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This page lists all skills in ''[[TearRing Saga: Berwick Saga]].''
This page shows all skills in TearRing Saga: Berwick Saga. Some skills are hidden. Skills give by weapons/accessories/mounts are usable so long as that weapon/accessory/mount are equipped. Skills given by other items are usable so long as the character has that item in his/her inventory. Skills given by food is usable for the rest of the chapter in which the food was consumed.
 
  +
 
Some skills are hidden. Skills given by weapons/accessories/mounts are usable so long as that weapon/accessory/mount are equipped. Skills given by other items are usable so long as the character has that item in his/her inventory. Skills given by food is usable for the rest of the chapter in which the food was consumed.
 
{| class="wikitable"
 
{| class="wikitable"
 
!Skill!!Description!!Characters!!Items/Food
 
!Skill!!Description!!Characters!!Items/Food
 
|-
 
|-
|[[Leadership|Commander]]
+
|[[General (skill)|Commander]]
 
|Allies within 3 hexes get +10 Hit. Stacks.
 
|Allies within 3 hexes get +10 Hit. Stacks.
 
|[[Reese]]
 
|[[Reese]]
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|
 
|
 
|-
 
|-
  +
|Huntsman
|Hunter
 
 
|Negates enemy's forrest terrain avoid bonus.
 
|Negates enemy's forrest terrain avoid bonus.
 
|[[Estobar]]
 
|[[Estobar]]
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|
 
|
 
|-
 
|-
  +
|Watch
|Scouting
 
 
|Negates Hide and Shadow within 3 hexes.
 
|Negates Hide and Shadow within 3 hexes.
 
|[[Czene]], [[Larentia]]
 
|[[Czene]], [[Larentia]]
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|Blade
 
|Blade
 
|Character can equip blades.
 
|Character can equip blades.
|[[Ouro]], [[Sherpa]], [[Faramir]], [[Marcel]], [[Kramer]] (promotion to [[Hero]] or permanent recruitment), [[Faye]] (promotion to [[Swordmaster]])
+
|[[Ouro]], [[Sherpa]], [[Faramir]], [[Marcel]], [[Kramer]] (promotion to [[Hero (class)|Hero]] or permanent recruitment), [[Faye (Berwick Saga)|Faye]] (promotion to [[Swordmaster]])
 
|
 
|
 
|-
 
|-
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|-
 
|-
 
|[[Pursuit]]
 
|[[Pursuit]]
|If ([[Attack Speed]] > Opponent's Attacks Speed +5) then Attack number +1.
+
|If ([[Attack Speed (stat)|Attack Speed]] > Opponent's Attacks Speed +5) then Attack number +1.
 
|[[Paramythis]], [[Estobar]] (Lvl 20)
 
|[[Paramythis]], [[Estobar]] (Lvl 20)
 
|
 
|
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|[[Adept|Continue]]
 
|[[Adept|Continue]]
 
|If (Attacks Speed > 5) then ([[Skill (stat)|Weapon Skill]]/2 + [[Speed (stat)|Speed]])% chance of attacking twice.
 
|If (Attacks Speed > 5) then ([[Skill (stat)|Weapon Skill]]/2 + [[Speed (stat)|Speed]])% chance of attacking twice.
|[[Reese]], [[Dean (Berwick Saga)|Dean]], [[Ouro]], [[Czene]], [[Faye]], [[Larentia]], [[Percival (Berwick Saga)|Percival]], [[Alvina]], [[Ruby]] (Lvl 17)
+
|[[Reese]], [[Dean (Berwick Saga)|Dean]], [[Ouro]], [[Czene]], [[Faye (Berwick Saga)|Faye]], [[Larentia]], [[Percival (Berwick Saga)|Percival]], [[Alvina]], [[Ruby]] (Lvl 17)
 
|Cod Poele (food, Kramer and Olwen only)
 
|Cod Poele (food, Kramer and Olwen only)
 
|-
 
|-
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|[[Astra (Skill)|Astra]]
 
|[[Astra (Skill)|Astra]]
 
|Command: when used, character attacks 5 times. Cooldown 7 turns.
 
|Command: when used, character attacks 5 times. Cooldown 7 turns.
|[[Faye]] (Promotion to [[Swordmaster]])
+
|[[Faye (Berwick Saga)|Faye]] (Promotion to [[Swordmaster]])
 
|
 
|
 
|-
 
|-
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|[[Critical (Skill)|Critical Hit]]
 
|[[Critical (Skill)|Critical Hit]]
 
|Command: when used, Crit +25. Can only be used before moving.
 
