This is a list of weapons from Fire Emblem: New Mystery of the Emblem.

FE12 Sword.pngSwords[edit | edit source]

Icon Name Rank Range Uses Mt Hit Crt WEx Cost Effects
FE11ironsword.png Iron Sword E 1 40 5 100% 0% 2 400 -
An affordable sword that is easy to wield.
Obtuse Sword.png Obtuse Sword E 1 20 1 100% 0% 2 100 -
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Bamboo Sword.png Bamboo Sword E 1 15 2 120% 30% 2 300 -
A wooden practice sword. Weak, but easy to use.
Glass Sword.png Glass Sword E 1 3 12 100% 0% 2 600 -
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Ruke's Sword.png Luke's Sword E 1 30 7 80% 10% 2 750 -
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Cecil's Sword.png Cecil's Sword E 1 25 6 100% 10% 2 625
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FE11steelsword.png Steel Sword D 1 35 8 90% 0% 2 875 -
A weighty but more powerful sword.
Devilsword.png Devil Sword D 1 25 17 100% 0% 2 0 Has a chance of damaging the wielder when attacking.
A mighty but cursed sword known to harm its user.
Pure Sword.png Pure Sword D 1 10 8 100% 0% 2 700 When used as an item, increases Resistance by 7. Each turn, the bonus decreases by 1.
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Quick Sword.png Quick Sword D 1 12 2 80% 0% 2 960 Allows user to attack twice in one attack.
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FE11wyrmslayer.png Wyrmslayer C 1 15 7 80% 0% 2 1,200 Effective vs. Manaketes and transformed dragons (except Dark Dragons)
A sword effective against dragons.
FE11armorslayer.png Armorslayer C 1 20 7 80% 0% 2 1,000 Effective vs. armored units.
A sword effective against armored units.
SwordKillerFE12.png Swordslayer C 1 12 8 80% 0% 2 1,560 Effective vs. Myrmidons and Mercenaries.
A sword effective against myrmidons/mercenaries.
FE11killingedge.png Killing Edge C 1 20 8 90% 20% 2 1,500 -
A sword whose design yields frequent critical hits.
FE11Wodao.png Wo Dao C 1 20 7 85% 30% 2 1,400 -
An exotic sword that yields frequent critical hits.
Levinsword.png Levin Sword C 1-2 20 10 90% 0% 2 1,600 Inflicts Thunder-elemental magic damage.
A lightning sword. Can be used to attack indirectly.
Ogma's Sword.png Ogma's Sword C 1 20 12 90% 20% 2 1,600 -
A sword owned by Ogma, mercenary of Talys.
FE11silversword.png Silver Sword B 1 20 12 100% 0% 2 2,000 -
A sword whose mighty blows offset its steep price.
Master Sword FE12.png Master Sword B 1 25 12 100% 30% 2 5,000 -
A powerful sword with a high critical rate.
FE11bravesword.png Brave Sword B 1 30 7 80% 0% 2 2,400 Allows user to attack twice in one attack.
A sword with which the wielder always strikes twice.
Mercurius.png Mercurius A 1 20 18 100% 10% 2 0 -
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Lady Sword Icon (FE12).png Lady Sword * 1 25 12 100% 0% 2 1,500 Females Only.
A mighty sword that only women can wield.
FE11rapier.png Rapier * 1 28 5 100% 10% 2 1,120 Marth Only. Effective vs. Armored/Horseback units.
Strong against cavalry/armored units. For Marth.
Falchion.png Falchion * 1 - 12 100% 0% ? - Marth Only. Effective vs. Manaketes and transformed dragons. When used as an item, restores 10 HP.
A gift from the Divine Dragon King. For Marth.

