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This is a list of weapons from Fire Emblem: New Mystery of the Emblem.

FE12 SwordSwordsEdit

Icon Name Rank Range Uses Mt Hit Crt WEx Cost Effects
FE11ironsword Iron Sword E 1 40 5 100% 0% 2 400 -
An affordable sword that is easy to wield.
Obtuse Sword Obtuse Sword E 1 20 1 100% 0% 2 100 -
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Bamboo Sword Bamboo Sword E 1 15 2 120% 30% 2 300 -
A wooden practice sword. Weak, but easy to use.
Glass Sword Glass Sword E 1 3 12 100% 0% 2 600 -
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Ruke's Sword Luke's Sword E 1 30 7 80% 10% 2 750 -
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Cecil's Sword Cecil's Sword E 1 25 6 100% 10% 2 625
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FE11steelsword Steel Sword D 1 35 8 90% 0% 2 875 -
A weighty but more powerful sword.
Devilsword Devil Sword D 1 25 17 100% 0% 2 0 Has a chance of damaging the wielder when attacking.
A mighty but cursed sword known to harm its user.
Pure Sword Pure Sword D 1 10 8 100% 0% 2 700 When used as an item, increases Resistance by 7. Each turn, the bonus decreases by 1.
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Quick Sword Quick Sword D 1 12 2 80% 0% 2 960 Allows user to attack twice in one attack.
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FE11wyrmslayer Wyrmslayer C 1 15 7 80% 0% 2 1,200 Effective vs. Manaketes and transformed dragons (except Dark Dragons)
A sword effective against dragons.
FE11armorslayer Armorslayer C 1 20 7 80% 0% 2 1,000 Effective vs. armored units.
A sword effective against armored units.
SwordKillerFE12 Swordslayer C 1 12 8 80% 0% 2 1,560 Effective vs. Myrmidons and Mercenaries.
A sword effective against myrmidons/mercenaries.
FE11killingedge Killing Edge C 1 20 8 90% 20% 2 1,500 -
A sword whose design yields frequent critical hits.
FE11Wodao Wo Dao C 1 20 7 85% 30% 2 1,400 -
An exotic sword that yields frequent critical hits.
Levinsword Levin Sword C 1-2 20 10 90% 0% 2 1,600 Inflicts Thunder-elemental magic damage.
A lightning sword. Can be used to attack indirectly.
Ogma's Sword Ogma's Sword C 1 20 12 90% 20% 2 1,600 -
A sword owned by Ogma, mercenary of Talys.
FE11silversword Silver Sword B 1 20 12 100% 0% 2 2,000 -
A sword whose mighty blows offset its steep price.
Master Sword FE12 Master Sword B 1 25 12 100% 30% 2 5,000 -
A powerful sword with a high critical rate.
FE11bravesword Brave Sword B 1 30 7 80% 0% 2 2,400 Allows user to attack twice in one attack.
A sword with which the wielder always strikes twice.
Mercurius Mercurius A 1 20 18 100% 10% 2 0 -
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Lady Sword Icon (FE12) Lady Sword * 1 25 12 100% 0% 2 1,500 Females Only.
A mighty sword that only women can wield.
FE11rapier Rapier * 1 28 5 100% 10% 2 1,120 Marth Only. Effective vs. Armored/Horseback units.
Strong against cavalry/armored units. For Marth.
Falchion Falchion * 1 - 12 100% 0%  ? - Marth Only. Effective vs. Manaketes and transformed dragons. When used as an item, restores 10 HP.
A gift from the Divine Dragon King. For Marth.

FE12 LanceLancesEdit

Icon Name Rank Range Uses Mt Hit Crt WEx Cost Effects
FE11ironlance Iron Lance E 1 40 6 90% 0% 2 600 -
An affordable lance that is easy to wield.
Laundry Pole Laundry Pole E 1 20 1 90% 0% 2 100
A long pole meant for daily use, not for battle.
Flycatcher Flycatcher E 1 10 6 70% 0% 2 800 Effective vs. flying units.
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Glass Lance Glass Lance E 1 3 13 90% 0% 2 600 -
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Rody's Lance Roderick's Lance E 1 25 7 100% 10% 2 625 -
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FE11steellance Steel Lance D 1 35 9 80% 0% 2 980 -
A weighty but more powerful lance.
FE11javelin Javelin D 1-2 30 7 70% 0% 2 750 -
A spear used to attack foes directly or indirectly.
Quick Lance Quick Lance D 1 12 3 75% 0% 2 960 Allows the user to attack twice in one attack.
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Draug's Lance Draug's Lance D 1 20 10 80% 10% 2 800 -
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FE11killerlance Killer Lance C 1 20 9 80% 30% 2 1,800 -
A lance whose design yields frequent critical hits.
FE11ridersbane Ridersbane C 1 20 8 70% 0% 2 1,200 Effective vs. Horseback units.
A lance effective against cavalry.
Dragonpike Dragonpike C 1 15 8 70% 0% 2 1,350 Effective vs. Manaketes and transformed dragons (except Dark Dragons)
A lance effective against dragons.
Camus's Lance Camus's Lance C 1 20 13 90% 20% 2 1,600 -
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FE11silverlance Silver Lance B 1 20 13 90% 0% 2 2,200 -
A lance whose mighty blows offset its steep price.
Spear icon Spear B 1-2 20 10 90% 0% 2 1,600 -
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FE11bravelance Brave Lance B 1 30 8 75% 0% 2 2,700 Allows user to attack twice in one attack.
A lance with which the wielder always strikes twice.
Gradius Gradivus A 1-2 20 19 90% 0% 2 - When used as an item, recovers all HP.
A mighty lance, regalia of House Archanea.
Wingspear Wing Spear * 1 28 8 90% 10% 2 1,120 Caeda Only. Effective vs. Armor/Horseback units.
Strong against cavalry/armored units. For Caeda.