|Command: when used, Crit +25. Can only be used before moving.
|[[Faye]]
+
|[[Faye (Berwick Saga)|Faye]]
 
|
 
|
 
|-
 
|-
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|
 
|
 
|-
 
|-
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|[[Desperation (skill)|Desperation]]
|Desperado
 
 
|Command: when used, Hit +22, Def =0, enemy Hit =100. Damage doesn't prevent countering. Can only be used before moving. Only usable if enemy can counter.
 
|Command: when used, Hit +22, Def =0, enemy Hit =100. Damage doesn't prevent countering. Can only be used before moving. Only usable if enemy can counter.
 
|[[Dean (Berwick Saga)|Dean]], [[Daoud]]
 
|[[Dean (Berwick Saga)|Dean]], [[Daoud]]
 
|
 
|
 
|-
 
|-
  +
|Focus Chant
|Concentrate
 
 
|Command: when used, Hit +30, Attack power +10~30%. Cooldown 7 turns.
 
|Command: when used, Hit +30, Attack power +10~30%. Cooldown 7 turns.
 
|
 
|
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|
 
|
 
|-
 
|-
|[[Cancel|Surprise]]
+
|[[Windsweep|Surprise]]
 
|Command: when used, negates opponent's counterattack. Can only be used before moving.
 
|Command: when used, negates opponent's counterattack. Can only be used before moving.
 
|[[Sherpa]], [[Larentia]]
 
|[[Sherpa]], [[Larentia]]
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|
 
|
 
|-
 
|-
|[[Vantage]]
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|[[Vantage (Skill)|Vantage]]
 
|If (Attack Speed > Opponent's Attack Speed) and character is attacked at 0-range, attack first.
 
|If (Attack Speed > Opponent's Attack Speed) and character is attacked at 0-range, attack first.
 
|[[Adel]]
 
|[[Adel]]
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|Iaido
 
|Iaido
 
|(Weapon Skill/2 +40)% chance of getting Hit +33, Crit +3 on counterattack after avoiding.
 
|(Weapon Skill/2 +40)% chance of getting Hit +33, Crit +3 on counterattack after avoiding.
|[[Ouro]], [[Faye]], [[Faramir]]
+
|[[Ouro]], [[Faye (Berwick Saga)|Faye]], [[Faramir]]
 
|
 
|
 
|-
 
|-
 
|[[Wrath]]
 
|[[Wrath]]
|Damage Taken x3% chance of countering with Hit x2 and attack power increased by damage taken.
+
|If the user is holding an Axe, Damage Taken x3% chance of countering with Hit x2 and attack power increased by damage taken.
 
|[[Dean (Berwick Saga)|Dean]]
 
|[[Dean (Berwick Saga)|Dean]]
 
|
 
|
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|67% chance of dodging an attack made with a bow, crossbow or ballista.
 
|67% chance of dodging an attack made with a bow, crossbow or ballista.
 
|[[Elbert (Berwick Saga)|Elbert]], [[Kramer]], [[Percival (Berwick Saga)|Percival]]
 
|[[Elbert (Berwick Saga)|Elbert]], [[Kramer]], [[Percival (Berwick Saga)|Percival]]
|Bouillabaisse (food, Ward, Ouro, Faye, Saphira and Burroughs only)
+
|Bouillabaisse (food, Ward, Ouro, [[Faye (Berwick Saga)|Faye]], Saphira and Burroughs only)
 
|-
 
|-
 
|[[Tomebreaker|Dodge Magic]]
 
|[[Tomebreaker|Dodge Magic]]
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|-
 
|-
 
|Parry
 
|Parry
|(Weapon Skill/2 +5)% chance of dodging an enemy attack made with a physical weapon, at the cost of weapon durability. Mush have a physical weapon equipped.
+
|(Weapon Skill/2 +5)% chance of dodging an enemy attack made with a physical weapon, at the cost of weapon durability. Mush have a physical weapon equipped.
|[[Faye]], [[Faramir]]
+
|[[Faye (Berwick Saga)|Faye]], [[Faramir]]
 
|Main Gauche (knife), Balmung (blade)
 
|Main Gauche (knife), Balmung (blade)
 
|-
 
|-
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|-
 
|-
 
|Backhand
 
|Backhand
|(Weapon Skill/2 +5)% chance of injuring the opponent. Activates up to 5 times per map.
+
|(Weapon Skill/2 +5)% chance of injuring the opponent. Activates up to 5 times per map.
 