FE12 Lance.pngLances[edit | edit source]

Icon Name Rank Range Uses Mt Hit Crt WEx Cost Effects
FE11ironlance.png Iron Lance E 1 40 6 90% 0% 2 600 -
An affordable lance that is easy to wield.
Laundry Pole.png Laundry Pole E 1 20 1 90% 0% 2 100
A long pole meant for daily use, not for battle.
Flycatcher.png Flycatcher E 1 10 6 70% 0% 2 800 Effective vs. flying units.
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Glass Lance.png Glass Lance E 1 3 13 90% 0% 2 600 -
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Rody's Lance.png Roderick's Lance E 1 25 7 100% 10% 2 625 -
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FE11steellance.png Steel Lance D 1 35 9 80% 0% 2 980 -
A weighty but more powerful lance.
FE11javelin.png Javelin D 1-2 30 7 70% 0% 2 750 -
A spear used to attack foes directly or indirectly.
Quick Lance.png Quick Lance D 1 12 3 75% 0% 2 960 Allows the user to attack twice in one attack.
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Draug's Lance.png Draug's Lance D 1 20 10 80% 10% 2 800 -
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FE11killerlance.png Killer Lance C 1 20 9 80% 30% 2 1,800 -
A lance whose design yields frequent critical hits.
FE11ridersbane.png Ridersbane C 1 20 8 70% 0% 2 1,200 Effective vs. Horseback units.
A lance effective against cavalry.
Dragonpike.png Dragonpike C 1 15 8 70% 0% 2 1,350 Effective vs. Manaketes and transformed dragons (except Dark Dragons)
A lance effective against dragons.
Camus's Lance.png Camus's Lance C 1 20 13 90% 20% 2 1,600 -
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FE11silverlance.png Silver Lance B 1 20 13 90% 0% 2 2,200 -
A lance whose mighty blows offset its steep price.
Spear icon.png Spear B 1-2 20 10 90% 0% 2 1,600 -
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FE11bravelance.png Brave Lance B 1 30 8 75% 0% 2 2,700 Allows user to attack twice in one attack.
A lance with which the wielder always strikes twice.
Gradius.png Gradivus A 1-2 20 19 90% 0% 2 - When used as an item, recovers all HP.
A mighty lance, regalia of House Archanea.
Wingspear.png Wing Spear * 1 28 8 90% 10% 2 1,120 Caeda Only. Effective vs. Armor/Horseback units.
Strong against cavalry/armored units. For Caeda.

FE12 Axe.pngAxes[edit | edit source]

Icon Name Rank Range Uses Mt Hit Crt WEx Cost Effects
FE11ironaxe.png Iron Axe E 1 40 7 80% 0% 2 320 -
An affordable axe that is easy to wield.
Frying Pan.png Frying Pan E 1 20 1 80% 0% 2 100 -
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Glass Axe.png Glass Axe E 1 3 14 80% 0% 2 600 -
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Bord'n'cord Axe.png Bord'n'Cord Axe E 1 30 8 90% 10% 2 750 -
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FE11steelaxe.png Steel Axe D 1 35 10 70% 0% 2 700 -
A weighty but more powerful axe.
FE11handaxe.png Hand Axe D 1-2 30 8 60% 0% 2 540 -
An axe used to attack foes directly or indirectly.
FE11devilaxe.png Devil Axe D 1 20 17 100% 0% 2 - May damage user when attacking.
A mighty but cursed axe known to harm its user.
Immortal Axe.png Immortal Axe D 1 15 10 80% 0% 2 825 When used as an item, recovers 20 HP.
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Hit Axe.png Hit Axe D 1 20 7 120% 0% 2 700 -
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Quick Axe.png Quick Axe D 1 10 4 70% 0% 2 800 Allows user to attack twice in one attack.
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Barst's Axe.png Barst's Axe D 25 11 80% 10% 1 2 1,000 -
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Roro's Axe.png Legion's Axe D 20 11 70% 30% 1 2 1,200 -
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FE11killeraxe.png Killer Axe C 1 30 10 70% 30% ? 1,860 -
An axe whose design yields frequent critical hits.
FE11hammer.png Hammer C 1 20 9 60% 0% 2 1,100 Effective vs. Armored units
An axe weapon effective against armored units.
FE11poleax.png Poleax C 1 15 9 60% 0% 2 1,050 Effective vs. Horseback units.
An axe weapon effective against cavalry.
FE11silveraxe.png Silver Axe B 1 20 14 80% 0% 2 1,600 -
An axe whose mighty blows offset its steep price.
FE12Tomahawk.png Tomahawk B 1-2 20 11 80% 0% 2 1,600 -
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FE11braveaxe.png Brave Axe B 1 30 9 80% 0% ? 2,400 Allows user to attack twice in one attack.
An axe with which the wielder always strikes twice.
Hauteclere.png Hauteclere A 1 20 20 80% 10% 2 - When used as an item, recovers 10 HP.
A formdiable axe whose power rivals the regalia.

