Fire Emblem Wiki
Advertisement
Fire Emblem Wiki

This is a list of Skills, called Abilities in-game, found in Fire Emblem Warriors: Three Hopes.

Personal Abilities

Innate abilities that each character has at the start. Each character has their own unique Action (アクション), Support (補助), and Tactical (戦術) abilities. These skills cannot be removed.

Action

Icon Ability Character Effect
Shadowflash.png Shadowflash Shez

Gain a chance to perform a few attacks that instantly defeat non-commander units. Chance increases with hit count. Press ZR to dash a short distance.

Gain a chance to perform several attacks that instantly defeat non-commander units. Chance increases with hit count. Press ZR to dash a moderate distance.

Gain a chance to perform many attacks that instantly defeat non-commander units. Chance increases with hit count. Press ZR to dash a long distance.

Solar Prominence.png Solar Prominence Edelgard

Imbue attacks with fire.

Imbue attacks with powerful fire.

Imbue attacks with devastating fire.

Azure Lightning.png Azure Lightning Dimitri

Imbue attacks with lightning.

Imbue attacks with powerful lightning.

Imbue attacks with devastating lightning.

Dustcloud.png Dustcloud Claude

Imbue attacks with wind.

Imbue attacks with powerful wind.

Imbue attacks with devastating wind.

FEW3H Divine Pulse.png Divine Pulse Byleth

Press ZR to stop time. A follow-up attack will trigger when time restarts, based on damage dealt during the stoppage. Has a long cooldown time.

Press ZR to stop time. A follow-up attack will trigger when time restarts, based on damage dealt during the stoppage. Has a moderate cooldown time.

Press ZR to stop time. A follow-up attack will trigger when time restarts, based on damage dealt during the stoppage. Has a short cooldown time.

Dark Conjuration.png Dark Conjuration Hubert

Gain a low chance to impale an attacked enemy with a magic spike. Additional attacks power up the spike. Press ZR to detonate the spike and inflict dark damage based on power level.

Gain a moderate chance to impale an attacked enemy with a magic spike. Additional attacks power up the spike. Press ZR to detonate the spike and inflict dark damage based on power level.

Gain a high chance to impale an attacked enemy with a magic spike. Additional attacks power up the spike. Press ZR to detonate the spike and inflict dark damage based on power level.

Shadowflash.png Maximum Ambulation Ferdinand

At 300 hits and above: gain an increase in speed proportional to hit count.

Eazy Breezy.png Eazy Breezy Linhardt

Complete a final regular attack to spawn a pair of wind orbs in front of the unit. The orbs automatically attack in a narrow range.

Complete a final regular attack to spawn a pair of wind orbs in front of the unit. The orbs automatically attack in a moderate range.

Complete a final regular attack to spawn a pair of wind orbs in front of the unit. The orbs automatically attack in a wide range.

One for the Books.png One for the Books Caspar

Hold the button when preforming strong attacks to charge the attack, increasing attack range and damage dealt by one tier.

Hold the button when preforming strong attacks to charge the attack, increasing attack range and damage dealt by two tiers.

Hold the button when preforming strong attacks to charge the attack, increasing attack range and damage dealt by three tiers.

Personal Space.png Personal Space Bernadetta

Press ZR to create a zone of ice that increases critical hit rate. Has a long cooldown time.

Press ZR to create a zone of ice that increases critical hit rate. Has a moderate cooldown time.

Press ZR to create a zone of ice that increases critical hit rate. Has a short cooldown time.

Prismatic Resonance.png Prismatic Resonance Dorothea

Gain a low chance to spawn musical notes around the unit when preforming regular attacks. Attacking the notes triggers elemental shockwaves.

Gain a moderate chance to spawn musical notes around the unit when preforming regular attacks. Attacking the notes triggers elemental shockwaves.

Gain a high chance to spawn musical notes around the unit when preforming regular attacks. Attacking the notes triggers elemental shockwaves.

Windstorm.png Windstorm Petra

Slightly increases evasion distance. Dodges inflict very minor wind damage.

Moderately increases evasion distance. Dodges inflict minor wind damage.

Greatly increases evasion distance. Dodges inflict moderate wind damage.

Wicked Impulse.png Wicked Impulse Monica

Strike with the right timing to generate a small shockwave imbued with an element corresponding to the attack.

Strike with the right timing to generate a medium shockwave imbued with an element corresponding to the attack.

Strike with the right timing to generate a large shockwave imbued with an element corresponding to the attack.

Demolisher.png Demolisher Dedue

Hold the button when performing strong attacks to trigger blasts on impact that deal minor damage to enemies.

Hold the button when performing strong attacks to trigger blasts on impact that deal moderate damage to enemies.

Hold the button when performing strong attacks to trigger blasts on impact that deal major damage to enemies.

Intense Velocity.png Intense Velocity Felix

Dodge in the middle of an attack to increase speed by one tier for a period of time. Will reach maximum speed after 7 dodges.

Dodge in the middle of an attack to increase speed by one tier for a period of time. Will reach maximum speed after 5 dodges.

Dodge in the middle of an attack to increase speed by one tier for a period of time. Will reach maximum speed after 3 dodges.

Wind Stance.png Wind Stance Ashe

While holding ZR, use left movement stick to create and place a zone of wind. Has a long cooldown time.

While holding ZR, use left movement stick to create and place a zone of wind. Has a moderate cooldown time.

While holding ZR, use left movement stick to create and place a zone of wind. Has a short cooldown time.

Shadowflash.png Gordian Stroke Sylvain

At 300 hits and above: increase attack range and damage dealt proportional to the hit count.

At 200 hits and above: increase attack range and damage dealt proportional to the hit count.

At 150 hits and above: increase attack range and damage dealt proportional to the hit count.

Radiant Love.png Radiant Love Mercedes

Attacking very slightly fills the Unique Ability Gauge and gradually restores HP. When the gauge is full, press ZR to damage enemies and heal allies.

Attacking slightly fills the Unique Ability Gauge and gradually restores HP. When the gauge is full, press ZR to damage enemies and heal allies.

Attacking moderately fills the Unique Ability Gauge and gradually restores HP. When the gauge is full, press ZR to damage enemies and heal allies.

Courageous Aria.png Courageous Aria Annette

Attacking very slightly fills the Unique Ability Gauge. When it is full, presss ZR to temporarily strengthen yourself and surrounding allies.

Attacking slightly fills the Unique Ability Gauge. When it is full, presss ZR to temporarily strengthen yourself and surrounding allies.

Attacking moderately fills the Unique Ability Gauge. When it is full, presss ZR to temporarily strengthen yourself and surrounding allies.

Icy Plunge.png Icy Plunge Ingrid

Enemies sent flying explode and deal ice damage to a narrow area.

Enemies sent flying explode and deal ice damage to a moderate area.

Enemies sent flying explode and deal ice damage to a wide area.

Martial Prowess.png Martial Prowess Rodrigue

Strike with the right timing to slightly increase damage, attack range, and knockback rate.

Strike with the right timing to moderately increase damage, attack range, and knockback rate.

Strike with the right timing to greatly increase damage, attack range, and knockback rate.

Lightning Bound.png Lightning Bound Hilda

Hold the button down during strong attacks to slightly increase damage and add lightning. While charging, enemies a short distance away will be drawn in.

Hold the button down during strong attacks to moderately increase damage and add lightning. While charging, enemies a moderate distance away will be drawn in.

Hold the button down during strong attacks to greatly increase damage and add lightning. While charging, enemies a long distance away will be drawn in.

Rondo of Roses.png Rondo of Roses Lorenz

Attacking fills the Unique Ability Gauge, while nullifying an enemy attack deceases it. When the gauge is full, press ZR to draw in foes a short distance away.

Attacking fills the Unique Ability Gauge, while nullifying an enemy attack deceases it. When the gauge is full, press ZR to draw in foes a moderate distance away.

Attacking fills the Unique Ability Gauge, while nullifying an enemy attack deceases it. When the gauge is full, press ZR to draw in foes a long distance away.

One for the Books.png Pure Brawn Raphael

Charge to power up attacks for a set period. Attacks will strengthen up to 2 tiers based on the number of charges.

Charge to power up attacks for a set period. Attacks will strengthen up to 3 tiers based on the number of charges.

Charge to power up attacks for a set period. Attacks will strengthen up to 4 tiers based on the number of charges.

Dreamer's Paintbrush.png Dreamer's Paintbrush Ignatz

Send enemies flying to spatter the ground with a small amount of paint. Enemies that step in the paint incur elemental damage matching its color.

Send enemies flying to spatter the ground with a moderate amount of paint. Enemies that step in the paint incur elemental damage matching its color.

Send enemies flying to spatter the ground with a large amount of paint. Enemies that step in the paint incur elemental damage matching its color.

Dark Conjuration.png Cursed Expulsion Lysithea

Enemies sent flying explode and deal dark damage to a narrow area. Press ZR to draw in Spellbound enemies. Can be used again after a cooldown.

Enemies sent flying explode and deal dark damage to a moderate area. Press ZR to draw in Spellbound enemies. Can be used again after a cooldown.

Enemies sent flying explode and deal dark damage to a wide area. Press ZR to draw in Spellbound enemies. Can be used again after a cooldown.

Snowslip.png Snowslip Marianne

At 300 hits and above: spawn falling ice orbs that deal ice damage to foes at intervals proportional to hit count.

At 200 hits and above: spawn falling ice orbs that deal ice damage to foes at intervals proportional to hit count.

At 150 hits and above: spawn falling ice orbs that deal ice damage to foes at intervals proportional to hit count.

Careful Study.png Careful Study Leonie

Allows the unit to string together 2 times the normal number of regular attacks. Based on the number of consecutive hits, speed will increase, and final regular or strong attack will strengthen.

Allows the unit to string together 3 times the normal number of regular attacks. Based on the number of consecutive hits, speed will increase, and final regular or strong attack will strengthen.

Allows the unit to string together 4 times the normal number of regular attacks. Based on the number of consecutive hits, speed will increase, and final regular or strong attack will strengthen.

Thunderous Refrain.png Galvanic Surge Holst

Attacking slightly fills the Unique Ability Gauge. When it is full, press ZR to temporarily increase speed and imbue attacks with lightning.

Attacking moderately fills the Unique Ability Gauge. When it is full, press ZR to temporarily increase speed and imbue attacks with lightning.

Attacking greatly fills the Unique Ability Gauge. When it is full, press ZR to temporarily increase speed and imbue attacks with lightning.

Wind Stance.png Deceit Yuri

Press ZR to create an orb of wind that draws in enemies and then explodes. Has a long cooldown time.

Press ZR to create an orb of wind that draws in enemies and then explodes. Has a moderate cooldown time.

Press ZR to create an orb of wind that draws in enemies and then explodes. Has a short cooldown time.

FEW3H Golden Fists.png Golden Fists Balthus

At 300 hits and above: power up attacks proportional to the hit count. Sending enemies flying grants a very small amount of gold.

At 200 hits and above: power up attacks proportional to the hit count. Sending enemies flying grants a small amount of gold.

At 150 hits and above: power up attacks proportional to the hit count. Sending enemies flying grants a fair amount of gold.

FEW3H Personality Shift.png Personality Shift Constance

Generate a small number of orbs with each attack. The orbs will be light or dark depending on the stage, up to a total of 6. Press ZR to launch the orbs.

Generate a small number of orbs with each attack. The orbs will be light or dark depending on the stage, up to a total of 10. Press ZR to launch the orbs.

Generate a small number of orbs with each attack. The orbs will be light or dark depending on the stage, up to a total of 13. Press ZR to launch the orbs.

Dark Conjuration.png Nether Sigh Hapi

Strong attacks and the unit's final regular attack generate small zones in front of the unit that deal dark damage. Press ZR to detonate the zones and cause a small explosion.

Strong attacks and the unit's final regular attack generate mid-sized zones in front of the unit that deal dark damage. Press ZR to detonate the zones and cause a moderate explosion.

