The following is a list of skills in Fire Emblem Heroes.
- Skills with * after their name cannot be inherited.
- Users with * after their name have a rarity advantage, meaning they unlock a skill a rank earlier than usual.
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Weapon
Swords
Weapon | Might | Range | Effect | Rarity | Users |
---|---|---|---|---|---|
Iron Sword | 6 | 1 | - | ✯ | All |
Steel Sword | 8 | 1 | - | ✯✯ | All |
Silver Sword | 11 | 1 | - | ✯✯✯ | Alfonse, Alm, Ayra, Black Knight, Celica (Imprisoned Soul), Chrom, Chrom (Knight Exalt), Corrin (Male), Eirika, Elincia, Eliwood, Ike, Ike (Vanguard Legend), Laslow, Leif, Lloyd, Lucina, Lyn, Marth, Marth (Masked), Olivia, Reinhardt (World of Thracia), Roy, Roy (Brave), Ryoma, Ryoma (Supreme Samurai), Seliph, Siegbert, Sigurd, Xander, Zelgius, Zephiel |
Silver Sword+ | 15 | 1 | - | ✯✯✯✯✯ | Laslow, Olivia |
Armorslayer | 8 | 1 | Effective against armored units. | ✯✯✯ | Caeda, Hana, Selena, Tobin |
Armorslayer+ | 12 | 1 | Effective against armored units. | ✯✯✯✯✯ | Caeda, Hana, Selena, Tobin |
Brave Sword | 5 | 1 | Spd-5. Attack twice when initiating combat. | ✯✯✯ | Arden, Cain, Draug, Luke, Ogma |
Brave Sword+ | 8 | 1 | Spd-5. Attack twice when initiating combat. | ✯✯✯✯✯ | Arden, Cain, Draug, Luke, Ogma |
Ruby Sword | 8 | 1 | Gives Atk+20% if weapon-triangle advantage, Atk-20% if disadvantage. | ✯✯✯ | Hinata, Palla, Stahl, Seth |
Ruby Sword+ | 12 | 1 | Gives Atk+20% if weapon-triangle advantage, Atk-20% if disadvantage. | ✯✯✯✯✯ | Hinata, Palla, Stahl, Seth |
Killing Edge | 7 | 1 | Accelerates Special trigger (cooldown count -1) | ✯✯✯ | Eldigan, Fir, Lon'qu, Navarre |
Killing Edge+ | 11 | 1 | Accelerates Special trigger (cooldown count -1) | ✯✯✯✯✯ | Fir, Lon'qu, Navarre |
Wo Dao | 9 | 1 | Increases damage by 10 when Special activates | ✯✯✯ | Athena, Karel, Karla, Mia, Marisa |
Wo Dao+ | 13 | 1 | Increases damage by 10 when Special activates | ✯✯✯✯✯ | Athena, Karel, Marisa |
Zanbato | 10 | 1 | Effective against cavalry units. | ✯✯✯ | Gray |
Zanbato+ | 14 | 1 | Effective against cavalry units. | ✯✯✯✯✯ | Gray |
Slaying Edge | 10 | 1 | Accelerates Special trigger (cooldown count -1). | ✯✯✯ | Ares, Joshua, Saber |
Slaying Edge+ | 14 | 1 | Accelerates Special trigger (cooldown count -1). | ✯✯✯✯✯ | Saber |
Armorsmasher+ | 14 | 1 | Effective against armored units. | ✯✯✯✯✯ | Forging only |
Firesweep Sword | 11 | 1 | Unit and enemies cannot use counterattacks. | ✯✯✯✯ | Soleil |
Firesweep Sword+ | 15 | 1 | Unit and enemies cannot use counterattacks. | ✯✯✯✯✯ | Soleil |
Kadomatsu | 10 | 1 | Grants Def/Res+2 during combat to allies within 2 spaces. | ✯✯✯ | Camilla (New Year) |
Kadomatsu+ | 14 | 1 | Grants Def/Res+2 during combat to allies within 2 spaces. | ✯✯✯✯✯ | Camilla (New Year) |
Safeguard | 10 | 1 | If foe initiates combat, grants Def+7 during combat. | ✯✯✯✯✯ | Lene |
Safeguard+ | 14 | 1 | If foe initiates combat, grants Def+7 during combat. | ✯✯✯✯✯ | Lene |
Fólkvangr * | 16 | 1 | Grants Atk+5 at start of turn if Alfonse's HP ≤ 50%. | ✯✯✯✯✯ | Alfonse |
Falchion * | 16 | 1 | Effective against dragons. At the start of every third turn unit recovers 10 HP. | ✯✯✯✯✯ | Alm, Chrom, Lucina, Marth, Marth (Masked) |
Binding Blade * | 16 | 1 | Grants Def/Res+2 when Roy is attacked. | ✯✯✯✯✯ | Roy |
Durandal * | 16 | 1 | Grants Atk+4 during combat if Eliwood initiates attack. | ✯✯✯✯✯ | Eliwood |
Sol Katti * | 16 | 1 | If Lyn initiates attack at HP ≤ 50%, any follow-up occurs immediately. | ✯✯✯✯✯ | Lyn |
Yato * | 16 | 1 | Grants Spd +4 during combat if Corrin initiates attack | ✯✯✯✯✯ | Corrin (Male) |
Raijinto * | 16 | 1 | Enables Ryoma to counterattack regardless of distance to attacker. | ✯✯✯✯✯ | Ryoma, Ryoma (Supreme Samurai) |
Sieglinde * | 16 | 1 | Grants adjacent allies Atk+3 through their next actions at the start of Eirika's turn. | ✯✯✯✯✯ | Eirika |
Tyrfing * | 16 | 1 | Grants Def+4 in battle if Seliph's HP ≤ 50%. | ✯✯✯✯✯ | Seliph |
Mystletainn * | 16 | 1 | Accelerates Special trigger (cooldown count -1) | ✯✯✯✯✯ | Eldigan |
Eckesachs * | 16 | 1 | Inflicts Def-4 on foes within 2 spaces of Zephiel through their next actions at the start of each turn. | ✯✯✯✯✯ | Zephiel |
Siegfried * | 16 | 1 | Xander can counterattack regardless of distance to attacker. | ✯✯✯✯✯ | Xander |
Regal Blade * | 16 | 1 | If foe's HP is 100% when combat starts, Lloyd receives Atk/Spd+2 during combat. | ✯✯✯✯✯ | Lloyd |
Ragnell * | 16 | 1 | Ike can counterattack regardless of distance to attacker. | ✯✯✯✯✯ | Ike, Ike (Vanguard Legend) |
Blazing Durandal * | 16 | 1 | Grants Atk+3. If Roy/Eliwood's Atk > foes, grants Special cooldown charge +1.
(If using similar skill, only highest value applied) |
✯✯✯✯✯ | Roy (Brave) |
Amiti * | 11 | 1 | Spd -2. Attack twice when initiating combat. | ✯✯✯✯✯ | Elincia |
Alondite * | 16 | 1 | The Black Knight can counterattack regardless of distance to attacker. | ✯✯✯✯✯ | Black Knight, Zelgius |
Divine Tyrfing * | 16 | 1 | Grants Res+3. If in combat against foe using magic, Sigurd/Seliph receives 50% less damage from the first attack. | ✯✯✯✯✯ | Sigurd |
Ayra's Blade * | 16 | 1 | Grants Spd+3. If Ayra's Spd - foe's Spd ≥ 1, gain Special cooldown charge +1 per attack. (If similar skill also used, only highest value applied.) | ✯✯✯✯✯ | Ayra |
Resolute Blade * | 16 | 1 | Grants Atk+3. Grants +10 to damage when Karel/Fir's Special triggers. | ✯✯✯✯✯ | Mia |
Audhulma * | 16 | 1 | Grants Res+5. Accelerates Special trigger (cooldown count-1). | ✯✯✯✯✯ | Joshua |
Laevatein * | 16 | 1 | Grants Atk+3. Adds total bonuses on Laevatein to damage dealt. | ✯✯✯✯✯ | Laevatein |
Dark Greatsword * | 16 | 1 | Grants Atk/Spd+4 during combat if Siegbert initiates combat. | ✯✯✯✯✯ | Siegbert |
Wing Sword * | 16 | 1 | Effective against cavalry and armored foes. | ✯✯✯✯✯ | Caeda |
Beloved Zofia * | 16 | 1 | Grants Def+3. If Celica's HP = 100% at start of combat, grants Atk/Spd/Def/Res+4. Celica takes 4 damage after combat if she attacked during it. | ✯✯✯✯✯ | Celica (Imprisoned Soul) |
Nameless Blade * | 16 | 1 | Accelerates Special trigger (Special cooldown -1) | ✯✯✯✯✯ | Fir and Karel |
Níu * | 16 | 1 | Grants Spd+3. Adds 50% of total bonuses on foe to Laegjarn's Atk/Spd/Def/Res during combat. | ✯✯✯✯✯ | Laegjarn |
Sealed Falchion * | 16 | 1 | Effective against dragon foes. If Chrom's HP < 100% at start of combat, grants Atk/Spd/Def/Res+5 during combat. | ✯✯✯✯✯ | Chrom (Knight Exalt) |
Light Brand * | 16 | 1 | Grants Def+3. If foe's Def ≥ foe's Res+5, Leif deals +7 damage. | ✯✯✯✯✯ | Leif |
Meisterschwert * | 11 | 1 | Inflicts Spd-5. Reinhardt attacks twice. (Even if foe initiates combat, unit attacks twice.) | ✯✯✯✯✯ | Reinhardt (World of Thracia) |
Dark Mystletainn * | 16 | 1 | Accelerates Special trigger (cooldown count-1). If Ares' Special triggers before or during combat, grants Special cooldown count-2 after combat. | ✯✯✯✯✯ | Ares |
Vassal's Blade * | 16 | 1 | Accelerates Special trigger (cooldown count-1). If unit's Spd > foe's Spd, boosts damage dealt by 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) | ✯✯✯✯✯ | Karla |
Lances
Weapon | Might | Range | Effect | Rarity | Users |
---|---|---|---|---|---|
Iron Lance | 6 | 1 | - | ✯ | All |
Steel Lance | 8 | 1 | - | ✯✯ | All |
Silver Lance | 11 | 1 | - | ✯✯✯ | Camus, Clair, Clive, Effie, Ephraim (Legendary Lord), Fjorm, Hardin, Jagen, Lucina (Brave), Sharena, Shiro, Valter |
Silver Lance+ | 15 | 1 | - | ✯✯✯✯✯ | Clair, Clive, Effie, Jagen |
Killer Lance | 7 | 1 | Accelerates Special trigger (cooldown count-1). | ✯✯✯ | Catria, Gwendolyn, Peri, Shanna |
Killer Lance+ | 11 | 1 | Accelerates Special trigger (cooldown count-1). | ✯✯✯✯✯ | Catria, Gwendolyn, Peri, Shanna |
Brave Lance | 5 | 1 | Spd -5, Attack twice when initiating combat | ✯✯✯ | Abel, Cordelia, Donnel, Finn, Hinoka |
Brave Lance+ | 8 | 1 | Spd -5, Attack twice when initiating combat | ✯✯✯✯✯ | Abel, Cordelia, Donnel, Finn, Hinoka |
Sapphire Lance | 8 | 1 | Gives ATK+20% if weapon-triangle advantage, ATK-20% if disadvantage. | ✯✯✯ | Azura, Oscar, Subaki, Sully |
Sapphire Lance+ | 12 | 1 | Gives ATK+20% if weapon-triangle advantage, ATK-20% if disadvantage. | ✯✯✯✯✯ | Azura, Oscar, Subaki, Sully |
Heavy Spear | 8 | 1 | Effective against armored units | ✯✯✯ | Ephraim, Est, Florina, Oboro, Tana |
Heavy Spear+ | 12 | 1 | Effective against armored units | ✯✯✯✯✯ | Est, Florina, Oboro |
Carrot Lance | 9 | 1 | If unit initiates attack, unit recovers 4 HP after the battle. | ✯✯✯ | Xander (Spring) |
Carrot Lance+ | 13 | 1 | If unit initiates attack, unit recovers 4 HP after the battle. | ✯✯✯✯✯ | Xander (Spring) |
First Bite | 10 | 1 | Grants allies within 2 spaces Def/Res+2 through their next actions after any combat this unit initiates. | ✯✯✯ | Charlotte (Bride) |
First Bite+ | 14 | 1 | Grants allies within 2 spaces Def/Res+2 through their next actions after any combat this unit initiates. | ✯✯✯✯✯ | Charlotte (Bride) |
Firesweep Lance | 11 | 1 | Unit and enemies cannot use counterattacks. | ✯✯✯ | Roderick |
Firesweep Lance+ | 15 | 1 | Unit and enemies cannot use counterattacks. | ✯✯✯✯✯ | Roderick |
Deft Harpoon | 10 | 1 | If unit has 100% HP at start of combat, unit gets Atk/Spd/Def/Res+2. If attacking, unit will take 2 damage after combat. | ✯✯✯ | Robin (Summer) |
Deft Harpoon+ | 14 | 1 | If unit has 100% HP at start of combat, unit gets Atk/Spd/Def/Res+2. If attacking, unit will take 2 damage after combat. | ✯✯✯✯✯ | Robin (Summer) |
Ridersbane | 10 | 1 | Effective against cavalry units. | ✯✯✯ | Mathilda |
Ridersbane+ | 14 | 1 | Effective against cavalry units. | ✯✯✯✯✯ | Mathilda |
Berkut's Lance | 10 | 1 | Grants Res+4 when user is attacked. | ✯✯✯ | Berkut |
Berkut's Lance+ | 14 | 1 | Grants Res+4 when user is attacked. | ✯✯✯✯✯ | Berkut |
Slaying Lance | 10 | 1 | Accelerates Special trigger (cooldown count -1). | ✯✯✯ | Nephenee |
Slaying Lance+ | 14 | 1 | Accelerates Special trigger (cooldown count -1). | ✯✯✯✯✯ | Nephenee |
Slaying Spear+ | 14 | 1 | Effective against armored units | ✯✯✯✯✯ | Forging only |
Tannenboom! | 10 | 1 | Grants Atk/Spd/Def/Res+2 during combat if foe initiates combat. | ✯✯✯ | Robin (Winter's Envoy) |
Tannenboom!+ | 14 | 1 | Grants Atk/Spd/Def/Res+2 during combat if foe initiates combat. | ✯✯✯✯✯ | Robin (Winter's Envoy) |
Casa Blanca | 10 | 1 | If foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. | ✯✯✯ | Eliwood (Valentine) |
Casa Blanca+ | 14 | 1 | If foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. | ✯✯✯✯✯ | Eliwood (Valentine) |
Harmonic Lance | 9 | 1 | Deals +10 damage when Special triggers. | ✯✯✯✯ | Shigure |
Harmonic Lance+ | 13 | 1 | Deals +10 damage when Special triggers. | ✯✯✯✯✯ | Shigure |
Fensalir * | 16 | 1 | Inflicts ATK-4 on foes within 2 spaces through their next actions at the start of Sharena's turn. | ✯✯✯✯✯ | Sharena |
Siegmund * | 16 | 1 | Grants adjacent allies Atk+3 through their next actions at the start of Ephraim's turn. | ✯✯✯✯✯ | Ephraim |
Gradivus * | 16 | 1 | Camus/Hardin can counterattack regardless of distance to attacker. | ✯✯✯✯✯ | Camus, Hardin |
Vidofnir * | 16 | 1 | If Tana is attacked by foe using sword, axe, or lance, she receives Def+7 during combat. | ✯✯✯✯✯ | Tana |
Cursed Lance * | 16 | 1 | Grants Atk/Spd+2 and accelerates Special trigger (cooldown count-1). Valter takes 4 damage after combat. | ✯✯✯✯✯ | Valter |
Geirskögul * | 16 | 1 | Grants Def+3. Grants allies with sword, lance, axe, bow or dagger within 2 spaces of Lucina Atk/Spd+3 during combat. | ✯✯✯✯✯ | Lucina (Brave) |
Leiptr * | 16 | 1 | Fjorm can counterattack regardless of foe's range. | ✯✯✯✯✯ | Fjorm |
Bright Naginata * | 16 | 1 | Grants Atk/Def+4 during combat if Shiro initiates combat. | ✯✯✯✯✯ | Shiro |
Hinoka's Spear | 16 | 1 | If Hinoka is within 2 spaces of a flying or infantry ally, grants Atk/Spd+4 during combat. | ✯✯✯✯✯ | Hinoka |
Flame Siegmund * | 16 | 1 | Grants Atk+3. If the number of foes with 2 spaces (excluding target) ≥ the number of allies within 2 spaces (excluding Ephraim), Ephraim makes a guaranteed follow-up attack. | ✯✯✯✯✯ | Ephraim (Legendary Lord) |
Rhomphaia * | 16 | 1 | Effective against armored and cavalry foes. | ✯✯✯✯✯ | Clair |
Axes
Weapon | Might | Range | Effect | Rarity | Users |
---|---|---|---|---|---|
Iron Axe | 6 | 1 | - | ✯ | All |
Steel Axe | 8 | 1 | - | ✯✯ | All |
Silver Axe | 11 | 1 | - | ✯✯✯ | Anna, Azura (Performing Arts), Dorcas, Gunter, Hector, Hector (Valentine), Ike (Brave), Linus Minerva, Michalis |
Silver Axe+ | 15 | 1 | - | ✯✯✯✯✯ | Gunter |
Killer Axe | 7 | 1 | Accelerates Special trigger (cooldown count-1). | ✯✯✯ | Beruka, Hawkeye, Sheena |
Killer Axe+ | 11 | 1 | Accelerates Special trigger (cooldown count-1). | ✯✯✯✯✯ | Beruka, Hawkeye, Sheena |
Brave Axe | 5 | 1 | Spd-5. Attack twice when initiating combat. | ✯✯✯ | Barst, Camilla, Raven |
Brave Axe+ | 8 | 1 | Spd-5. Attack twice when initiating combat. | ✯✯✯✯✯ | Barst, Camilla, Raven |
Hammer | 8 | 1 | Effective against armored units | ✯✯✯ | Bartre, Frederick, Cherche |
Hammer+ | 12 | 1 | Effective against armored units | ✯✯✯✯✯ | Bartre, Frederick, Cherche |
Emerald Axe | 8 | 1 | Gives ATK+20% if weapon-triangle advantage, ATK-20% if disadvantage. | ✯✯✯ | Arthur, Narcian, Titania |
Emerald Axe+ | 12 | 1 | Gives ATK+20% if weapon-triangle advantage, ATK-20% if disadvantage. | ✯✯✯✯✯ | Arthur, Narcian, Titania |
Slaying Axe | 10 | 1 | Accelerates Speciale trigger (cooldown count -1) | ✯✯✯ | Amelia |
Slaying Axe+ | 14 | 1 | Accelerates Speciale trigger (cooldown count -1) | ✯✯✯✯✯ | Amelia |
Carrot Axe | 9 | 1 | If unit initiates attack, unit recovers 4 HP after the battle. | ✯✯✯ | Chrom (Spring) |
Carrot Axe+ | 13 | 1 | If unit initiates attack, unit recovers 4 HP after the battle. | ✯✯✯✯✯ | Chrom (Spring) |
Legion's Axe | 10 | 1 | After combat, bonuses on targeted foe
become penalties through its next action. |
✯✯✯ | Legion |
Legion's Axe+ | 14 | 1 | After combat, bonuses on targeted foe
become penalties through its next action. |
✯✯✯✯✯ | Legion |
Melon Crusher | 10 | 1 | If unit has 100% HP at start of combat, unit gets Atk/Spd/Def/Res+2. If attacking, unit will take 2 damage after combat. | ✯✯✯ | Tiki (Summer) |
Melon Crusher+ | 14 | 1 | If unit has 100% HP at start of combat, unit gets Atk/Spd/Def/Res+2. If attacking, unit will take 2 damage after combat. | ✯✯✯✯✯ | Tiki (Summer) |
Lilith Floatie | 10 | 1 | Grants allies within 2 spaces Atk/Spd+1 during combat. | ✯✯✯ | Xander (Summer) |
Lilith Floatie+ | 14 | 1 | Grants allies within 2 spaces Atk/Spd+1 during combat. | ✯✯✯✯✯ | Xander (Summer) |
Slaying Hammer+ | 14 | 1 | Effective against armored units | ✯✯✯✯✯ | Forging only |
Handbell | 10 | 1 | Grants Atk/Spd/Def/Res+2 during combat if foe initiates combat. | ✯✯✯ | Lissa (Winter's Envoy) |
Handbell+ | 14 | 1 | Grants Atk/Spd/Def/Res+2 during combat if foe initiates combat. | ✯✯✯✯✯ | Lissa (Winter's Envoy) |
Sack o' Gifts | 10 | 1 | Grants Atk/Spd/Def/Res+2 during combat if foe initiates combat. | ✯✯✯ | Chrom (Winter's Envoy) |
Sack o' Gifts+ | 14 | 1 | Grants Atk/Spd/Def/Res+2 during combat if foe initiates combat. | ✯✯✯✯✯ | Chrom (Winter's Envoy) |
Hagoita | 10 | 1 | Grants Def/Res+2 during combat to allies within 2 spaces. | ✯✯✯ | Azura (New Year) |
Hagoita+ | 14 | 1 | Grants Def/Res+2 during combat to allies within 2 spaces. | ✯✯✯✯✯ | Azura (New Year) |
Poleaxe | 10 | 1 | Effective against cavalry units. | ✯✯✯✯ | Gerome |
Poleaxe+ | 14 | 1 | Effective against cavalry units. | ✯✯✯✯✯ | Gerome |
Giant Spoon | 9 | 1 | Deals +10 damage when Special triggers. | ✯✯✯ | Alfonse (Hare) |
Giant Spoon+ | 13 | 1 | Deals +10 damage when Special triggers. | ✯✯✯✯✯ | Alfonse (Hare) |