FE12 Bow.pngBows[edit | edit source]

Icon Name Rank Range Uses Mt Hit Crt WEx Cost Effects
FE11ironbow.png Iron Bow E 2 40 5 90% 0% 2 440 -
An affordable bow that is easy to wield.
Toy Bow.png Toy Bow E 2 20 1 90% 0% 2 100 -
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Glass Bow.png Glass Bow E 2 3 12 90% 0% 2 600 -
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Ryan's Bow.png Ryan's Bow E 2 30 6 100% 10% 2 750 -
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FE11steelbow.png Steel Bow D 2 35 8 80% 0% 2 770 -
A weighty but more powerful bow.
Cleave Bow.png Cleave Bow D 2 10 5 70% 0% 2 800 Effective vs. Armored units.
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Quick Bow.png Quick Bow D 2 12 2 80% 0% 2 960 Allows user to attack twice in one attack.
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Gordin's Bow.png Gordin's Bow D 2 25 9 90% 10% 2 1,000 -
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FE11killerbow.png Killer Bow C 2 20 8 80% 20% 2 1,600 -
A bow whose design yields frequent critical hits.
FE11longbow.png Longbow C 2-3 20 8 65% 0% 2 2,000 Archers/Snipers Only.
A bow with great range. For Archers and Snipers.
Kleine's Bow.png Clarisse's Bow C 2 20 9 80% 30% 2 1,400 -
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FE11silverbow.png Silver Bow B 2 20 12 90% 0% 2 2,100 -
A bow whose might offsets its steep price.
FE11bravebow.png Brave Bow B 2 30 7 80% 0% 2 2,400 Allows user to attack twice in one attack.
A bow with which the wielder always strikes twice.
Partia.png Parthia A 2 20 17 100% 10% 2 - When used as an item, increases Resistance by 1. Each turn, bonus wears off by 1.
A formidable bow, regalia of House Archanea.

FE12 Tome.pngTomes[edit | edit source]