Strong attacks and the unit's final regular attack generate large zones in front of the unit that deal dark damage. Press ZR to detonate the zones and cause a large explosion.

FEW3H Windswept.png Windswept Seteth

Imbue non-regular attacks with wind. Press ZR to rend Windtorn enemies with air blades. Has a long cooldown time.

Imbue non-regular attacks with wind. Press ZR to rend Windtorn enemies with air blades. Has a moderate cooldown time.

Imbue non-regular attacks with wind. Press ZR to rend Windtorn enemies with air blades. Has a short cooldown time.

FEW3H Luminous Prayer.png Luminous Prayer Flayn

Gain a chance to spawn an orb of light around the unit when performing regular attacks. Press ZR to fire a beam of light toward all orbs.

Gain a chance to spawn 2 orbs of light around the unit when performing regular attacks. Press ZR to fire a beam of light toward all orbs.

Gain a chance to spawn 3 orbs of light around the unit when performing regular attacks. Press ZR to fire a beam of light toward all orbs.

Thunderous Refrain.png Thunderous Refrain Manuela

Attacking generates lightning-imbued musical staves and fills the Unique Ability Gauge. When the gauge is full, press ZR to deal a small amount of damage around the staves.

Attacking generates lightning-imbued musical staves and fills the Unique Ability Gauge. When the gauge is full, press ZR to deal a large amount of damage around the staves.

Rondo of Roses.png Quietus Jeritza

Attacking very slightly fills the Unique Ability Gauge and increases damage dealt to enemies. When the gauge is full, press ZR to attack, instantly defeating non-commander enemies.

Attacking slightly fills the Unique Ability Gauge and increases damage dealt to enemies. When the gauge is full, press ZR to attack, instantly defeating non-commander enemies.

Attacking moderately fills the Unique Ability Gauge and increases damage dealt to enemies. When the gauge is full, press ZR to attack, instantly defeating non-commander enemies.

FEW3H Divine Pulse.png Twofold Ruin Catherine

Press ZR to make attacks hit twice for a period of time and deal a small amount of additional damage. This skill can be reused periodically.

Press ZR to make attacks hit twice for a period of time and deal a moderate amount of additional damage. This skill can be reused periodically.

Press ZR to make attacks hit twice for a period of time and deal a large amount of additional damage. This skill can be reused periodically.

Cold Calculation.png Cold Calculation Shamir

Strike with the right timing to slightly increase critical hit rate and imbue attacks with ice.

Strike with the right timing to moderately increase critical hit rate and imbue attacks with ice.

Strike with the right timing to greatly increase critical hit rate and imbue attacks with ice.

One for the Books.png Blade Breaker Jeralt

Hold the button when performing strong attacks to slightly increase damage, guard break, and explode enemies sent flying.

Hold the button when performing strong attacks to increase damage up to two tiers, guard break, and explode enemies sent flying.

Hold the button when performing strong attacks to increase damage up to three tiers, guard break, and explode enemies sent flying.

Shadowflash.png Camaraderie Gatekeeper

At 600 hits and above: a strong attack or final regular attack summons fellow gatekeepers to perform a follow-up attack.

At 450 hits and above: a strong attack or final regular attack summons fellow gatekeepers to perform a follow-up attack.

At 300 hits and above: a strong attack or final regular attack summons fellow gatekeepers to perform a follow-up attack.

FEW3H Purifying Rain.png Purifying Rain Rhea

Attacking slightly fills the Unique Ability Gauge. When it is full, press ZR to rain fire down on enemies.

Attacking moderately fills the Unique Ability Gauge. When it is full, press ZR to rain fire down on enemies.

FEW3H Divine Caprice.png Divine Caprice Sothis

Every 300 hits, create a magic sigil imbued with an element that will attack automatically. Max 3 sigils.

FEW3H Duality.png Duality Arval

Imbue attacks with either light or dark. Press ZR to switch between the two and trigger an additional attack.

Support

Icon Ability Character Effect
Mortal Coil.png Mortal Coil Shez

When HP is at 90% or above: increases the Warrior Gauge fill rate.

When HP is at 75% or above: increases the Warrior Gauge fill rate.

When HP is at 60% or above: increases the Warrior Gauge fill rate.

Imperial Bloodline.png Emperor's Prestige Edelgard

Causes enemies that are guarding to nonetheless sustain 50% of calculated damage.

Royal Bloodline.png King's Might Dimitri

Slightly increases damage to enemy HP and Stun Gauges when sending them flying.

Moderately increases damage to enemy HP and Stun Gauges when sending them flying.

Greatly increases damage to enemy HP and Stun Gauges when sending them flying.

Alliance Bloodline.png Leader's Acumen Claude

Slightly increases the Awakening Gauge fill rate when attacking enemies launched into the air.

Moderately increases the Awakening Gauge fill rate when attacking enemies launched into the air.

Lone Wolf skill.png Ashen Demon Byleth

Slightly increases damage while Awakened.

Moderately increases damage while Awakened.

Perception.png Perception Hubert

Keeps the Stun Gauge visible slightly longer.

Name Drop.png Name Drop Ferdinand

Slightly restores the Awakening Gauge with each enemy commander defeated.

Catnap.png Catnap Linhardt

Slightly increases how much HP the unit automatically recovers while inside an allied stronghold.

Moderately increases how much HP the unit automatically recovers while inside an allied stronghold.

Greatly increases how much HP the unit automatically recovers while inside an allied stronghold.

Perception.png Fists of Justice Caspar

Slightly increases damage to enemy Stun Gauges.

Persecution Complex.png Persecution Complex Bernadetta

When hit by enemy attacks: grants a very low chance to temporarily increasing damage dealt to foes.

When hit by enemy attacks: grants a low chance to temporarily increasing damage dealt to foes.

When hit by enemy attacks: grants a moderate chance to temporarily increasing damage dealt to foes.

Songstress skill.png Songstress Dorothea

Slightly restores surrounding allies' HP and Awakening Gauges when the unit completes a Warrior Special.

Moderately restores surrounding allies' HP and Awakening Gauges when the unit completes a Warrior Special.

Greatly restores surrounding allies' HP and Awakening Gauges when the unit completes a Warrior Special.

Name Drop.png Hunter's Boon Petra

Slightly restores the Awakening Gauge with each critical hit.

Moderately restores the Awakening Gauge with each critical hit.

Greatly restores the Awakening Gauge with each critical hit.

Lone Wolf skill.png Shrewd Operator Monica

Slightly increases the damage dealt to enemies afflicted with a status effect.

FEW3H Staunch Shield.png Staunch Shield Dedue

Taking hits while guarding slightly restores the Warrior Gauge. Perfect Guards restore the gauge even more.

Taking hits while guarding moderately restores the Warrior Gauge. Perfect Guards restore the gauge even more.

Taking hits while guarding greatly restores the Warrior Gauge. Perfect Guards restore the gauge even more.

Lone Wolf skill.png Lone Wolf Felix

When no battalion is deployed or if battalion endurance is depleted: slightly increases damage dealt to enemies.

When no battalion is deployed or if battalion endurance is depleted: moderately increases damage dealt to enemies.

When no battalion is deployed or if battalion endurance is depleted: greatly increases damage dealt to enemies.

Wisdom to Live.png Lockpick Ashe

Allows the unit to open chests without a key and unlock special gates. Also grants a very low chance to increasing items dropped by fallen enemy commanders.

Allows the unit to open chests without a key and unlock special gates. Also grants a low chance to increasing items dropped by fallen enemy commanders.

Allows the unit to open chests without a key and unlock special gates. Also grants a moderate chance to increasing items dropped by fallen enemy commanders.

Name Drop.png Adept Flirt Sylvain

When an ally of the opposite sex is nearby or is the unit's adjutant: slightly increases the Awakening Gauge fill rate.

When an ally of the opposite sex is nearby or is the unit's adjutant: moderately increases the Awakening Gauge fill rate.

When an ally of the opposite sex is nearby or is the unit's adjutant: greatly increases the Awakening Gauge fill rate.

Live to Serve FE16.png Live to Serve Mercedes

When magic is used to restore an ally's HP, allows the caster to also recover half the amount of the restored HP.

When magic is used to restore an ally's HP, allows the caster to also recover three-quarters the amount of the restored HP.

When magic is used to restore an ally's HP, allows the caster to also recover an equal amount of the restored HP.

Lone Wolf skill.png Overachiever Annette

Defeating 30 or more enemies with a single Warrior Special grants a small increase in damage dealt to enemies for a period of time.

Defeating 30 or more enemies with a single Warrior Special grants a moderate increase in damage dealt to enemies for a period of time.

Defeating 30 or more enemies with a single Warrior Special grants a large increase in damage dealt to enemies for a period of time.

Mortal Coil.png Heavensent Ingrid

Slightly increases the Warrior Gauge fill rate when attacking enemies launched into the air.

Moderately increases the Warrior Gauge fill rate when attacking enemies launched into the air.

Greatly increases the Warrior Gauge fill rate when attacking enemies launched into the air.

Commander FE16.png Right-Hand Man Rodrigue

When HP is at 25% or below: nullifies critical hits and status effects, and prevents knockback while attacking.

When HP is at 35% or below: nullifies critical hits and status effects, and prevents knockback while attacking.

When HP is at 50% or below: nullifies critical hits and status effects, and prevents knockback while attacking.

Plead.png Advocate Hilda

When the unit's adjutant is a member of the opposite sex: slightly increases Adjutant Gauge fill rates and slightly increases damage dealt by Adjutant Follow-Ups.

When the unit's adjutant is a member of the opposite sex: moderately increases Adjutant Gauge fill rates and moderately increases damage dealt by Adjutant Follow-Ups.

Prestigious Noble.png Distinguished House Lorenz

When a battalion is deployed: slightly increases the Awakening Gauge fill rate.

When a battalion is deployed: moderately increases the Awakening Gauge fill rate.

When a battalion is deployed: greatly increases the Awakening Gauge fill rate.

Catnap.png Goody Basket Raphael

Slightly increases damage dealt to foes for a period of time after collecting recovery items.

Moderately increases damage dealt to foes for a period of time after collecting recovery items.

Greatly increases damage dealt to foes for a period of time after collecting recovery items.

Defiant Crit FE16.png Watchful Eye Ignatz

Slightly increases the critical hit rate of strong attacks.

Moderately increases the critical hit rate of strong attacks.

Greatly increases the critical hit rate of strong attacks.

Unsought Power.png Unsought Power Lysithea

Slightly restores the Awakening and Warrior Gauges while activating Crests.

Moderately restores the Awakening and Warrior Gauges while activating Crests.

Animal Friend.png Animal Friend Marianne

When the unit, their adjutant, or a surrounding ally is mounted: slightly restores HP at regular intervals.

When the unit, their adjutant, or a surrounding ally is mounted: moderately restores HP at regular intervals.

When the unit, their adjutant, or a surrounding ally is mounted: greatly restores HP at regular intervals.

Mortal Coil.png Rivalry Leonie

When an ally of the opposite sex is nearby or is the unit's adjutant: slightly increases the Warrior Gauge fill rate.

When an ally of the opposite sex is nearby or is the unit's adjutant: moderately increases the Warrior Gauge fill rate.

Perception.png Natural Warrior Holst

When HP is at 50% or below: increases damage to enemy Stun Gauges.

When HP is at 50% or below: greatly increases damage to enemy Stun Gauges.

FEW3H Schemer.png Schemer Yuri

Slightly restores the Awakening Gauge with each successful Perfect Dodge.

Moderately restores the Awakening Gauge with each successful Perfect Dodge.

Greatly restores the Awakening Gauge with each successful Perfect Dodge.

FEW3H King of Grappling.png King of Grappling Balthus

When HP is at 25% or below: greatly increases critical hit rate.

When HP is at 35% or below: greatly increases critical hit rate.

When HP is at 50% or below: greatly increases critical hit rate.

Lone Wolf skill.png Emergent Magic Constance

Grants a very low chance when using elemental magic to instead cast a more powerful version of that magic.

Grants a low chance when using elemental magic to instead cast a more powerful version of that magic.