Ardent Service | 10 | 1 | At start of turn, if unit is adjacent to an ally, grants Atk+4 to unit and adjacent allies for 1 turn. | ✯✯✯✯✯ | Marth (Groom) |
Ardent Service+ | 14 | 1 | At start of turn, if unit is adjacent to an ally, grants Atk+4 to unit and adjacent allies for 1 turn. | ✯✯✯✯✯ | Marth (Groom) |
Nóatún * | 16 | 1 | Anna may move adjacent to any ally when her own HP ≤ 40%. | ✯✯✯✯✯ | Anna |
Hauteclere * | 16 | 1 | Accelerates Special trigger (cooldown count -1) | ✯✯✯✯✯ | Minerva, Michalis |
Armads * | 16 | 1 | Hector makes a guaranteed follow-up attack when attacked at HP >= 80% | ✯✯✯✯✯ | Hector |
Berserk Armads * | 16 | 1 | Accelerates Special trigger (cooldown count-1). If Hector's HP ≤ 75%, and Special triggers by attacking, Special cooldown count -1 at start of turn. Deals +10 damage when Special triggers. | ✯✯✯✯✯ | Hector (Valentine) |
Urvan * | 16 | 1 | Accelerates Special trigger (cooldown count-1). If Ike receives consecutive attacks, damage from second attack onward reduced by 80%. | ✯✯✯✯✯ | Ike (Brave) |
Urðr * | 16 | 1 | If Azura used Sing or Dance, target is granted Atk/Spd/Def/Res+3. | ✯✯✯✯✯ | Azura (Performing Arts) |
Stout Tomahawk * | 16 | 1 | Dorcas can counterattack regardless of distance if he is attacked. | ✯✯✯✯✯ | Dorcas |
Basilikos * | 16 | 1 | Accelerates Special trigger (cooldown count-1) | ✯✯✯✯✯ | Raven, Linus |
Sinmara * | 16 | 1 | Grants Def+3. Deals 20 damage to foes within 2 spaces at the start of Surtr's turn. | ✯✯✯✯✯ | Surtr |
Camilla's Axe * | 16 | 1 | If Camilla is within 2 spaces of a cavalry or flying ally, grants Atk/Spd +4 during combat. | ✯✯✯✯✯ | Camilla |
Býleistr * | 16 | 1 | At start of odd-numbered turns, grants Atk/Spd/Def/Res+4 to Helbindi and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | ✯✯✯✯✯ | Helbindi |
Bows
Weapon | Might | Range | Effect | Rarity | Users |
---|---|---|---|---|---|
Iron Bow | 4 | 2 | Effective against flying units. | ✯ | All |
Steel Bow | 6 | 2 | Effective against flying units. | ✯✯ | All |
Silver Bow | 9 | 2 | Effective against flying units. | ✯✯✯ | Hinoka (Blue Sky Warrior), Innes, Jeorge, Lyn (Brave), Lyn (Lady of the Wind), Rebecca, Takumi, Takumi (Empty Vessel), Virion |
Silver Bow+ | 13 | 2 | Effective against flying units. | ✯✯✯✯✯ | Rebecca, Virion |
Killer Bow | 5 | 2 | Effective against flying units. Accelerates Special trigger (cooldown count -1) | ✯✯✯ | Niles |
Killer Bow+ | 9 | 2 | Effective against flying units. Accelerates Special trigger (cooldown count -1) | ✯✯✯✯✯ | Niles |
Brave Bow | 4 | 2 | Spd -5. Effective against flying units. Attacks twice if unit initiates combat | ✯✯✯ | Gordin, Klein |
Brave Bow+ | 7 | 2 | Spd -5. Effective against flying units. Attacks twice if unit initiates combat | ✯✯✯✯✯ | Gordin, Klein |
Assassin's Bow | 7 | 2 | Effective against flying units. If target has a dagger, it can't make a follow-up attack and this unit will. | ✯✯✯ | Setsuna |
Assassin's Bow+ | 11 | 2 | Effective against fliers. If target has a dagger, it can't make a follow-up attack and this unit will. | ✯✯✯✯✯ | Setsuna |
Firesweep Bow | 7 | 2 | Effective against flying units. Unit and enemies cannot use counterattacks. | ✯✯✯ | Faye |
Firesweep Bow+ | 11 | 2 | Effective against fliers. Unit and enemies cannot use counterattacks. | ✯✯✯✯✯ | Faye |
Cupid Arrow | 8 | 2 | Effective against flying units. Grants allies within 2 spaces Def/Res+2 through their next actions after any combat this unit initiates. | ✯✯✯ | Cordelia (Bride) |
Cupid Arrow+ | 12 | 2 | Effective against flying units. Grants allies within 2 spaces Def/Res+2 through their next actions after any combat this unit initiates. | ✯✯✯✯✯ | Cordelia (Bride) |
Refreshing Bolt | 8 | 2 | If unit has 100% HP at start of combat, unit gets Atk/Spd/Res+2. If attacking, unit takes 2 damage after combat. Effective against fliers. | ✯✯✯ | Gaius (Summer) |
Refreshing Bolt+ | 12 | 2 | If unit has 100% HP at start of combat, unit gets Atk/Spd/Res+2. If attacking, unit takes 2 damage after combat. Effective against fliers. | ✯✯✯✯✯ | Gaius (Summer) |
Clarisse's Bow | 7 | 2 | After this unit attacks, foes within 2 spaces of target suffer Atk/Spd-5 through their next actions. Effective against flying units. | ✯✯✯ | Clarisse |
Clarisse's Bow+ | 11 | 2 | After this unit attacks, foes within 2 spaces of target suffer Atk/Spd-5 through their next actions. Effective against flying units. | ✯✯✯✯✯ | Clarisse |
Slaying Bow | 10 | 2 | Effective against flying units. Accelerates Special trigger (cooldown count-1). | ✯✯✯ | Leon |
Slaying Bow+ | 12 | 2 | Effective against flying units. Accelerates Special trigger (cooldown count-1). | ✯✯✯✯✯ | Leon |
Monstrous Bow | 8 | 2 | Effective against fliers. After combat, bonuses become penalties on all foes within 2 spaces through foe's next action. | ✯✯✯ | Jakob (Halloween) |
Monstrous Bow+ | 12 | 2 | Effective against fliers. After combat, bonuses become penalties on all foes within 2 spaces through foe's next action. | ✯✯✯✯✯ | Jakob (Halloween) |
Guard Bow+ | 12 | 2 | Effective against flying foes. Grants Def/Res+6 during combat if unit is attacked by foe using bow, daggers, magic, or staff. | ✯✯✯✯✯ | Forging only |
Hama Ya | 8 | 2 | Effective against flying foes. Grants Def/Res+2 during combat to allies within 2 spaces. | ✯✯✯ | Corrin (New Year's) |
Hama Ya+ | 12 | 2 | Effective against flying foes. Grants Def/Res+2 during combat to allies within 2 spaces. | ✯✯✯✯✯ | Corrin (New Year's) |
Gratia | 8 | 2 | If foe uses bow, dagger, magic or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. | ✯✯✯ | Roy (Valentine) |
Gratia+ | 12 | 2 | If foe uses bow, dagger, magic or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. | ✯✯✯✯✯ | Roy (Valentine) |
Parthia * | 14 | 2 | Effective against flying units. Grants Res+4 during combat if Jeorge initiates attack. | ✯✯✯✯✯ | Jeorge |
Fujin Yumi * | 14 | 2 | Effective against flying units. Takumi can pass through foes if his HP ≥ 50%. | ✯✯✯✯✯ | Takumi |
Nidhogg * | 14 | 2 | Effective against flying units. During combat, Innes's Atk/Spd/Def/Res boosted by numbers of adjacent allies x 2. | ✯✯✯✯✯ | Innes |
Mulagir * | 14 | 2 | Effective against flying units. Grants Spd+3. If foe is magic user, foe's bonuses (from skills like Fortify, Rally, etc.) are nullified during combat. | ✯✯✯✯✯ | Lyn (Brave) |
Skadi * | 14 | 2 | Effective against flying foes. Grants Spd+3. At the start of turn 3, foes within 3 columns centered on Takumi take 10 damage and bonuses become penalties through their next actions. | ✯✯✯✯✯ | Takumi (Empty Vessel) |
Warrior Princess * | 14 | 2 | Effective against flying and armored foes. Grants Spd+3. Grants Atk+3 to allies within 2 spaces of Hinoka during combat. | ✯✯✯✯✯ | Hinoka (Blue Sky Warrior) |
Swift Mulagir * | 14 | 2 | Green Weapon. Effective against flying foes. Grants Res +3. If the number of allies within 2 spaces (excluding Lyn) > the number of foes within 2 spaces (excluding target), Lyn gains Atk/Spd+5 during combat. | ✯✯✯✯✯ | Lyn (Lady of the Wind) |
Daggers
Weapon | Might | Range | Effect | Rarity | Users |
---|---|---|---|---|---|
Iron Dagger | 3 | 2 | After combat, inflicts Def/Res-3 on foe until its next action. | ✯ | All |
Steel Dagger | 5 | 2 | After combat, inflicts Def/Res-3 on foe until its next action. | ✯✯ | All |
Silver Dagger | 7 | 2 | After combat, inflicts Def/Res-7 on foe until its next action. | ✯✯✯ | Felicia, Jaffar, Jakob, Sothe |
Silver Dagger+ | 10 | 2 | After combat, inflicts Def/Res-7 on foe until its next action. | ✯✯✯✯✯ | Felicia, Jakob |
Rogue Dagger | 4 | 2 | After combat, inflicts Def/Res-3 on foe until its next action. Grants unit Def/Res+3 for 1 turn. | ✯✯✯ | Gaius, Matthew |
Rogue Dagger+ | 7 | 2 | After combat, inflicts Def/Res-5 on foe until its next action. Grants unit Def/Res+5 for 1 turn. | ✯✯✯✯✯ | Gaius, Matthew |
Smoke Dagger | 6 | 2 | After combat, inflicts Def/Res -4 on foes within 2 spaces of target through their next actions | ✯✯✯ | Saizo |
Smoke Dagger+ | 9 | 2 | After combat, inflicts Def/Res -6 on foes within 2 spaces of target through their next actions | ✯✯✯✯✯ | Saizo |
Poison Dagger | 2 | 2 | Effective against infantry units. Infantry foes suffer Def/Res -4 after combat through their next actions | ✯✯✯ | Kagero |
Poison Dagger+ | 5 | 2 | Effective against infantry units. Infantry foes suffer Def/Res -6 after combat through their next actions | ✯✯✯✯✯ | Kagero |
Seashell | 7 | 2 | Foe takes Def/Res-5 until end of foe's next action. If unit has 100% HP at start of combat, Atk/Spd/Def/Res+2. If attacking, unit takes 2 damage after. | ✯✯✯ | Frederick (Summer) |
Seashell+ | 10 | 2 | Foe takes Def/Res-7 until end of foe's next action. If unit has 100% HP at start of combat, Atk/Spd/Def/Res+2. If attacking, unit takes 2 damage after. | ✯✯✯✯✯ | Frederick (Summer) |
Dancer's Fan | 7 | 2 | If unit initiates attack, adjacent allies recover 7 HP after combat.
Also, enemy suffers Def/Res-5 after combat until the end of foe's next action. |
✯✯✯ | Olivia (Performing) |
Dancer's Fan+ | 10 | 2 | If unit initiates attack, allies recover 7 HP after combat. Also, enemy suffers Def/Res-7 after combat until end of foes next action. | ✯✯✯✯✯ | Olivia (Performing) |
Kitty Paddle | 7 | 2 | Effective against foe using magic. After combat, if foe uses magic, foe suffers Def/Res-5 through foe's next action. | ✯✯✯ | Sakura (Halloween) |
Kitty Paddle+ | 10 | 2 | Effective against foe using magic. After combat, if foe uses magic, foe suffers Def/Res-7 through foe's next action. | ✯✯✯✯✯ | Sakura (Halloween) |
Kagami Mochi | 8 | 2 | Accelerates Special trigger (cooldown count-1). After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces through their next actions. | ✯✯✯ | Takumi (New Year) |
Kagami Mochi+ | 12 | 2 | Accelerates Special trigger (cooldown count-1). After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces through their next actions. | ✯✯✯✯✯ | Takumi (New Year) |
Lethal Carrot | 8 | 2 | Deals +10 damage when Special triggers. After combat, if unit attacked,
inflicts Def/Res-5 on target and foes within 2 spaces of target through their next action. |
✯✯✯ | Kagero (Hare) |
Lethal Carrot+ | 12 | 2 | Deals +10 damage when Special triggers. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next action. | ✯✯✯✯✯ | Kagero (Hare) |
Barb Shuriken | 8 | 2 | Accelerates Special trigger (cooldown count-1). After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions. |
✯✯✯ | Kaze |
Barb Shuriken+ | 12 | 2 | Accelerates Special trigger (cooldown count-1). After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
✯✯✯✯✯ | Kaze |
The Cleaner | 8 | 2 | Adds total bonuses on foe to damage dealt during combat. After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces
of target through their next actions. |
✯✯✯✯✯ | Legault |
The Cleaner+ | 12 | 2 | Adds total bonuses on foe to damage dealt during combat. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces
of target through their next actions. |
✯✯✯✯✯ | Legault |
Deathly Dagger * | 11 | 2 | After combat, inflicts Def/Res -7 on foe through its next action. If Jaffar initiated combat, 7 damage to foe after battle. | ✯✯✯✯✯ | Jaffar |
Peshkatz * | 14 | 2 | After combat, if Sothe attacked, inflicts Atk/Spd/Def/Res-4 on target and foes within 2 spaces of target through their next actions, and grants Atk/Spd/Def/Res+4 to Sothe and allies within 2 spaces for 1 turn.g | ✯✯✯✯✯ | Sothe |
Felicia's Plate * | 14 | 2 | After combat, if Felicia attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. Damage is calculated using the lower of the foe's Def or Res. | ✯✯✯✯✯ | Felicia |
Staves
Weapon | Might | Range | Effect | Rarity | Users |
---|---|---|---|---|---|
Assault | 10 | 2 | - | ✯ | All |
Pain | 3 | 2 | Inflicts 10 damage on targeted foe after combat. | ✯✯✯ | Azama, Lucius |
Pain+ | 10 | 2 | Inflicts 10 damage on target and foes within 2 spaces of target after combat. | ✯✯✯✯✯ | Azama, Lucius |
Absorb | 4 | 2 | Recovers HP=50% of damage dealt. | ✯✯✯ | Lachesis, Nanna, Serra |
Absorb+ | 7 | 2 | Recovers HP=50% of damage dealt. After combat, restores 7 HP to allies within 2 spaces of unit. | ✯✯✯✯✯ | Lachesis, Nanna, Serra |
Slow | 5 | 2 | After any combat, inflicts Spd-6 on target through its next action. | ✯✯✯ | Mist, Wrys |
Slow+ | 12 | 2 | After any combat, inflicts Spd-7 on target and foes withing 2 spaces of target through their next actions. | ✯✯✯✯✯ | Mist, Wrys |
Fear | 5 | 2 | After any combat, inflicts Atk-6 on targeted foe through its next action. | ✯✯✯ | Clarine, Sakura |
Fear+ | 12 | 2 | After any combat, inflicts Atk-7 on target and foes withing 2 spaces of target through their next actions. | ✯✯✯✯✯ | Clarine, Sakura |
Gravity | 6 | 2 | After any combat, reduces target's Movement to one space through its next action. | ✯✯✯ | Elise, Genny, Lissa |
Gravity+ | 10 | 2 | After any combat, reduces Movement to one space on target and foes within 1 space of target through their next actions. | ✯✯✯✯✯ | Elise, Genny, Lissa |
Panic | 7 | 2 | After combat, bonuses on targeted foe become penalties through its next action. | ✯✯✯✯ | Maria, Priscilla |
Panic+ | 11 | 2 | After combat, bonuses on target and foes within 2 spaces of target become penalties through their next actions. | ✯✯✯✯✯ | Maria, Priscilla |
Candlelight | 7 | 2 | After combat, foe inflicted with status preventing them from counterattacking. | ✯✯✯✯ | Lyn (Bride) |
Candlelight+ | 11 | 2 | After combat, foe and foes within 2 spaces of target inflicted with status preventing counterattack through their next actions. | ✯✯✯✯✯ | Lyn (Bride) |
Thökk * | 14 | 2 | Damage from staff calculated like other weapons. At start of turn, reduces Movement of foes with bow, daggers, magic, or staff in cardinal directions with HP < 3 loower than Loki to one space through their next actions. |
✯✯✯✯✯ | Loki |
Tomes
Weapon | Might | Range | Effect | Rarity | Users |
---|---|---|---|---|---|
Flux | 4 | 2 | - | ✯ | Canas, Eirika (Anamnesis Lady), Henry, Julius, Leo, Leo (Summer), Lyon, Morgan (Male), Nowi (Trick or Defeat), Raigh, Sophia, Tharja, Tharja (Winter's Envoy) |
Fire | 4 | 2 | - | ✯ | Arvis, Celica, Katarina, Lilina, Sanaki, Tharja (Bride) |
Ruin | 6 | 2 | - | ✯✯ | Canas, Eirika (Anamnesis Lady), Henry, Julius, Leo, Leo (Summer), Lyon, Morgan (Male), Nowi (Trick or Defeat), Raigh, Sophia, Tharja, Tharja (Winter's Envoy) |
Elfire | 6 | 2 | - | ✯✯ | Arvis, Celica, Katarina, Lilina, Sanaki, Tharja (Bride) |
Rauðrwolf | 6 | 2 | Effective against cavalry units. | ✯✯✯ | Raigh |
Rauðrwolf+ | 10 | 2 | Effective against cavalry units. | ✯✯✯✯✯ | Raigh |
Rauðrraven | 7 | 2 | Grants weapon advantage vs. colorless enemies. | ✯✯✯ | Henry |
Rauðrraven+ | 11 | 2 | Grants weapon advantage vs. colorless enemies. | ✯✯✯✯✯ | Henry |
Rauðrblade | 9 | 2 | Slows Special trigger (cooldown count+1). Adds total bonuses on unit to damage dealt. | ✯✯✯ | Tharja |
Rauðrblade+ | 13 | 2 | Slows Special trigger (cooldown count+1). Adds total bonuses on unit to damage dealt. | ✯✯✯✯✯ | Tharja |
Rauðrowl | 6 | 2 | During combat, unit's Atk/Spd/Def/Res boosted by number of adjacent allies x 2. | ✯✯✯ | Katarina, Canas |
Rauðrowl+ | 10 | 2 | During combat, unit's Atk/Spd/Def/Res boosted by number of adjacent allies x 2. | ✯✯✯✯✯ | Katarina, Canas |
Fenrir | 9 | 2 | - | ✯✯✯ | Eirika (Anamnesis Lady), Julius, Leo, Lyon, Morgan (Male), Nowi (Trick or Defeat), Sophia |
Fenrir+ | 13 | 2 | - | ✯✯✯✯✯ | Sophia |
Bolganone | 9 | 2 | - | ✯✯✯ | Arvis, Celica, Lilina, Sanaki, Tharja (Bride) |
Bolganone+ | 13 | 2 | - | ✯✯✯✯✯ | Lilina |
Tomato Tome | 8 | 2 | Grants allies within 2 spaces Atk/Spd+1 during combat. | ✯✯✯ | Leo (Summer) |
Tomato Tome+ | 12 | 2 | Grants allies within 2 spaces Atk/Spd+1 during combat. | ✯✯✯✯✯ | Leo (Summer) |
