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(I'm honestly surprised no one added info about Echoes for this page before)
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*[[Mjölnir]]
 
*[[Mjölnir]]
 
*[[Aura]]
 
*[[Aura]]
*[[Loptyr (tome)|Loptyr]]
+
*[[Loptous (tome)|Loptous]]
 
*[[Master Seal]]
 
*[[Master Seal]]
 
*[[Watch|Watch Staff]]
 
*[[Watch|Watch Staff]]
Line 168: Line 168:
   
 
===Other===
 
===Other===
*''The Binding Blade'' link up remains in the English version
+
*''The Binding Blade'' link up remains in the English version
 
*Lyn's [[Durandal]] animation is still in the games code along with the ability for Lyn to use the Durandal
 
*Lyn's [[Durandal]] animation is still in the games code along with the ability for Lyn to use the Durandal
   
Line 384: Line 384:
 
*[[Mire]]
 
*[[Mire]]
 
==== Unused Revelation Endings ====
 
==== Unused Revelation Endings ====
Every character has an ending and paired ending in ''Revelation'' when they survived, but not every character survives or apperared to the end.
+
Every character has an ending and paired ending in ''Revelation'' when they survived, but not every character survives, is capable of supporting others, or even joins at all.
  +
*[[Gunter]]
 
*[[Scarlet]]
 
*[[Scarlet]]
 
*[[Izana]]
 
*[[Izana]]
Line 390: Line 391:
   
 
== ''[[Fire Emblem Echoes: Shadows of Valentia]]'' ==
 
== ''[[Fire Emblem Echoes: Shadows of Valentia]]'' ==
  +
=== Playable characters ===
  +
Although [[Berkut]] and [[Fernand]] are not playable in the final game, with the latter being playable only in two DLC maps, he and Berkut both have full voice files in game data as playable units, including unique battle, eating, level up, death/retreat and post-battle mourning quotes, all of which are fully voiced in Japanese and English, suggesting that both were cut late into development. As a unit, their critical quotes are the same ones that he uses as a boss. While Fernand is playable in the Rise of the Deliverance DLC, he cannot level up and his mourning quotes can’t trigger.
   
  +
=== Character Ages and Alcoholic provisions ===
=== Locations ===
 
  +
Every unit in the game is assigned a hidden age stat, which has no use by itself but is related to an unused item property which would have prevented provisions from being consumed by units whose age is less than 20. Rather than the age function working as a simple yes/no flag, every playable unit is assigned an age that is realistic for the character:
* [[Dragon's Gate (location)|Dragon's Gate]] (erroneously translated as "Dragon Gate" in the English version.)
 
   
  +
*13: [[Delthea]]
==''[[Fire Emblem: Three Houses]]''==
 
  +
*15: [[Kliff]], [[Genny]]
===Unused Growth Rates===
 
  +
*16: [[Boey]], [[Est]]
====[[Jeralt]]====
 
  +
*17: [[Alm]], [[Celica]], [[Tobin]], [[Mae]]
{{CharGrowth|game = fe16}}
 
  +
*18: [[Gray]], [[Faye (Shadows of Valentia)|Faye]], [[Clair]]
|50%
 
  +
*19: [[Silque]]
|45%
 
  +
*20: [[Catria]], [[Atlas]]
|20%
 
  +
*21: [[Conrad]]
|45%
 
  +
*22: [[Luthier]]
|40%
 
  +
*23: [[Palla]]
|25%
 
  +
*24: [[Lukas]], [[Leon]], [[Jesse]]
|35%
 
  +
*25: [[Python]], [[Forsyth]], [[Sonya]]
|35%
 
  +
*27: [[Clive]]
|35%
 
  +
*28: [[Kamui]], [[Mathilda]], [[Tatiana]]
|}
 
  +
*29: [[Zeke]]
  +
*30: [[Deen]]
  +
*31: [[Valbar]]
  +
*34: [[Saber]]
  +
*65: [[Mycen]]
  +
*71: [[Nomah]]
   
  +
Enemies and NPCs are all given a placeholder age of 30, with the exception of several bosses: the Brigand Boss (38), [[Desaix]] (43), [[Slayde]] (32), [[Barth]] (35), [[Nuibaba]] (124), [[Jedah]] (147), [[Rudolf]] (50), and Gharn (100). Despite their playable leftovers, Berkut and Fernand only have the placeholder age, too.
====[[Rhea]]====
 