Grants a moderate chance when using elemental magic to instead cast a more powerful version of that magic.

FEW3H Monstrous Appeal.png Monstrous Appeal Hapi

Deals a very small amount of damage to one of a monster's barriers even when the unit does not attack with the correct elemental weakness.

Deals a small amount of damage to one of a monster's barriers even when the unit does not attack with the correct elemental weakness.

Deals a moderate amount of damage to one of a monster's barriers even when the unit does not attack with the correct elemental weakness.

Plead.png Guardian Seteth

When the unit collects a recovery item, surrounding allies also receive 50% of the item's benefits.

When the unit collects a recovery item, surrounding allies also receive 75% of the item's benefits.

When the unit collects a recovery item, surrounding allies also receive the item's full benefits.

Plead.png Lily's Poise Flayn

When the unit recovers HP, their adjutant also recovers half the amount of the restored HP.

When the unit recovers HP, their adjutant also recovers three-quarters the amount of the restored HP.

When the unit recovers HP, their adjutant also recovers an equal amount of the restored HP.

Plead.png Infirmary Master Manuela

When using a vulnerary, concoction, or elixir, surrounding allies also receive % of the medicine's benefits.

Born Fighter.png Murderous Intent Jeritza

Greatly increases critical hit rate when attacking enemies with full HP.

Greatly increases critical hit rate when attacking enemies with 90% or more of their HP.

Greatly increases critical hit rate when attacking enemies with 80% or more of their HP.

Lone Wolf skill.png Fighting Spirit Catherine

When no battalion is deployed or if battalion endurance is depleted: slightly reduces damage from enemies.

When no battalion is deployed or if battalion endurance is depleted: moderately reduces damage from enemies.

When no battalion is deployed or if battalion endurance is depleted: greatly reduces damage from enemies.

Mortal Coil.png Survival Instinct Shamir

Slightly restores the Warrior Gauge when an enemy commander is defeated.

Moderately restores the Warrior Gauge when an enemy commander is defeated.

Greatly restores the Warrior Gauge when an enemy commander is defeated.

FEW3H Captain's Grit.png Captain's Grit Jeralt

When a battalion is deployed: slightly reduces knockback from enemies the battalion is effective against.

When a battalion is deployed: moderately reduces knockback from enemies the battalion is effective against.

When a battalion is deployed: greatly reduces knockback from enemies the battalion is effective against.

Unsealable Magic.png Nothing to Report Gatekeeper

Nullifies a percentage of status effects.

Nullifies a high percentage of status effects.

Nullifies all status effects.

Name Drop.png Power of the Saints Rhea

Restores the Awakening Gauge a very small amount at a time.

Ancient Dragonskin.png Sacrosanct Sothis

Temporarily nullifies all attack damage for a short amount of time after performing a Perfect Guard, Perfect Dodge, or air recovery.

Counterattack.png Agarthan Arcana Arval

When hit by enemy attacks: inflicts a small amount of proportional damage to surrounding foes.

When hit by enemy attacks: inflicts a moderate amount of proportional damage to surrounding foes.

When hit by enemy attacks: inflicts a large amount of proportional damage to surrounding foes.

Tactical

Note: While every character has a "unique" tactical ability, in fact there are only eight different tactical abilities: an increase to damage dealt or reduction to damage received after being ordered to attack, defend, seize or guard.

Icon Ability Character Effect
Reign.png Mercenary Creed Shez

When ordered to attack: increases damage dealt to enemies by 30%.

When ordered to attack: increases damage dealt to enemies by 40%.

When ordered to attack: increases damage dealt to enemies by 50%.

Ambition.png Ambition Edelgard

When ordered to attack: reduces damage received from enemies by 30%.

When ordered to attack: reduces damage received from enemies by 40%.

When ordered to attack: reduces damage received from enemies by 50%.

Reign.png Reign Dimitri

When ordered to attack: increases damage dealt to enemies by 30%.

When ordered to attack: increases damage dealt to enemies by 40%.

When ordered to attack: increases damage dealt to enemies by 50%.

Foresight.png Foresight Claude

When ordered to defend: increases damage dealt to enemies by 30%.

When ordered to defend: increases damage dealt to enemies by 40%.

When ordered to defend: increases damage dealt to enemies by 50%.

Reign.png Unfeeling Blade Byleth

When ordered to attack: increases damage dealt to enemies by 30%.

When ordered to attack: increases damage dealt to enemies by 40%.

When ordered to attack: increases damage dealt to enemies by 50%.

Life and Limb.png Officer's Duty Hubert

When ordered to guard: reduces damage received from enemies by 30%.

When ordered to guard: reduces damage received from enemies by 40%.

When ordered to guard: reduces damage received from enemies by 50%.

Noble Pride.png Noble Pride Ferdinand

When ordered to seize: reduces damage received from enemies by 30%.

When ordered to seize: reduces damage received from enemies by 40%.

When ordered to seize: reduces damage received from enemies by 50%.

Logician.png Logician Linhardt

When ordered to defend: reduces damage received from enemies by 30%.

When ordered to defend: reduces damage received from enemies by 40%.

When ordered to defend: reduces damage received from enemies by 50%.

Delicate Flower.png Born Fighter Caspar

When ordered to seize: increases damage dealt to enemies by 30%.

When ordered to seize: increases damage dealt to enemies by 40%.

When ordered to seize: increases damage dealt to enemies by 50%.

Foresight.png Master of Concealment Bernadetta

When ordered to defend: increases damage dealt to enemies by 30%.

When ordered to defend: increases damage dealt to enemies by 40%.

When ordered to defend: increases damage dealt to enemies by 50%.

Delicate Flower.png Center Stage Dorothea

When ordered to seize: increases damage dealt to enemies by 30%.

When ordered to seize: increases damage dealt to enemies by 40%.

When ordered to seize: increases damage dealt to enemies by 50%.

Reign.png Outland Technique Petra

When ordered to attack: increases damage dealt to enemies by 30%.

When ordered to attack: increases damage dealt to enemies by 40%.

When ordered to attack: increases damage dealt to enemies by 50%.

Noble Duty.png Perfect Memory Monica

When ordered to guard: increases damage dealt to enemies by 30%.

When ordered to guard: increases damage dealt to enemies by 40%.

When ordered to guard: increases damage dealt to enemies by 50%.

Life and Limb.png Life and Limb Dedue

When ordered to guard: reduces damage received from enemies by 30%.

When ordered to guard: reduces damage received from enemies by 40%.

When ordered to guard: reduces damage received from enemies by 50%.

Delicate Flower.png Eager Blade Felix

When ordered to seize: increases damage dealt to enemies by 30%.

When ordered to seize: increases damage dealt to enemies by 40%.

When ordered to seize: increases damage dealt to enemies by 50%.

Noble Pride.png Knight's Oath Ashe

When ordered to seize: reduces damage received from enemies by 30%.

When ordered to seize: reduces damage received from enemies by 40%.

When ordered to seize: reduces damage received from enemies by 50%.

Ambition.png Valiant Bloodline Sylvain

When ordered to attack: reduces damage received from enemies by 30%.

When ordered to attack: reduces damage received from enemies by 40%.

When ordered to attack: reduces damage received from enemies by 50%.

Logician.png Devotion Mercedes

When ordered to defend: reduces damage received from enemies by 30%.

When ordered to defend: reduces damage received from enemies by 40%.

When ordered to defend: reduces damage received from enemies by 50%.

Foresight.png Ray of Sunshine Annette

When ordered to defend: increases damage dealt to enemies by 30%.

When ordered to defend: increases damage dealt to enemies by 40%.

When ordered to defend: increases damage dealt to enemies by 50%.

Noble Duty.png Sworn Lance Ingrid

When ordered to guard: increases damage dealt to enemies by 30%.

When ordered to guard: increases damage dealt to enemies by 40%.

When ordered to guard: increases damage dealt to enemies by 50%.

Noble Duty.png King's Lance Rodrigue

When ordered to guard: increases damage dealt to enemies by 30%.

When ordered to guard: increases damage dealt to enemies by 40%.

When ordered to guard: increases damage dealt to enemies by 50%.

Delicate Flower.png Delicate Flower Hilda

When ordered to seize: increases damage dealt to enemies by 30%.

When ordered to seize: increases damage dealt to enemies by 40%.

When ordered to seize: increases damage dealt to enemies by 50%.

Noble Duty.png Noble Duty Lorenz

When ordered to guard: increases damage dealt to enemies by 30%.

When ordered to guard: increases damage dealt to enemies by 40%.

When ordered to guard: increases damage dealt to enemies by 50%.

Life and Limb.png Unbending Spirit Raphael

When ordered to guard: reduces damage received from enemies by 30%.

When ordered to guard: reduces damage received from enemies by 40%.

When ordered to guard: reduces damage received from enemies by 50%.

Noble Pride.png Heart's Desire Ignatz

When ordered to seize: reduces damage received from enemies by 30%.

When ordered to seize: reduces damage received from enemies by 40%.

When ordered to seize: reduces damage received from enemies by 50%.

Reign.png Virtuoso Lysithea

When ordered to attack: increases damage dealt to enemies by 30%.

When ordered to attack: increases damage dealt to enemies by 40%.

When ordered to attack: increases damage dealt to enemies by 50%.

Logician.png Reverence Marianne

When ordered to defend: reduces damage received from enemies by 30%.

When ordered to defend: reduces damage received from enemies by 40%.

When ordered to defend: reduces damage received from enemies by 50%.

Ambition.png Makings of a Merc Leonie

When ordered to attack: reduces damage received from enemies by 30%.

When ordered to attack: reduces damage received from enemies by 40%.

When ordered to attack: reduces damage received from enemies by 50%.

Foresight.png True Champion Holst

When ordered to defend: increases damage dealt to enemies by 30%.

When ordered to defend: increases damage dealt to enemies by 40%.

When ordered to defend: increases damage dealt to enemies by 50%.

Foresight.png Honorable Spirit Yuri

When ordered to defend: increases damage dealt to enemies by 30%.

When ordered to defend: increases damage dealt to enemies by 40%.

When ordered to defend: increases damage dealt to enemies by 50%.

Delicate Flower.png Raging Tempest Balthus

When ordered to seize: increases damage dealt to enemies by 30%.

When ordered to seize: increases damage dealt to enemies by 40%.

When ordered to seize: increases damage dealt to enemies by 50%.

Noble Pride.png Resolute Path Constance

When ordered to seize: reduces damage received from enemies by 30%.

When ordered to seize: reduces damage received from enemies by 40%.

When ordered to seize: reduces damage received from enemies by 50%.

Noble Duty.png Power of Night Hapi

When ordered to guard: increases damage dealt to enemies by 30%.

When ordered to guard: increases damage dealt to enemies by 40%.

When ordered to guard: increases damage dealt to enemies by 50%.

Life and Limb.png Second-in-Command Seteth

When ordered to guard: reduces damage received from enemies by 30%.

When ordered to guard: reduces damage received from enemies by 40%.

When ordered to guard: reduces damage received from enemies by 50%.

Noble Pride.png Healthy Curiosity Flayn

When ordered to seize: reduces damage received from enemies by 30%.

When ordered to seize: reduces damage received from enemies by 40%.

When ordered to seize: reduces damage received from enemies by 50%.

Ambition.png Polymath Manuela

When ordered to attack: reduces damage received from enemies by 30%.

When ordered to attack: reduces damage received from enemies by 40%.

When ordered to attack: reduces damage received from enemies by 50%.

Reign.png Obliteration Jeritza

When ordered to attack: increases damage dealt to enemies by 30%.

When ordered to attack: increases damage dealt to enemies by 40%.

When ordered to attack: increases damage dealt to enemies by 50%.

Delicate Flower.png Nature's Wrath Catherine

When ordered to seize: increases damage dealt to enemies by 30%.

When ordered to seize: increases damage dealt to enemies by 40%.

When ordered to seize: increases damage dealt to enemies by 50%.