Keen Rauðrwolf+ | 12 | 2 | Effective against cavalry units. | ✯✯✯✯✯ | Forging only |
Candelabra | 8 | Grants Atk/Spd/Def/Res+2 during combat if foe initiates combat. | ✯✯✯ | Tharja (Winter's Envoy) | |
Candelabra+ | 12 | 2 | Grants Atk/Spd/Def/Res+2 during combat if foe initiates combat. | ✯✯✯✯✯ | Tharja (Winter's Envoy) |
Brynhildr * | 14 | 2 | If Leo initiates attack, restricts foe’s next-turn movement to 1 space or less. | ✯✯✯✯✯ | Leo |
Cymbeline * | 14 | 2 | Grants adjacent allies Atk+4 through their next actions after any combat Sanaki initiates. | ✯✯✯✯✯ | Sanaki |
Ragnarok * | 14 | 2 | If Celica has 100% HP at the start of combat, she receives Atk/Spd+5. If Celica attacked, she will receive 5 damage after combat. | ✯✯✯✯✯ | Celica |
Valflame * | 14 | 2 | At start of turn, all foes in cardinal directions with Res < Arvis' suffer Atk/Res-4 until the end of foe's next action. | ✯✯✯✯✯ | Arvis |
Grimoire * | 14 | 2 | If Nowi has ≥ 50% HP, she can move to a space adjacent to an ally within 2 spaces. | ✯✯✯✯✯ | Nowi (Halloween) |
Gleipnir * | 14 | 2 | Grants Res+3. If foe's HP = 100% at start of combat, Eirika gains Atk/Spd+3 during combat. | ✯✯✯✯✯ | Eirika (Anamnesis Lady) |
Naglfar * | 14 | 2 | Grants weapon advantage vs. colorless enemies. | ✯✯✯✯✯ | Lyon |
Grima's Truth * | 14 | 2 | Grants Def+3. After combat, if Morgan attacked, inflicts Atk/Spd-5 on target and foes within 2 spaces of target through their next actions, and Morgan and allies within 2 spaces of him gain Atk/Spd+5 for 1 turn. | ✯✯✯✯✯ | Morgan (Male) |
Loptous * | 14 | 2 | Grants Res+3. Skills with "effective against dragons" are effective against Julius. If foe has no skills with "effective against dragons," inflicts Atk-6 on foe during combat. | ✯✯✯✯✯ | Julius |
Múspell Fireposy * | 14 | 2 | Grants Spd+3. During combat, booss unuts Atk/Spd by number of allies within 2 spaces x 2. (Maximum, bonus of +6 to each stat.) | ✯✯✯✯✯ | Tharja (Bride) |
Wind | 4 | 2 | - | ✯ | All Green |
Elwind | 6 | 2 | - | ✯✯ | All Green |
Gronnwolf | 6 | 2 | Effective against cavalry units. | ✯✯✯ | Robin (Female) |
Gronnwolf+ | 10 | 2 | Effective against cavalry units. | ✯✯✯✯✯ | Robin (Female) |
Gronnraven | 7 | 2 | Grants weapon advantage vs. colorless foes. | ✯✯✯ | Cecilia |
Gronnraven+ | 11 | 2 | Grants weapon advantage vs. colorless foes. | ✯✯✯✯✯ | Cecilia |
Gronnblade | 9 | 2 | Slows Special trigger (cooldown count+1). Adds total bonuses on unit to damage dealt. | ✯✯✯ | Nino |
Gronnblade+ | 13 | 2 | Slows Special trigger (cooldown count+1). Adds total bonuses on unit to damage dealt. | ✯✯✯✯✯ | Nino |
Gronnowl | 6 | 2 | During combat, unit's Atk/Spd/Def/Res boosted by number of adjacent allies x 2. | ✯✯✯ | Boey |
Gronnowl+ | 10 | 2 | During combat, unit's Atk/Spd/Def/Res boosted by number of adjacent allies x 2. | ✯✯✯✯✯ | Boey |
Rexcalibur | 9 | 2 | - | ✯✯✯ | Deirdre, Julia, Merric, Sonya, Soren, Sharena (Hare) |
Rexcalibur+ | 13 | 2 | - | ✯✯✯✯✯ | Soren |
Green Egg | 7 | 2 | If unit initiates attack, unit recovers 4 HP after the battle. | ✯✯✯ | Camilla (Spring) |
Green Egg+ | 11 | 2 | If unit initiates attack, unit recovers 4 HP after the battle. | ✯✯✯✯✯ | Camilla (Spring) |
Hibiscus Tome | 8 | 2 | Grants allies within 2 spaces Atk/Spd+1 during combat | ✯✯✯ | Elise (Summer) |
Hibiscus Tome+ | 12 | 2 | Grants allies within 2 spaces Atk/Spd+1 during combat | ✯✯✯✯✯ | Elise (Summer) |
Dancer's Ring | 8 | 2 | If the unit initiates attack, adjacent allies recover 7 HP after combat. | ✯✯✯✯✯ | Inigo (Performing) |
Dancer's Ring + | 12 | 2 | If the unit initiates attack, adjacent allies recover 7 HP after combat. | ✯✯✯✯✯ | Inigo (Performing) |
Spectral Tome | 8 | 2 | After combat, bonuses become penalties on all foes within 2 spaces through foe's next action. | ✯✯✯ | Henry (Halloween) |
Spectral Tome+ | 12 | 2 | After combat, bonuses become penalties on all foes within 2 spaces through foe's next action. | ✯✯✯✯✯ | Henry (Halloween) |
Keen Gronnwolf | 8 | 2 | Effective against cavalry units. | ✯✯✯ | Rhajat |
Keen Gronnwolf+ | 12 | 2 | Effective against cavalry units. | ✯✯✯✯✯ | Rhajat |
Green Gift | 8 | 2 | If foe uses bow, dagger, magic or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. | ✯✯✯ | Lilina (Valentines) |
Green Gift+ | 12 | 2 | If foe uses bow, dagger, magic or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. | ✯✯✯✯✯ | Lilina (Valentines) |
Élivágar * | 14 | 2 | If Veronica initiates attack, bonuses on foes within 2 spaces of the target become penalties through their next actions. | ✯✯✯✯✯ | Veronica |
Excalibur * | 14 | 2 | Effective against flying units. | ✯✯✯✯✯ | Merric |
Naga * | 14 | 2 | Effective against dragons. Grants Def/Res+2 when Julia is attacked. | ✯✯✯✯✯ | Julia |
Dark Excalibur * | 14 | 2 | Grants +10 to damage when Sonya's/Merric's Special triggers. | ✯✯✯✯✯ | Sonya |
Divine Naga * | 14 | 2 | Effective against dragons. Foe's bonuses (from skills like Fortify, Rally, etc.) are nullified during combat. | ✯✯✯✯✯ | Deirdre |
Blizzard * | 14 | 2 | Grants Res+3. Grants bonus to Gunnthrá's Atk equal to total penalties on foe during combat. | ✯✯✯✯✯ | Gunnthrá |
Wind's Brand * | 14 | 2 | At start of turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through their next action. | ✯✯✯✯✯ | Soren |
Munnin's Egg * | 14 | 2 | Grants Res+3. At start of turn, if Sharena's HP ≥ 50%, inflicts Atk/Res-5 on foe on the enemy team with the lowest Spd through its next action. | ✯✯✯✯✯ | Sharena (Hare) |
Thunderhead * | 14 | 2 | Adds total bonuses on Olwen to damage dealt. | ✯✯✯✯✯ | Olwen (World of Thracia) |
Nifl Frostflowers * | 14 | 2 | Grants Atk+3. During combat, boost unit's Atk/Spd by number of allies within spaces x 2. (Maximum bonus of +6 to each stat.) | ✯✯✯✯✯ | Sanaki (Bride) |
Giga Excalibur * | 14 | 2 | Grants Spd+3. If Nino's Spd > foe's Spd, boosts damage dealt by 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) | ✯✯✯✯✯ | Nino (Pale Flower) |
Thunder | 4 | 2 | - | ✯ | Caeda (Bride), Catria (Hare), Corrin (Summer), Delthea, Ishtar, Linde, Lucina (Spring), Lute, Mae, Morgan (Female), Odin, Olwen, Reinhardt, Robin (Male), Shigure (Performing), Tailtiu, Ursula |
Light | 4 | 2 | - | ✯ | |
Elthunder | 6 | 2 | - | ✯✯ | Caeda (Bride), Catria (Hare), Corrin (Summer), Delthea, Ishtar, Linde, Lucina (Spring), Lute, Mae, Morgan (Female), Odin, Olwen, Reinhardt, Robin (Male), Shigure (Performing), Tailtiu, Ursula |
Ellight | 6 | 2 | - | ✯✯ | |
Blárwolf | 6 | 2 | Effective against cavalry units. | ✯✯✯ | Ursula |
Blárwolf+ | 10 | 2 | Effective against cavalry units. | ✯✯✯✯✯ | Ursula |
Blárraven | 7 | 2 | Grants weapon advantage vs. colorless foes. | ✯✯✯ | Robin (Male) |
Blárraven+ | 11 | 2 | Grants weapon advantage vs. colorless foes. | ✯✯✯✯✯ | Robin (Male) |
Blárblade | 9 | 2 | Slows Special trigger (cooldown count +1). Adds total bonuses on unit to damage dealt | ✯✯✯ | Odin, Tailtiu |
Blárblade+ | 13 | 2 | Slows Special trigger (cooldown count +1). Adds total bonuses on unit to damage dealt | ✯✯✯✯✯ | Odin, Tailtiu |
Blárowl | 6 | 2 | During combat, unit's Atk/Spd/Def/Res boosted by number of adjacent allies x 2. | ✯✯✯ | Mae |
Blárowl+ | 10 | 2 | During combat, unit's Atk/Spd/Def/Res boosted by number of adjacent allies x 2. | ✯✯✯✯✯ | Mae |
Blárserpent | 2 | Grants Def/Res+6 during combat if foe initiates combat an use bow, dagger, magic, or staff. | ✯✯✯ | Morgan (Female) | |
Blárserpent+ | 12 | 2 | Grants Def/Res+6 during combat if foe initiates combat an use bow, dagger, magic, or staff. | ✯✯✯✯✯ | Morgan (Female) |
Thoron | 9 | 2 | - | ✯✯✯ | Catria (Hare), Delthea, Ishtar, Linde, Lute, Olwen, Reinhardt |
Thoron+ | 13 | 2 | - | ✯✯✯✯✯ | Enemy only |
Shine | 9 | 2 | - | ✯✯✯ | L'Arachel, Oliver, Micaiah, Saias |
Shine+ | 13 | 2 | - | ✯✯✯✯✯ | Oliver |
Blue Egg | 7 | 2 | If unit initiates attack, unit recovers 4 HP after the battle. | ✯✯✯ | Lucina (Spring) |
Blue Egg+ | 11 | 2 | If unit initiates attack, unit recovers 4 HP after the battle. | ✯✯✯✯✯ | Lucina (Spring) |
Blessed Bouquet | 9 | 2 | Grants allies within 2 spaces Def/Res+2 through their next actions after any combat this unit initiates. | ✯✯✯ | Caeda (Bride) |
Blessed Bouquet+ | 12 | 2 | Grants allies within 2 spaces Def/Res+2 through their next actions after any combat this unit initiates. | ✯✯✯✯✯ | Caeda (Bride) |
Sealife Tome | 8 | 2 | Grants allies within 2 spaces Atk/Spd+1 during combat. | ✯✯✯ | Corrin (Female, Summer) |
Sealife Tome+ | 12 | 2 | Grants allies within 2 spaces Atk/Spd+1 during combat. | ✯✯✯✯✯ | Corrin (Female, Summer) |
Dancer's Score | 8 | 2 | If unit initiates attack, adjacent allies recover 7 HP after combat. | Shigure (Performing) | |
Dancer's Score+ | 12 | 2 | If unit initiates attack, adjacent allies recover 7 HP after combat. | ✯✯✯✯✯ | Shigure (Performing) |
Blue Gift | 8 | 2 | If foe uses bow, dagger, magic or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. | ✯✯✯ | Lyn (Valentines) |
Blue Gift+ | 12 | 2 | If foe uses bow, dagger, magic or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. | ✯✯✯✯✯ | Lyn (Valentines) |
Fresh Bouquet | 8 | 2 | ✯✯✯ | Ninian (Bride) | |
Fresh Bouquet+ | 12 | 2 | At start of turn, if unit is adjacent to an ally, grants spd+4 to unit and adjacent allies for 1 turn. | ✯✯✯✯✯ | Ninian (Bride) |
Keen Blárwolf+ | 12 | 2 | Effective against cavalry units. | ✯✯✯✯✯ | Forging only |
Valaskjálf * | 14 | 2 | Bruno strikes first when attacked at HP < 50%. | ✯✯✯✯✯ | Bruno |
Aura * | 14 | 2 | Restores 5 HP to adjacent allies after any combat Linde initiates. | ✯✯✯✯✯ | Linde |
Dire Thunder * | 9 | 2 | Spd-5. Attack twice when initiating combat. | ✯✯✯✯✯ | Olwen, Reinhardt |
Dark Aura * | 14 | 2 | Grants adjacent allies who use swords, axes, lances, or dragonstones Atk +6 through their next actions at the start of Delthea's/Linde's turn. | ✯✯✯✯✯ | Delthea |
Weirding Tome * | 14 | 2 | Grants Spd+3. At start of turn, all foes in cardinal directions with Res < Lute's suffer Spd-5 until the end of their next actions. | ✯✯✯✯✯ | Lute |
Thani * | 14 | 2 | Grants Res+3. Effective against armored and calvary foes. Against armored and calvary foes using bow, dagger, magic, or staff, damage from first attack received by Micaiah during combat reduced by 30% | ✯✯✯✯✯ | Micaiah |
Ivaldi * | 14 | 2 | Grants Def+3. If foe's HP = 100% at stat of combat, L'Arachel gains Atk/Spd+3 during combat. | ✯✯✯✯✯ | L'Arachel |
Huggin's Egg * | 14 | 2 | Grants Res+3. At start of turn, if Catria's HP ≥ 50%, inflicts Atk/Def-5 on foe on the enemy team with the lowest Res through its next action. | ✯✯✯✯✯ | Catria (Hare) |
Wargod's Tome * | 14 | 2 | At the start of turn, inflicts Atk/Res-4 on foes in cardinal directions with Res < Saias' through their next actions. | ✯✯✯✯✯ | Saias |
Mjölnir * | 14 | 2 | Accelerates Special trigger (cooldown count-1). If Ishtar initiates combat, grants Spd+6 during combat. |
✯✯✯✯✯ | Ishtar |
Breaths
Unlike other weapon skills, all breaths aside from Legendary breaths can be freely inherited by any breath user, regardless of the color of the unit colors involved.
Weapon | Might | Range | Effect | Rarity | Users |
---|---|---|---|---|---|
Fire Breath | 6 | 1 | - | ✯ | All |
Fire Breath+ | 8 | 1 | - | ✯✯ | All |
Lightning Breath | 7 | 1 | Enables counterattack regardless of attacker's range. Slows Special trigger (cooldown count +1). | ✯✯✯ | Nowi, Tiki (Adult) |
Lightning Breath+ | 11 | 1 | Enables counterattack regardless of attacker's range. Slows Special trigger (cooldown count +1). | ✯✯✯✯✯ | Nowi, Tiki (Adult) |
Flametongue | 11 | 1 | - | ✯✯✯ | Tiki (Young), Myrrh, Robin (Fell Reincarnation), Robin (Fell Vessel) |
Flametongue+ | 15 | 1 | - | ✯✯✯✯✯ | Tiki (Young) |
Light Breath | 9 | 1 | Grants adjacent allies Def/Res+4 through their next actions after any combat this unit initiates. | ✯✯✯ | Fae, Ninian |
Light Breath+ | 13 | 1 | Grants adjacent allies Def/Res+4 through their next actions after any combat this unit initiates. | ✯✯✯✯✯ | Fae, Ninian |
Dark Breath | 9 | 1 | After this unit attacks, foes within 2 spaces of target suffer Atk/Spd-5 through their next actions. | ✯✯✯ | Corrin (Female) |
Dark Breath+ | 13 | 1 | After this unit attacks, foes within 2 spaces of target suffer Atk/Spd-5 through their next actions. | ✯✯✯✯✯ | Corrin (Female) |
Water Breath | 10 | 1 | If foe initiates combat, grants Def/Res+4 during combat. If foe's Range=2, calculates damage using the lower of the foe's Def or Res. | ✯✯✯ | Kana (Female) |
Water Breath+ | 13 | 1 | If foe initiates combat, grants Def/Res+4 during combat. If foe's Range=2, calculates damage using the lower of the foe's Def or Res. | ✯✯✯✯✯ | Kana (Female) |
Great Flame* | 16 | 1 | Grants Atk+3. If Myrrh's Def - foe's Def ≥ 5, disables foe's follow-up attack. If foe's range = 2, damage calculated using the lower of the foe's Def or Res. | ✯✯✯✯✯ | Myrrh |
Expiration* | 16 | 1 | Robin can counterattack regardless of distance to their attacker. If foe's Range = 2, damage calculated using the lower of foe's Def or Res. | ✯✯✯✯✯ | Robin (Fell Reincarnation), Robin (Fell Vessel) |
Breath of Fog* | 16 | 1 | Effective against dragon foes. At the start of every second turn, restores 10 HP. If foes range =2, calculates damage using the lower of foe's Def or Res. | ✯✯✯✯✯ | Tiki (Young), Tiki (Adult) |
Assist
Skill | Effect | Rarity | Users |
---|---|---|---|
Rally Attack | Grants Atk+4 to an adjacent ally until the end of the turn. | ✯✯✯ | Camilla (Spring), Cordelia (Bride), Elise (Summer), Hana, Raigh, Sharena, Eliwood (Valentines) |
Rally Speed | Grants Spd+4 to an adjacent ally until the end of the turn. | ✯✯✯ | Caeda, Eirika (Anamnesis Lady), Gaius, Seliph, Lucina (Spring), Sharena (Hare), Tharja (Bride) |
Rally Defense | Grants Def+4 to an adjacent ally until the end of the turn. | ✯✯✯ | Corrin (New Year's), Lyn (Lady of the Wind), Marth (Groom), Nowi, Oboro, Roderick, Rhajat, Gerome |
Rally Resistance | Grants Res+4 to an adjacent ally until the end of the turn. | ✯✯✯ | Cecilia, Jakob, Mathilda, Tailtiu |
Rally Atk/Spd | Grants Atk/Spd+3 to an adjacent ally until the end of the turn. | ✯✯✯✯✯ | Cordelia (Bride), Eirika (Anamnesis Lady), Sharena (Hare), Tharja (Bride) |
Rally Atk/Def | Grants Atk/Def+3 to an adjacent ally until the end of the turn. | ✯✯✯✯✯ | Rhajat, Eliwood (Valentines), Gerome |
Rally Atk/Res | Grants Atk/Res+3 to an adjacent ally until the end of the turn. | ✯✯✯✯✯ | Elise (Summer), Lute |
Rally Def/Res | Grants Def/Res+3 to an adjacent ally until the end of the turn. | ✯✯✯✯✯ | Corrin (New Year's), Lyn (Lady of the Wind), Roderick |
Rally Spd/Def | Grants Spd/Def+3 to an adjacent ally unit the end of the turn. | ✯✯✯✯ | Marth (Groom), Oscar |
Rally Spd/Res | Grants Spd/Res+3 to an adjacent ally until the end of the turn. | ✯✯✯✯ | Tailtiu |
Sing * | Enables target to take another action. Cannot be used on units with Sing or Dance | ✯✯✯✯✯ | Azura, Azura (New Year), Azura (Performing), Shigure (Performing) |
Dance * | Enables target to take another action. Cannot be used on units with Sing or Dance | ✯✯✯ | Inigo (Performing), Lene, Ninian, Ninian (Bride), Olivia, Olivia (Performing) |
Reciprocal Aid | Swap HP with adjacent ally (neither unit can go above their max HP). | ✯✯✯ | Canas, Donnel, Matthew, Setsuna, Robin (Winter's Envoy), Roy (Valentines), Titania |
Heal | Restores 5 HP. | ✯ | All Staff users |
Reconcile | Restores 7 HP each to target and this unit. | ✯✯ | Azama, Clarine, Lissa, Lucius, Lyn (Bride), Nanna, Priscilla, Wrys |
Rehabilitate | Restores 7 HP or more the further below 50% the target's HP is. Slows Special Trigger (cooldown count+1). | ✯✯✯✯ | Lissa, Lyn (Bride), Priscilla, Wrys |
Rehabilitate+ | Restores HP = 50% of Atk -10. (Minimum of 7 HP.)