{{CharGrowth|game = fe16}}
 
|45%
 
|35%
 
|45%
 
|40%
 
|40%
 
|40%
 
|30%
 
|40%
 
|70%
 
|}
 
   
  +
This was most likely intended for the four alcoholic provisions - the wine, ale, leftover ale, and [[Ram Wine]] - which in the final game are the only provisions that cannot be consumed by anyone at all, instead only being sold or offered up to Mila statues in Shrines to cure the fatigue of the player's party and restore uses of [[Mila's Turnwheel]]. This may have been removed because it provided an inherent disadvantage to underage units. As a side effect of being left unconsumable, the four alcohols all have recovery values programmed in that go unseen and unused: the wine, ale, and leftover ale would all restore 10 HP and 10 fatigue points each, while the Ram wine would restore 30 HP and 20 fatigue points.
===Unused Maximum Stats===
 
====[[Jeralt]]====
 
{{CharGrowth|game = fe16}}
 
|94
 
|64
 
|30
 
|62
 
|54
 
|40
 
|49
 
|48
 
|49
 
|}
 
   
  +
=== Celica's mourning quotes ===
====[[Rhea]]====
 
  +
Several playable characters have recorded mourning quotes for the end-of-battle results screen that are intended to play if Celica died in the preceding battle. They ultimately remain unused, since her death instantly results in a Game Over, regardless of the stage.
{{CharGrowth|game = fe16}}
 
|86
 
|52
 
|65
 
|56
 
|56
 
|56
 
|43
 
|60
 
|97
 
|}
 
   
 
=== Locations ===
 
* [[Dragon's Gate (location)|Dragon's Gate]] (erroneously translated as "Dragon Gate" in the English version.)
   
 
==''[[Fire Emblem: Three Houses]]''==
===Unused Battle Quotes===
 
  +
:''See also: [[List of unused content in Fire Emblem/Three Houses]].''
In an previous version of the Chapter 18 battle in the Azure Moon route, there is an unknown event that would had removed [[Annette]] and [[Felix]] from the playable roster and put them into the map as enemies, complete with unique voice lines if Annette fights [[Gilbert]] and [[Mercedes]], with the former even having unique post-battle lines when Gilbert kills Annette, and Felix fights [[Dimitri]], [[Sylvain]], and [[Ingrid]]. These lines can trigger if Felix and Annette are hacked into place as enemies.
 
 
===Unused Endings===
 
; Gilbert (if defeated in part 1)
 
: ''"Wounded in the coup of Fhirdiad
 
Harpstring Moon, 1181. Died of his
 
wounds soon after the war."''
 
 
; [[Byleth]] and [[Hilda (Three Houses)|Hilda]] (Crimson Flower)
 
: ''"Almost immediately after Byleth and Hilda finished their gorgeous wedding ceremony, the struggle against those who slither in the dark began in earnest. They fought tirelessly to bring lasting peace to Fódlan, and afterward retired from the Imperial army to Goneril territory. Hilda's hobby of creating fashionable accessories bore fruit, and she leveraged her husband's reputation as a hero to create the first artisan academy in Fódlan. The school produced many talented craftsmen, one of whom created a statue that expertly captured the hero's delight at receiving the gift of a bracelet from his wife."''
 
 
===Unused CG Artwork===
 
<gallery>
 
File:Seteth SRank Unused.png|Unused CG artwork of Female Byleth's S-support with Seteth in the Crimson Flower route.
 
File:Flayn SRank Unused.png|Unused CG artwork of Male Byleth's S-support with Flayn in the Crimson Flower route.
 
File:Catherine SRank Unused.png|Unused CG artwork of Male Byleth's S-support with Catherine in the Crimson Flower route.
 
File:Cyril SRank Unused.png|Unused CG artwork of Female Byleth's S-support with Cyril in the Crimson Flower route.
 
</gallery>
 
 
[[Category:Unused|*]]
 
[[Category:Unused|*]]
 
[[Category:Lists]]
 
[[Category:Lists]]

Revision as of 00:19, 27 July 2020

This is a list of unused game content in each Fire Emblem game.