Reign.png Deadly Aim Shamir

When ordered to attack: increases damage dealt to enemies by 30%.

When ordered to attack: increases damage dealt to enemies by 40%.

When ordered to attack: increases damage dealt to enemies by 50%.

Noble Pride.png Veteran Commander Jeralt

When ordered to seize: reduces damage received from enemies by 30%.

When ordered to seize: reduces damage received from enemies by 40%.

When ordered to seize: reduces damage received from enemies by 50%.

Logician.png Soldier's Honor Gatekeeper

When ordered to defend: reduces damage received from enemies by 30%.

When ordered to defend: reduces damage received from enemies by 40%.

When ordered to defend: reduces damage received from enemies by 50%.

Logician.png Merciful Auspices Rhea

When ordered to defend: reduces damage received from enemies by 30%.

When ordered to defend: reduces damage received from enemies by 40%.

When ordered to defend: reduces damage received from enemies by 50%.

Life and Limb.png Hand of Time Sothis

When ordered to guard: reduces damage received from enemies by 30%.

When ordered to guard: reduces damage received from enemies by 40%.

When ordered to guard: reduces damage received from enemies by 50%.

Foresight.png Vigilant Gaze Arval

When ordered to defend: increases damage dealt to enemies by 30%.

When ordered to defend: increases damage dealt to enemies by 40%.

When ordered to defend: increases damage dealt to enemies by 50%.

Class Abilities

Innate abilities for each class. It’s granted to that class only and disappears if you change class.

Icon Ability Class Effect
Terrain Resistance FE16.png Terrain Resistance FE16 MByleth Commoner.gifFE16 Commoner FByleth Icon.gifSilverheart
FE16 Paladin Icon.gifPaladin
FE16 Bishop Icon.gifBishop
FE16 Archbishop Unused Icon.gifFEW3H Saint.gifSaint
Prevents damage from terrain.
Axe Buster Lv 1.png Axe Buster Lv 1 FE16 Myrmidon Icon.gifMyrmidon Grants one tier greater advantage against enemies equipped with axes. Increases damage to them by 80%.
Axe Buster Lv 2.png Axe Buster Lv 2 FEW3H Fluegel ShezM Icon.gifFEW3H Fluegel ShezF Icon.gifFluegel
FE16 Thief Icon.gifThief
FE16 Mercenary Icon.gifMercenary
Grants one tier greater advantage against enemies equipped with axes. Increases damage to them by 85%.
Axe Buster Lv 3.png Axe Buster Lv 3 FE16 Assassin Icon.gifAssassin
FE16 Swordmaster Icon.gifSwordmaster
Grants one tier greater advantage against enemies equipped with axes. Increases damage to them by 90%.
Axe Buster Lv 4.png Axe Buster Lv 4 FE16 Trickster Icon.gifTrickster
FE16 Mortal Savant Icon.gifMortal Savant
Grants one tier greater advantage against enemies equipped with axes. Increases damage to them by 95%.
Axe Buster Lv 5.png Axe Buster Lv 5 FE16 Enlightened One Male Byleth Icon.gifFE16 Enlightened One Female Byleth Icon.gifEnlightened One
FE16 Archbishop Unused Icon.gifFEW3H Saint.gifSaint
Grants one tier greater advantage against enemies equipped with axes. Increases damage to them by 100%.
Sword Buster Lv 1.png Sword Buster Lv 1 FE16 Soldier Icon.gifSoldier Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 80%.
Sword Buster Lv 2.png Sword Buster Lv 2 FE16 Pegasus Knight Icon.gifPegasus Knight
FE16 Cavalier Icon.gifCavalier

FEW3H High Lord Dimitri Icon.gifHigh Lord

Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 85%.
Sword Buster Lv 3.png Sword Buster Lv 3 FE16 Paladin Icon.gifPaladin Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 90%.
Sword Buster Lv 4.png Sword Buster Lv 4 FE16 Falcon Knight Icon.gifFalcon Knight
FE16 Dark Knight Icon.gifDark Knight
FE16 Holy Knight Icon.gifHoly Knight
Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 95%.
Sword Buster Lv 5.png Sword Buster Lv 5 FEW3H Great Lord Icon.gifGreat Lord
FE16 Death Knight Jeritza Icon.gifDeath Knight
Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 100%.
Lance Buster Lv 1.png Lance Buster Lv 1 FE16 Fighter Icon.gifFighter Grants one tier greater advantage against enemies equipped with lances. Increases damage to them by 80%.
Lance Buster Lv 2.png Lance Buster Lv 2 FE16 Armored Knight Icon.gifArmored Knight
FE16 Brigand Icon.gifBrigand
FEW3H Armored Lord Icon.gifArmored Lord
Grants one tier greater advantage against enemies equipped with lances. Increases damage to them by 85%.
Lance Buster Lv 3.png Lance Buster Lv 3 FE16 Fortress Knight Icon.gifFortress Knight
FE16 Warrior Icon.gifWarrior
FE16 Wyvern Rider Icon.gifWyvern Rider
Grants one tier greater advantage against enemies equipped with lances. Increases damage to them by 90%.
Lance Buster Lv 4.png Lance Buster Lv 4 FEW3H Gurgan Icon.gifGurgan
FE16 Great Knight Icon.gifGreat Knight
FE16 Wyvern Lord Icon.gifWyvern Lord
Grants one tier greater advantage against enemies equipped with lances. Increases damage to them by 95%.
Lance Buster Lv 5.png Lance Buster Lv 5 FEW3H Emperor Icon.gifEmperor Grants one tier greater advantage against enemies equipped with lances. Increases damage to them by 100%.
Gauntlet Buster Lv 2.png Gauntlet Buster Lv 2 FE16 Archer Icon.gifArcher
FEW3H Wyvern Master Icon.gifWyvern Master
Grants one tier greater advantage against enemies equipped with gauntlets. Increases damage to them by 85%.
Gauntlet Buster Lv 3.png Gauntlet Buster Lv 3 FE16 Sniper Icon.gifSniper Grants one tier greater advantage against enemies equipped with gauntlets. Increases damage to them by 90%.
Gauntlet Buster Lv 4.png Gauntlet Buster Lv 4 FE16 Bow Knight Icon.gifBow Knight Grants one tier greater advantage against enemies equipped with gauntlets. Increases damage to them by 95%.
Gauntlet Buster Lv 5.png Gauntlet Buster Lv 5 FEW3H Barbarossa Icon.gifBarbarossa Grants one tier greater advantage against enemies equipped with gauntlets. Increases damage to them by 100%.
Tome Buster Lv 2.png Tome Buster Lv 2 FE16 Brawler Icon.gifBrawler Grants one tier greater advantage against enemies equipped with tomes. Increases damage to them by 85%.
Tome Buster Lv 3.png Tome Buster Lv 3 FE16 Grappler Icon.gifGrappler Grants one tier greater advantage against enemies equipped with tomes. Increases damage to them by 90%.
Tome Buster Lv 4.png Tome Buster Lv 4 FEW3H Prionsa Icon.gifPrionsa
FE16 War Master Icon.gifWar Master
Grants one tier greater advantage against enemies equipped with tomes. Increases damage to them by 95%.
Bow Buster Lv 1.png Bow Buster Lv 1 FE16 Monk Icon.gifMonk Grants one tier greater advantage against enemies equipped with bows. Increases damage to them by 80%.
Bow Buster Lv 2.png Bow Buster Lv 2 FE16 Priest Icon.gifPriest
FE16 Mage Icon.gifMage
Grants one tier greater advantage against enemies equipped with bows. Increases damage to them by 85%.
Bow Buster Lv 3.png Bow Buster Lv 3 FE16 Bishop Icon.gifBishop
FE16 Warlock Icon.gifWarlock
Grants one tier greater advantage against enemies equipped with bows. Increases damage to them by 90%.
Bow Buster Lv 4.png Bow Buster Lv 4 FE16 Gremory Icon.gifGremory Grants one tier greater advantage against enemies equipped with bows. Increases damage to them by 95%.
Cavalry Buster Lv 3.png Cavalry Buster Lv 3 FE16 Dark Mage Icon.gifDark Mage Grants one tier greater advantage against cavalry units. Increases damage to them by 90%.
Cavalry Buster Lv 4.png Cavalry Buster Lv 4 FE16 Dark Bishop Icon.gifDark Bishop Grants one tier greater advantage against cavalry units. Increases damage to them by 95%.
Steal FE16.png Steal FE16 Thief Icon.gifThief Periodically increases the number of items that drop when an enemy commander is defeated.
Locktouch FE16.png Locktouch FE16 Thief Icon.gifThief

Trickster

Allows the unit to open chests without a key and unlock special gates.
Alert Stance FE16.png Alert Stance FE16 Pegasus Knight Icon.gifPegasus Knight Increases the invincibility window when dodging.
Alert Stance+ FE16.png Alert Stance+ FE16 Falcon Knight Icon.gifFalcon Knight Greatly increases the invincibility window when dodging.
Impregnable.png Impregnable FE16 Armored Knight Icon.gifArmored Knight
FE16 Great Knight Icon.gifGreat Knight
Prevents the unit from being knocked back when performing a strong attack.
Heal FE16.png Heal FE16 Priest Icon.gifPriest Grants the unit Heal, or increases the spell's potency if already learned.
Fire FE16.png Fire FE16 Mage Icon.gifMage Grants the unite Fire, or increases the spell's potency if already learned.
Charm FE16.png Charm FEW3H Armored Lord Icon.gifArmored Lord
FEW3H Emperor Icon.gifEmperor

FEW3H High Lord Dimitri Icon.gifHigh Lord
FEW3H Great Lord Icon.gifGreat Lord
FEW3H Wyvern Master Icon.gifWyvern Master
FEW3H Barbarossa Icon.gifBarbarossa
FE16 Archbishop Unused Icon.gifFEW3H Saint.gifSaint

Restores HP to surrounding allies when an enemy commander is defeated.
Pass FE16.png Pass FE16 Trickster Icon.gifTrickster Makes it easier to perform Perfect Guards.
Lucky 7 FE16.png Lucky Seven FE16 Trickster Icon.gifTrickster Temporarily increases one of the following stats when an enemy commander is defeated: Str, Mag, Dex, Spd, Lck, Def, Res.
Name Drop.png Swift Awakening FEW3H Asura ShezM Icon.gifFEW3H Asura ShezF Icon.gifAsura Increases the amount that successful attacks fill the Awakening Gauge.
Sword Crit +10 FE16.png Swordfaire FE16 Mortal Savant Icon.gifMortal Savant Increases critical hit rate when equipped with a sword.
Bow Crit +10 FE16.png Bowfaire FE16 Bow Knight Icon.gifBow Knight Increases critical hit rate when equipped with a bow.
Black Tomefaire FE16.png Black Magic+ FEW3H Prionsa Icon.gifPrionsa
FE16 Dark Knight Icon.gifDark Knight
Increases black magic damage to enemies.
Dark Tomefaire FE16.png Dark Magic+ FEW3H Prionsa Icon.gifPrionsa
FE16 Dark Knight Icon.gifDark Knight
Increases dark magic damage to enemies.
White Tomefaire FE16.png White Magic+ FE16 Holy Knight Icon.gifHoly Knight Increases the amount of HP restored by white magic.
FEW3H Grievous Blow.png Grievous Blow FE16 Wyvern Lord Icon.gifWyvern Lord Increases critical hit damage to enemies.
FEW3H Shatter.png Shatter FE16 War Master Icon.gifWar Master Causes strong attacks to break an enemy's guard.
Miasma Δ FE16.png Miasma Δ FE16 Dark Bishop Icon.gifDark Bishop Grants the unit Miasma Δ, or increases the spell's potency if already learned.
Dark Tomefaire FE16.png Dark Magic Mastery FE16 Dark Bishop Icon.gifDark Bishop
FE16 Gremory Icon.gifGremory
Reduces colldown for dark magic.
Heartseeker FE16.png Impair FE16 Dark Bishop Icon.gifDark Bishop Extends the duration of status effects inflicted on an enemy.
Black Tomefaire FE16.png Black Magic Mastery FE16 Gremory Icon.gifGremory Reduces colldown for black magic.
White Tomefaire FE16.png White Magic Mastery FE16 Gremory Icon.gifGremory Reduces colldown for white magic.
FEW3H Sharpshooter.png Deadly Scythe FE16 Death Knight Jeritza Icon.gifDeath Knight Grants combat arts and magic a rare chance to instantly defeat non-commander units.