|[[Sylvia (Berwick Saga)|Sylvia]]
 
|[[Sylvia (Berwick Saga)|Sylvia]]
 
|
 
|
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|-
 
|-
 
|[[Renewal|Self-Heal]]
 
|[[Renewal|Self-Heal]]
|Command: when used, restore (Mag +3) Hp t the user. Can only be used before moving. Cooldown 4 turns.
+
|Command: when used, restore (Mag +3) Hp to the user. Can only be used before moving. Cooldown 4 turns.
 
|[[Saphira]], [[Paramythis]]
 
|[[Saphira]], [[Paramythis]]
 
|
 
|
 
|-
 
|-
 
|[[Silence (staff)|Silence]]
 
|[[Silence (staff)|Silence]]
|Command: when used, prevents all [[Dark Magic]] from being used for 3 turns. Can only be used before moving. Cooldown 10 turns.
+
|Command: when used, prevents all [[Dark (magic)|Dark magic]] from being used for 3 turns. Can only be used before moving. Cooldown 10 turns.
 
|[[Saphira]] (Promotion to Oracle)
 
|[[Saphira]] (Promotion to Oracle)
 
|
 
|
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|-
 
|-
 
|Conversion
 
|Conversion
|Command: when used, switches user's class to [[Dark Priest|Raze Priest]] and back. Character cannot gain EXP as a Raze Priest.
+
|Command: when used, switches user's class to [[Dark Mage|Raze Priest]] and back. Character cannot gain EXP as a Raze Priest.
 
|[[Olwen (Berwick Saga)|Olwen]] (Permanent recruitment, replaces Return)
 
|[[Olwen (Berwick Saga)|Olwen]] (Permanent recruitment, replaces Return)
|
 
|-
 
 
|}
 
|}
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  +
{{TS2}}
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{{Skillnav}}
  +
[[Category:Lists]]

Revision as of 20:47, 3 November 2019

This page lists all skills in TearRing Saga: Berwick Saga.

Some skills are hidden. Skills given by weapons/accessories/mounts are usable so long as that weapon/accessory/mount are equipped. Skills given by other items are usable so long as the character has that item in his/her inventory. Skills given by food is usable for the rest of the chapter in which the food was consumed.