If target's HP is ≤ 50%, the lower the target's HP, the more HP is restored. |
✯✯✯✯✯ | Lissa, Lyn (Bride), Priscilla, Wrys |
Restore | Restores 8 HP. Neutralizes ally's penalties (from skills like Panic, Threaten, etc.) and negative status effects (preventing counterattacks, restricting movement, etc.) that last through ally's next action. | ✯✯✯✯ | Nanna |
Restore+ | Restores HP = 50% of Atk. (Minimum of 8 HP.). Neutralizes ally's penalties (from skills like Panic, Threaten, etc.) and negative status effects (preventing counterattacks, restricting movement, etc.) that last through ally's next action. | ✯✯✯✯✯ | Nanna |
Mend | Restores 10 HP. | ✯✯ | Elise, Lachesis, Maria, Mist, Sakura, Serra, Genny |
Recover | Restores 15 HP. Slows Special trigger (cooldown count +1). | ✯✯✯ | Elise, Mist, Serra |
Recover+ | Restores HP = 50% of Atk +10. (Minimum of 15 HP.) | ✯✯✯✯✯ | Elise, Mist, Serra |
Physic | Restores 8 HP. Rng:2. | ✯✯✯✯ | Lachesis, Maria, Sakura, Genny |
Physic+ | Restores HP = 50% of Atk. (Minimum of 8 HP.) Rng: 2. | ✯✯✯✯✯ | Lachesis, Maria, Sakura, Genny |
Martyr | Restores HP=7+this unit's suffered damage. Unit heals HP=half suffered damge. Slows Special trigger (cooldown count+1). | ✯✯✯✯ | Azama, Clarine, Lucius |
Martyr+ | Restores HP = this unit's suffered damage +50% of Atk. (Minimum of 7 HP.) Unit heals HP=half suffered damage. | ✯✯✯✯✯ | Azama, Clarine, Lucius |
Ardent Sacrifice | Heals adjacent ally 10 HP. Unit loses 10 HP (but cannot reach 0 this way) | ✯✯✯ | Deirdre, Frederick (Summer), Elincia, Florina, Linde, Lyn (Valentines), Rebecca, Micaiah |
Swap | Swap places with an adjacent ally. | ✯✯✯ | Arthur, Gray, Seth, Stahl, Subaki, Xander (Spring), Shiro |
Pivot | Unit moves to opposite side of adjacent ally. | ✯✯✯ | Cherche, Chrom (Winter's Envoy), Eirika, Marth, Tobin |
Reposition | Moves adjacent ally to opposite side of unit. | ✯✯✯ | Barst, Nowi (Halloween), Olwen, Robin (Summer), Selena |
Draw Back | Unit moves 1 space away from target ally, who moves to unit's former position. | ✯✯✯ | Catria (Hare), Fae, Mae, Nino, Sanaki (Bride), Sully |
Shove | Push adjacent ally 1 space farther away. | ✯✯✯ | Est, Gordin, Roy, Chrom (Spring) |
Smite | Push adjacent ally 2 spaces farther away. | ✯✯✯✯ | Bartre, Effie, Charlotte (Bride) |
Harsh Command | Converts penalties on target into bonuses. | ✯✯✯ | Clair, Gunter, Saizo, Sanaki |
Sacrifice * | Converts penalties on target into bonuses. Restores target's HP = Micaiah's current HP -1. Micaiah's HP reduced by amount restored. | ✯✯✯✯✯ | Micaiah |
Special
Skill | Charge | Effect | Rarity | Users |
---|---|---|---|---|
Daylight | 3 | Heal 30% of damage dealt | ✯✯✯ | Alfonse, Alfonse (Hare), Chrom, Ephraim (Legendary Lord), Faye, Ike (Radiant Hero), Ike (Vanguard Legend), Laslow, Lucina (Brave), Ogma, Raven, Shigure, Tiki (Summer) |
Noontime | 2 | Heal 30% of damage dealt | ✯✯✯✯ | Alfonse (Hare), Faye, Laslow, Ogma, Shigure |
Sol | 3 | Heal 50% of damage dealt | ✯✯✯✯ | Alfonse, Chrom, Ephraim (Legendary Lord), Ike (Radiant Hero), Ike (Vanguard Legend), Lucina (Brave), Raven, Tiki (Summer) |
Rising Flame | 4 | Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res). | ✯✯✯✯ | Arvis, Berkut, Jeorge, Lilina, Lilina (Valentines), Tiki (Young) |
Blazing Flame | 4 | Before combat this unit initiates, foes in an area near target take damage equal to 1.5x(unit's Atk minus foe's Def or Res). | ✯✯✯✯ | Berkut, Jeorge, Lilina (Valentines) |
Growing Flame | 4 | Before combat this unit initiates, foes in a wide area around target take damage equal to (unit's Atk minus foe's Def or Res). | ✯✯✯✯ | Arvis, Lilina, Tiki (Young) |
Holy Vestments | 3 | Reduces damage inflicted by attacks from foes 2 spaces away by 30%. | ✯✯✯ | Abel, Amelia, Eliwood, Fjorm, Jagen, Lukas, Minerva, Saber |
Sacred Cowl | 2 | Reduces damage inflicted by attacks from foes 2 spaces away by 30%. | ✯✯✯✯ | Amelia, Eliwood, Fjorm, Lukas, Minerva |
Aegis | 3 | Reduces damage inflicted by attacks from foes 2 spaces away by 50%. | ✯✯✯✯ | Abel, Jagen, Saber |
Night Sky | 3 | Grants +50% to damage dealt | ✯✯✯ | Anna, Ayra, Beruka, Clarisse, Cordelia, Gaius (Summer), Hector (Valentine), Jaffar, Kagero (Hare), Legault, Lon'qu, Lyn, Marisa, Peri, Roy (Brave), Ryoma, Ryoma (Supreme Samurai), Sothe, Virion |
Glimmer | 2 | Grants +50% to damage dealt. | ✯✯✯✯ | Beruka, Clarisse, Hector (Valentine), Jaffar, Kagero (Hare), Legault, Lon'qu, Marisa, Peri, Ryoma (Supreme Samurai), Sothe |
Astra | 4 | Grants +150% to damage dealt | ✯✯✯✯ | Anna, Ayra, Cordelia, Gaius (Summer), Lyn, Roy (Brave), Ryoma, Virion |
Regnal Astra * | 2 | Boosts damage dealt by 40% of Ayra's Spd. (Skill cannot be inherited.) | ✯✯✯✯✯ | Ayra |
Galeforce | 5 | If user initiates an attack, they can take another action after combat. (Once per turn only.) | ✯✯✯✯✯ | Cordelia, Lyn, Roy (Brave) |
Imbue | 1 | When healing an ally with a staff, increases recovered HP by 10. | ✯✯ | All Staff users |
Heavenly Light | 2 | When healing an ally with a staff, all other allies recover 10 HP. | ✯✯✯ | Genny, Nanna, Wrys |
Solid-Earth Balm | 1 | When healing an ally with a staff, grants all allies Def+4 for 1 turn. | ✯✯✯ | Azama, Lachesis |
Swift-Winds Balm | 1 | When healing an ally with a staff, grants all allies Spd+4 for 1 turn. | ✯✯✯ | Clarine, Serra, Lyn (Bride) |
Kindled-Fire Balm | 1 | When healing an ally with a staff, grants all allies Atk+4 for 1 turn. | ✯✯✯ | Elise, Lissa |
Still-Water Balm | 1 | When healing an ally with a staff, grants all allies Res+4 for 1 turn. | ✯✯✯ | Priscilla, Sakura |
Miracle | 5 | If HP > 1, survive a lethal attack with 1 HP remaining. | ✯✯✯✯ | Delthea, Finn, Lucius, Maria, Mist, Sigurd |
Dragon Gaze | 4 | Grants +30% to Atk. | ✯✯✯ | Alm, Ares Camilla, Camilla (New Year), Corrin (Both), Corrin (Female, Summer), Dorcas, Julia, Julius, Karla, Kana (Both), Lyndis (Brave), Morgan (Male), Siegbert, Sophia |
Draconic Aura | 3 | Grants +30% to Atk. | ✯✯✯✯ | Alm, Ares, Camilla, Camilla (New Year), Corrin (Female), Dorcas, Julius, Karla, Kana (Female), Lyn (Brave) |
Dragon Fang | 4 | Grants +50% to Atk. | ✯✯✯✯ | Corrin (Male), Corrin (Female, Summer), Julia, Kana (Male), Morgan (Male), Siegbert, Sophia |
Glowing Ember | 4 | Boosts damage dealt by 50% of unit's Def | ✯✯✯ | Boey, Robin (Fell Reincarnation), Robin (Fell Vessel), Henry, Jakob (Halloween), Leon, Lissa (Winter's Envoy), Luke, Myrrh, Robin (Both), Tiki (Adult), Xander (Summer) |
Bonfire | 3 | Boosts damage dealt by 50% of unit's Def | ✯✯✯✯ | Lissa (Winter's Envoy), Luke, Myrrh, Robin (Male), Robin (Fell Vessel), Tiki (Adult), Xander (Summer) |
Ignis | 4 | Boosts damage dealt by 80% of unit's Def | ✯✯✯✯ | Boey, Robin (Fell Reincarnation), Henry, Jakob (Halloween), Leon, Robin (Female) |
Chilling Wind | 4 | Boosts damage dealt by 50% of unit's Res | ✯✯✯ | Caeda (Bride), Felicia, Fir, Gunnthrá, Innes, Katarina, Kaze, Klein, Leo (Summer), Lloyd, Morgan (Female), Niles, Saias, Sakura (Halloween), Shanna, Tharja (Winter's Envoy) |
Iceberg | 3 | Boosts damage dealt by 50% of unit's Res | ✯✯✯✯ | Caeda (Bride), Innes, Kaze, Leo (Summer, Morgan (Female), Lloyd, Niles, Shanna, Tharja (Winter's Envoy) |
Glacies | 4 | Boosts damage dealt by 80% of unit's Res | ✯✯✯✯ | Felicia, Fir, Gunnthrá, Katarina, Klein, Saias, Sakura (Halloween) |
Rising Light | 4 | Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res). | ✯✯✯ | Celica, Eldigan, Hawkeye, L'Arachel, Leif, Leo, Oliver, Xander |
Blazing Light | 4 | Before combat this unit initiates, foes in an area near target take damage equal to 1.5 x (unit's Atk minus foe's Def or Res). | ✯✯✯✯ | Celica, Leo, Leif, Oliver, Xander |
Growing Light | 4 | Before combat this unit initiates, foes in a wide area around target take damage equal to (unit's Atk minus foe's Def or Res). | ✯✯✯✯ | Eldigan, Hawkeye, L'Arachel |
Rising Wind | 4 | Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res). | ✯✯✯ | Hinoka, Merric, Navarre, Olwen (World of Thracia), Soleil, Soren |
Blazing Wind | 4 | Before combat this unit initiates, foes in an area near target take damage equal to 1.5 x (unit's Atk minus foe's Def or Res). | ✯✯✯✯ | Hinoka, Navarre, Olwen (World of Thracia), Soleil |
Growing Wind | 4 | Before combat this unit initiates, foes in a wide area around target take damage equal to (unit's Atk minus foe's Def or Res). | ✯✯✯✯ | Merric, Soren |
Rising Thunder | 4 | Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res). | ✯✯✯ | Reinhardt, Ursula, Michalis, Camus |
Blazing Thunder | 4 | Before combat this unit initiates, foes in an area near target take damage equal to 1.5 x (unit's Atk minus foe's Def or Res). | ✯✯✯✯ | Reinhardt, Michalis |
Growing Thunder | 4 | Before combat this unit initiates, foes in a wide area around target take damage equal to (unit's Atk minus foe's Def or Res). | ✯✯✯✯ | Ursula, Camus |
Buckler | 3 | Reduces damage inflicted by attacks from adjacent foes by 30%. | ✯✯ | Arden, Cain, Clive, Draug, Gwendolyn, Hector, Hinata, Reinhardt (World of Thacia), Sheena |
Escutcheon | 2 | Reduces damage inflicted by attacks from adjacent foes by 30%. | ✯✯✯✯ | Cain, Clive, Gwendolyn, Sheena |
Pavise | 3 | Reduces damage inflicted by attacks from adjacent foes by 50%. | ✯✯✯✯ | Arden, Draug, Hector, Hinata, Reinhardt (World of Thacia) |
Aether | 5 | Attack ignores 50% of foe's Def/Res. Unit recovers HP=half damage dealt. | ✯✯✯✯✯ | Chrom, Chrom (Exalted Knight), Ike (Brave), Ike, Ike (Radiant Hero), Lucina (Brave), Lucina |
Radiant Aether* | 4 | Attack ignores 50% of foe's Def/Res. Unit recovers HP= 50% of damage dealt. | ✯✯✯✯✯ | Ike (Radiant Hero) |
New Moon | 3 | Attack ignores 30% of foe's Def/Res. | ✯✯✯ | Athena, Black Knight, Catria, Celica (Imprisoned Soul), Chrom (Knight Exalt), Ephraim, Frederick, Hinoka (Blue Sky Knight), Ike, Ike (Brave), Ishtar, Joshua, Linus, Lucina, Mia, Nephenee, Nino (Pale Flower), Odin, Palla, Sonya, Takumi (New Year), Tana, Valter, Zelgius |
Moonbow | 2 | Attack ignores 30% of foe's Def/Res. | ✯✯✯✯ | Athena, Ephraim, Ishtar, Joshua, Nephenee, Nino (Pale Flower), Odin, Palla, Sonya, Takumi (New Year), Tana |
Luna | 3 | Attack ignores 50% of foe's Def/Res. | ✯✯✯✯ | Black Knight, Catria, Celica (Imprisoned Soul), Chrom (Knight Exalt), Frederick, Hinoka (Blue Sky Knight), Lucina, Mia, Ike, Ike (Brave), Valter, Zelgius |
Black Luna * | 3 | Attack ignores 80% of foe's Def/Res. (Skill cannot be inherited) | ✯✯✯✯✯ | Black Knight, Zelgius |
Retribution | 3 | Grants bonus to damage dealt equal to 30% of damage suffered. | ✯✯✯ | Hardin, Henry (Halloween), Kagero, Karel, Legion, Lyon, Narcian, Takumi, Takumi (Empty Vessel), Tharja, Zephiel |
Reprisal | 2 | Grants bonus to damage dealt equal to 30% of damage suffered. | ✯✯✯✯ | Henry (Halloween), Kagero, Karel, Legion, Zephiel |
Vengeance | 3 | Grants bonus to damage dealt equal to 50% of damage suffered. | ✯✯✯✯ | Hardin, Lyon, Narcian, Takumi, Takumi (Empty Vessel), Tharja |
Ice Mirror * | 2 | Reduces damage Fjorm takes from foes 2 spaces away by 30%. If Special triggers, boosts Fjorm's next attack by total damage reduced (by any source, including other skills). Resets at end of combat.
(Skill cannot be inherited.) |
✯✯✯✯✯ | Fjorm |
Passive
Type A
Skill | Effect | Rarity | Users |
---|---|---|---|
HP +3 | Grants +3 to max HP. | ✯✯✯ | Abel, Arthur*, Donnel*, Lucius, Marisa, Merric, Raigh, Saber, Seliph*, Setsuna |
HP +4 | Grants +4 to max HP. | ✯✯✯✯ | Abel, Arthur*, Donnel*, Lucius, Merric, Raigh, Seliph*, Setsuna |
HP +5 | Grants +5 to max HP. | ✯✯✯✯✯ | Abel, Arthur*, Donnel*, Lucius, Merric, Raigh, Seliph*, Setsuna |
HP Spd 1 | Grants HP+3, Spd+1 | ✯✯✯✯✯ | Saber |
HP Spd 2 | Grants HP+4, Spd+2 | ✯✯✯✯✯ | Saber |
HP Res 1 | Grants HP+3, Res+1 | ✯✯✯✯✯ | Canas, Lute |
HP Res 2 | Grants HP+4, Res+2 | ✯✯✯✯✯ | Canas, Lute |
Attack +1 | Grants Atk+1 | ✯✯✯ | Alm, Cecilia, Cherche*, Finn, Gordin*, Lilina, Lilina (Valentine), Tailtiu, Tobin* |
Attack +2 | Grants Atk+2 | ✯✯✯✯ | Alm, Cecilia, Gordin*, Cherche*, Lilina, Tobin* |
Attack +3 | Grants Atk+3 | ✯✯✯✯✯ | Alm, Cecilia, Gordin*, Cherche*, Lilina, Tobin* |
HP/Atk 1 | Grants HP+3, Atk+1 | ✯✯✯✯✯ | Lilina (Valentine) |
HP/Atk 2 | Grants HP+4, Atk+2 | ✯✯✯✯✯ | Lilina (Valentine) |
HP/Def 1 | Grants HP+3, Def+1 | ✯✯✯✯✯ | Marisa, Robin (Summer) |
HP/Def 2 | Grants HP+4, Def+2 | ✯✯✯✯✯ | Marisa, Robin (Summer) |
Atk/Spd 1 | Grants Atk/Spd +1 | ✯✯✯✯✯ | Nephenee |
Atk/Spd 2 | Grants Atk/Spd +2 | ✯✯✯✯✯ | Nephenee |
Speed +1 | Grants Spd+1 | ✯✯✯ | Azura, Elise (Summer), Fir*, Leon*, Linde, Lon'qu, Nephenee, Sharena*, Tana |
Speed +2 | Grants Spd+2 | ✯✯✯✯ | Azura, Fir*, Leon*, Linde, Lon'qu, Sharena* |
Speed +3 | Grants Spd+3 | ✯✯✯✯✯ | Azura, Fir*, Leon*, Linde, Lon'qu, Sharena* |
Spd Res 1 | Grants Spd/Res +1 | ✯✯✯✯✯ | Elise (Summer), Nanna |
Spd Res 2 | Grants Spd/Res +2 | ✯✯✯✯✯ | Elise (Summer), Nanna |
Defense +1 | Grants Def+1 | ✯✯✯ | Chrom (Spring), Clive*, Corrin (Male)*, Corrin (New Year's), Jakob*, Nowi, Robin (Summer), Stahl* |
Defense +2 | Grants Def+2 | ✯✯✯✯ | Clive*, Corrin (Male)*, Jakob*, Nowi, Stahl* |
Defense +3 | Grants Def+3 | ✯✯✯✯✯ | Clive*, Corrin (Male)*, Jakob*, Nowi, Stahl* |
Attack Def +1 | Grants Atk/Def +1 | ✯✯✯✯✯ | Chrom (Spring), Corrin (New Year's), Finn |
Attack Def +2 | Grants Atk/Def +2 | ✯✯✯✯✯ | Chrom (Spring), Corrin (New Year's), Finn |
Resistance +1 | Grants Res+1 | ✯✯✯ | Caeda (Bride), Canas, Clarine, Felicia, Julia, Lute, Lyon, Nanna, Nino*, Peri, Subaki* |
Resistance +2 | Grants Res+2 | ✯✯✯✯ | Clarine, Felicia, Julia, Nino*, Peri, Subaki* |
Resistance +3 | Grants Res+3 | ✯✯✯✯✯ | Clarine, Felicia, Julia, Nino*, Peri, Subaki* |
Attack Res +1 | Grants Atk/Res +1 | ✯✯✯✯✯ | Caeda (Bride), Lyon, Tailtiu |
Attack Res +2 | Grants Atk/Res +2 | ✯✯✯✯✯ | Caeda (Bride), Lyon, Tailtiu |
Defiant Atk 1 | Grants Atk +3 at start of turn if unit's HP ≤ 50% | ✯✯✯ | Gaius, Karel, Lyn, Odin, Ogma, Ryoma, Tiki (Adult) |
Defiant Atk 2 | Grants Atk +5 at start of turn if unit's HP ≤ 50% | ✯✯✯✯ | Gaius, Karel, Lyn, Odin, Ogma, Ryoma, Tiki (Adult)* |
Defiant Atk 3 | Grants Atk +7 at start of turn if unit's HP ≤ 50% | ✯✯✯✯✯ | Gaius, Karel, Lyn, Odin, Ogma, Ryoma, Tiki (Adult)* |
Defiant Spd 1 | Grants Spd +3 at start of turn if unit's HP ≤ 50% | ✯✯✯ | Lucina, Raven, Robin (Male), Camilla (Spring) |
Defiant Spd 2 | Grants Spd +5 at start of turn if unit's HP ≤ 50% | ✯✯✯✯ | Lucina, Raven, Robin (Male), Camilla (Spring) |
Defiant Spd 3 | Grants Spd +7 at start of turn if unit's HP ≤ 50% | ✯✯✯✯✯ | Lucina, Raven*, Robin (Male), Camilla (Spring) |
Defiant Def 1 | Grants Def +3 at start of turn if unit's HP ≤ 50% | ✯✯✯ | Beruka*, Chrom*, Henry, Hinoka |
Defiant Def 2 | Grants Def +5 at start of turn if unit's HP ≤ 50% | ✯✯✯✯ | Beruka*, Chrom*, Henry, Hinoka |
Defiant Def 3 | Grants Def +7 at start of turn if unit's HP ≤ 50% | ✯✯✯✯✯ | Beruka*, Chrom*, Henry, Hinoka |
Defiant Res 1 | Grants Res +3 at start of turn if unit's HP ≤ 50% | ✯✯✯ | Est, Robin (Female), Virion |
Defiant Res 2 | Grants Res +5 at start of turn if unit's HP ≤ 50% | ✯✯✯✯ | Est, Robin (Female), Virion |
Defiant Res 3 | Grants Res +7 at start of turn if unit's HP ≤ 50% | ✯✯✯✯✯ | Est, Robin (Female), Virion |
Triangle Adept 1 | Gives Atk +10% if he has a weapon-triangle advantage, Atk -10% if he has a disadvantage. Cannot be inherited by a Colorless unit. | ✯✯✯ | Azura (Performing), Cordelia, Roy, Sanaki, Selena |
Triangle Adept 2 | Gives Atk +15% if he has a weapon-triangle advantage, Atk -15% if he has a disadvantage. Cannot be inherited by a Colorless unit. | ✯✯✯✯ | Azura (Performing), Cordelia, Roy, Sanaki, Selena |
Triangle Adept 3 | Gives Atk +20% if he has a weapon-triangle advantage, Atk -20% if he has a disadvantage. Cannot be inherited by a Colorless unit. | ✯✯✯✯✯ | Azura (Performing), Cordelia, Roy*, Sanaki, Selena |
Life and Death 1 | Grants Atk/Spd+3. Inflicts Def/Res -3. | ✯✯✯ | Hana, Jaffar, Minerva, Sothe*, Zephiel |
Life and Death 2 | Grants Atk/Spd+4. Inflicts Def/Res -4. | ✯✯✯✯ | Hana, Jaffar, Minerva, Sothe*, Zephiel |
Life and Death 3 | Grants Atk/Spd+5. Inflicts Def/Res -5. | ✯✯✯✯✯ | Hana, Jaffar, Minerva, Sothe*, Zephiel |
Fury 1 | Grants Atk/Spd/Def/Res+1. Unit takes 2 damage after combat. | ✯✯✯ | Bartre, Chrom (Knight Exalt), Eldigan, Hinata*, Jagen, Legion, Myrrh,Takumi (Empty Vessel)* |
Fury 2 | Grants Atk/Spd/Def/Res+2. Unit takes 4 damage after combat. | ✯✯✯✯ | Bartre, Chrom (Knight Exalt), Eldigan, Hinata*, Jagen, Legion, Myrrh, Takumi (Empty Vessel)* |
Fury 3 | Grants Atk/Spd/Def/Res+3. Unit takes 6 damage after combat. | ✯✯✯✯✯ | Bartre, Chrom (Knight Exalt), Eldigan, Hinata*, Jagen, Legion, Myrrh, Takumi (Empty Vessel)* |
Armored Blow 1 | Grants Def+2 if unit initiates combat. | ✯✯✯ | Athena, Catria, Frederick (Summer), Gunter, Jakob (Trick or Defeat!), Leif, Lucina (Brave), Tiki (Young), Titania, Xander |
Armored Blow 2 | Grants Def+4 if unit initiates combat. | ✯✯✯✯ | Catria*, Frederick (Summer), Gunter, Tiki (Young), Titania*, Xander |
Armored Blow 3 | Grants Def+6 if unit initiates combat. | ✯✯✯✯✯ | Catria*, Frederick (Summer), Gunter, Tiki (Young), Titania*, Xander |
Warding Blow 1 | Grants Res+2 if unit initiates combat. | Kagero, Niles, Oliver, Olwen, Sonya, Sophia | |
Warding Blow 2 | Grants Res+4 if unit initiates combat. | ✯✯✯✯ | Kagero, Niles*, Olwen, Sophia |
Warding Blow 3 | Grants Res+6 if unit initiates combat. | ✯✯✯✯✯ | Kagero, Niles*, Olwen, Sophia |
Death Blow 1 | Grants Atk+2 if unit initiates combat. | ✯✯✯ | Alfonse*, Alfonse (Hare), Delthea, Effie, Eirika (Anamnesis Lady), Elincia, Hawkeye, Katarina, Klein*, Lyn (Brave Heroes), Nino (Pale Flower), Reinhardt (World of Thracia), Roy (Valentines), Siegbert, Ursula |
Death Blow 2 | Grants Atk+4 if unit initiates combat. | ✯✯✯✯ | Alfonse*, Delthea, Effie, Elincia, Hawkeye, Klein*, Reinhardt (World of Thracia), Roy (Valentine), Siegbert, Ursula |
Death Blow 3 | Grants Atk+6 if unit initiates combat. | ✯✯✯✯✯ | Alfonse*, Delthea, Effie, Elincia, Hawkeye, Klein*, Reinhardt (World of Thracia), Roy (Valentine), Siegbert, Ursula |
Darting Blow 1 | Grants Spd+2 if unit initiates combat | ✯✯✯ | Ayra, Caeda, Camilla, Corrin (Summer Female), Florina*, Ishtar, Legault, Lucina (Spring), Olwen (World of Thracia), Rebecca, Roy (Brave), Soleil, Tharja*, Valter, |
Darting Blow 2 | Grants Spd+4 if unit initiates combat | ✯✯✯✯ | Caeda, Camilla, Florina*, Rebecca, Soleil, Tharja, Valter* |
Darting Blow 3 | Grants Spd+6 if unit initiates combat | ✯✯✯✯✯ | Caeda, Camilla, Florina*, Rebecca*, Soleil Tharja*, Valter* |
Swift Sparrow 1 | Grants Atk/Spd+2 if unit initiates combat | ✯✯✯✯✯ | Ayra, Eirika (Anamnesis Lady), Ishtar Katarina, Lucina (Spring), Lyn (Brave), Nino (Pale Flower), Olwen (World of Thracia) |
Swift Sparrow 2 | Grants Atk/Spd+4 if unit initiates combat | ✯✯✯✯✯ | Ayra, Eirika (Anamnesis Lady), Ishtar Katarina, Lucina (Spring), Lyn (Brave), Nino (Pale Flower), Olwen (World of Thracia) |