Standard Abilities

These are abilities learned from mastering classes. Unlike class abilities, they can be customized and are independent of class.

Unique Classes

Class Lv Icon Ability Effect
FEW3H Fluegel ShezM Icon.gifFEW3H Fluegel ShezF Icon.gifFluegel 1 Carpe Diem.png Carpe Diem Increases Dex and Spd by 5.
2 Swordfaire FE16.png Dual Wielder's Ploy Increases the attack range of Asura and Fluegel class actions.
3 Confidence skill.png True Awakening Extends the duration of Awakenings.
FEW3H Asura ShezM Icon.gifFEW3H Asura ShezF Icon.gifAsura 1 Axebreaker FE16.png Axebreaker Grants one tier greater advantage against enemies equipped with axes. Increases damage to them by 50%.
2 Mortal Coil.png Renewed Carnage Gradually restores the Warrior Gauge.
3 Defiant Def FE16.png The Creation Completely prevents knockback if at least one bar of the Warrior Gauge is filled.
FEW3H Armored Lord Icon.gifArmored Lord 1 Pomp & Circumstance FE16.png Pomp & Circumstance Increases Lck and Cha by 5.
2 Imperial Bloodline.png Emperor's Ploy Guarantees ignited enemies will explode when using Armored Lord and Emperor class actions.
3 Confidence skill.png Perspective Increases damage dealt to enemies proportional the the number of allied strongholds.
FEW3H Emperor Icon.gifEmperor 1 Lancebreaker FE16.png Lancebreaker Grants one tier greater advantage against enemies equipped with lances. Increases damage to them by 50%.
2 FEW3H Captain's Grit.png Seasoned Tactics Restores battalion endurance when an enemy commander is defeated.
3 Imperial Bloodline.png Stormer of the Land Reduces damage taken from an enemy proportional to how much lower the enemy's Cha is.
FEW3H High Lord Dimitri Icon.gifHigh Lord 1 Pomp & Circumstance FE16.png Pomp & Circumstance Increases Lck and Cha by 5.
2 Royal Bloodline.png King's Ploy Increases the number of permitted lance throws during High Lord and Great Lord class actions.
3 Confidence skill.png Perspective Increases damage dealt to enemies proportional the the number of allied strongholds.
FEW3H Great Lord Icon.gifGreat Lord 1 Swordbreaker FE16.png Swordbreaker Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 50%.
2 FEW3H Captain's Grit.png Seasoned Tactics Restores battalion endurance when an enemy commander is defeated.
3 Royal Bloodline.png Savior of the Meek Makes it easier to knock back enemies in proportion to how much lower an enemy's Str is.
FEW3H Wyvern Master Icon.gifWyvern Master 1 Pomp & Circumstance FE16.png Pomp & Circumstance Increases Lck and Cha by 5.
2 Alliance Bloodline.png Leader's Ploy Grants an addition fireball volley to the Wyvern Master and Barbarossa class actions.
3 Confidence skill.png Perspective Increases damage dealt to enemies proportional the the number of allied strongholds.
FEW3H Barbarossa Icon.gifBarbarossa 1 Gauntletbreaker.png Gauntletbreaker Grants one tier greater advantage against enemies equipped with gauntlets. Increases damage to them by 50%.
2 FEW3H Captain's Grit.png Seasoned Tactics Restores battalion endurance when an enemy commander is defeated.
3 Alliance Bloodline.png Seeker of Greatness Increases critial hit rate proportional to how much lower the enemy's Dex is.
FE16 Death Knight Jeritza Icon.gifDeath Knight 0* Paragon FE16.png Mastermind Increases class EXP gained on the battlefield.
1 Swordbreaker FE16.png Swordbreaker Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 50%.
2 Confidence skill.png Solitary Stand Increases damage dealt to enemies when no allied units are deployed nearby.
3 Counterattack.png Counterattack Enemies take damage proportional to the damage they inflict.

Notes: Mastermind is unique to Jeritza and comes already learned as an equipped ability when he becomes playable.

Beginner Classes

Class Lv Icon Ability Effect Characters
FE16 Myrmidon Icon.gifMyrmidon 1 FEW3H Staunch Shield.png Rebellious Spirit While guarding, causes the unit to perform a Perfect Guard for (Dex x 0.25%) of incoming attacks. Edelgard, Dimitri, Claude, Hubert, Ferdinand, Linhardt, Caspar, Bernadetta, Monica, Felix, Sylvain, Annette, Ingrid, Hilda, Lorenz, Lysithea, Marianne, Holst, Balthus, Constance, Jeritza, Rodrigue, Seteth, Catherine
Speed 2 FE16.png Spd +2 Increases Spd by 2. Shez, Dorothea, Petra, Dedue, Ashe, Mercedes, Raphael, Ignatz, Yuri, Hapi, Maneula, Shamir, Leonie, Byleth, Jeralt
2 Sword Prowess.png Sword Prowess When a sword is equipped: increases damage to enemies by 10% per level.
Totals with additional Sword Prowesses learned.
All
FE16 Soldier Icon.gifSoldier 1 Defiant Def FE16.png Backbone Reduces the unit's chance of getting knocked back by attacks. Shez, Edelgard, Dimitri, Claude, Ferdinand, Linhardt, Caspar, Felix, Ashe, Annette, Ingrid
HP+5 FE16.png Max HP +500 Increases max HP by 500. Hubert, Dedue, Sylvain, Mercedes
2 Lance Prowess.png Lance Prowess When a lance is equipped: increases damage to enemies by 10% per level.
Totals with additional Lance Prowesses learned.
All
FE16 Fighter Icon.gifFighter 1 Mortal Coil.png Spirited Seize Slightly restores the Warrior Gauge upon seizing a stronghold. Shez, Edelgard, Claude, Ferdinand, Linhardt, Caspar, Petra, Monica, Felix, Ashe, Annette, Hilda, Ignatz, Lysithea, Yuri, Byleth
Strength 2 FE16.png Str +2 Increases Str by 2. Dimitri, Hubert, Bernadetta, Dorothea, Dedue, Sylvain, Mercedes, Ingrid, Lorenz, Raphael, Leonie, Marianne, Holst, Balthus, Constance, Hapi, Manuela, Jeritza, Seteth, Shamir, Jeralt
2 Axe Prowess.png Axe Prowess When an axe is equipped: increases damage to enemies by 10% per level.
Totals with additional Axe Prowesses learned.
Shez, Edelgard, Dimitri, Claude, Hubert, Ferdinand, Linhardt, Caspar, Dorothea, Petra, Monica, Mercedes, Hilda, Lorenz, Leonie, Lysithea, Marianne, Holst, Yuri, Constance, Hapi, Manuela, Jeritza, Byleth, Jeralt
Bow Prowess.png Bow Prowess When a bow is equipped: increases damage to enemies by 10% per level.
Totals with additional Bow Prowesses learned.
Bernadetta, Ashe, Ignatz, Shamir
Brawling Prowess.png Brawling Prowess When gauntlets are equipped: increases damage to enemies by 10% per level.
Totals with additional Brawling Prowesses learned.
Raphael, Balthus
FE16 Monk Icon.gifMonk 1 Resistance 2 FE16.png Res +2 Increases Res by 2. Shez, Dorothea, Dedue, Ashe, Mercedes, Yuri, Hapi
Confidence skill.png Trust When this unit is the active unit or an adjutant: Increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge. Edelgard, Dimitri, Claude, Hubert, Ferdinand, Linhardt, Caspar, Felix, Sylvain, Annette, Ingrid, Rodrigue, Marianne, Constance, Flayn
2 Faith skill.png Faith Prowess Increases the recovery amount of healing magic by 10% per level.
Totals with additional Faith Prowesses learned.
All