Skill Description Characters Items/Food
Commander Allies within 3 hexes get +10 Hit. Stacks. Reese
Charisma Allies within 5 hexes get +3 Hit. Stacks. Enid, Lanette
Support +20 Hit, +4 Crit if an ally with Support skill is within 3 hexes. Doesn't stack. Leon, Adel
Defence Allies within 3 hexes get +5 Def Lanette
Resistance Allies within 3 hexes get +5 Fire/Thunder/Wind/Holy/Dark resistance Saphira (promotion to Oracle)
Assist +100 Crit to Reese while adjacent Lanette
Re-Move Character can use up remaining movement after performing an action, unless s/he was damaged in combat. All mounts
Hurry Command: When used, Movement +1, but limited to Wait after. Arthur, Burroughs
Sprint Movement +1 Faramir
Slow If Level<15, then Movement -1. Hidden. Marcel
Slow II Movement -1. Hidden, effect not shown on status screen.
Swim Character can move across Shallow, River, Lake and Sea terrain with 1 movement cost Axel
Hiker No penalties to avoid while on a Cliff terrain. Kramer
Camouflage Terrain avoid bonus x1.5 Estobar, Paramythis
Huntsman Negates enemy's forrest terrain avoid bonus. Estobar
Search Command: when used finds hidden treasure. If treasure is unguarded, character receives 8 EXP. If treasure is guarded, character fights the enemy for 5 rounds, then recieves 16 EXP. Axel, Czene, Sedy
Unlock Command: when used, opens a door/chest. Character receives 8 EXP. Czene, Sedy
Hide When in a forest/house, become invisible to the enemy, unless an enemy is adjacent. Enemies attempting to move through a hex occupied by hidden character will be attacked. Axel, Sylvia, Czene, Estobar, Sedy Luna Talisman (accessory)
Shadow Character's status screen cannot be viewed. Hides combat forecast information. Ineffective in opponent is adjacent. Enemy only.
Watch Negates Hide and Shadow within 3 hexes. Czene, Larentia
Night Vision Fog of War vision +1 Estobar
Advanced Allows the character to use equipment, as if character is 7 levels higher. Reese, Sylvia, Olwen, Izerna (Lvl 6)
Limited Can only use items up to rank 3. Olwen (Raze Priest only)
Versatile Automatically switches equipment to be able to counterattack. Enemy only.
Chant Automatically switches equipment to previous after using non-offensive magic. Saphira, Paramythis, Izerna (promotion to Priest)
Blade Character can equip blades. Ouro, Sherpa, Faramir, Marcel, Kramer (promotion to Hero or permanent recruitment), Faye (promotion to Swordmaster)
Lance Character can equip lances. Clifford, Leon (promotion to Lance Knight), Adel (promotion to Lance Knight)
Fork Character can equip forks. Adel
Robbery 25% chance of stealing one of opponent's items after defeating them. Can't steal rare items. Activates up to 3 times per map. Axel
Plunder When defeating adjacent enemy, get gold depending on enemy level. Ouro
Weapon Care 20% chance of preventing weapon durability from decreasing. Chris, Arthur, Burroughs Mainteance Guide (item, everyone), Revival Masterpiece (furniture, Reese only)
Mug When hitting at 0-range randomly steals an unequipped item. Can't steal rare items. Czene
Mug II When hitting at 0-range randomly steals an item. After activating twice, or if enemy has Robust, can only steal unequipped items. Can't steal rare items. Czene (promotion to Grassrunner, replaces Mug)
Steal Command: when used, steals and unequipped item. Can only be used before moving. Can only be used up to 3 times per map. Sedy
Pursuit If (Attack Speed > Opponent's Attacks Speed +5) then Attack number +1. Paramythis, Estobar (Lvl 20)
Continue If (Attacks Speed > 5) then (Weapon Skill/2 + Speed)% chance of attacking twice. Reese, Dean, Ouro, Czene, Faye, Larentia, Percival, Alvina, Ruby (Lvl 17) Cod Poele (food, Kramer and Olwen only)
Multishot Command: when used, Hit -5. Character attacks twice. Cooldown 4 turns. Sherlock
Barrage Command: when used, character attacks thrice. Hit -5 on first hit and Hit +5 on third hit. Cooldown 5 turns. Sherlock (Promotion to Bowshooter, replaces Multishot)
Astra Command: when used, character attacks 5 times. Cooldown 7 turns. Faye (Promotion to Swordmaster)
Deathmatch Command: when used, character fights the enemy for 5 turns. Damage doesn't prevent countering. Only usable if enemy can counter. Leon, Ouro
Snipe Command: when used, Hit +33. Can only be used before moving. Only usable with bows, crossbows or ballistae. Chris, Sylvia, Estobar (Lvl 15), Burroughs (Lvl 7)
Critical Hit Command: when used, Crit +25. Can only be used before moving. Faye
Critical+ Crit +(Character's Level) Sedy
Desperation Command: when used, Hit +22, Def =0, enemy Hit =100. Damage doesn't prevent countering. Can only be used before moving. Only usable if enemy can counter. Dean, Daoud
Focus Chant Command: when used, Hit +30, Attack power +10~30%. Cooldown 7 turns.
Marksman Command: when used, Range +1, Hit -15. Can only be used before moving. Only usable with bows. Sylvia
Surprise Command: when used, negates opponent's counterattack. Can only be used before moving. Sherpa, Larentia
