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This is a list of unused game content in each Fire Emblem game.

Fire Emblem: Shadow Dragon and the Blade of LightEdit

CharactersEdit

ItemsEdit

Gameplay FunctionEdit

Beta ImagesEdit

Fire Emblem GaidenEdit

ClassesEdit

SpellsEdit

Fire Emblem: Mystery of the EmblemEdit

ClassesEdit

ItemsEdit

Fire Emblem: Genealogy of the Holy WarEdit

ClassesEdit

SkillsEdit

ItemsEdit

Fire Emblem: Thracia 776Edit

CharactersEdit

ClassesEdit

ItemsEdit

Other Edit

  • The alternate version of the Endgame can be accessed using the Action Code.

Beta Images Edit

Fire Emblem: The Binding BladeEdit

CharactersEdit

ClassesEdit

ItemsEdit

LocationsEdit

Beta ImagesEdit

Fire Emblem: The Blazing BladeEdit

CharactersEdit

ItemsEdit

ClassesEdit

OtherEdit

  • The Binding Blade link up remains in the English version
  • Lyn's Durandal animation is still in the games code along with the ability for Lyn to use the Durandal
  • The enemy exclusive Brigands still promote to Berserker though only with a Master Seal.

Beta imagesEdit

Fire Emblem: The Sacred StonesEdit

CharactersEdit

  • Nate
  • Jude
  • A different portrait for the nameless bandit Bandit with a thunder affinity.
  • Demi (name only)
  • Mehve (name only, beta version)
  • Loewe (name only, beta version)
  • Mulitia (name only, beta version)

ClassesEdit

WeaponsEdit

ItemsEdit

Other Edit

Beta ImagesEdit

Fire Emblem: Path of RadianceEdit

CharactersEdit

ClassesEdit

SkillsEdit

ItemsEdit

LocationsEdit

Other Edit

Beta ImagesEdit

Fire Emblem: Radiant DawnEdit

ItemsEdit

MusicEdit

  • Mist's theme (based off Galdr of Rebirth)
  • Tibarn's theme (based off his battle theme)
  • Naesala's theme (same as above)
  • Alm's victory theme from Gaiden (possible Trial Map/multiplayer music)

Fire Emblem: Shadow DragonEdit

PortraitsEdit

ClassesEdit

ItemsEdit

Gameplay FunctionEdit

Beta ImagesEdit

Fire Emblem: New Mystery of the EmblemEdit

ItemsEdit

Beta ImagesEdit

Fire Emblem AwakeningEdit

CharactersEdit

  • Leopold (Name Only)
  • Tracie (Name Only)
  • Andrea (Name Only)

SkillsEdit

  • Dance (Originally a Skill, changed to a command for Olivia only when she is in her Dancer class.)

Beta ImagesEdit

Fire Emblem Fates Edit

Unused Graphics Edit

Unused Blushing Portraits Edit

Unused Critical Cut-Ins Edit

Unused Text Edit

Unused Weapon Edit

Unused Revelation Endings Edit

Every character has an ending and paired ending in Revelation when they survived, but not every character survives, is capable of supporting others, or even joins at all.

Fire Emblem Echoes: Shadows of Valentia Edit

Playable characters Edit

Although Berkut and Fernand are not playable in the final game, with the latter being playable only in two DLC maps, he and Berkut both have full voice files in game data as playable units, including unique battle, eating, level up, death/retreat and post-battle mourning quotes, all of which are fully voiced in Japanese and English, suggesting that both were cut late into development. As a unit, their critical quotes are the same ones that he uses as a boss. While Fernand is playable in the Rise of the Deliverance DLC, he cannot level up and his mourning quotes can’t trigger.

Character Ages and Alcoholic provisions Edit

Every unit in the game is assigned a hidden age stat, which has no use by itself but is related to an unused item property which would have prevented provisions from being consumed by units whose age is less than 20. Rather than the age function working as a simple yes/no flag, every playable unit is assigned an age that is realistic for the character:

Enemies and NPCs are all given a placeholder age of 30, with the exception of several bosses: the Brigand Boss (38), Desaix (43), Slayde (32), Barth (35), Nuibaba (124), Jedah (147), Rudolf (50), and Gharn (100). Despite their playable leftovers, Berkut and Fernand only have the placeholder age, too.

This was most likely intended for the four alcoholic provisions - the wine, ale, leftover ale, and Ram Wine - which in the final game are the only provisions that cannot be consumed by anyone at all, instead only being sold or offered up to Mila statues in Shrines to cure the fatigue of the player's party and restore uses of Mila's Turnwheel. This may have been removed because it provided an inherent disadvantage to underage units. As a side effect of being left unconsumable, the four alcohols all have recovery values programmed in that go unseen and unused: the wine, ale, and leftover ale would all restore 10 HP and 10 fatigue points each, while the Ram wine would restore 30 HP and 20 fatigue points.

Celica's mourning quotes Edit

Several playable characters have recorded mourning quotes for the end-of-battle results screen that are intended to play if Celica died in the preceding battle. They ultimately remain unused, since her death instantly results in a Game Over, regardless of the stage.

Locations Edit

  • Dragon's Gate (erroneously translated as "Dragon Gate" in the English version.)

Fire Emblem: Three HousesEdit

See also: List of unused content in Fire Emblem/Three Houses.
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