Intermediate Classes

Class Lv Icon Ability Effect Characters
FE16 Thief Icon.gifThief 1 Steal FE16.png Appraisal Improves the quality of weapons and materials dropped by fallen enemy commanders. Shez, Edelgard, Dimitri, Claude, Ferdinand, Linhardt, Caspar, Petra, Felix, Ashe, Annette, Ingrid, Yuri
Dexterity +4 FE16.png Dex +2 Increses Dex by 2. Hubert, Dedue, Sylvain, Mercedes, Shamir
2 Sword Prowess.png Sword Prowess When a sword is equipped: increases damage to enemies by 10% per level.
Totals with additional Sword Prowesses learned.
All
3 FEW3H Sharpshooter.png Thief's Ploy Gives Thieves, Assassins, and Tricksters a arare chance to instantly defeat non-commander units with class actions. Shez, Petra, Dedue, Ashe, Mercedes, Yuri, Shamir
Swordfaire FE16.png Thief's Wisdom Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit. Edelgard, Dimitri, Claude, Hubert, Ferdinand, Linhardt, Caspar, Felix, Sylvain, Annette, Ingrid
FE16 Mercenary Icon.gifMercenary 1 Battalion Vantage FE16.png Battalion Vantage When battalion endurace is at 1/3 or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges. Edelgard, Dimitri, Felix, Sylvain
Vantage FE16.png Vantage When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges. Shez, Claude, Hubert, Ferdinand, Linhardt, Caspar, Dedue, Ashe, Mercedes, Annette, Ingrid
2 Sword Prowess.png Sword Prowess When a sword is equipped: increases damage to enemies by 10% per level.
Totals with additional Sword Prowesses learned.
All
3 Sword Crit +10 FE16.png Mercenary's Ploy Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions. Dimitri, Hubert, Dedue, Sylvain, Mercedes, Ingrid, Rodrigue, Seteth, Catherine
Swordfaire FE16.png Mercenary's Wisdom Increases damage dealt by Mercenary, Swordmaster, and Mortal Savant class actions in proportion to Spd. Shez, Edelgard, Claude, Ferdinand, Linhardt, Caspar, Petra, Felix, Ashe, Annette
FE16 Pegasus Knight Icon.gifPegasus Knight 1 Confidence skill.png Pegasus Knight's Ploy Adds an element to Pegasus Knight and Falcon Knight class actions. The element is determined by the active unit. Mercedes
Name Drop.png Pegasus Knight's Wisdom Increases the Awakening Gauge fill rate when using Pegasus Knight and Falcon Knight class actions. Edelgard, Annette, Ingrid
2 Darting Blow FE16.png Darting Blow Increases the amount that successful attacks fill the Awakening Gauge. Mercedes
Defiant Avo FE16.png Tableturner Extends the period of critical attack time after a perfect dodge. Edelgard, Annette, Ingrid
FE16 Cavalier Icon.gifCavalier 1 Battalion Desperation FE16.png Battalion Desperation When battalion endurance is at 1/3 or below: strong attacks will break an enemy's guard. Claude, Hubert, Ferdinand, Ashe, Ingrid
Desperation FE16.png Desperation When HP is at 50% or below: strong attacks will break an enemy's guard. Shez, Edelgard, Dimitri, Linhardt, Caspar, Dedue, Felix, Sylvain, Mercedes, Annette
2 Lance Prowess.png Lance Prowess When a lance is equipped: increases damage to enemies by 10% per level.
Totals with additional Lance Prowesses learned.
All
3 FEW3H Shatter.png Knight's Ploy Guarantees the enemy's guard will break when activating the class actions of lance-weilding cavalry with at least one bar filled. Shez, Dedue, Ashe, Mercedes,
Mortal Coil.png Knight's Wisdom Increased Warrior Gauge fill rate when using the class actions of lance-wielding cavalry. Edelgard, Dimitri, Claude, Hubert, Ferdinand, Linhardt, Caspar, Felix, Sylvain, Annette, Ingrid, Rodrigue, Lorenz, Jeritza, Seteth
FE16 Armored Knight Icon.gifArmored Knight 1 Defense 2 FE16.png Def +2 Increses Def by 2. Dimitri, Hubert, Dedue, Sylvain, Mercedes, Ingrid, Balthus
Defensive Tactics FE16.png Defensive Tactics Reduces damage to battalion endurance by 30% Shez, Edelgard, Claude, Ferdinand, Linhardt, Caspar, Felix, Ashe, Annette
2 Axe Prowess.png Axe Prowess When an axe is equipped: increases damage to enemies by 10% per level.
Totals with additional Axe Prowesses learned.
All
3 Confidence skill.png Armored Infantry's Ploy Improves physical damage reduction inside areas created by Armor Knight and Fortres Knight class actions. Edelgard, Hubert, Dedue, Sylvain, Mercedes, Balthus
Confidence skill.png Armored Infantry's Wisdom Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions. Shez, Dimitri, Claude, Ferdinand, Linhardt, Caspar, Felix, Ashe, Annette, Ingrid
FE16 Brigand Icon.gifBrigand 1 Death Blow FE16.png Death Blow Keeps the Stun Gauge visible for longer Shez, Dedue, Ashe, Mercedes
Defiant Str FE16.png Wild Abandon Greatly increases damage dealt to enemies, but also greatly increases damage received from them. Edelgard, Dimitri, Claude, Hubert, Ferdinand, Linhardt, Caspar, Bernadetta, Felix, Sylvain, Annette, Ingrid, Seteth
2 Axe Prowess.png Axe Prowess When an axe is equipped: increases damage to enemies by 10% per level.
Totals with additional Axe Prowesses learned.
3 Heartseeker FE16.png Warrior's Ploy When using Brigand and Warrior class actions, temporarily reduces enemy Def in proportion to the number of bars filled. Shez, Dedue, Ashe, Mercedes
Perception.png Warrior's Wisdom Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance. Edelgard, Dimitri, Claude, Hubert, Ferdinand, Linhardt, Caspar, Bernadetta, Felix, Sylvain, Annette, Ingrid, Seteth
FE16 Archer Icon.gifArcher 1 Bow Crit +10 FE16.png Archer's Ploy Increases the critical hit rate of Archer, Sniper and Bow Knight class actions. Shez, Dedue, Ashe, Mercedes, Ignatz, Shamir
Bowfaire FE16.png Archer's Wisdom Increases damage dealt by Archer, Sniper, and Bow Knight class actions in proportion to Dex. Edelgard, Dimitri, Claude, Hubert, Ferdinand, Linhardt, Caspar, Bernadetta, Felix, Sylvain, Annette, Ingrid
2 Bow Prowess.png Bow Prowess When a bow is equipped: increases damage to enemies by 10% per level.
Totals with additional Bow Prowesses learned.
Shez, Edelgard, Dimitri, Claude, Hubert, Ferdinand, Linhardt, Caspar
3 Confidence skill.png Armsthrift Slows the degrading of weapon durability when using combat arts or magic. Dimitri, Hubert, Bernadetta, Dedue, Sylvain, Mercedes, Ingrid, Shamir
Rally Movement FE16.png One Heart One Mind When this unit is an adjutant: greatly increases the elemental effects of Adjutant Follow-Up. Shez, Edelgard, Claude, Ferdinand, Linhardt, Caspar, Felix, Ashe, Annette, Ignatz
FE16 Brawler Icon.gifBrawler 1 Perception.png Brawler's Ploy Grants the clasee actions of Brawlers, Grapplers, and Warriors a chance to produce the Stun Gauge. Shez, Dedue, Ashe, Raphael
Perception.png Brawler's Wisdom Increases damage to enemy Stun Gauges when using the class actions of Brawlers, Grapplers, and War Masters. Dimitri, Claude, Hubert, Ferdinand, Linhardt, Caspar, Felix, Sylvain, Balthus
2 Brawling Prowess.png Brawling Prowess When gauntlets are equipped: increases damage to enemies by 10% per level.
Totals with additional Brawling Prowesses learned.
Shez, Dimitri, Claude, Hubert, Ferdinand, Linhardt, Caspar
3 Confidence skill.png Concentration Moderately extends the time before the hit count expires. Shez, Dimitri, Claude, Ferdinand, Linhardt, Caspar, Felix, Ashe
Confidence skill.png Underdog Increases damage dealt to an enemy in proportion to how much higher the enemy's level is. Hubert, Dedue, Sylvain
FE16 Priest Icon.gifPriest 1 Essence of Light.png Essence of Light Causes light-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack. Mercedes, Constance, Rodrigue, Flayn
Paragon FE16.png Kinship Makes it easier for the unit to receive support points in battle. Edelgard, Dimitri, Claude, Hubert, Ferdinand, Linhardt, Caspar, Felix, Sylvain, Annette, Ingrid, Marianne
Miracle FE16.png Miracle Allows the unit to survive a single blow that would otherwise reduce HP to zero. Shez, Dorothea, Dedue, Ashe, Yuri, Hapi
2 Faith skill.png Faith Prowess Increases the recovery amount of healing magic by 10% per level.
Totals with additional Faith Prowesses learned.
All
3 Catnap.png Priest's Ploy Increases the recovery amount of Priest and Bishop class actions. Dimitri, Hubert, Dorothea, Dedue, Sylvain, Mercedes, Ingrid, Marianne, Constance, Hapi, Rodrigue
White Tomefaire FE16.png Priest's Wisdom Increases damage dealth by Priest and Bishop class action in proportion to Lck. Shez, Edelgard, Claude, Ferdinand, Linhardt, Caspar, Felix, Ashe, Annette, Yuri, Flayn
FE16 Mage Icon.gifMage 1 Defiant Str FE16.png Lifeforce Greatly increases damage dealt by combat arts and magic, but causes the unit to sustain damage with each use in proportion to Mt. Shez, Edelgard, Dimitri, Claude, Ferdinand, Linhardt, Caspar, Felix, Ashe, Annette, Ingrid, Marianne, Constance, Hapi
Magic 2 FE16.png Mag +2 Increases Mag by 2. Hubert, Dorothea, Dedue, Sylvain, Mercedes, Flayn
2 Reason skill.png Reason Lv 1 When a tome is equipped: increases damage to enemies by 10% per level.
Totals with additional Reason Prowesses learned.
All
3 Black Tomefaire FE16.png Mage's Ploy Imbues Mage, Warlock, and Gremory class actions with an element regardless of whether they are chained from strong attacks. Shez, Dorothea, Ashe, Mercedes, Hapi
Defiant Mag FE16.png Mage's Wisdom Increases damage dealt by Mage, Warlock, and Gremory class actions. The gauge will deplete more quickly. Edelgard, Dimitri, Claude, Hubert, Ferdinand, Linhardt, Caspar, Felix, Sylvain, Annette, Marianne, Constance, Flayn