Fire Emblem: Shadow Dragon and the Blade of Light

Characters

Items

Gameplay Function

Beta Images

Fire Emblem Gaiden

Classes

Spells

Fire Emblem: Mystery of the Emblem

Classes

Items

Fire Emblem: Genealogy of the Holy War

Classes

Skills

Items

Fire Emblem: Thracia 776

Characters

Classes

Items

Other

  • The alternate version of the Endgame can be accessed using the Action Code.

Beta Images

Fire Emblem: The Binding Blade

Characters

Classes

Items

Locations

Beta Images

Fire Emblem: The Blazing Blade

Characters

Items

  • Battle Robe
  • Battle Call

Classes

Other

  • The Binding Blade link up remains in the English version
  • Lyn's Durandal animation is still in the games code along with the ability for Lyn to use the Durandal

Beta images

Fire Emblem: The Sacred Stones

Characters

  • Nate
  • Jude
  • Demi (name only)
  • Mehve (name only, beta version)
  • Loewe (name only, beta version)
  • Mulitia (name only, beta version)

Classes

Weapons

Items

Beta Images

Fire Emblem: Path of Radiance

Characters

Classes

Skills

Items

Locations

Beta Images

Fire Emblem: Radiant Dawn

Items

Music

  • Mist's theme (based off Galdr of Rebirth)
  • Tibarn's theme (based off his battle theme)
  • Naesala's theme (same as above)
  • Alm's victory theme from Gaiden (possible Trial Map/multiplayer music)

Fire Emblem: Shadow Dragon

Portraits

Classes

Items

Gameplay Function

Beta Images

Fire Emblem: New Mystery of the Emblem

Items

Beta Images

Fire Emblem Awakening

Characters

  • Leopold (Name Only)
  • Tracie (Name Only)
  • Andrea (Name Only)

Skills

  • Dance (Originally a Skill, changed to a command for Olivia only when she is in her Dancer class.)

Beta Images

Fire Emblem Fates

Unused Graphics

Unused Blushing Portraits

Unused Critical Cut-Ins

Unused Text

Unused Weapon

Unused Revelation Endings

Every character has an ending and paired ending in Revelation when they survived, but not every character survives, is capable of supporting others, or even joins at all.

Fire Emblem Echoes: Shadows of Valentia

Playable characters

Although Berkut and Fernand are not playable in the final game, with the latter being playable only in two DLC maps, he and Berkut both have full voice files in game data as playable units, including unique battle, eating, level up, death/retreat and post-battle mourning quotes, all of which are fully voiced in Japanese and English, suggesting that both were cut late into development. As a unit, their critical quotes are the same ones that he uses as a boss. While Fernand is playable in the Rise of the Deliverance DLC, he cannot level up and his mourning quotes can’t trigger.

Character Ages and Alcoholic provisions

Every unit in the game is assigned a hidden age stat, which has no use by itself but is related to an unused item property which would have prevented provisions from being consumed by units whose age is less than 20. Rather than the age function working as a simple yes/no flag, every playable unit is assigned an age that is realistic for the character:

Enemies and NPCs are all given a placeholder age of 30, with the exception of several bosses: the Brigand Boss (38), Desaix (43), Slayde (32), Barth (35), Nuibaba (124), Jedah (147), Rudolf (50), and Gharn (100). Despite their playable leftovers, Berkut and Fernand only have the placeholder age, too.

This was most likely intended for the four alcoholic provisions - the wine, ale, leftover ale, and Ram Wine - which in the final game are the only provisions that cannot be consumed by anyone at all, instead only being sold or offered up to Mila statues in Shrines to cure the fatigue of the player's party and restore uses of Mila's Turnwheel. This may have been removed because it provided an inherent disadvantage to underage units. As a side effect of being left unconsumable, the four alcohols all have recovery values programmed in that go unseen and unused: the wine, ale, and leftover ale would all restore 10 HP and 10 fatigue points each, while the Ram wine would restore 30 HP and 20 fatigue points.

Celica's mourning quotes

Several playable characters have recorded mourning quotes for the end-of-battle results screen that are intended to play if Celica died in the preceding battle. They ultimately remain unused, since her death instantly results in a Game Over, regardless of the stage.

Locations

  • Dragon's Gate (erroneously translated as "Dragon Gate" in the English version.)

Fire Emblem: Three Houses

See also: List of unused content in Fire Emblem/Three Houses.