Icon Name Rank Range Uses Mt Hit Crt WEx Cost Effects
FE11fire.png Fire E 1-2 25 5 100% 0% 2 300 -
Magic used to attack with flames.
FE11thunder.png Thunder E 1-2 21 5 100% 0% 2 300 -
Magic used to attack with lightning.
FE12Nosferatu.png Nosferatu E 1-2 24 8 90% 0% 2 2,400 Females Only. Restores HP to user equal to damage dealt.
Powerful magic that drains enemy HP. For women.
Nurufire.png Nurufire E 1-2 15 1 100% 0% 2 150 -
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Yurublizzard.png Yurublizzard E 1-2 12 5 90% 10% 2 660 -
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Blizzard.png Blizzard D 1-2 23 7 80% 5% 2 690 -
Potent magic used to attack with ice.
FE12Shaver.png Shaver D 1-2 30 7 100% 30% 2 1,500 Effective vs. flying units
Magic that attacks with wind. Strong against fliers.
FE11elfire.png Elfire D 1-2 18 4 80% 0% 2 1,260 -
Potent magic used to attack with flames.
Merric's Book.png Merric's Book D 1-2 20 8 100% 30% 2 1,300 Effective vs. flying units.
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Katarina's Book.png Katarina's Book D 1-2 15 11 90% 10% 2 1,350 -
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FE11bolganone.png Bolganone C 1-2 13 12 70% 0% 2 1,690 -
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FE11thoron.png Thoron C 1-2 21 13 100% 10% 2 2,100 -
Superior magic used to attack with lightning.
Starlight.png Starlight C 1-2 13 17 100% 10% 2 - Negates Imhullu's special effects.
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Worm.png Swarm B 3-10 25 6 70% 0% 2 0 Enemy Only.
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FE12Meteor.png Meteor B 3-10 33 12 80% 0% 2 - Enemy Only.
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Glower (Icon).png Glower B 1-2 18 10 90% 0% 2 - Enemy Only. Negates Resistance.
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Aura.png Aura B 1-2 25 18 90% 0% 2 - Females Only. Linde can use at Rank E.
Light magic for women (Linde can use at level E)
FE11excalibur.png Excalibur B 1-2 33 13 100% 20% 2 - Males Only. Merric can use at Rank E. Effective vs. flying units.
Wind magic for men (Merric can use at level E)
Maph.png Imhullu * 1-2 - 14 70% 0% - - Gharnef Only. Nullifies damage from all weapons except Starlight.
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FE12 Staff.pngStaves[edit | edit source]

Icon Name Rank Range Uses Mt Hit Crt WEx EXP Cost Effects
FE11heal.png Heal E 1 20 - - - 2 17 800 Recovers HP equal to 8 +(Magic/2) to an adjacent ally.
A staff used to restore HP to an adjacent ally.
Rescue (FE12).png Rescue E 5 - - - 2 50 1,500 Teleports any ally unit to a space adjacent to user.
A special staff that returns an ally to the user.
Thief Staff (FE12).png Thief E 5 - - - 2 50 1,250 User can unlock any chest from a distance.
A staff that can open chests.
Mediocre Staff.png Mediocre E 1 10 - - - 10 10 100 Recovers HP equal to 1 +(Magic/2) to an adjacent ally.
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Strength Staff.png Strength E 1 3 - - - 2 20 750 Increases ally's Strength by 2 for one turn. Cannot increase the stat's value beyond its cap and does not stack with other temporary stat-boosters when they increase the same stat.
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Speed Staff.png Speed E 1 3 - - - 2 20 750 Increases ally's Speed by 2 for one turn. Cannot increase the stat's value beyond its cap and does not stack with other temporary stat-boosters when they increase the same stat.
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Defense Staff.png Defense E 1 3 - - - 2 20 750 Increases ally's Defence by 2 for one turn. Cannot increase the stat's value beyond its cap and does not stack with other temporary stat-boosters when they increase the same stat.
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Wrys Staff.png Wrys E 1 30 - - - 2 18 900 Recovers HP equal to 10 +(Magic/2) to an adjacent ally.
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FE11mend.png Mend D 1 16 - - - 2 22 1,280 Recovers HP equal to 15 +(Magic/2) to an adjacent ally.
Greatly restores HP to an adjacent ally.
FE11barrier.png Barrier D 1 18 - - - 2 19 2,160 Increases Resistance of an adjacent ally by 7. Bonus decreases by 1 per turn. Cannot increase the stat's value beyond its cap and does not stack with other temporary stat-boosters when they increase the same stat.
Raises a nearby ally's resistance. Wears off with time.
Glass Staff.png Glass D 1 3 - - - 2 25 600 Recovers all HP to an adjacent ally.
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FE11physic.png Physic C 10 - - - 2 40 1,500 Recovers HP equal to 8 +(Magic/2) to an adjacent ally.
A staff used to restore HP to a distant ally.
FE11warp.png Warp C 1 7 - - - 2 50 - Teleports an adjacent ally to any traversable square on the map. Does not exist in Lunatic mode.
Transports an adjacent ally to another location.
Unlock (FE12).png Unlock C 1-2 5 - - - 2 50 1,050 User can unlock any door from a distance.
A staff that can open locked doors.
FE11recover.png Recover B 1 13 - - - 2 30 1,690 Recovers all HP to an adjacent ally.
Completely restores HP to an adjacent ally.
Silence (FE12).png Silence B 3 - - - 2 50 2,520 Inflicts Silence on all enemies for one turn.
A special staff that seals all magic for a turn.
Again (FE12).png Anew B 3 - - - 2 56 2,520 Allows one ally to take another turn.
A staff that allows allies to move again.
FE11fortify.png Fortify A 2 12 - - - - 70 3,000 Recovers HP equal to 8 +(Magic/2) to all allies.
A special staff used to restore HP to all allies.
Ohm.png Aum A 0 1 - - - 2 100 - Caeda/Minerva/Sheena/Maria/Yumina/Elice/Nyna. Revives one dead ally.
A special staff for princesses that can revive a fallen ally.
FE11hammerne.png Hammerne * 1 3 - - - 2 50 - Lena/Malliesia Only. Restores durability of an adjacent ally's selected weapon to full.
Repairs an ally's combat item. For Lena or Malicia.