Advanced Classes

Class Lv Icon Ability Effect Characters
FE16 Assassin Icon.gifAssassin 1 Dexterity +4 FE16.png Dex +5 Increses Dex by 5. Hubert, Dedue, Sylvain, Mercedes, Shamir
Confidence skill.png Sneak Attack Attacking foes from behind greatly increases damage in proportion to the unit's Dex. Shez, Edelgard, Dimitri, Claude, Ferdinand, Linhardt, Caspar, Felix, Ashe, Annette, Ingrid
2 Steal FE16.png Despoil Awards gold for defeating enemies. Shez, Edelgard, Claude, Ferdinand, Linhardt, Caspar, Felix, Ashe, Annette
Lethality FE16.png Lethality Grants a (Dex x 0.25%) chance of instantly defeating non-commander units. Dimitri, Hubert, Dedue, Sylvain, Mercedes, Ingrid, Shamir
FE16 Swordmaster Icon.gifSwordmaster 1 Defiant Crit FE16.png Boost Critical Increases critical hit rate. Shez, Felix
FEW3H Staunch Shield.png Expert Guard Makes it easier to perform Perfect Guards. Edelgard, Dimitri, Claude, Hubert, Ferdinand, Linhardt, Caspar, Sylvain, Annette, Ingrid
Speed 2 FE16.png Spd +5 Increases Spd by 5. Dedue, Ashe, Mercedes
2 Born Fighter.png Provoke Draws attacks, increasing the frequency that surrounding foes attack the unit. All
3 Sword Crit +10 FE16.png Apex Sword Increases critical hit damage when equipped with a sword. Shez, Felix
FE16 Paladin Icon.gifPaladin 1 Aegis FE16.png Aegis Grants a (Dex x 0.25%) chance of nullifying damage from enemies equipped with bows or tomes. Shez, Edelgard, Claude, Linhardt, Caspar, Felix, Ashe, Annette
Defiant Crit FE16.png Boost Critical Increases critical hit rate. Dimitri, Ferdinand, Sylvain, Ingrid
HP+5 FE16.png Max HP +1000 Increases max HP by 1000. Hubert, Dedue, Mercedes, Seteth
2 Lance Prowess.png Lance Prowess When a lance is equipped: increases damage to enemies by 10% per level.
Totals with additional Lance Prowesses learned.
All
3 Lance Crit +10 FE16.png Apex Lance Increases critical hit damage when equipped with a lance. Dimitri, Ferdinand, Sylvain, Ingrid
FE16 Fortress Knight Icon.gifFortress Knight 1 Anchor FE16.png Anchor Sometimes automatically guards against enemy attacks that would otherwise knock the unit back. Shez, Claude, Ferdinand, Linhardt, Caspar, Felix, Ashe, Annette
Defiant Crit FE16.png Boost Critical Increases critical hit rate. Edelgard, Dedue
Defense 2 FE16.png Def +5 Increases Def by 5. Dimitri, Hubert, Sylvain, Mercedes, Ingrid
2 Pavise FE16.png Pavise Grants a (Dex x 0.25%) chance of nullifying damage from enemies equipped with swords, lances, axes, or gauntlets. Hubert, Dedue, Sylvain, Mercedes
Confidence skill.png Smite When using cavalry or armored classes, dashing through enemies inflicts damage. Shez, Edelgard, Dimitri, Claude, Ferdinand, Linhardt, Caspar, Felix, Ashe, Annette, Ingrid
3 Axe Crit +10 FE16.png Apex Axe Increases critical hit damage when equipped with an axe. Edelgard, Dedue
FE16 Warrior Icon.gifWarrior 1 Defiant Crit FE16.png Boost Critical Increases critical hit rate. Caspar
Perception.png Heavy Hitter Gives strong attacks a low chance to produce the Stun Gauge. Shez, Edelgard, Claude, Ferdinand, Linhardt, Felix, Ashe, Annette
Strength 2 FE16.png Str +5 Increases Str by 5. Dimitri, Hubert, Dedue, Sylvain, Mercedes, Ingrid
2 Axe Prowess.png Axe Prowess When an axe is equipped: increases damage to enemies by 10% per level.
Totals with additional Axe Prowesses learned.
Shez, Edelgard, Dimitri, Claude, Hubert, Ferdinand, Caspar
3 Axe Crit +10 FE16.png Apex Axe Increases criticak hit damage when equipped with an axe. Caspar
Battalion Wrath FE16.png Battalion Wrath When battalion endurance is at 1/3 or below: greatly increases damage dealt by critical rushes. Dimitri, Annette
Wrath FE16.png Wrath When HP is at 50% or below: greatly increases damage dealt by critical rushes. Shez, Edelgard, Claude, Hubert, Ferdinand, Linhardt, Dedue, Felix, Ashe, Sylvain, Mercedes, Ingrid
FE16 Wyvern Rider Icon.gifWyvern Rider 1 Defiant Str FE16.png Defiant Str When HP is at 25% or below: increases Str by 20. Shez, Dedue, Ashe, Mercedes
Offensive Tactics FE16.png Offensive Tactics When a battalion is deployed: increases damage to enemies by 20%. Edelgard, Dimitri, Claude, Hubert, Ferdinand, Linhardt, Caspar, Felix, Sylvain, Annette, Ingrid
2 FEW3H Shatter.png Wyvern Rider's Ploy Guarantees an enemy's guard will break when activating the class actions of axe-wielding fliers with at least one bar filled. Hubert, Dedue, Sylvain, Mercedes
Perception.png Wyvern Rider's Wisdom Increases damage to enemy Stun Gauges when using the class actions of axe-wielding fliers. Shez, Edelgard, Dimitri, Claude, Ferdinand, Linhardt, Caspar, Felix, Ashe, Annette, Ingrid
FE16 Sniper Icon.gifSniper 1 Defiant Crit FE16.png Boost Critical Increases critical hit rate. Claude, Ashe
2 Bow Prowess.png Bow Prowess When a bow is equipped: increases damage to enemies by 10% per level.
Totals with additional Bow Prowesses learned.
All
3 Bow Crit +10 FE16.png Apex Bow Increases critical hit damage when equipped with a bow. Claude, Ashe
Rally Movement FE16.png Awakening Assist When this unit is an adjutant: increases the fill rate of the active unit's Awakening Gauge. Hubert, Dedue, Sylvain, Mercedes
Rally Movement FE16.png Warrior Assist When this unit is an adjutant: increases the fill rate of the active unit's Warrior Gauge. Shez, Edelgard, Dimitri, Ferdinand, Linhardt, Caspar, Felix, Annette, Ingrid
FE16 Grappler Icon.gifGrappler 2 Brawling Prowess.png Brawling Prowess When gauntlets are equipped: increases damage to enemies by 10% per level.
Totals with additional Brawling Prowesses learned.
All
3 Brawl Crit +10 FE16.png Apex Gauntlet Increases critical hit damage when equipped with gauntlets. Raphael, Balthus
Catnap.png Rejuvenation Restores HP every 800 hits. Shez, Dimitri, Claude, Hubert, Ferdinand, Linhardt, Caspar, Dedue, Felix, Ashe, Sylvain
FE16 Bishop Icon.gifBishop 1 Defiant Crit FE16.png Boost Critical Increases critical hit rate. Linhardt, Mercedes
Mortal Coil.png Luck Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Lck. Edelgard, Dimitri, Claude, Hubert, Ferdinand, Caspar, Felix, Sylvain, Annette, Ingrid
Resistance 2 FE16.png Res +5 Increases Res by 5. Shez, Dorothea, Dedue, Ashe, Yuri, Hapi
2 Faith skill.png Faith Prowess Increases the recovery amount of healing magic by 10% per level.
Totals with additional Reason Prowesses learned.
All
3 Apex Tome.png Apex Tome Increases critical hit damage when equipped with a tome. Linhardt, Mercedes
Battalion Renewal FE16.png Battalion Renewal When battalion endurance is at 1/3 or below: restores a large amount of HP at regular intervals. Edelgard, Monica, Annette
Catnap.png Renewal Restores a slight amount of HP at regular intervals. Shez, Dimitri, Claude, Hubert, Ferdinand, Caspar, Dorothea, Dedue, Felix, Ashe, Sylvain, Ingrid, Yuri, Hapi
FE16 Warlock Icon.gifWarlock 1 Defiant Crit FE16.png Boost Critical Increases critical hit rate. Annette
Fiendish Blow FE16.png Fiendish Blow Increases the power of elemental effects. Shez, Edelgard, Dimitri, Claude, Ferdinand, Linhardt, Caspar, Felix, Ashe, Ingrid, Marianne
Magic 2 FE16.png Mag +5 Increases Mag by 5 Hubert, Dedue, Sylvain, Mercedes
2 Reason skill.png Reason Prowess When a tome is equipped: increases damage to enemies by 10% per level.
Totals with additional Reason Prowesses learned.
All
3 Mortal Coil.png Aggression Increases the Warrior Gauge fill rate when attacking foes with status effects. Shez, Hubert, Mercedes
Apex Tome.png Apex Tome Increases critical hit damage when equipped with a tome. Annette
Essence of Fire.png Essence of Fire Causes fire-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack. Edelgard, Ferdinand, Caspar, Dedue, Sylvain
Essence of Ice.png Essence of Ice Causes ice-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack. Ingrid, Marianne
Essence of Lightning.png Essence of Lightning Causes lightning-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack. Dimitri, Felix
Essence of Wind.png Essence of Wind Causes wind-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack. Claude, Linhardt, Ashe
FE16 Dark Mage Icon.gifDark Mage 2 Essense of Darkness Causes dark-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack. Shez, Hubert
Poison Strike FE16.png Poison Strike Grants attacks a chance to poison enemies. Dimitri, Claude, Ferdinand, Linhardt, Caspar
2 Heartseeker FE16.png Dark Mage's Ploy Extends the time enemies are paralyzed by Dark Mage and Dark Bishop class actions. Shez, Dedue, Ashe
FEW3H Sharpshooter.png Dark Mage's Wisdom Grants Dark Mages and Dark Bishops a rare chance to instantly defeat non-commander units with class actions. Dimitri, Claude, Hubert, Ferdinand, Linhardt, Caspar, Felix, Sylvain, Claude, Lorenz, Holst, Balthus, Jeritza
3 Apex Tome.png Apex Tome Increases critical hit damage when equipped with a tome. Hubert
Lifetaker FE16.png Lifetaker Restores a small amount of HP when an enemy commander is defeated. Dimitri, Dedue, Sylvain, Lorenz, Raphael, Holst, Balthus, Jeritza, Jeralt
Transmute FE16.png Transmute Taking hits from enemies equipped with tomes increases all stats by 3 for a period of time. Shez, Claude, Ferdinand, Linhardt, Caspar, Felix, Ashe