Sturdy Blow 1 | Grants Atk/Def+2 if unit initiates combat | ✯✯✯✯ | Alfonse (Hare), Athena, Lucina (Brave) |
Sturdy Blow 2 | Grants Atk/Def+4 if unit initiates combat | ✯✯✯✯✯ | Alfonse (Hare), Athena, Lucina (Brave) |
Swift Strike 1 | Grants Spd/Res+2 if unit initiates combat | ✯✯✯✯✯ | Corrin (Nohrian Summer), Legault |
Swift Strike 2 | Grants Spd/Res+4 if unit initiates combat | ✯✯✯✯✯ | Corrin (Nohrian Summer), Legault |
Steady Blow 1 | Grants Spd/Def+2 during combat when unit initiates. | ✯✯✯✯✯ | Roy (Brave), Leif |
Steady Blow 2 | Grants Spd/Def+4 during combat when unit initiates. | ✯✯✯✯✯ | Roy (Brave), Leif |
Mirror Strike 1 | Grants Atk/Res+2 during combat if unit initiates attack. | ✯✯✯✯✯ | Oliver, Sonya |
Mirror Strike 2 | Grants Atk/Res+4 during combat if unit initiates attack. | ✯✯✯✯✯ | Oliver, Sonya |
Bracing Blow 1 | Grants Def/Res+2 during combat if unit initiates attack. | ✯✯✯✯✯ | Jakob (Halloween) |
Bracing Blow 2 | Grants Def/Res+4 during combat if unit initiates attack. | ✯✯✯✯✯ | Jakob (Halloween) |
Fortress Def 1 | Grants Def+3. Inflicts Atk-3. | ✯✯✯ | Gerome, Lukas, Seth |
Fortress Def 2 | Grants Def+4. Inflicts Atk-3. | ✯✯✯✯ | Gerome, Lukas, Seth |
Fortress Def 3 | Grants Def+5. Inflicts Atk-3. | ✯✯✯✯✯ | Gerome, Lukas, Seth* |
Fortress Res 1 | Grants Res+3. Inflicts Atk-3. | ✯✯✯✯✯ | Gunnthrá, Innes |
Fortress Res 2 | Grants Res+4. Inflicts Atk-3. | ✯✯✯✯✯ | Gunnthrá, Innes |
Fortress Res 3 | Grants Res+5. Inflicts Atk-3. | ✯✯✯✯✯ | Gunnthrá, Innes |
Distant Def 1 | If user is attacked by foe using bow, daggers, magic, or staff, they receive Def/Res+2 during combat. | ✯✯✯✯✯ | Celica, Olivia (Performing), Rhajat, Micaiah |
Distant Def 2 | If user is attacked by foe using bow, daggers, magic, or staff, they receive Def/Res+4 during combat. | ✯✯✯✯✯ | Celica, Olivia (Performing), Rhajat, Micaiah |
Distant Def 3 | If user is attacked by foe using bow, daggers, magic, or staff, they receive Def/Res+6 during combat. | ✯✯✯✯✯ | Celica, Olivia (Performing), Rhajat, Micaiah |
Close Def 1 | If user is attacked by foe using sword, axe, lance, or dragonstone, they receive Def/Res+2 during combat. | ✯✯✯✯ | Joshua, Sigurd, Tiki (Summer) |
Close Def 2 | If user is attacked by foe using sword, axe, lance, or dragonstone, they receive Def/Res+4 during combat. | ✯✯✯✯ | Joshua, Sigurd, Tiki (Summer) |
Close Def 3 | If user is attacked by foe using sword, axe, lance, or dragonstone, they receive Def/Res+6 during combat. | ✯✯✯✯✯ | Joshua, Sigurd, Tiki (Summer) |
Steady Stance 1 | Grants Def+2 during combat when user is attacked. | ✯✯✯✯ | Black Knight, Ike (Brave), Shiro |
Steady Stance 2 | Grants Def+4 during combat when user is attacked. | ✯✯✯✯ | Black Knight, Ike (Brave), Shiro |
Steady Stance 3 | Grants Def+6 during combat when user is attacked. | ✯✯✯✯✯ | Black Knight, Shiro |
Steady Breath | If attacked, unit gains Def+4 during combat; also gains special cooldown charge +1. (If using other similar skill, only highest value applied.) | ✯✯✯✯✯ | Ike (Brave) |
Sturdy Stance 1 | ✯✯✯✯✯ | Ephraim (Legendary Lord) | |
Sturdy Stance 2 | Grants Atk/Def+4 during combat if foe initiates combat. | ✯✯✯✯✯ | Ephraim (Legendary Lord) |
Warding Stance 1 | Grants Res+2 during combat when this unit is attacked. | ✯✯✯✯✯ | Ike (Vanguard Legend), Morgan (Female), Sakura (Halloween) |
Warding Stance 2 | Grants Res+4 during combat when this unit is attacked. | ✯✯✯✯✯ | Ike (Vanguard Legend), Sakura (Halloween) |
Warding Stance 3 | Grants Res+6 during combat when user is attacked. | ✯✯✯✯✯ | Sakura (Halloween) |
Mirror Stance 1 | Grants Atk/Res+2 during combat when user is attacked. | ✯✯✯✯✯ | Morgan (Female) |
Mirror Stance 2 | Grants Atk/Res+4 during combat when user is attacked. | ✯✯✯✯✯ | Morgan (Female) |
Swift Stance 1 | Grants Spd/Res+2 during combat if foe initiates combat. | ✯✯✯✯✯ | Sharena (Hare) |
Swift Stance 2 | Grants Spd/Res+4 during combat if foe initiates combat. | ✯✯✯✯✯ | Sharena (Hare) |
Darting Stance 1 | If foe initiates combat, grants Spd +2 during combat. | ✯✯✯✯ | Sharena (Hare), Shigure |
Darting Stance 2 | If foe initiates combat, grants Spd +4 during combat. | ✯✯✯✯ | Shigure |
Darting Stance 3 | If foe initiates combat, grants Spd +6 during combat. | ✯✯✯✯✯ | Shigure |
Kestrel Stance 1 | If foe initiates combat, grants Atk/Spd +2 during combat. | ✯✯✯✯✯ | Ryoma (Supreme Samurai) |
Kestrel Stance 2 | If foe initiates combat, grants Atk/Spd +4 during combat. | ✯✯✯✯✯ | Ryoma (Supreme Samurai) |
Warding Breath | If attacked, unit gains Res+4 during combat; also gains special cooldown charge +1. (If using other similar skill, only highest value applied.) | ✯✯✯✯✯ | Ike (Vanguard Legend) |
Fierce Stance 1 | Grants Atk+2 during combat when user is attacked. | ✯✯✯✯✯ | Dorcas, Ephraim (Legendary Lord), Kana (Female), Ryoma (Supreme Samurai), Zelgius |
Fierce Stance 2 | Grants Atk+4 during combat when user is attacked. | ✯✯✯✯✯ | Dorcas, Kana (Female), Zelgius |
Fierce Stance 3 | Grants Atk+6 during combat when user is attacked. | ✯✯✯✯✯ | Dorcas, Kana (Female), Zelgius |
Earth Boost 1 | If unit has at least 3 more HP than enemy at the start of combat, unit receives Def+2 during combat. | ✯✯✯✯ | Amelia, Boey* |
Earth Boost 2 | If unit has at least 3 more HP than enemy at the start of combat, unit receives Def+4 during combat. | ✯✯✯✯ | Amelia, Boey* |
Earth Boost 3 | If unit has at least 3 more HP than enemy at the start of combat, unit receives Def+6 during combat. | ✯✯✯✯✯ | Amelia, Boey* |
Wind Boost 1 | If unit has at least 3 more HP than enemy at the start of combat, unit receives Spd+2 during combat. | ✯✯✯✯✯ | Charlotte (Bride), Gray |
Wind Boost 2 | If unit has at least 3 more HP than enemy at the start of combat, unit receives Spd+4 during combat. | ✯✯✯✯✯ | Charlotte (Bride), Gray |
Wind Boost 3 | If unit has at least 3 more HP than enemy at the start of combat, unit receives Spd+6 during combat. | ✯✯✯✯✯ | Charlotte (Bride), Gray |
Fire Boost 1 | If unit has at least 3 more HP than enemy at the start of combat, unit receives Atk+2 during combat. | ✯✯✯✯✯ | Eliwood (Valentine), Luke, Xander (Summer) |
Fire Boost 2 | If unit has at least 3 more HP than enemy at the start of combat, unit receives Atk+4 during combat. | ✯✯✯✯✯ | Eliwood (Valentine), Luke, Xander (Summer) |
Fire Boost 3 | If unit has at least 3 more HP than enemy at the start of combat, unit receives Atk+6 during combat. | ✯✯✯✯✯ | Eliwood (Valentine), Luke, Xander (Summer) |
Water Boost 1 | If unit has at least 3 more HP than enemy at the start of combat, unit receives Res+2 during combat. | ✯✯✯ | Berkut |
Water Boost 2 | If unit has at least 3 more HP than enemy at the start of combat, unit receives Res+3 during combat. | ✯✯✯✯ | Berkut |
Water Boost 3 | If unit has at least 3 more HP than enemy at the start of combat, unit receives Res+4 during combat. | ✯✯✯✯✯ | Berkut |
Heavy Blade 1 | If unit's Atk - foe's Atk ≥ 5, unit gains Special cooldown charge +1 attack. (If using other similar skill, only highest value applied.) |
✯✯✯✯✯ | Ike |
Heavy Blade 2 | If unit's Atk - foe's Atk ≥ 3, unit gains Special cooldown charge +1 attack. (If using other similar skill, only highest value applied.) |
✯✯✯✯✯ | Ike |
Heavy Blade 3 | If unit's Atk - foe's Atk ≥ 1, unit gains Special cooldown charge +1 attack. (If using other similar skill, only highest value applied.) |
✯✯✯✯✯ | Ike |
Flashing Blade 1 | If unit's Atk - foe's Spd ≥ 5, unit gains Special cooldown charge +1 attack. (If using other similar skill, only highest value applied.) |
✯✯✯✯✯ | Mia |
Flashing Blade 2 | If unit's Atk - foe's Spd ≥ 3, unit gains Special cooldown charge +1 attack. (If using other similar skill, only highest value applied.) |
✯✯✯✯✯ | Mia |
Flashing Blade 3 | If unit's Atk - foe's Spd ≥ 1, unit gains Special cooldown charge +1 attack. (If using other similar skill, only highest value applied.) |
✯✯✯✯✯ | Mia |
Atk/Res Bond 1 | Grants Atk/Res+3 to this unit during combat if unit is adjacent to an ally. | ✯✯✯✯✯ | Nowi (Halloween), Sanaki (Bride), Takumi (New Year) |
Atk/Res Bond 2 | Grants Atk/Res+4 to this unit during combat if unit is adjacent to an ally. | ✯✯✯✯✯ | Nowi (Halloween), Sanaki (Bride), Takumi (New Year) |
Atk/Res Bond 3 | Grants Atk/Res+5 to this unit during combat if unit is adjacent to an ally. | ✯✯✯✯✯ | Nowi (Halloween), Sanaki (Bride), Takumi (New Year) |
Atk/Def Bond 1 | Grants Atk/Def+3 to this unit during combat if unit is adjacent to an ally. | ✯✯✯✯✯ | Fjorm |
Atk/Def Bond 2 | Grants Atk/Def+4 to this unit during combat if unit is adjacent to an ally. | ✯✯✯✯✯ | Fjorm |
Atk/Def Bond 3 | Grants Atk/Def+5 to this unit during combat if unit is adjacent to an ally. | ✯✯✯✯✯ | Fjorm |
Atk/Spd Bond 1 | Grants Atk/Spd+3 to this unit during combat if unit is adjacent to an ally. | Hinoka (Blue Sky Knight), Lyn (Valentines), Tharja (Bride) | |
Atk/Spd Bond 2 | Grants Atk/Spd+4 to this unit during combat if unit is adjacent to an ally. | Hinoka (Blue Sky Knight), Lyn (Valentines), Tharja (Bride) | |
Atk/Spd Bond 3 | Grants Atk/Spd+5 to this unit during combat if unit is adjacent to an ally. | ✯✯✯✯✯ | Hinoka (Blue Sky Knight), Lyn (Valentines), Tharja (Bride) |
Spd/Def Bond 1 | Grants Spd/Def+3 to unit during combat if adjacent to an ally. | Camilla (New Year) | |
Spd/Def Bond 2 | Grants Spd/Def+4 to unit during combat if adjacent to an ally. | Camilla (New Year) | |
Spd/Def Bond 3 | Grants Spd/Def+5 to unit during combat if adjacent to an ally. | Camilla (New Year) | |
Spd/Res Bond 1 | Grants Spd/Res+3 to unit during combat if adjacent to an ally. | Kagero (Hare) | |
Spd/Res Bond 2 | Grants Spd/Res+4 to unit during combat if adjacent to an ally. | Kagero (Hare) | |
Spd/Res Bond 3 | Grants Spd/Res+5 to unit during combat if adjacent to an ally. | Kagero (Hare) | |
Brazen Atk/Def 1 | If HP ≤ 80% at the start of combat, grants Atk/Def+3 during combat. | Ares, Chrom (Winter's Envoy) | |
Brazen Atk/Def 2 | If HP ≤ 80% at the start of combat, grants Atk/Def+5 during combat. | Ares, Chrom (Winter's Envoy) | |
Brazen Atk/Def 3 | If HP ≤ 80% at the start of combat, grants Atk/Def+7 during combat. | Ares, Chrom (Winter's Envoy) | |
Brazen Atk/Spd 1 | If HP ≤ 80% at the start of combat, grants Atk/Spd+3 during combat. | Linus, Robin (Winter's Envoy) | |
Brazen Atk/Spd 2 | If HP ≤ 80% at the start of combat, grants Atk/Spd+5 during combat. | Linus, Robin (Winter's Envoy) | |
Brazen Atk/Spd 3 | If HP ≤ 80% at the start of combat, grants Atk/Spd+7 during combat. | Linus, Robin (Winter's Envoy) | |
Brazen Def/Res 1 | If HP ≤ 80% at the start of combat, grants Def/Res+3 during combat. | Hardin, Kana (Male) | |
Brazen Def/Res 2 | If HP ≤ 80% at the start of combat, grants Def/Res+5 during combat. | Hardin, Kana (Male) | |
Brazen Def/Res 3 | If HP ≤ 80% at the start of combat, grants Def/Res+7 during combat. | Hardin, Kana (Male) | |
Close Counter | Enables unit to counterattack regardless of distance to attacker. Only usable by 2-range units. | ✯✯✯✯✯ | Takumi, Tharja (Winter's Envoy) |
Distant Counter | Enables unit to counterattack regardless of distance to attacker. Only usable by 1-range units. | ✯✯✯✯✯ | Hector, Hector (Valentines) |
Svalinn Shield | Neturalizes "effective against" bonuses. Can only be used by Armored units. | ✯✯✯✯ | Sheena |
Iote's Shield | Neturalizes "effective against" bonuses. Can only be used by Fliers. | ✯✯✯✯ | Michalis |
Grani's Shield | Neturalizes "effective against" bonuses. Can only be used by Cavalry units. | ✯✯✯✯ | Camus |
Dragonskin | Neturalizes "effective against flying" bonuses. Grants Def/Res+4 during combat if foe initiates combat. | ✯✯✯✯✯ | Robin (Fell Vessel) |
Laws of Sacae | If foe initiates combat and the number of allies within 2 spaces ≥ 2, grants Atk/Spd/Def/Res+4 during combat. | ✯✯✯✯✯ | Lyn (Lady of the Wind) |
Type B
Skill | Effect | Rarity | Users |
---|---|---|---|
Swordbreaker 1 | If unit's HP ≥ 90% in combat against a sword user, unit makes a follow-up attack and foe cannot. Cannot be used by Green units. | ✯✯✯ | Abel*, Ike, Sully |
Swordbreaker 2 | If unit's HP ≥ 70% in combat against a sword user, unit makes a follow-up attack and foe cannot. Cannot be used by Green units. | ✯✯✯✯ | Abel*, Ike, Sully |
Swordbreaker 3 | If unit's HP ≥ 50% in combat against a sword user, unit makes a follow-up attack and foe cannot. Cannot be used by Green units. | ✯✯✯✯✯ | Abel*, Ike, Sully |
Lancebreaker 1 | If unit's HP ≥ 90% in combat against a lance user, unit makes a follow-up attack and foe cannot. Cannot be used by Red units. | Arthur, Narcian*, Oscar | |
Lancebreaker 2 | If unit's HP ≥ 70% in combat against a lance user, unit makes a follow-up attack and foe cannot. Cannot be used by Red units. | ✯✯✯✯ | Arthur, Narcian*, Oscar |
Lancebreaker 3 | If unit's HP ≥ 50% in combat against a lance user, unit makes a follow-up attack and foe cannot. Cannot be used by Red units. | ✯✯✯✯✯ | Arthur, Narcian*, Oscar |
Axebreaker 1 | If unit's HP ≥ 90% in combat against a Axe user, unit makes a follow-up attack and foe cannot. Cannot be used by Blue units. | Eliwood, Laslow* | |
Axebreaker 2 | If unit's HP ≥ 70% in combat against a Axe user, unit makes a follow-up attack and foe cannot. Cannot be used by Blue units. | ✯✯✯✯ | Eliwood, Laslow* |
Axebreaker 3 | If unit's HP ≥ 50% in combat against a Axe user, unit makes a follow-up attack and foe cannot. Cannot be used by Blue units. | ✯✯✯✯✯ | Eliwood, Laslow* |
Bowbreaker 1 | If unit's HP ≥ 90% in combat against a Bow user, unit makes a follow-up attack and foe cannot. | ✯✯ | Setsuna, Takumi (New Year) |
Bowbreaker 2 | If unit's HP ≥ 70% in combat against a Bow user, unit makes a follow-up attack and foe cannot. | ✯✯✯ | Setsuna, Takumi (New Year) |
Bowbreaker 3 | If unit's HP ≥ 50% in combat against a Bow user, unit makes a follow-up attack and foe cannot. | ✯✯✯✯ | Setsuna, Takumi (New Year) |
Daggerbreaker 1 | If unit's HP ≥ 90% in combat against a Dagger user, unit makes a follow-up attack and foe cannot. | ✯✯ | Kagero |
Daggerbreaker 2 | If unit's HP ≥ 70% in combat against a Dagger user, unit makes a follow-up attack and foe cannot. | ✯✯✯ | Kagero |
Daggerbreaker 3 | If unit's HP ≥ 50% in combat against a Dagger user, unit makes a follow-up attack and foe cannot. | ✯✯✯✯ | Kagero |
R Tomebreaker 1 | If unit's HP ≥ 90% in combat against a Red Tome user, unit makes a follow-up attack and foe cannot. Cannot be used by Green units. | ✯ | Odin |
R Tomebreaker 2 | If unit's HP ≥ 70% in combat against a Red Tome user, unit makes a follow-up attack and foe cannot. Cannot be used by Green units. | ✯✯ | Odin |
R Tomebreaker 3 | If unit's HP ≥ 50% in combat against a Red Tome user, unit makes a follow-up attack and foe cannot. Cannot be used by Green units. | ✯✯✯✯ | Odin |
G Tomebreaker 1 | If unit's HP ≥ 90% in combat against a Green Tome user, unit makes a follow-up attack and foe cannot. Cannot be used by Blue units. | ✯ | Henry |
G Tomebreaker 2 | If unit's HP ≥ 70% in combat against a Green Tome user, unit makes a follow-up attack and foe cannot. Cannot be used by Blue units. | ✯✯ | Henry |
G Tomebreaker 3 | If unit's HP ≥ 50% in combat against a Green Tome user, unit makes a follow-up attack and foe cannot. Cannot be used by Blue units. | ✯✯✯✯ | Henry |
B Tomebreaker 1 | If unit's HP ≥ 90% in combat against a Blue Tome user, unit makes a follow-up attack and foe cannot. Cannot be used by Red units. | ✯ | Robin (Female) |
B Tomebreaker 2 | If unit's HP ≥ 70% in combat against a Blue Tome user, unit makes a follow-up attack and foe cannot. Cannot be used by Red units. | ✯✯ | Robin (Female) |
B Tomebreaker 3 | If unit's HP ≥ 50% in combat against a Blue Tome user, unit makes a follow-up attack and foe cannot. Cannot be used by Red units. | ✯✯✯✯ | Robin (Female) |
Escape Route 1 | Enables unit whose own HP ≤ 30% to warp adjacent to any ally. | Cecilia*, Cordelia (Bride), Marth, Ninian, Saias | |
Escape Route 2 | Enables unit whose own HP ≤ 40% to warp adjacent to any ally. | ✯✯✯✯ | Cecilia*, Cordelia (Bride), Marth, Ninian, Saias |
Escape Route 3 | Enables unit whose own HP ≤ 50% to warp adjacent to any ally. | ✯✯✯✯✯ | Cecilia*, Cordelia (Bride), Marth, Ninian, Saias |
Vantage 1 | Unit counterattacks first when attacked at HP ≤ 25% | ✯✯✯ | Anna, Gaius (Summer), Gordin, Ishtar, Lon'qu*, Mia, Reinhardt, Reinhardt (World of Thracia) |
Vantage 2 | Unit counterattacks first when attacked at HP ≤ 50% | ✯✯✯✯ | Anna, Gaius (Summer), Gordin, Ishtar, Lon'qu*, Mia, Reinhardt, Reinhardt (World of Thracia) |
Vantage 3 | Unit counterattacks first when attacked at HP ≤ 75% | ✯✯✯✯✯ | Anna, Gaius (Summer), Gordin, Ishtar, Lon'qu*, Mia, Reinhardt, Reinhardt (World of Thracia) |
Poison Strike 1 | Inflicts 4 damage to foe after any combat this unit initiates. | ✯✯✯ | Clarisse*, Kaze, Matthew, Saizo* |
Poison Strike 2 | Inflicts 7 damage to foe after any combat this unit initiates. | ✯✯✯✯ | Clarisse*, Kaze, Matthew, Saizo* |
Poison Strike 3 | Inflicts 10 damage to foe after any combat this unit initiates. | ✯✯✯✯✯ | Clarisse*, Kaze, Matthew, Saizo* |
Wary Fighter 1 | Prevents follow up attack in combat from unit and foes if unit's HP ≥ 90%. Only usable by Armored units. | Chrom (Winter's Envoy), Effie, Hector (Valentines), Jakob (Halloween), Zephiel* | |
Wary Fighter 2 | Prevents follow up attack in combat from unit and foes if unit's HP ≥ 70%. Only usable by Armored units. | Chrom (Winter's Envoy), Effie, Hector (Valentines), Jakob (Halloween), Zephiel* | |
Wary Fighter 3 | Prevents follow up attack in combat from unit and foes if unit's HP ≥ 50%. Only usable by Armored units. | ✯✯✯✯ | Chrom (Winter's Envoy), Effie, Hector (Valentines), Jakob (Halloween), Zephiel* |
Desperation 1 | If unit initiates combat with HP ≤ 25%, follow-up attacks occur immediately after unit's attack. | Ayra, Eirika (Anamnesis Lady), Karel, Lyn (Lady of the Wind), Mae, Navarre, Roy (Brave), Shanna* | |
Desperation 2 | If unit initiates combat with HP ≤ 50%, follow-up attacks occur immediately after unit's attack. | ✯✯✯✯ | Ayra, Eirika (Anamnesis Lady), Karel, Lyn (Lady of the Wind), Mae, Navarre, Roy (Brave), Shanna* |
Desperation 3 | If unit initiates combat with HP ≤ 75%, follow-up attacks occur immediately after unit's attack. | ✯✯✯✯✯ | Ayra, Eirika (Anamnesis Lady), Karel, Lyn (Lady of the Wind), Mae, Navarre, Roy (Brave), Shanna* |
Quick Riposte 1 | Unit automatically makes a follow-up attack if attacked at HP ≥ 90%. | ✯✯✯ | Deirdre, Dorcas, Klein, Leo, Subaki |
Quick Riposte 2 | Unit automatically makes a follow-up attack if attacked at HP ≥ 80%. | ✯✯✯✯ | Deirdre, Dorcas, Klein, Leo, Subaki |
Quick Riposte 3 | Unit automatically makes a follow-up attack if attacked at HP ≥ 70%. | ✯✯✯✯✯ | Deirdre, Dorcas, Klein, Leo, Subaki |
Brash Assault 1 | Unit automatically makes a follow-up when at HP < 30% and attacking a foe that can counter.