Pulverize Command: when used, Attack Power x2 on first hit, Def =0. Can only be used before moving. Axel, Daoud
Mercy Command: when used, character's attack leave opponent alive with 1 HP. Derrick, Larentia, Percival, Alvina, Lanette, Dean (Permanent recrutment)
Throw Command: when used, attacks the opponent at 1-range with appropriate weapon, then switches to previous equipment. Adel, Derrick, Larentia, Alvina, Leon (Lvl 11), Ruby (Lvl 9)
Re-Attack Character can attack after performing an action, unless s/he was damaged in combat. Cooldown 6 turns. Sherlock
Vantage If (Attack Speed > Opponent's Attack Speed) and character is attacked at 0-range, attack first. Adel Honey Hare (food, Leon, Sylvia, Ruby, Czene, Larentia, Sedy and Enid only
Iaido (Weapon Skill/2 +40)% chance of getting Hit +33, Crit +3 on counterattack after avoiding. Ouro, Faye, Faramir
Wrath If the user is holding an Axe, Damage Taken x3% chance of countering with Hit x2 and attack power increased by damage taken. Dean
Counter Damage doesn't prevent countering. Sherpa Roast Beef (food, Ward, Adel, Sherlock, Ouro, Axel, Arthur, Kramer, Clifford and Marcel only)
Shield Master Shield Accuracy +18% Clifford, Marcel, Alvina, Adel (Lvl 7), Elbert (Lvl 11)
Fortitude Negates critical hits. Faramir, Dean (Lvl 20) Tulsa Ornament (item, Reese only)
Dodge Swords 67% chance of dodging an attack made with a sword, blade or mace. Enemy only.
Dodge Spears 67% chance of dodging an attack made with a spear, lance or fork. Enemy only.
Dodge Axes 67% chance of dodging an attack made with an axe. Ruby
Dodge Arrows 67% chance of dodging an attack made with a bow, crossbow or ballista. Elbert, Kramer, Percival Bouillabaisse (food, Ward, Ouro, Faye, Saphira and Burroughs only)
Dodge Magic 67% chance of dodging an attack made with magic. Immune to Sleep and Berserk spells. Lanette Seafood Salad (food, Sylvia, Faramir, Estobar, Saphira, Percival and Burroughs only)
Miracle (90-Enemy Hit)% chance of dodging a fatal attack. Aegina, Sherpa Maiden Statue (furniture, Reese only)
Parry (Weapon Skill/2 +5)% chance of dodging an enemy attack made with a physical weapon, at the cost of weapon durability. Mush have a physical weapon equipped. Faye, Faramir Main Gauche (knife), Balmung (blade)
Evasion+ Command: when used, Avoid +50 until character moves from his spot. Can only be used before moving. Cooldown 4 turns. Sedy
Flourish Command: when used, attack power x0.5, injury rate +33%. Cooldown 4 turns. Arthur, Paramythis
Backhand (Weapon Skill/2 +5)% chance of injuring the opponent. Activates up to 5 times per map. Sylvia
Gauntlet (Weapon Skill/2 +30)% chance of unequipping opponent's shield after landing a hit. Kramer
Provoke Command: when used, force the opponent within 5 hexes to attack the user as soon as possible. Can only be used before moving. Elbert, Clifford, Sedy
Yell Command: when used, Attack Power +3, Hit +10 until next battle. Stacks up to 6 times. Can only be used before moving. Daoud, Burroughs
Overwatch Command: when used, attacks the first enemy to enter character's attack range. If enemy takes damage their turn ends. Negated if user takes damage. Only usable with bows, crossbows or ballistae. Sylvia, Sherlock (Lvl 7) Scorpion Prototype (ballista), Scorpion (Ballista)
Axe Defence Command: when used, block attacks with an axe as if it was a shield until next action. Bonus Def equal to Axe Mt. Each block costs weapon durablity. Cannot counterattack while skill is in effect. Can only be used before moving. Only usable with an axe. Derrick, Daoud
Robust Negates Injury/Crippling Injury. Reese, Ward, Leon, Sherpa, Daoud, Faramir, Saphira, Olwen, Paramythis
Weakness Character is more susceptible to being crippled. Hidden. Enemy Only.
Fury When attacked, will attempt to attack the attacker if possible. Enemy Only.
Horse Master At the beginning of each chapter, user's horse is healed for 20 HP. Chris Tico (mount)
Horse Swap Command: when used, switches horses with an ally. Can only be used on an ally that can ride horses, but doesn't require both characters to have a horse. Tico can't be swapped. Chris
Blessing At the beginning of each turn restores 0~3 Hp to allies within 3 hexes. Izerna, Lanette
Self-Heal Command: when used, restore (Mag +3) Hp to the user. Can only be used before moving. Cooldown 4 turns. Saphira, Paramythis
Silence Command: when used, prevents all Dark magic from being used for 3 turns. Can only be used before moving. Cooldown 10 turns. Saphira (Promotion to Oracle)
Paragon If (Level <11) then EXP gained x1.2 Ruby, Enid
Guard Command: when used, redirect all attacks from target to user. Avoid x0.5, Def x0.5. Does not affect shields. Ward, Sherpa, Marcel
Return Command: when used, user escapes the map. Olwen
Conversion Command: when used, switches user's class to Raze Priest and back. Character cannot gain EXP as a Raze Priest. Olwen (Permanent recruitment, replaces Return)