Master Classes

Class Lv Icon Ability Effect Characters
FE16 Trickster Icon.gifTrickster 1 Axebreaker FE16.png Axebreaker Grants one tier greater advantage against enemies equipped with axes. Increases damage to them by 50%. Petra, Yuri
Pass FE16.png Pass Makes it easier to perform Perfect Guards. Shez, Edelgard, Dimitri, Claude, Hubert, Ferdinand, Linhardt, Caspar, Dedue, Felix, Ashe, Sylvain, Mercedes, Annette, Ingrid, Shamir
2 Dexterity +4 FE16.png Dex +10 Increases Dex by 10. Hubert, Dedue, Sylvain, Mercedes, Shamir
Unsought Power.png Forethought Restores the Awakening and Warrior Gauges when using combat arts and magic. Dimitri, Ingrid
Catnap.png Medical Expertise Increases the potency of vulneraries, concoctions, and elixirs by 50%. Shez, Edelgard, Claude, Ferdinand, Linhardt, Caspar, Petra, Felix, Ashe, Annette, Yuri
3 Name Drop.png Burst of Resolve Restores the Warrior Gauge with each critical hit. Edelgard, Linhardt, Bernadetta, Dorothea, Ashe, Mercedes, Annette, Hilda, Lorenz, Lysithea, Marianne, Yuri, Constance, Jeritza
Mortal Coil.png Burst of Valor Restores the Awakening Gauge with each critical hit. Hubert, Ferdinand, Dedue, Sylvain,
Perception.png Patience Hitting an enemy while they are readying an attack greatly increases damage to the Stun Gauge. Shez, Dimitri, Claude, Caspar, Felix, Ingrid, Petra
FE16 Dancer Male Icon.gifFE16 Dancer Female Icon.gifDancer 2 Special Dance FE16.png Special Dance Increases the potency of a dancer unit's class actions. All
3 Mortal Coil.png Charm Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Cha. Shez, Edelgard, Dimitri, Claude, Hubert, Ferdinand, Linhardt, Caspar, Dedue, Felix, Ashe, Sylvain, Mercedes
Rally Strength FE16.png Rally Deluxe When this unit is an adjutant: increases the active unit's Str, Spd, and Res by 10. Annette
Rally Dexterity FE16.png Rally Dexterity When this unit is an adjutant: increases the active unit's Dex by 10. Ferdinand
Rally Magic FE16.png Rally Magic When this unit is an adjutant: increases the active unit's Mag by 10. Ingrid
FE16 Mortal Savant Icon.gifMortal Savant 1 Axebreaker FE16.png Axebreaker Grants one tier greater advantage against enemies equipped with axes. Increases damage to them by 50%. Felix
2 Confidence skill.png Big Game Hunter Increases damage dealt to enemy commanders. Hubert, Sylvain, Catherine
FEW3H Staunch Shield.png Counterstrike Successful Perfect Guards inflict elemental damage. The element is determined by the active unit. Edelgard, Dimitri, Claude, Ferdinand, Linhardt, Caspar, Felix, Annette, Ingrid
Speed 2 FE16.png Speed +10 Increases Spd by 10. Shez, Dedue, Ashe, Mercedes,
3 FEW3H Staunch Shield.png Counterbreak Successful Perfect Guards temporarily reduce all stats of surrounding foes by 10. Dimitri, Linhardt, Ashe, Catherine
Confidence skill.png Dual Onslaught Factors Mag into physical attacks and Str into magical attacks when calculating damage. Edelgard, Claude, Caspar, Dedue, Sylvain, Mercedes, Annette
Serene Stance.png Serene Stance Prevents hits from bows and tomes from knocking back the unit mid-attack. Shez, Hubert, Ferdinand, Felix, Ingrid, Hilda, Ignatz, Lysithea, Constance, Hapi, Jeritza, Shamir
FE16 Falcon Knight Icon.gifFalcon Knight 1 Swordbreaker FE16.png Swordbreaker Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 50%. Ingrid
2 Confidence skill.png Harmonious Specials When this unit is the active unit or an adjutant: increases the damage of Partner Specials. Edelgard, Mercedes, Annette
Steal FE16.png Item Expertise Increases the potency of recovery items by 50%. Ingrid
3 Defiant Avo FE16.png Muster Temporarily increases all stats by 10 after a successful perfect dodge. Edelgard, Annette, Ingrid
FEW3H Sol Icon.png Sol Restores HP proportional to the unit's Lck each time an enemy commander is defeated. Mercedes
FE16 Dark Knight Icon.gifDark Knight 1 Swordbreaker FE16.png Swordbreaker Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 50%.
2 Mortal Coil.png Cyclical Specials Temporarily increases the Warrior Gauge fill rate after initiating a Warrior Special. Shez, Edelgard, Claude, Ferdinand, Linhardt, Caspar, Felix, Ashe, Annette
HP+5 FE16.png Max HP +1500 Increases max HP by 1500. Hubert, Dedue, Sylvain, Mercedes, Lorenz
Paragon FE16.png Vanguard's Benefit When this unit is the active unit: if the adjutant would gain any experience, this unit gains it instead. Dimitri, Ingrid
3 Mortal Coil.png Driven Spirit Increases the Warrior Gauge fill rate while Awakened. Edelgard, Claude, Caspar, Monica, Dedue, Sylvain, Mercedes, Annette, Claude, Lorenz, Leonie, Raphael, Yuri, Balthus, Manuela, Byleth
Name Drop.png Panache Defeating multiple enemies with a single Warrior Special restores the Awakening Gauge in proportion to the number of foes defeated. Dimitri, Linhardt, Ashe
Defiant Crit FE16.png Specials Master Defeating 30 or more enemies with a single Warrior Special temporarily increases critical hit rate. Shez, Hubert, Ferdinand, Felix, Ingrid
FE16 Holy Knight Icon.gifHoly Knight 1 Swordbreaker FE16.png Swordbreaker Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 50%. Ferdinand, Sylvain
2 Paragon FE16.png Adjutant's Benefit When this unit is the active unit: if this unit would gain any experience, their adjutant gains it instead. Edelgard, Claude, Caspar, Dedue, Sylvain, Mercedes, Annette
Name Drop.png Cyclical Awakening Temporarily increases the Awakening Gauge fill rate after an Awakening has concluded. Dimitri, Linhardt, Ashe
Confidence skill.png United Front Increases damage dealt to enemies in proportion to the number of allied commanders nearby. Shez, Hubert, Ferdinand, Ingrid, Rodrigue
3 Defiant Res FE16.png Defiant Res When HP is at 25% or below: increases Res by 20. Shez, Dimitri, Claude, Caspar, Petra, Felix, Ingrid, Rodrigue, Raphael, Holst, Balthus, Hapi, Manuela, Shamir, Jeralt
Cavalry Effect Null FE16.png Nullify Cavalry Effect Nullifies effectiveness against cavalry units. Hubert, Ferdinand, Dedue, Sylvain
Plead.png Shining Guardian Reduces the damage allies sustain when inside the same allied stronghold as the unit. Edelgard, Linhardt, Ashe, Mercedes, Annette
FE16 Great Knight Icon.gifGreat Knight 1 Axefaire FE16.png Armored Cavalry's Ploy Increases the attack range of Great Knight class actions. Hubert, Dedue, Sylvain, Mercedes, Balthus
Axefaire FE16.png Armored Cavalry's Wisdom Increases damage dealt by Great Knight class actions in proportion to Def. Shez, Edelgard, Dimitri, Claude, Ferdinand, Linhardt, Caspar, Felix, Ashe, Annette, Ingrid
2 Defense 2 FE16.png Def +10 Increses Def by 10. Dimitri, Hubert, Sylvain, Mercedes, Ingrid
FEW3H Staunch Shield.png Knucklebreaker Taking a hit while guarding causes the enemy to incur damage proportional to the unit's Def. The enemy's Str is also temporarily reduced by 10. Shez, Ashe
Lancebreaker FE16.png Lancebreaker Grants one tier greater advantage against enemies equipped with lances. Increases damage to them by 50%. Dedue
FEW3H Luna.png Luna When attacking, causes enemies to incur a reduction in Def proportional to the unit's Lck. Edelgard, Claude, Ferdinand, Linhardt, Caspar, Felix, Annette
3 Defiant Def FE16.png Defiant Def When HP is at 25% or below: increases Def by 20. Hubert, Ferdinand, Monica, Dedue, Sylvain, Ignatz, Leonie, Byleth
Armored Effect Null FE16.png Nullify Armored Effect Nullifies effectiveness against armored units. Edelgard, Linhardt, Ashe, Mercedes, Annette
Armored Blow FE16.png Stalwart Stance Prevents hits from swords, lances, axes, and gauntlets from knocking back the unit mid-attack. Shez, Dimitri, Claude, Caspar, Felix, Ingrid
FE16 Wyvern Lord Icon.gifWyvern Lord 1 Lancebreaker FE16.png Lancebreaker Grants one tier greater advantage against enemies equipped with lances. Increases damage to them by 50%. Caspar
2 Confidence skill.png Howl Makes it easier to knock back enemy commanders. Shez, Edelgard, Claude, Ferdinand, Linhardt, Caspar, Felix, Ashe, Annette
Strength 2 FE16.png Str +10 Increases Str by 10. Dimitri, Hubert, Dedue, Sylvain, Mercedes, Ingrid
3 Defiant Crit FE16.png Defiant Crit When HP is at 25% or below: drastically increases damage dealt by critical rushes. Shez, Hubert, Ferdinand, Felix, Ingrid
Flying Effect Null FE16.png Nullify Flying Effect Nullifies effectivness against flying units. Edelgard, Claude, Caspar, Dedue, Sylvain, Mercedes, Annette
Plead.png Safeguard When this unit is the active unit: restores HP to the adjutant periodically. Dimitri, Linhardt, Ashe, Seteth
FE16 Bow Knight Icon.gifBow Knight 1 Gauntletbreaker.png Gauntletbreaker Grants one tier greater advantage against enemies equipped with gauntlets. Increases damage to them by 50% Ashe
2 Bow Prowess.png Bow Prowess When a bow is equipped: increases damage to enemies by 10% per level.
Totals with additional Bow Prowesses learned.
All
3 Unsought Power.png Battle Instincts Increases the fill rate of both the Warrior and Awakening Gauges until one of them is completely full. Edelgard, Linhardt, Bernadetta, Dorothea, Ashe, Mercedes, Annette, Hilda, Lorenz, Lysithea, Marianne, Yuri, Constance, Jeritza
Defiant Spd FE16.png Defiant Spd When HP is at 25% or below: increases Spd by 20. Shez, Dimitri, Claude, Caspar, Petra, Felix, Ingrid Raphael, Holst, Balthus, Hapi, Manuela, Shamir, Jeralt
Mortal Coil.png Dexterity Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Dex. Hubert, Ferdinand, Monica, Dedue, Sylvain, Leonie, Ignatz, Byleth
FE16 War Master Icon.gifWar Master 1 Tomebreaker FE16.png Tomebreaker Grants one tier greater advantage against enemies equipped with tomes. Increases damage to them by 50%
2 Brawling Prowess.png Brawling Prowess When gauntlets are equipped: increases damage to enemies by 10% per level.
Totals with additional Brawling Prowesses learned.
All
3 Name Drop.png Piercing Cry Restores the Awakening Gauge every 800 hits. Dimitri, Linhardt, Dedue, Ashe
Mortal Coil.png Piercing Gaze Restores the Warrior Gauge every 800 hits. Claude, Caspar, Sylvain, Lorenz, Raphael, Yuri, Balthus, Byleth
Quick Riposte FE16.png Quick Riposte When HP is at 50% or below: forces enemies to sustain damage proportional to the damage they inflict. Shez, Hubert, Ferdinand, Felix
FE16 Dark Bishop Icon.gifDark Bishop 1 Bowbreaker FE16.png Bowbreaker Grants one tier greater advantage against enemies equipped with bows. Increases damage to them by 50% Hubert, Linhardt
Defiant Str FE16.png Impossible Feat When HP is at 25% or above: greatly increases damage dealt to foes, but attaacking also causes the unit to sustain damage for a period of time. Shez, Dimitri, Claude, Ferdinand, Caspar, Felix, Ashe, Yuri
Magic 2 FE16.png Mag +10 Increases Mag by 10. Dedue, Sylvain
2 Reason skill.png Reason Prowess When a tome is equipped: increases damage to enemies by 10% per level.
Totals with additional Reason Prowesses learned.
All
3 Defense 2 FE16.png Absorb Defense Grants a minor boost to Def each time an enemy commander is defeated. The boosts last throughout the battle. Dedue
Dexterity +4 FE16.png Absorb Dexterity Grants a minor boost to Dex each time an enemy commander is defeated. The boosts last throughout the battle. Claude, Ashe
Magic 2 FE16.png Absorb Magic Grants a minor boost to Mag each time an enemy commander is defeated. The boosts last throughout the battle. Hubert
Resistance 2 FE16.png Absorb Resistance Grants a minor boost to Res each time an enemy commander is defeated. The boosts last throughout the battle. Linhardt
Speed 2 FE16.png Absorb Speed Grants a minor boost to Spd each time an enemy commander is defeated. The boosts last throughout the battle. Shez, Ferdinand, Felix, Sylvain
Strength 2 FE16.png Absorb Strength Grants a minor boost to Str each time an enemy commander is defeated. The boosts last throughout the battle. Dimitri, Caspar
FE16 Gremory Icon.gifGremory 1 Bowbreaker FE16.png Bowbreaker Grants one tier greater advantage against enemies equipped with bows. Increases damage to them by 50% Mercedes, Annette
FEW3H Flare.png Flare When attacking, enemies incur a reduction in Res proportional to the unit's Lck. Edelgard, Ingrid
2 Reason skill.png Reason Prowess When a tome is equipped: increases damage to enemies by 10% per level.
Totals with additional Reason Prowesses learned.
All
3 Defiant Mag FE16.png Defiant Mag When HP is at 25% or below: increases Mag by 20. Monica, Leonie, Flayn
Rally Movement FE16.png Dark Assist When this unit is an adjutant: adds a dark element to the active unit's strong attacks. Lysithea
Rally Movement FE16.png Fire Assist When this unit is an adjutant: adds a fire element to the active unit's strong attacks. Edelgard
Rally Movement FE16.png Ice Assist When this unit is an adjutant: adds a ice element to the active unit's strong attacks. Bernadetta, Marianne
Rally Movement FE16.png Light Assist When this unit is an adjutant: adds a light element to the active unit's strong attacks. Mercedes, Constance
Rally Movement FE16.png Lightning Assist When this unit is an adjutant: adds a lightning element to the active unit's strong attacks. Dorothea, Hilda
Rally Movement FE16.png Wind Assist When this unit is an adjutant: adds a wind element to the active unit's strong attacks. Annette
Dark Magic Range +1 FE16.png Magic Attack Range+ Extends the range of long-distance tome attacks. Petra, Ingrid, Hapi, Manuela, Shamir

Innate Abilities

Unique abilities learned by individual units upon mastering specific classes. These abilities are not listed among those that can be learned along other Class Abilities.

Icon Ability Character Mastered Class Effect
Confidence skill.png Gather Linhardt

Monica
Manuela
Shamir
Gatekeeper

FE16 Trickster Icon.gifTrickster Brings nearby enemies in front of the unit before starting regular attack 1.
Confidence skill.png Proficient Witstrike Lorenz

Lysithea
Gatekeeper
Sothis

FE16 Mortal Savant Icon.gifMortal Savant Calculates damage for all attacks using the unit’s Mag stat.
Confidence skill.png Range Master Shez

Hubert
Caspar
Ashe
Marianne
Seteth
Gatekeeper

FE16 Dark Knight Icon.gifDark Knight

FE16 Holy Knight Icon.gifHoly Knight

Increases attack range.
Name Drop.png Exalted Breath Byleth

Dorothea
Raphael
Catherine
Gatekeeper

FE16 Holy Knight Icon.gifHoly Knight When using magic to restore the caster’s or an ally’s HP, the caster’s Awakening Gauge is restored proportionally.
Darting Blow FE16.png Flyswatter Petra

Leonie
Constance

FE16 Falcon Knight Icon.gifFalcon Knight Increases both the Awakening and Warrior Gauge fill rates when attacking enemies that have been launched into the air.
Confidence skill.png Inspiring Agility Dimitri

Bernadetta
Rodrigue
Gatekeeper

FE16 Great Knight Icon.gifGreat Knight Enables dash attacks for all classes.
FEW3H Staunch Shield.png Ironclad Ferdinand

Hilda
Gatekeeper

FE16 Great Knight Icon.gifGreat Knight Nullifies enemy attacks that would break, penetrate, or otherwise bypass the unit’s guard.
Confidence skill.png Domineer Jeritza

Gatekeeper
Arval

FE16 Wyvern Lord Icon.gifWyvern Lord Increases damage dealt to enemies on foot.
Perception.png Heaviest Hitter Claude

Annette
Hapi
Gatekeeper

FE16 Wyvern Lord Icon.gifWyvern Lord Causes strong attacks to produce the Stun Gauge at a high rate.
FEW3H Sharpshooter.png Sharpshooter Mercedes

Ingrid
Yuri
Gatekeeper

FE16 Bow Knight Icon.gifBow Knight Causes critical hits to instantly defeat non-commander units.
Defiant Str FE16.png Prepared to Die Dedue

Jeralt
Gatekeeper

FE16 War Master Icon.gifWar Master Rapidly restores the Warrior Gauge when HP is at a certain percentage or below and the Warrior Gauge is less than one bar.
Confidence skill.png Nullify Magic Edelgard

Felix
Sylvain
Ignatz
Balthus
Flayn
Holst
Gatekeeper
Rhea

FE16 Dark Knight Icon.gifDark Knight

FE16 Dark Bishop Icon.gifDark Bishop
FE16 Gremory Icon.gifGremory

Nullifies enemies’ offensive magic.

Enemy-Exclusive Abilities

Icon Ability Effect
Defiant Str FE16.png Tenacity Increases damage to enemies as the unit's HP decreases.
Miasma Δ FE16.png Crestological Wisdom Grants temporary invincibility when attacking with a Hero's Relic.
Unsealable Magic.png Unsealable Magic Grants immunity to Silence.
Advertisement