[Read: If initiating combat, make a 2nd attack, regardless of Speed, after foe's counterattack] |
Bartre*, Hinata, Seliph | |
Brash Assault 2 | Unit automatically makes a follow-up when at HP < 40% and attacking a foe that can counter. | ✯✯✯✯ | Bartre*, Hinata, Seliph |
Brash Assault 3 | Unit automatically makes a follow-up when at HP < 50% and attacking a foe that can counter. | ✯✯✯✯✯ | Bartre*, Hinata, Seliph |
Renewal 1 | At the start of every fourth turn, restores 10 HP. | ✯✯✯ | Boey, Fae*, Jakob, L'Arachel, Lissa, Olwen (World of Thracia) |
Renewal 2 | At the start of every third turn, restores 10 HP. | ✯✯✯✯ | Boey, Fae*, Jakob, L'Arachel, Lissa, Olwen (World of Thracia) |
Renewal 3 | At the start of every second turn, restores 10 HP. | ✯✯✯✯✯ | Boey, Fae*, Jakob, L'Arachel, Lissa, Olwen (World of Thracia) |
Live to Serve 1 | When healing allies with a staff, unit also recovers 50% of the HP restored. | ✯✯✯ | Elise, Wrys |
Live to Serve 2 | When healing allies with a staff, unit also recovers 75% of the HP restored. | ✯✯✯✯ | Elise, Wrys |
Live to Serve 3 | When healing allies with a staff, unit also recovers the same amount. | ✯✯✯✯✯ | Elise, Wrys |
Wings of Mercy 1 | Enables unit to warp adjacent to any ally with HP ≤ 30%. | ✯✯✯ | Black Knight, Cain*, Faye, Frederick, Marth (Groom), Palla |
Wings of Mercy 2 | Enables unit to warp adjacent to any ally with HP ≤ 40%. | ✯✯✯✯ | Black Knight, Cain*, Faye, Frederick, Marth (Groom), Palla |
Wings of Mercy 3 | Enables unit to warp adjacent to any ally with HP ≤ 50%. | ✯✯✯✯✯ | Black Knight, Cain*, Faye, Frederick, Marth (Groom), Palla |
Pass 1 | Unit can pass through foes if its own HP ≥ 75%. | Cordelia, Fir, Gaius*, Lloyd | |
Pass 2 | Unit can pass through foes if its own HP ≥ 50%. | ✯✯✯✯ | Cordelia, Fir, Gaius*, Lloyd |
Pass 3 | Unit can pass through foes if its own HP ≥ 25%. | ✯✯✯✯✯ | Cordelia, Fir, Gaius*, Lloyd |
Obstruct 1 | Prevents foes from moving through adjacent spaces while this unit's HP ≥ 90%.
(No effect on foes with a Pass skill.) |
✯✯✯ | Corrin (Male), Hana*, Legion*, Lukas, Stahl |
Obstruct 2 | Prevents foes from moving through adjacent spaces while this unit's HP ≥ 70%.
(No effect on foes with a Pass skill.) |
✯✯✯✯ | Corrin (Male), Hana*, Legion*, Lukas, Stahl |
Obstruct 3 | Prevents foes from moving through adjacent spaces while this unit's HP ≥ 50%.
(No effect on foes with a Pass skill.) |
✯✯✯✯✯ | Corrin (Male), Hana*, Legion*, Lukas, Stahl |
Seal Atk 1 | After combat, foe suffers Atk-3 through its next action. | Catria, Jeorge*, Rebecca, Seth | |
Seal Atk 2 | After combat, foe suffers Atk-5 through its next action. | ✯✯✯✯ | Catria, Jeorge*, Rebecca |
Seal Atk 3 | After combat, foe suffers Atk-7 through its next action. | ✯✯✯✯✯ | Catria, Jeorge*, Rebecca |
Seal Spd 1 | After combat, foe suffers Spd-3 through its next action. | Est, Frederick (Summer), Tobin, Virion* | |
Seal Spd 2 | After combat, foe suffers Spd-5 through its next action. | ✯✯✯✯ | Est, Tobin, Virion* |
Seal Spd 3 | After combat, foe suffers Spd-7 through its next action. | ✯✯✯✯✯ | Est, Tobin, Virion* |
Seal Atk Spd 1 | After combat, foe suffers Atk/Spd-3 through its next action. | Frederick (Summer) | |
Seal Atk Spd 2 | After combat, foe suffers Atk/Spd-5 through its next action. | Frederick (Summer) | |
Seal Def 1 | After combat, foe suffers Def-3 through its next action. | ✯✯✯ | Ares, Ephraim, Ike (Vanguard Legend), Oboro*, Roy |
Seal Def 2 | After combat, foe suffers Def-5 through its next action. | ✯✯✯✯ | Ephraim, Oboro*, Roy |
Seal Def 3 | After combat, foe suffers Def-7 through its next action. | ✯✯✯✯✯ | Ephraim, Oboro*, Roy |
Seal Atk Def 1 | After combat, foe suffers Atk/Def-3 through its next action. | Ike (Vanguard Legend), Seth | |
Seal Atk Def 2 | After combat, foe suffers Atk/Def-3 through its next action. | Ike (Vanguard Legend), Seth | |
Seal Res 1 | After combat, foe suffers Res-3 through its next action. | ✯✯✯ | Corrin (Female), Leo (Summer), Lucina (Spring), Raigh* |
Seal Res 2 | After combat, foe suffers Res-5 through its next action. | ✯✯✯✯ | Corrin (Female), Leo (Summer), Lucina (Spring), Raigh* |
Seal Res 3 | After combat, foe suffers Res-7 through its next action. | ✯✯✯✯✯ | Corrin (Female), Leo (Summer), Lucina (Spring), Raigh* |
Seal Def Res 1 | Inflicts Def/Res -3 on foe through its next action after combat. | Ares | |
Seal Def Res 2 | Inflicts Def/Res -5 on foe through its next action after combat. | ✯✯✯✯✯ | Ares |
Windsweep 1 | If unit initiates attack, no follow-up occurs. Against foe with sword, lance, axe, bow, or dagger, if unit’s Spd - foe’s Spd ≥ 5, foe can’t counterattack. | ✯✯ | Alm, Joshua |
Windsweep 2 | If unit initiates attack, no follow-up occurs. Against foe with sword, lance, axe, bow, or dagger, if unit’s Spd - foe’s Spd ≥ 3, foe can’t counterattack. | ✯✯✯ | Alm, Joshua |
Windsweep 3 | If unit initiates attack, no follow-up occurs. Against foe with sword, lance, axe, bow, or dagger, if unit’s Spd - foe’s Spd ≥ 1, foe can’t counterattack. | ✯✯✯✯✯ | Alm, Joshua |
Watersweep 1 | If unit initiates attack, no follow-up occurs. Against foe with magic, staff or dragonstone, if unit’s Spd - foe’s Spd ≥ 5, foe can’t counterattack. | ✯✯ | Soren |
Watersweep 2 | If unit initiates attack, no follow-up occurs. Against foe with magic, staff or dragonstone, if unit’s Spd - foe’s Spd ≥ 3, foe can’t counterattack. | ✯✯✯ | Soren |
Watersweep 3 | If unit initiates attack, no follow-up occurs. Against foe with magic, staff or dragonstone, if unit’s Spd - foe’s Spd ≥ 1, foe can’t counterattack. | ✯✯✯✯✯ | Soren |
Guard 1 | If unit's HP = 100% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied.) |
Julius, Leon, Lyn (Valentines), Micaiah, Morgan (Female), Sakura (Trick or Defeat), Titania | |
Guard 2 | If unit's HP is ≥ 90% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied.) |
Julius, Leon, Lyn (Valentines), Micaiah, Morgan (Female), Sakura (Trick or Defeat), Titania | |
Guard 3 | If unit's HP is ≥ 80% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied.) |
Julius, Leon, Lyn (Valentines), Micaiah, Morgan (Female), Sakura (Trick or Defeat), Titania | |
Shield Pulse 1 | If unit's Special triggers based on a foe's attack, Special cooldown count-1 at start of turn 1. | Fjorm, Saber | |
Shield Pulse 2 | If unit's Special triggers based on a foe's attack, Special cooldown count-1 at start of turn 1. Unit takes 5 less damage when Special triggers. | Fjorm, Saber | |
Shield Pulse 3 | If unit's Special triggers based on foe's attack, Special cooldown counts-2 at start of turn 1. Unit takes 5 less damage when Special triggers. | Fjorm, Saber | |
Wrathful Staff 1 | If unit has 100% HP at the start of combat, damage from their staff will be calculated the same as other weapons. | Genny | |
Wrathful Staff 2 | If unit has ≥ 50% HP at the start of combat, damage from their staff will be calculated the same as other weapons. | Genny | |
Wrathful Staff 3 | Damage from unit's staff will be calculated the same as other weapons. | Genny | |
Dazzling Staff 1 | If unit has 100% HP at the start of combat, the enemy cannot counterattack. | Lyn (Bride) | |
Dazzling Staff 2 | If unit has ≥ 50% HP at the start of combat, the enemy cannot counterattack. | Lyn (Bride) | |
Dazzling Staff 3 | The enemy cannot counterattack. | Lyn (Bride) | |
Cancel Affinity 1 | Any weapon triangle affinity granted by unit's skills is negated. Also negates any weapon triangle affinity granted by foe's skills. | Innes, Mathilda, Robin (Fell Vessel) | |
Cancel Affinity 2 | Any weapon triangle affinity granted by unit's skills is negated. If affinity disadvantage exists, weapon triangle affinity granted by foe's skills is negated. | Innes, Mathilda, Robin (Fell Vessel) | |
Cancel Affinity 3 | Any weapon triangle affinity granted by unit's skills is negated. If affinity disadvantage exists, weapon triangle affinity granted by foe's skill is reversed. | Innes, Mathilda, Robin (Fell Vessel) | |
Wrath 1 | If unit's HP ≤ 25%, Special cooldown count -1 at start of turn if Special triggers by attacking. If Special triggers, +10 damage from Special. | Nephenee, Karla | |
Wrath 2 | If unit's HP ≤ 50%, Special cooldown count -1 at start of turn if Special triggers by attacking. If Special triggers, +10 damage from Special. | Nephenee, Karla | |
Wrath 3 | If unit's HP ≤ 75%, Special cooldown count -1 at start of turn if Special triggers by attacking. If special triggers, +10 damage from Special. | Nephenee, Karla | |
Flier Formation 1 | If unit has 100% HP, unit can move to a space adjacent to a flier ally within 2 spaces. | Elincia, Hinoka (Blue Sky Knight) | |
Flier Formation 2 | If unit has ≥ 50% HP, unit can move to a space adjacent to a flier ally within 2 spaces. | Elincia, Hinoka (Blue Sky Knight) | |
Flier Formation 3 | Unit can move to a space adjacent to a flier ally within 2 spaces. | Elincia, Hinoka (Blue Sky Knight) | |
Aerobatics 1 | If unit's HP = 100%, unit can move to a space adjacent to any infantry, armored, or cavalry ally within 2 spaces. | ✯✯✯✯✯ | Nino (Pale Flower) |
Aerobatics 2 | If unit's HP ≥ 50%, unit can move to a space adjacent to any infantry, armored, or cavalry ally within 2 spaces. | ✯✯✯✯✯ | Nino (Pale Flower) |
Aerobatics 3 | Unit can move to a space adjacent to any infantry, armored, or cavalry ally within 2 spaces. | ✯✯✯✯✯ | Nino (Pale Flower) |
Blaze Dance 1 | If Sing or Dance is used, target granted Atk+2. | Olivia (Performing) | |
Blaze Dance 2 | If Sing or Dance is used, target granted Atk+3. | Olivia (Performing) | |
Blaze Dance 3 | If Sing or Dance is used, target granted Atk+4. | Olivia (Performing) | |
Gale Dance 1 | If Sing or Dance is used, target granted Spd+2. | Inigo (Performing), Lene | |
Gale Dance 2 | If Sing or Dance is used, target granted Spd+3. | Inigo (Performing) | |
Gale Dance 3 | If Sing or Dance is used, target granted Spd+4. | Inigo (Performing) | |
Torrent Dance 1 | If Sing or Dance is used, target granted Res+2. | Shigure (Performing) | |
Geyser Dance 1 | If Sing or Dance is used, target granted Def/Res+3. | Shigure (Performing) | |
Geyser Dance 2 | If Sing or Dance is used, target granted Def/Res+4. | Shigure (Performing) | |
Earth Dance 1 | If Sing or Dance is used, grants Def +3 to target. | Azura (New Year) | |
Earth Dance 2 | If Sing or Dance is used, grants Def +4 to target. | Azura (New Year) | |
Earth Dance 3 | If Sing or Dance is used, grants Def +5 to target. | Azura (New Year) | |
Firestorm Dance 1 | If Sing or Dance is used, grants Atk/Spd+2 to target. | Lene | |
Firestorm Dance 2 | If Sing or Dance is used, grants Atk/Spd+3 to target. | Lene | |
Bold Fighter 1 | If unit's HP = 100% and unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack.) | Hardin, Lissa (Winter's Envoy) | |
Bold Fighter 2 | If unit's HP ≥ 50% and unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack.) | Hardin, Lissa (Winter's Envoy) | |
Bold Fighter 3 | If unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack.) | Hardin, Lissa (Winter's Envoy) | |
Vengeful Fighter 1 | If unit's HP ≥ 90% and foe initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack (Does not stack.) | Robin (Fell Reincarnation), Tharja (Winter's Envoy) | |
Vengeful Fighter 2 | If unit's HP ≥ 70% and foe initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack (Does not stack.) | Robin (Fell Reincarnation), Tharja (Winter's Envoy) | |
Vengeful Fighter 3 | If unit's HP ≥ 50% and foe initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack (Does not stack.) | Robin (Fell Reincarnation), Tharja (Winter's Envoy) | |
Chill Atk 1 | At the start of each turn, inflicts Atk-3 on foe on the enemy team with the highest Attack through its next action. | Ninian (Bride) | |
Chill Atk 2 | At the start of each turn, inflicts Atk-5 on foe on the enemy team with the highest Attack through its next action. | Ninian (Bride) | |
Chill Atk 3 | At the start of each turn, inflicts Atk-7 on foe on the enemy team with the highest Attack through its next action. | ✯✯✯✯✯ | Ninian (Bride) |
Chill Spd 1 | At the start of each turn, inflicts Spd-3 on foe on the enemy team with the highest speed through its next action. | Celica (Imprisoned Soul) | |
Chill Spd 2 | At the start of each turn, inflicts Spd-5 on foe on the enemy team with the highest speed through its next action. | Celica (Imprisoned Soul) | |
Chill Spd 3 | At the start of each turn, inflicts Spd-7 on foe on the enemy team with the highest speed through its next action. | ✯✯✯✯✯ | Celica (Imprisoned Soul) |
Chill Def 1 | At the start of each turn, inflicts Def-3 on foe on the enemy team with the highest defense through its next action. | Chrom (Knight Exalt) | |
Chill Def 2 | At the start of each turn, inflicts Def-5 on foe on the enemy team with the highest defense through its next action. | Chrom (Knight Exalt) | |
Chill Def 3 | At the start of each turn, inflicts Def-7 on foe on the enemy team with the highest defense through its next action. | Chrom (Knight Exalt) | |
Chill Res 1 | At the start of each turn, inflicts Res-3 on foe on the enemy team with the highest resistance through its next action. | Catria (Hare) | |
Chill Res 2 | At the start of each turn, inflicts Res-5 on foe on the enemy team with the highest resistance through its next action. | Catria (Hare) | |
Chill Res 3 | At the start of each turn, inflicts Res-7 on foe on the enemy team with the highest resistance through its next action. | Catria (Hare) | |
Dull Ranged 1 | At start of combat, if unit's HP = 100% and foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. | Morgan (Male) | |
Dull Ranged 2 | At start of combat, if unit's HP ≥ 50% and foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. | Morgan (Male) | |
Dull Ranged 3 | If foe uses bow, dagger, magic or staff, neutralizes foe's bonuses (from skills like Forify, Rally, etc.) during combat. | Morgan (Male) | |
Def/Res Link 1 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Def/Res +2 to unit and target ally or unit and targeting ally for 1 turn. | ✯✯✯✯✯ | Sanaki (Bridal Bloom) |
Def/Res Link 2 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Def/Res +4 to unit and target ally or unit and targeting ally for 1 turn. | ✯✯✯✯✯ | Sanaki (Bridal Bloom) |
Def/Res Link 3 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Def/Res +6 to unit and target ally or unit and targeting ally for 1 turn. | ✯✯✯✯✯ | Sanaki (Bridal Bloom) |
Spd Feint 1 | If a Rally Assist skill is used by unit or targets unit, inflicts Spd -3 on foes in cardinal directions of unit through their next actions. | ✯✯✯✯✯ | Tharja (Bridal Bloom) |
Spd Feint 2 | If a Rally Assist skill is used by unit or targets unit, inflicts Spd -5 on foes in cardinal directions of unit through their next actions. | ✯✯✯✯✯ | Tharja (Bridal Bloom) |
Spd Feint 3 | If a Rally Assist skill is used by unit or targets unit, inflicts Spd -7 on foes in cardinal directions of unit through their next actions. | ✯✯✯✯✯ | Tharja (Bride) |
Knock Back | If unit initiates attack, foe is moved 1 space away after combat. Cannot be used by 2-range units. | ✯✯✯ | Olivia, Barst |
Drag Back | If unit initiates attack, the unit moves 1 space away after combat. Foe moves into unit's previous space. Cannot be used by 2-range units. | ✯✯✯ | Donnel, Eirika, Gwendolyn, Roderick |
Lunge | If unit initiates attack, after combat, unit and targeted foe swap places. Cannot be used by 2-range units. | Beruka, Draug, Eldigan | |
Hit and Run | If unit initiates attack, unit advances 1 space after battle. Cannot be used by 2-range units. | Clair, Clive, Gerome | |
Live for Honor | If unit survives, get 1.5x normal badges from a Training Tower map. (If similar skill effects also used, only highest multiplier applied.) | Henry (Halloween), Kagero (Hare), Xander (Spring) | |
Live for Bounty | If unit survives, get 1.5x normal shards/crystals from a Training Tower map. (If similar skill effects also used, only highest multiplier applied.) | Camilla (Spring), Nowi (Halloween), Sharena (Hare) | |
Sacae's Blessing * | If foe has sword, lance, or axe, foes cannot counterattack. (Skill cannot be inherited) | ✯✯✯✯✯ | Lyn (Brave) |
Beorc's Blessing * | If foe is cavalry or flier type, foe's bonuses (from skills like Fortify, Rally, etc.) are nullified during combat. (Skill cannot be inherited.) | ✯✯✯✯✯ | Ike (Brave) |
Crusader's Ward * | If Sigurd receives consecutive attacks from a foe 2 spaces away, damage from second attack onward reduced by 80%. (Skill cannot be inherited.) | ✯✯✯✯✯ | Sigurd |
Follow-Up Ring * | Arden makes a guaranteed follow-up attack when his HP ≥ 50% at start of combat. (Skill cannot be inherited.) | ✯✯✯✯✯ | Arden |
Recover Ring * | Restores 10 HP at the start of each turn. (Skill cannot be inherited.) | ✯✯✯✯✯ | Arvis |
Warp Powder * | If Zelgius's HP ≥ 80%, he can move adjacent to any ally within 2 spaces (Skill cannot be inherited.) | ✯✯✯✯✯ | Zelgius |
Chilling Seal * | At the star of each turn, if Gunnthrá's HP is ≥ 50%, inflicts Atk/Spd-6 on enemy with the lowest Def through their next action. (Skill cannot be inherited.) | ✯✯✯✯✯ | Gunnthrá |
Solar Brace * | Restore 30% of damage dealt when Ephraim's Special triggers dring combat. (Stacks with effects of skills like Sol.) | ✯✯✯✯✯ | Ephraim (Legendary Lord) |
Bushido * | Deals +10 damage when Special triggers. | ✯✯✯✯✯ | Ryoma (Supreme Samurai) |
Type C
Skill | Effect | Rarity | Users |
---|---|---|---|
Spur Atk 1 | Grants adjacent allies Atk+2 during combat. | Alfonse, Barst, Camus, Delthea, Eliwood (Valentine), Finn, Fjorm, Hector, Kagero (Hare), Kana (Female), Lilina*, Lucina, Marth (Groom)*, Micaiah, Ogma, Reinhardt, Reinhardt (World of Thracia), Sothe | |
Spur Atk 2 | Grants adjacent allies Atk+3 during combat. | Alfonse, Barst, Camus, Eliwood (Valentine), Finn, Hector, Kagero (Hare), Kana (Female), Lilina*, Lucina, Ogma, Reinhardt | |
Spur Atk 3 | Grants adjacent allies Atk+4 during combat. | ✯✯✯✯✯ | Alfonse, Barst, Lilina*, Lucina, Ogma |
Spur Spd 1 | Grants adjacent allies Spd+2 during combat. | Catria (Hare), Clair, Jeorge, Lucina (Brave), Lyn, Marth*, Ninian (Bride), Palla, Saizo, Tailtiu | |
Spur Spd 2 | Grants adjacent allies Spd+3 during combat. | ✯✯✯✯ | Clair, Jeorge, Lyn, Marth*, Palla*, Saizo |
Spur Spd 3 | Grants adjacent allies Spd+4 during combat. | ✯✯✯✯✯ | Clair, Jeorge, Lyn, Marth*, Saizo |
Spur Def 1 | Grants adjacent allies Def+2 during combat | ✯✯✯ | Arden, Camilla (New Year's), Celica, Chrom, Corrin (New Year's), Draug, Linus, Minerva, Nanna, Oscar, Priscilla, Robin (Male)*, Robin (Fell Reincarnation), Roderick, Sully*, Xander |
Spur Def 2 | Grants adjacent allies Def+3 during combat | ✯✯✯✯ | Camilla (New Year's), Celica, Chrom, Draug, Minerva, Priscilla, Robin (Male)*, Robin (Fell Reincarnation), Sully*, Xander |
Spur Def 3 | Grants adjacent allies Def+4 during combat | ✯✯✯✯✯ | Celica, Chrom, Priscilla, Robin (Male)*, Sully*, Xander |
Spur Atk Def 1 | Grants adjacent allies Atk/Def +2 during combat. | ✯✯✯✯✯ | Reinhardt (Thunder's Sword) |
Spur Atk Def 2 | Grants adjacent allies Atk/Def +3 during combat. | ✯✯✯✯✯ | Reinhardt (Thunder's Sword) |
Spur Atk Spd 1 | Grants adjacent allies Atk/Spd+2 during combat | Sothe | |
Spur Atk Spd 2 | Grants adjacent allies Atk/Spd+3 during combat | Sothe | |
Spur Res 1 | Grants adjacent allies Res+2 during combat | Anna*, Azura (Performing), Berkut*, Eliwood*, Lachesis, Lyon, Merric, Mist, Morgan (Male), Niles, Olwen, Shigure, Soleil, Tharja, Tiki (Adult) | |
Spur Res 2 | Grants adjacent allies Res+3 during combat | ✯✯✯✯ | Anna*, Berkut*, Eliwood*, Lachesis, Merric, Niles, Olwen, Shigure, Tharja, Tiki (Adult) |
Spur Res 3 | Grants adjacent allies Res+4 during combat | ✯✯✯✯✯ | Anna*, Lachesis, Merric, Niles, Tharja, Tiki (Adult) |
Spur Def Res 1 | Grants adjacent allies Def/Res+2 during combat | Corrin (New Year's), Morgan (Male), Mist | |
Spur Def Res 2 | Grants adjacent allies Def/Res+3 during combat | Corrin (New Year's), Morgan (Male), Mist | |
Spur Spd Def 1 | Grants adjacent allies Spd/Def+2 during combat | Oscar | |
Spur Spd Def 2 | Grants adjacent allies Spd/Def+3 during combat | Oscar | |
Threaten Atk 1 | Inflicts Atk-3 on foes within 2 spaces through their next actions at the start of each turn. | Azama, Cain, Charlotte (Bride), Fae, Hawkeye*, Lloyd | |
Threaten Atk 2 | Inflicts Atk-4 on foes within 2 spaces through their next actions at the start of each turn. | Azama, Cain, Charlotte (Bride), Fae, Hawkeye*, Lloyd | |
Threaten Atk 3 | Inflicts Atk-5 on foes within 2 spaces through their next actions at the start of each turn. | ✯✯✯✯✯ | Azama, Cain, Charlotte (Bride), Fae, Hawkeye*, Lloyd |