Ballistae[edit | edit source]

Ballistae are only usable by Ballisticians only, making them enemy only.

Icon Name Rank Range Uses Mt Hit Crt WEx Cost Effects
Arrowspate.png Arrowspate - 3-10 20 12 80% 0% 2 1,000 Effective vs. flying units.
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Stonehoist.png Stonehoist - 3-10 40 15 50% 0% 2 1,200 -
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Hoistflamme.png Hoistflamme - 3-10 20 12 90% 0% 2 1,000 -
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Thunderbolt.png Thunderbolt - 3-10 10 10 80% 0% 2 700 Effective vs. Ballisticians. Deals magic-based damage.
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Pachyderm.png Pachyderm - 3-10 20 18 70% 0% 2 3,000 -
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Dragonstones[edit | edit source]

Dragonstones are only usable by Manaketes and transformed dragons. Defense and Resistance can only increase to a maximum of 30.

Icon Name Rank Range Uses Mt Hit Crt WEx Cost Effects
Firedragonstone.png Firestone - 1 30 15 85% 0% 0 3,000 Strength +8, Skill +4, Speed +4, Defense +9, Resistance +4.
A stone used to transform into a fire dragon.
Ice stone icon.png Icestone - 1 30 15 85% 0% 0 3,000 Strength +5, Skill +7, Speed +4, Defense +13, Resistance +8.
A stone used to transform into an ice dragon.
Flying stone.png Wyvernstone - 1 30 15 85% 0% 0 3,000 Strength +5, Skill +4, Speed +7, Defense +8, Resistance +3.
A stone used to transform into a wyvern.
Demondragonstone.png Magestone - 1 30 15 85% 0% 0 3,000 Inflicts magic-based damage. Negates magic damage on user. Magic +7, Skill +1, Speed -1, Defense +11, Resistance +10.
A stone used to transform into a mage dragon.
Divinedragonstone.png Divinestone - 1 30 18 100% 0% 0 4,500 Divine Dragons Only. Effective vs. Manaketes and transformed dragons (except Dark Dragons). Strength +9, Skill +7, Speed +4, Defense +15, Resistance +11.
A divine dragonstone effective against dragons.
Fire breath.png Fire Breath - 1-2 - 15 85% 0% - - -
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Ice breath.png Ice Breath - 1-2 - 15 85% 0% - - -
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Magic breath icon.png Magic Breath - 1-2 - 15 85% 0% - - -
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Dark Breath FE12.png Dark Breath - 1-2 - 20 85% 0% - - -
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