Threaten Spd 1 | Inflicts Spd-3 on foes within 2 spaces through their next actions at the start of each turn. | Jaffar, Navarre, Selena*, Shanna, Takumi | |
Threaten Spd 2 | Inflicts Spd-4 on foes within 2 spaces through their next actions at the start of each turn. | ✯✯✯✯ | Jaffar, Navarre, Selena*, Shanna, Takumi |
Threaten Spd 3 | Inflicts Spd-5 on foes within 2 spaces through their next actions at the start of each turn. | ✯✯✯✯✯ | Jaffar, Navarre, Selena*, Shanna, Takumi |
Threaten Def 1 | Inflicts Def-3 on foes within 2 spaces through their next actions at the start of each turn. | ✯✯ | Clarisse, Ephraim, Ike (Brave), Michalis, Peri*, Raven |
Threaten Def 2 | Inflicts Def-4 on foes within 2 spaces through their next actions at the start of each turn. | ✯✯✯ | Clarisse, Ephraim, Ike (Brave), Michalis, Peri*, Raven |
Threaten Def 3 | Inflicts Def-5 on foes within 2 spaces through their next actions at the start of each turn. | ✯✯✯✯ | Clarisse, Ephraim, Ike (Brave), Michalis, Peri*, Raven |
Threaten Res 1 | Inflicts Res-3 on foes within 2 spaces through their next actions at the start of each turn. | Nowi*, Oboro, Ursula | |
Threaten Res 2 | Inflicts Res-4 on foes within 2 spaces through their next actions at the start of each turn. | Nowi*, Oboro, Ursula | |
Threaten Res 3 | Inflicts Res-5 on foes within 2 spaces through their next actions at the start of each turn. | Nowi*, Oboro, Ursula | |
Fortify Def 1 | Grants adajacent allies Def+2 through their next actions at the start of each turn. | Cherche, Ephraim (Legendary Lord), Frederick*, Kana (Male), Lissa (Winter's Envoy), Ninian, Sakura, Sharena, Sheena, Xander (Spring) | |
Fortify Def 2 | Grants adajacent allies Def+3 through their next actions at the start of each turn. | ✯✯✯✯ | Cherche, Ephraim (Legendary Lord), Frederick*, Kana (Male), Lissa (Winter's Envoy), Ninian, Sakura, Sharena, Sheena, Xander (Spring) |
Fortify Def 3 | Grants adajacent allies Def+4 through their next actions at the start of each turn. | ✯✯✯✯✯ | Cherche, Ephraim (Legendary Lord), Frederick*, Sakura, Sharena, Xander (Spring) |
Fortify Res 1 | Grants adajacent allies Res+2 through their next actions at the start of each turn. | ✯✯ | Azura, Caeda, Jagen*, Linde, Maria, Sophia*, Soren, Corrin (Nohrian Summer) |
Fortify Res 2 | Grants adajacent allies Res+3 through their next actions at the start of each turn. | ✯✯✯ | Azura, Caeda, Jagen*, Linde, Maria, Sophia*, Soren, Corrin (Nohrian Summer) |
Fortify Res 3 | Grants adajacent allies Res+4 through their next actions at the start of each turn. | ✯✯✯✯✯ | Azura, Linde, Maria, Sophia*, Soren |
Fortify Armor | Grants adjacent armored allies Def/Res+6 through their next actions at the start of each turn. Can only be used by Armored units. | ✯✯✯✯ | Lissa (Winter's Envoy), Sheena |
Fortify Cavalry | Grants adjacent cavalry allies Def/Res+6 through their next actions at the start of each turn. Can only be used by Cavalry units. | ✯✯✯✯ | Jagen |
Fortify Fliers | Grants adjacent flying allies Def/Res+6 through their next actions at the start of each turn. Can only be used by Fliers. | ✯✯✯✯ | Caeda, Corrin (Nohrian Summer) |
Fortify Dragons | Grants adjacent dragon allies Def/Res+6 through their next actions at the start of each turn. Can only be used by Dragons. | ✯✯✯✯ | Kana (Male), Ninian |
Hone Atk 1 | Grants adjacent allies Atk +2 through their next actions at the start of each turn. | Corrin (Female)*, Celica (Imprisoned Soul), Gunter*, Gwendolyn, Inigo (Performing), Mathilda, Myrrh, Nino, Nowi (Trick or Defeat), Olivia*, Sanaki, Serra | |
Hone Atk 2 | Grants adjacent allies Atk +3 through their next actions at the start of each turn. | ✯✯✯✯ | Corrin (Female)*, Celica (Imprisoned Soul), Gunter*, Gwendolyn, Inigo (Performing), Mathilda, Myrrh, Nino, Nowi (Trick or Defeat), Olivia*, Sanaki, Serra |
Hone Atk 3 | Grants adjacent allies Atk +4 through their next actions at the start of each turn. | ✯✯✯✯✯ | Corrin (Female)*, Celica (Imprisoned Soul), Inigo (Performing), Mathilda, Nino, Olivia*, Sanaki, Serra |
Hone Spd 1 | Grants adjacent allies Spd+2 through their next actions at the start of each turn. | ✯✯✯ | Azura (New Year's), Caeda (Bride), Eirika*, Hinoka, Laslow, Matthew*, Ryoma |
Hone Spd 2 | Grants adjacent allies Spd+3 through their next actions at the start of each turn. | ✯✯✯✯ | Azura (New Year's), Caeda (Bride), Eirika*, Hinoka, Laslow, Matthew*, Ryoma |
Hone Spd 3 | Grants adjacent allies Spd+4 through their next actions at the start of each turn. | ✯✯✯✯✯ | Caeda (Bride), Eirika*, Laslow, Matthew*, Ryoma |
Drive Atk 1 | Grants allies within 2 spaces Atk+2 during combat. | Delthea, Fjorm, Leif, Marth (Groom), Micaiah | |
Drive Atk 2 | Grants allies within 2 spaces Atk+3 during combat. | Delthea, Fjorm, Leif, Marth (Groom), Micaiah | |
Drive Def 1 | Grants allies within 2 spaces Def+2 during combat. | Arden, Linus, Nanna, Roderick | |
Drive Def 2 | Grants allies within 2 spaces Def+3 during combat. | Arden, Linus, Nanna, Roderick | |
Drive Spd 1 | Grants allies within 2 spaces Spd+2 during combat. | Catria (Hare), Lucina (Brave), Ninian (Bride), Tailtiu | |
Drive Spd 2 | Grants allies within 2 spaces Spd+3 during combat. | Catria (Hare), Lucina (Brave), Ninian (Bride), Tailtiu | |
Drive Res 1 | Grants allies within 2 spaces Res+2 during combat. | Azura (Performing), Lyon, Soleil | |
Drive Res 2 | Grants allies within 2 spaces Res+3 during combat. | Azura (Performing), Lyon, Soleil | |
Hone Armor | Grants adjacent armored allies Atk/Spd+6 through their next actions at the start of each turn. Can only be used by Armored units. | ✯✯✯✯ | Gwendolyn |
Hone Cavalry | Grants adjacent cavalry allies Atk/Spd+6 through their next actions at the start of each turn. Can only be used by Cavalry units. | ✯✯✯✯ | Gunter |
Hone Fliers | Grants adjacent flying allies Atk/Spd+6 through their next actions at the start of each turn. Can only be used by Fliers. | ✯✯✯✯✯ | Azura (New Year), Hinoka, Nowi (Halloween) |
Hone Dragons | Grants adjacent dragon allies Atk/Spd+6 through their next actions at the start of each turn. Can only be used by dragons. | ✯✯✯✯✯ | Myrrh |
Goad Armor | Grants armored allies within 2 spaces Spd/Atk+4 during combat. Can only be used by Armored units. | ✯✯✯✯ | Hector |
Goad Cavalry | Grants cavalry allies within 2 spaces Spd/Atk+4 during combat. Can only be used by Cavalry units. | ✯✯✯✯ | Camus*, Finn, Reinhardt |
Goad Fliers | Grants flying allies within 2 spaces Spd/Atk+4 during combat. Can only be used by Flying units. | ✯✯✯✯ | Kagero (Hare), Palla |
Goad Dragons | Grants dragon allies within 2 spaces Spd/Atk+4 during combat. Can only be used by Dragon units. | ✯✯✯✯ | Kana (Female) |
Ward Armor | Grants armored allies within 2 spaces Def/Res+4 during combat. Can only be used by Armored units. | ✯✯✯✯ | Draug |
Ward Cavalry | Grants cavalry allies within 2 spaces Def/Res+4 during combat. Can only be used by Cavalry units. | ✯✯✯✯ | Berkut, Eliwood, Olwen |
Ward Fliers | Grants flying allies within 2 spaces Def/Res+4 during combat. Can only be used by Fliers. | Camilla (New Year), Minerva, Shigure | |
Ward Dragons | Grants dragon allies within 2 spaces Def/Res+4 during combat. Can only be used by Dragons. | Robin (Fell Reincarnation) | |
Savage Blow 1 | If unit initiates attack, foes within 2 spaces of target take 3 damage after combat. | Camilla*, Leo, Narcian, Rhajat | |
Savage Blow 2 | If unit initiates attack, foes within 2 spaces of target take 5 damage after combat. | Camilla*, Leo, Narcian, Rhajat | |
Savage Blow 3 | If unit initiates attack, foes within 2 spaces of target take 7 damage after combat. | ✯✯✯✯✯ | Camilla*, Leo, Narcian, Rhajat |
Breath of Life 1 | If unit initiates attack, adjacent allies recover 3 HP after combat. | ✯✯✯ | Cordelia (Bride), Felicia*, Florina, Julia, Tiki (Young) |
Breath of Life 2 | If unit initiates attack, adjacent allies recover 5 HP after combat. | ✯✯✯✯ | Cordelia (Bride), Felicia*, Florina, Julia, Tiki (Young) |
Breath of Life 3 | If unit initiates attack, adjacent allies recover 7 HP after combat. | ✯✯✯✯✯ | Cordelia (Bride), Felicia*, Florina, Julia, Tiki (Young) |
Axe Experience 1 | If unit survives, unit gets 1.5x EXP. (If similar skill effects also used, only highest multipler applied.) | Chrom (Spring) | |
Axe Experience 2 | If unit survives, all axe users on team get 1.5x EXP. (If similar skill effects also used, only highest multipler applied.) | Chrom (Spring) | |
Axe Experience 3 | If unit survives, all axe users on team get 2x EXP. (If similar skill effects also used, only highest multipler applied.) | Chrom (Spring) | |
Bow Experience 1 | If unit survives, unit gets 1.5x EXP. (If similar skill effects also used, only highest multipler applied.) | Faye | |
Bow Experience 2 | If unit survives, all bow users on team get 1.5x EXP. (If similar skill effects also used, only highest multipler applied.) | Faye | |
Bow Experience 3 | If unit survives, all bow users on team get 2x EXP. (If similar skill effects also used, only highest multipler applied.) | Faye | |
R Tome Experience 1 | If unit survives, unit gets 1.5x EXP. (If similar skill effects also used, only highest multiplier applied.) | Eirika (Anamnesis Lady) | |
R Tome Experience 2 | If unit survives, all Blue Tome users on team get 1.5x EXP. (If similar skill effects also used, only highest multiplier applied.) | Eirika (Anamnesis Lady) | |
R Tome Experience 3 | If unit survives, all Blue Tome users on team get 2x EXP. (If similar skill effects also used, only highest multiplier applied.) | Eirika (Anamnesis Lady) | |
G Tome Experience 1 | If unit survives, unit gets 1.5x EXP. (If similar skill effects also used, only highest multipler applied.) | Olwen (World of Thracia) | |
G Tome Experience 2 | If unit survives, all Green Tome users on team get 1.5x EXP. (If similar skill effects also used, only highest multipler applied.) | Olwen (World of Thracia) | |
G Tome Experience 3 | If unit survives, all Green Tome users on team get 2x EXP. (If similar skill effects also used, only highest multipler applied.) | Olwen (World of Thracia) | |
B Tome Experience 1 | If unit survives, unit gets 1.5x EXP. (If similar skill effects also used, only highest multipler applied.) | Mae | |
B Tome Experience 2 | If unit survives, all Blue Tome users on team get 1.5x EXP. (If similar skill effects also used, only highest multipler applied.) | Mae | |
B Tome Experience 3 | If unit survives, all Blue Tome users on team get 2x EXP. (If similar skill effects also used, only highest multipler applied.) | Mae | |
Sword Experience 1 | If unit survives, unit gets 1.5x EXP. (If similar skill effects also used, only highest multipler applied.) | Athena | |
Sword Experience 2 | If unit survives, all Sword users on team get 1.5x EXP. (If similar skill effects also used, only highest multipler applied.) | Athena | |
Sword Experience 3 | If unit survives, all Sword users on team get 2x EXP. (If similar skill effects also used, only highest multipler applied.) | Athena | |
Lance Valor 1 | If unit survives and uses a lance, unit gets 1.5x SP. (If similar skill effects also used, only highest multiplier applied.) | Robin (Summer) | |
Lance Valor 2 | If unit survives, all lance users on team get 1.5x SP. (If similar skill effects also used, only highest multiplier applied.) | Robin (Summer) | |
Lance Valor 3 | If unit survives, all lsnce users on team get 2x SP. (If similar skill effects also used, only highest multiplier applied.) | Robin (Summer) | |
Axe Valor 1 | If unit survives and uses an axe, unit gets 1.5x SP. (If similar skill effects also used, only highest multiplier applied.) | Tiki (Summer) | |
Axe Valor 2 | If unit survives, all axe users on team get 1.5x SP. (If similar skill effects also used, only highest multiplier applied.) | Tiki (Summer) | |
Axe Valor 3 | If unit survives, all axe users on team get 2x SP. (If similar skill effects also used, only highest multiplier applied.) | Tiki (Summer) | |
Sword Valor 1 | If unit survives and uses a sword, unit gets 1.5x SP. (If similar skill effects also used, only highest multiplier applied.) | Chrom (Exalted Knight), Gray, Lene | |
Sword Valor 2 | If unit survives, all sword users on team get 1.5x SP. (If similar skill effects also used, only highest multiplier applied.) | Chrom (Exalted Knight), Gray, Lene | |
Sword Valor 3 | If unit survives, all sword users on team get 2x SP. (If similar skill effects also used, only highest multiplier used) | Chrom (Exalted Knight), Gray, Lene | |
G Tome Valor 1 | If unit survives and uses a green tome, unit gets 1.5x SP. (If similar skill effects also used, only highest multiplier applied.) | Elise (Summer) | |
G Tome Valor 2 | If unit survives, all green tome users on team get 1.5x SP. (If similar skill effects also used, only highest multiplier applied.) | Elise (Summer) | |
G Tome Valor 3 | If unit survives, all green tome users on team get 2x SP. (If similar skill effects also used, only highest multiplier used) | Elise (Summer) | |
B Tome Valor 1 | If unit survives and uses a blue tome, unit gets 1.5x SP. (If similar
skill effects also used, only highest multiplier applied.) |
Shigure (Performing) | |
B Tome Valor 2 | If unit survives, all blue tome users on team get 1.5x SP. (If similar
skill effects also used, only highest multiplier applied.) |
Shigure (Performing) | |
B Tome Valor 3 | If unit survives, all blue tome users on team get 2x SP. (If similar skill effects also used, only highest multiplier used) | Shigure (Performing) | |
R Tome Valor 1 | skill effects also used, only highest multiplier applied.) | Tharja (Winter's Envoy) | |
R Tome Valor 2 | skill effects also used, only highest multiplier applied.) | Tharja (Winter's Envoy) | |
R Tome Valor 3 | If unit survives, all red tome users on team get 2x SP. (If similar skill effects also used, only highest multiplier used) | Tharja (Winter's Envoy) | |
Dagger Valor 1 | If unit survives, all dagger users on team get 1.5x SP. (If similar effect also used, only highest multiplier applies.) | Sakura (Halloween) | |
Dagger Valor 2 | If unit survives, all dagger users on team get 1.5x SP. (If similar effect also used, only highest multiplier applies.) | Sakura (Halloween) | |
Dagger Valor 3 | If unit survives, all dagger users on team get 2x SP. (If similar effect also used, only highest multiplier applies.) | Sakura (Halloween) | |
Bow Valor 1 | If unit survives, all bow users on team get 1.5x SP. (If similar effect also used, only highest multiplier applies.) | Roy (Valentine) | |
Bow Valor 2 | If unit survives, all bow users on team get 1.5x SP. (If similar effect also used, only highest multiplier applies.) | Roy (Valentine) | |
Bow Valor 3 | If unit survives, all bow users on team get 2x SP. (If similar effect also used, only highest multiplier applies.) | Roy (Valentine) | |
Atk Ploy 1 | At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Atk-3 until the end of foe's next action. | Julius, Katarina, Leo (Summer), Morgan (Female), Oliver | |
Atk Ploy 2 | At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Atk-4 until the end of foe's next action. | Julius, Katarina, Leo (Summer), Morgan (Female), Oliver | |
Atk Ploy 3 | At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Atk-5 until the end of foe's next action. | Julius, Katarina, Leo (Summer), Morgan (Female), Oliver | |
Panic Ploy 1 | At start of turn, bonuses become penalties on all foes in cardinal directions with HP 5 or more lower than unit through foe's next action. | Luke, Valter, Zelgius | |
Panic Ploy 2 | At start of turn, bonuses become penalties on all foes in cardinal directions with HP 3 or more lower than unit through foe's next action. | Luke, Valter, Zelgius | |
Panic Ploy 3 | At start of turn, bonuses become penalties on all foes in cardinal directions with HP 1 or more lower than unit through foe's next action. | Luke, Valter, Zelgius | |
Def Ploy 1 | At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Def-3 until the end of foe's next action. | Arvis, Gaius (Summer) | |
Def Ploy 2 | At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Def-4 until the end of foe's next action. | Arvis, Gaius (Summer) | |
Def Ploy 3 | At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Def-5 until the end of foe's next action. | Arvis, Gaius (Summer) | |
Res Ploy 1 | At start of turn, foes in cardinal directions with Res 1 or more lower than unit suffer Res-3 until the end of foe's next action. | Gunnthrá, Lute, Sonya | |
Res Ploy 2 | At start of turn, foes in cardinal directions with Res 1 or more lower than unit suffer Res-4 until the end of foe's next action. | Gunnthrá, Lute, Sonya | |
Res Ploy 3 | At start of turn, foes in cardinal directions with Res 1 or more lower than unit suffer Res-5 until the end of foe's next action. | Gunnthrá, Lute, Sonya | |
Spd Ploy 1 | At start of turn, foes in cardinal directions with Res 1 or more lower
than unit suffer Spd-3 until the end of foe's next action. |
Deirdre, Saias | |
Spd Ploy 2 | At start of turn, foes in cardinal directions with Res 1 or more lower
than unit suffer Spd-4 until the end of foe's next action. |
Deirdre, Saias | |
Spd Ploy 3 | At start of turn, foes in cardinal directions with Res 1 or more lower
than unit suffer Spd-5 until the end of foe's next action. |
Deirdre, Saias | |
Infantry Pulse 1 | Special cooldown count-1 at start of turn 1 for any Infantry allies with at least 5 fewer HP than unit. (Effects will stack with similar skills.) | Dorcas, Marisa, Xander (Summer) | |
Infantry Pulse 2 | Special cooldown count-1 at start of turn 1 for any Infantry allies with at least 3 fewer HP than unit. (Effects will stack with similar skills.) | Dorcas, Marisa, Xander (Summer) | |
Infantry Pulse 3 | Special cooldown count-1 at start of turn 1 for any Infantry allies with at least 1 fewer HP than unit. (Effects will stack with similar skills.) | Dorcas, Marisa, Xander (Summer) | |
Atk Smoke 1 | After combat, inflicts Atk-3 on foes within 2 spaces of target through their next actions. | Kaze*, Lyn (Brave) | |
Atk Smoke 2 | After combat, inflicts Atk-5 on foes within 2 spaces of target through their next actions. | Kaze*, Lyn (Brave) | |
Atk Smoke 3 | After combat, inflicts Atk-7 on foes within two spaces of target through their next actions. | Kaze*, Lyn (Brave) | |
Spd Smoke 1 | After combat, inflicts Spd-3 on foes within 2 spaces of target through their next actions. | Nino (Pale Flower), Sigurd, Takumi (Empty Vessel) | |
Spd Smoke 2 | After combat, inflicts Spd-5 on foes within 2 spaces of target through their next actions. | Nino (Pale Flower), Sigurd, Takumi (Empty Vessel) | |
Spd Smoke 3 | After combat, inflicts Spd-7 on foes within two spaces of target through their next actions. | Nino (Pale Flower), Sigurd, Takumi (Empty Vessel) | |
Def Smoke 1 | After combat, inflicts Def-3 on foes within 2 spaces of target through their next actions. | Alfonse (Hare) | |
Def Smoke 2 | After combat, inflicts Def-5 on foes within 2 spaces of target through their next actions. | Alfonse (Hare) | |
Def Smoke 3 | After combat, inflicts Def-7 on foes within two spaces of target through their next actions. | Alfonse (Hare) | |
Res Smoke 1 | After combat, inflicts Res-3 on foes within 2 spaces of target through their next actions. | Robin (Fell Vessel) | |
Res Smoke 2 | After combat, inflicts Res-5 on foes within 2 spaces of target through their next actions. | Robin (Fell Vessel) | |
Res Smoke 3 | After combat, inflicts Res-7 on foes within two spaces of target through their next actions. | Robin (Fell Vessel) | |
Armor March 1 | If unit has 100% HP and an adjacent armored ally at start of turn, unit and any such allies can move 1 extra space. | Amelia, Henry (Halloween), Lyn (Valentines), Robin (Winter's Envoy) | |
Armor March 2 | If unit has ≥ 50% HP and an adjacent armored ally at start of turn, unit and any such allies can move 1 extra space. | Amelia, Henry (Halloween), Lyn (Valentines), Robin (Winter's Envoy) | |
Armor March 3 | If unit has an adjacent armored ally at start of turn, unit and any such allies can move 1 extra space. | Amelia, Henry (Halloween), Lyn (Valentines), Robin (Winter's Envoy) | |
Guidance 1 | If unit has 100% HP, infantry and armored allies within 2 spaces can move to a space adjacent to unit. | Ryoma (Supreme Samurai), Tana | |
Guidance 2 | If unit has ≥ 50%, infantry and armored allies within 2 spaces can move to a space adjacent to unit. | Ryoma (Supreme Samurai), Tana | |
Guidance 3 | Infantry and armored allies within 2 spaces can move to a space adjacent to unit. | Ryoma (Supreme Samurai), Tana | |
Atk Tactic 1 | At start of turn, grants Atk+2 to allies within 2 spaces for 1 turn.
Granted only if number of that ally's movement type on current team is ≤ 2. |
Legault, Lilina (Valentines), Siegbert | |
Atk Tactic 2 | At start of turn, grants Atk+4 to allies within 2 spaces for 1 turn.
Granted only if number of that ally's movement type on current team is ≤ 2. |
Legault, Lilina (Valentines), Siegbert | |
Atk Tactic 3 | At start of turn, grants Atk+6 to allies within 2 spaces for 1 turn.
Granted only if number of that ally's movement type on current team is ≤ 2. |
✯✯✯✯✯ | Legault, Lilina (Valentines), Siegbert |
Spd Tactic 1 | At start of turn, grants Spd+2 to allies within 2 spaces for 1 turn.
Granted only if number of that ally's movement type on current team is ≤ 2. |
Lyn (Lady of the Wind) | |
Spd Tactic 2 | At start of turn, grants Spd+4 to allies within 2 spaces for 1 turn.
Granted only if number of that ally's movement type on current team is ≤ 2. |
Lyn (Lady of the Wind) | |
Spd Tactic 3 | At start of turn, grants Spd+6 to allies within 2 spaces for 1 turn.
Granted only if number of that ally's movement type on current team is ≤ 2. |
✯✯✯✯✯ | Lyn (Lady of the Wind) |
Def Tactic 1 | At start of turn, grants Def+2 to allies within 2 spaces for 1 turn.
Granted only if number of that ally's movement type on current team is ≤ 2. |
Shiro, Ike (Vanguard Legend) | |
Def Tactic 2 | At start of turn, grants Def+4 to allies within 2 spaces for 1 turn.
Granted only if number of that ally's movement type on current team is ≤ 2. |
Shiro, Ike (Vanguard Legend) | |
Def Tactic 3 | At start of turn, grants Def+6 to allies within 2 spaces for 1 turn.
Granted only if number of that ally's movement type on current team is ≤ 2. |
✯✯✯✯✯ | Shiro, Ike (Vanguard Legend) |
Res Tactic 1 | At start of turn, grants Res+2 to allies within 2 spaces for 1 turn.
Granted only if number of that ally's movement type on current team is ≤ 2. |
Canas, L'Arachel, Sharena (Hare) | |
Res Tactic 2 | At start of turn, grants Res+4 to allies within 2 spaces for 1 turn.
Granted only if number of that ally's movement type on current team is ≤ 2. |
✯✯✯✯ | Canas, L'Arachel, Sharena (Hare) |
Res Tactic 3 | At start of turn, grants Res+6 to allies within 2 spaces for 1 turn.
Granted only if number of that ally's movement type on current team is ≤ 2. |
✯✯✯✯✯ | Canas, L'Arachel, Sharena (Hare) |
Flier Guidance 1 | If unit's HP is 100%, flying allies within 2 spaces can move to a space adjacent to unit.
Only inheritable by flier units. |
Hinoka (Blue Sky Princess) | |
Flier Guidance 2 | If unit's HP ≥ 50% HP, flying allies within 2 spaces can move to a space adjacent to unit.
Only inheritable by flier units. |
✯✯✯✯ | Hinoka (Blue Sky Princess) |
Flier Guidance 3 | Flying allies within 2 spaces can move to a space adjacent to unit. | ✯✯✯✯✯ | Hinoka (Blue Sky Princess) |
Odd Atk Wave 1 | At start of odd-numbered turns, grants Atk +2 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) |
✯✯✯✯✯ | Ishtar |
Odd Atk Wave 2 | At start of odd-numbered turns, grants Atk +4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) |
✯✯✯✯✯ | Ishtar |
Odd Atk Wave 3 | At start of odd-numbered turns, grants Atk +6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) |
✯✯✯✯✯ | Ishtar |
Even Spd Wave 1 | At start of even-numbered turns, grants Spd +2 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) |
✯✯✯✯✯ | Karla |
Even Spd Wave 2 | At start of even-numbered turns, grants Spd +4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) |
✯✯✯✯✯ | Karla |
Even Spd Wave 3 | At start of even-numbered turns, grants Spd +6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) |
✯✯✯✯✯ | Karla |
Sacred Seals
- See also: Sacred Seal
Note: Materials of tier 1 Seals are for creating while materials of tier 2 and 3 seals are for enhancing.
Skill | Effect | Materials | ||
---|---|---|---|---|
GB | B | SC | ||
HP +3 | Grants +3 to max HP. | 20 | 100 | 10 |
HP +4 | Grants +4 to max HP. | 60 | 200 | 50 |
HP +5 | Grants +5 to max HP. | 400 | 1000 | 100 |
Attack +1 | Grants Atk +1. | 20 | 100 | 10 |
Attack +2 | Grants Atk +2. | 60 | 200 | 50 |
Attack +3 | Grants Atk +3. | 400 | 1000 | 100 |
Speed +1 | Grants Spd +1. | 20 | 100 | 10 |
Speed +2 | Grants Spd +2. | 60 | 200 | 50 |
Speed +3 | Grants Spd +3. | 400 | 1000 | 100 |
Resistance +1 | Grants Res +1. | 20 | 100 | 10 |
Resistance +2 | Grants Res +2. | 60 | 200 | 50 |
Resistance +3 | Grants Res +3. | 400 | 1000 | 100 |
Defense +1 | Grants Def +1. | 20 | 100 | 10 |
Defense +2 | Grants Def +2. | 60 | 200 | 50 |
Defense +3 | Grants Def +3. | 400 | 1000 | 100 |
Attack Def +1 | Grants Atk/Def +1 | 60 | 200 | 50 |
Attack Def +2 | Grants Atk/Def +2 | 400 | 1000 | 100 |
Hone Atk 1 | Grants adjacent allies Atk+2 through their next actions at the start of each turn. | 20 | 100 | 20 |
Hone Atk 2 | Grants adjacent allies Atk+3 through their next actions at the start of each turn. | 60 | 200 | 50 |
Hone Atk 3 | Grants adjacent allies Atk+4 through their next actions at the start of each turn. | 400 | 1000 | 100 |
Hone Spd 1 | Grants adjacent allies Spd+2 through their next actions at the start of each turn. | 20 | 100 | 20 |
Hone Spd 2 | Grants adjacent allies Spd+3 through their next actions at the start of each turn. | 60 | 200 | 50 |
Hone Spd 3 | Grants adjacent allies Spd+4 through their next actions at the start of each turn. | 400 | 1000 | 100 |
Fortify Res 1 | Grants adjacent allies Res+2 through their next actions at the start of each turn. | 20 | 100 | 20 |
Fortify Res 2 | Grants adjacent allies Res+3 through their next actions at the start of each turn. | 60 | 200 | 50 |
Fortify Res 3 | Grants adjacent allies Res+4 through their next actions at the start of each turn. | 400 | 1000 | 100 |
Fortify Def 1 | Grants adjacent allies Def+2 through their next actions at the start of each turn. | 20 | 100 | 20 |
Fortify Def 2 | Grants adjacent allies Def+3 through their next actions at the start of each turn. | 60 | 200 | 50 |
Fortify Def 3 | Grants adjacent allies Def+4 through their next actions at the start of each turn. | 400 | 1000 | 100 |
Spur Atk 1 | Grants adjacent allies Atk+2 during combat | 20 | 100 | 20 |
Spur Atk 2 | Grants adjacent allies Atk+3 during combat | 60 | 200 | 50 |
Spur Atk 3 | Grants adjacent allies Atk+4 during combat | 400 | 1000 | 100 |
Spur Spd 1 | Grants adjacent allies Spd+2 during combat | 20 | 100 | 20 |
Spur Spd 2 | Grants adjacent allies Spd+3 during combat | 60 | 200 | 50 |
Spur Spd 3 | Grants adjacent allies Spd+4 during combat | 400 | 1000 | 100 |
Spur Def 1 | Grants adjacent allies Def+2 during combat | 20 | 100 | 20 |
Spur Def 2 | Grants adjacent allies Def+3 during combat | 60 | 200 | 50 |
Spur Def 3 | Grants adjacent allies Def+4 during combat | 400 | 1000 | 100 |
Spur Res 1 | Grants adjacent allies Res+2 during combat | 20 | 100 | 20 |
Spur Res 2 | Grants adjacent allies Res+3 during combat | 60 | 200 | 50 |
Spur Res 3 | Grants adjacent allies Res+4 during combat | 400 | 1000 | 100 |
Breath of Life 1 | If unit initiates attack, adjacent allies recover 3 HP after combat. | 20 | 100 | 20 |
Breath of Life 2 | If unit initiates attack, adjacent allies recover 5 HP after combat. | 60 | 200 | 50 |
Breath of Life 3 | If unit initiates attack, adjacent allies recover 7 HP after combat. | 400 | 1000 | 100 |
Quickened Pulse | Special cooldown count -1 at start of Turn 1. | 20 | 100 | 20 |
Squad Ace A 1 | Grants +3 to max HP. | N/A | ||
Squad Ace A 2 | Grants +4 to max HP. | 60 | 200 | 50 |
Squad Ace A 3 | Grants +5 to max HP. | 400 | 1000 | 100 |
Squad Ace B 1 | Grants Def+1 | N/A | ||
Squad Ace B 2 | Grants Def+2 | 60 | 200 | 50 |
Squad Ace B 3 | Grants Def+3 | 400 | 1000 | 100 |
Squad Ace C 1 | Grants Res+1 | N/A | ||
Squad Ace C 2 | Grants Res+2 | 60 | 200 | 50 |
Squad Ace C 3 | Grants Res+3 | 400 | 1000 | 100 |
Squad Ace D 1 | Grants Spd+1 | N/A | ||
Squad Ace D 2 | Grants Spd+2 | 60 | 200 | 50 |
Squad Ace D 3 | Grants Spd+3 | 400 | 1000 | 100 |
Squad Ace E 1 | Grants Atk +1. | N/A | ||
Squad Ace E 2 | Grants Atk +2. | 60 | 200 | 50 |
Squad Ace E 3 | Grants Atk +3. | 400 | 1000 | 100 |
Squad Ace F 1 | Grants +3 to max HP. | N/A | ||
Squad Ace F 2 | Grants +4 to max HP. | 60 | 200 | 50 |
Squad Ace F 3 | Grants +5 to max HP. | 400 | 1000 | 100 |
Squad Ace G 1 | Grants Def+1 | N/A | ||
Squad Ace G 2 | Grants Def+2 | 60 | 200 | 50 |
Squad Ace G 3 | Grants Def+3 | 400 | 1000 | 100 |
Squad Ace H 1 | Grants Res+1 | N/A | ||
Squad Ace H 2 | Grants Res+2 | 60 | 200 | 50 |
Squad Ace H 3 | Grants Res+3 | 400 | 1000 | 100 |
Initiate Seal HP 1 | Grants +3 to max HP. | N/A | ||
Initiate Seal HP 2 | Grants +4 to max HP. | 60 | 200 | 50 |
Initiate Seal HP 3 | Grants +5 to max HP. | 400 | 1000 | 100 |
Initiate Seal Attack 1 | Grants Atk +1. | N/A | ||
Initiate Seal Attack 2 | Grants Atk +2. | 60 | 200 | 50 |
Initiate Seal Attack 3 | Grants Atk +3. | 400 | 1000 | 100 |
Initiate Seal Speed 1 | Grants Spd +1. | N/A | ||
Initiate Seal Speed 2 | Grants Spd +2. | 60 | 200 | 50 |
Initiate Seal Speed 3 | Grants Spd +3. | 400 | 1000 | 100 |
Initiate Seal Defense 1 | Grants Def +1. | N/A | ||
Initiate Seal Defense 2 | Grants Def +2. | 60 | 200 | 50 |
Initiate Seal Defense 3 | Grants Def +3. | 400 | 1000 | 100 |
Initiate Seal Resistance 1 | Grants Res +1. | N/A | ||
Initiate Seal Resistance 2 | Grants Res +2. | 60 | 200 | 50 |
Initiate Seal Resistance 3 | Grants Res +3. | 400 | 1000 | 100 |
Phantom Spd 1 | When any skill compares this unit's Spd stat to another unit's, this unit's Spd stat is counted as +5 over actual value. | 20 | 100 | 40 |
Phantom Spd 2 | When any skill compares this unit's Spd stat to another unit's, this unit's Spd stat is counted as +8 over actual value. | 60 | 200 | 50 |
Phantom Spd 3 | When any skill compares this unit's Spd stat to another unit's, this unit's Spd stat is counted as +10 over actual value. | 400 | 1000 | 100 |
Atk Ploy 1 | At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Atk-3 until end of foe's next action. | 20 | 100 | 20 |
Atk Ploy 2 | At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Atk-4 until end of foe's next action. | 60 | 200 | 50 |
Atk Ploy 3 | At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Atk-5 until end of foe's next action. | 400 | 1000 | 100 |
Def Ploy 1 | At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Def-3 until end of foe's next action. | 20 | 100 | 20 |
Def Ploy 2 | At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Def-4 until end of foe's next action. | 60 | 200 | 50 |
Def Ploy 3 | At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Def-5 until end of foe's next action. | 400 | 1000 | 100 |
Res Ploy 1 | At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Res-3 until end of foe's next action. | 20 | 100 | 20 |
Res Ploy 2 | At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Res-4 until end of foe's next action. | 60 | 200 | 50 |
Res Ploy 3 | At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Res-5 until end of foe's next action. | 400 | 1000 | 100 |
Panic Ploy 1 | At start of turn, bonuses become penalties on all foes in cardinal directions with HP 5 or more lower than unit through foe's next action. | 20 | 100 | 40 |
Panic Ploy 2 | At start of turn, bonuses become penalties on all foes in cardinal directions with HP 3 or more lower than unit through foe's next action. | 60 | 200 | 50 |
Panic Ploy 3 | At start of turn, bonuses become penalties on all foes in cardinal directions with HP 1 or more lower than unit through foe's next action. | 400 | 1000 | 100 |
Hardy Bearing 1 | Disables skills that change unit's attack priority. If unit has 100% HP at start of battle, enemy skills that change attack priority are also disabled. | 20 | 100 | 40 |
Hardy Bearing 2 | Disables skills that change unit's attack priority. If unit has ≥ 50% HP at start of battle, enemy skills that change attack priority are also disabled. | 60 | 200 | 50 |
Hardy Bearing 3 | Disables skills that change unit's attack priority. Enemy skills that change attack priority are also disabled. | 400 | 1000 | 100 |
Close Def 1 | If unit is attacked by foe using sword, lance, axe, or dragonstone, unit receives Def/Res+2 during combat. | 20 | 100 | 40 |
Close Def 2 | If unit is attacked by foe using sword, lance, axe, or dragonstone, unit receives Def/Res+4 during combat. | 60 | 200 | 50 |
Close Def 3 | If unit is attacked by foe using sword, lance, axe, or dragonstone, unit receives Def/Res+6 during combat. | 400 | 1000 | 100 |
Distant Def 1 | If unit is attacked by foe using bow, daggers, magic, or staff, unit receives Def/Res+2 during combat. | 20 | 100 | 40 |
Distant Def 2 | If unit is attacked by foe using bow, daggers, magic, or staff, unit receives Def/Res+4 during combat. | 60 | 200 | 50 |
Distant Def 3 | If unit is attacked by foe using bow, daggers, magic, or staff, unit receives Def/Res+6 during combat. | 400 | 1000 | 100 |
Deflect Melee 1 | If unit receives consecutive attacks from a foe using a sword, lance, or axe, damage from second attack onward reduced by 30%. (Cannot be used by tome, bow, dagger or staff users.) |
20 | 100 | 50 |
Deflect Melee 2 | If unit receives consecutive attacks from a foe using a sword, lance, or axe, damage from second attack onward reduced by 50%. (Cannot be used by tome, bow, dagger or staff users.) |
60 | 200 | 50 |
Deflect Melee 3 | If unit receives consecutive attacks from a foe using a sword, lance, or axe, damage from second attack onward reduced by 80%. (Cannot be used by tome, bow, dagger or staff users.) |
400 | 1000 | 100 |
Deflect Missile 1 | If unit receives consecutive attacks from a foe using a bow or dagger, damage from second attack onward reduced by 30%. | 20 | 100 | 50 |
Deflect Missile 2 | If unit receives consecutive attacks from a foe using a bow or dagger, damage from second attack onward reduced by 50%. | 60 | 200 | 50 |
Deflect Missile 3 | If unit receives consecutive attacks from a foe using a bow or dagger, damage from second attack onward reduced by 80%. | 400 | 1000 | 100 |
Deflect Magic 1 | If unit receives consecutive attacks from a foe using magic, damage from second attack onward reduced by 30%. | 20 | 100 | 50 |
Deflect Magic 2 | If unit receives consecutive attacks from a foe using magic, damage from second attack onward reduced by 50%. | 60 | 200 | 50 |
Deflect Magic 3 | If unit receives consecutive attacks from a foe using magic, damage from second attack onward reduced by 80%. | 400 | 1000 | 100 |
Brash Assault 1 | Unit automatically makes a follow-up when at HP < 30% and attacking a foe that can counter. | 20 | 100 | 20 |
Brash Assault 2 | Unit automatically makes a follow-up when at HP < 40% and attacking a foe that can counter. | 60 | 200 | 50 |
Brash Assault 3 | Unit automatically makes a follow-up when at HP < 50% and attacking a foe that can counter. | 400 | 1000 | 100 |
Atk Smoke 1 | After combat, inflicts Atk-3 on foes within 2 spaces of target through their next actions. | 20 | 100 | 20 |
Atk Smoke 2 | After combat, inflicts Atk-5 on foes within 2 spaces of target through their next actions. | 60 | 200 | 50 |
Atk Smoke 3 | After combat, inflicts Atk-7 on foes within two spaces of target through their next actions. | 400 | 1000 | 100 |
Spd Smoke 1 | After combat, inflicts Spd-3 on foes within 2 spaces of target through their next actions. | 20 | 100 | 20 |
Spd Smoke 2 | After combat, inflicts Spd-5 on foes within 2 spaces of target through their next actions. | 60 | 200 | 50 |
Spd Smoke 3 | After combat, inflicts Spd-7 on foes within two spaces of target through their next actions. | 400 | 1000 | 100 |
Guidance 1 | If unit has 100% HP, infantry and armored allies within 2 spaces can move to a space adjacent to unit. | 20 | 100 | 40 |
Guidance 2 | If unit has ≥ 50%, infantry and armored allies within 2 spaces can move to a space adjacent to unit. | 60 | 200 | 50 |
Guidance 3 | Infantry and armored allies within 2 spaces can move to a space adjacent to unit. | 400 | 1000 | 100 |
Threaten Atk 1 | Inflicts Atk-3 to foes within 2 spaces through their next actions at the start of each turn. | 20 | 100 | 20 |
Threaten Atk 2 | Inflicts Atk-4 to foes within 2 spaces through their next actions at the start of each turn. | 60 | 200 | 50 |
Threaten Atk 3 | Inflicts Atk-5 to foes within 2 spaces through their next actions at the start of each turn. | 400 | 1000 | 100 |
Threaten Spd 1 | Inflicts Spd-3 to foes within 2 spaces through their next actions at the start of each turn. | 20 | 100 | 20 |
Threaten Spd 2 | Inflicts Spd-4 to foes within 2 spaces through their next actions at the start of each turn. | 60 | 200 | 50 |
Threaten Spd 3 | Inflicts Spd-5 to foes within 2 spaces through their next actions at the start of each turn. | 400 | 1000 | 100 |
Iote's Shield | Neutralizes "effective against fliers" bonuses. | 20 | 100 | 20 |
Heavy Blade 1 | If unit's Atk - foe's Atk ≥ 5, unit gains Special cooldown charge +1 attack.
(If using other similar skill, only highest value applied.) |
20 | 100 | 40 |
Heavy Blade 2 | If unit's Atk - foe's Atk ≥ 3, unit gains Special cooldown charge +1 attack.
(If using other similar skill, only highest value applied.) |
60 | 200 | 50 |
Heavy Blade 3 | If unit's Atk - foe's Atk ≥ 1, unit gains Special cooldown charge +1 attack.
(If using other similar skill, only highest value applied.) |
400 | 1000 | 100 |
Seal Atk 1 | After combat, foe suffers Atk-3 through its next action. | 20 | 100 | 20 |
Seal Atk 2 | After combat, foe suffers Atk-5 through its next action. | 60 | 200 | 50 |
Seal Atk 3 | After combat, foe suffers Atk-7 through its next action. | 400 | 1000 | 100 |
Quick Riposte 1 | Unit automatically makes a follow-up attack if attacked at HP ≥ 90%. | 20 | 100 | 40 |
Quick Riposte 2 | Unit automatically makes a follow-up attack if attacked at HP ≥ 80%. | 60 | 200 | 50 |
Quick Riposte 3 | Unit automatically makes a follow-up attack if attacked at HP ≥ 70%. | 400 | 1000 | 100 |
Poison Strike 1 | Inflicts 4 damage to foe after any combat this unit initiates. | 20 | 100 | 20 |
Poison Strike 2 | Inflicts 7 damage to foe after any combat this unit initiates. | 60 | 200 | 50 |
Poison Strike 3 | Inflicts 10 damage to foe after any combat this unit initiates. | 400 | 1000 | 100 |
Drive Atk 1 | Grants allies within 2 spaces Atk+2 during combat. | 20 | 100 | 40 |
Drive Atk 2 | Grants allies within 2 spaces Atk+3 during combat. | 400 | 1000 | 100 |
Drive Def 1 | Grants allies within 2 spaces Def+2 during combat. | 20 | 100 | 40 |
Drive Def 2 | Grants allies within 2 spaces Def+3 during combat. | 400 | 1000 | 100 |
Fortress Def 1 | Grants Def+3. Inflicts Atk-3. | 20 | 100 | 20 |
Fortress Def 2 | Grants Def+4. Inflicts Atk-3. | 60 | 200 | 50 |
Fortress Def 3 | Grants Def+5. Inflicts Atk-3. | 400 | 1000 | 100 |
Fortress Res 1 | Grants Res+3. Inflicts Atk-3. | 20 | 100 | 20 |
Fortress Res 2 | Grants Res+4. Inflicts Atk-3. | 60 | 200 | 50 |
Fortress Res 3 | Grants Res+5. Inflicts Atk-3. | 400 | 1000 | 100 |
Armored Boots | If unit's HP = 100% at start of turn, unit can move 1 extra space. (That turn only; does not stack.) | 20 | 100 | 40 |
Embla's Ward | Unit receives 0 damage. | N/A | ||
Múspellflame | Unit receives 0 damage. | N/A |