FE12 AxeAxesEdit

Icon Name Rank Range Uses Mt Hit Crt WEx Cost Effects
FE11ironaxe Iron Axe E 1 40 7 80% 0% 2 320 -
An affordable axe that is easy to wield.
Frying Pan Frying Pan E 1 20 1 80% 0% 2 100 -
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Glass Axe Glass Axe E 1 3 14 80% 0% 2 600 -
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Bord'n'cord Axe Bord'n'Cord Axe E 1 30 8 90% 10% 2 750 -
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FE11steelaxe Steel Axe D 1 35 10 70% 0% 2 700 -
A weighty but more powerful axe.
FE11handaxe Hand Axe D 1-2 30 8 60% 0% 2 540 -
An axe used to attack foes directly or indirectly.
FE11devilaxe Devil Axe D 1 20 17 100% 0% 2 - May damage user when attacking.
A mighty but cursed axe known to harm its user.
Immortal Axe Immortal Axe D 1 15 10 80% 0% 2 825 When used as an item, recovers 20 HP.
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Hit Axe Hit Axe D 1 20 7 120% 0% 2 700 -
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Quick Axe Quick Axe D 1 10 4 70% 0% 2 800 Allows user to attack twice in one attack.
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Barst's Axe Barst's Axe D 25 11 80% 10% 1 2 1,000 -
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Roro's Axe Legion's Axe D 20 11 70% 30% 1 2 1,200 -
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FE11killeraxe Killer Axe C 1 30 10 70% 30%  ? 1,860 -
An axe whose design yields frequent critical hits.
FE11hammer Hammer C 1 20 9 60% 0% 2 1,100 Effective vs. Armored units
An axe weapon effective against armored units.
FE11poleax Poleax C 1 15 9 60% 0% 2 1,050 Effective vs. Horseback units.
An axe weapon effective against cavalry.
FE11silveraxe Silver Axe B 1 20 14 80% 0% 2 1,600 -
An axe whose mighty blows offset its steep price.
FE12Tomahawk Tomahawk B 1-2 20 11 80% 0% 2 1,600 -
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FE11braveaxe Brave Axe B 1 30 9 80% 0%  ? 2,400 Allows user to attack twice in one attack.
An axe with which the wielder always strikes twice.
Hauteclere Hauteclere A 1 20 20 80% 10% 2 - When used as an item, recovers 10 HP.
A formdiable axe whose power rivals the regalia.

FE12 BowBowsEdit

Icon Name Rank Range Uses Mt Hit Crt WEx Cost Effects
FE11ironbow Iron Bow E 2 40 5 90% 0% 2 440 -
An affordable bow that is easy to wield.
Toy Bow Toy Bow E 2 20 1 90% 0% 2 100 -
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Glass Bow Glass Bow E 2 3 12 90% 0% 2 600 -
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Ryan's Bow Ryan's Bow E 2 30 6 100% 10% 2 750 -
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FE11steelbow Steel Bow D 2 35 8 80% 0% 2 770 -
A weighty but more powerful bow.
Cleave Bow Cleave Bow D 2 10 5 70% 0% 2 800 Effective vs. Armored units.
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Quick Bow Quick Bow D 2 12 2 80% 0% 2 960 Allows user to attack twice in one attack.
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Gordin's Bow Gordin's Bow D 2 25 9 90% 10% 2 1,000 -
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FE11killerbow Killer Bow C 2 20 8 80% 20% 2 1,600 -
A bow whose design yields frequent critical hits.
FE11longbow Longbow C 2-3 20 8 65% 0% 2 2,000 Archers/Snipers Only.
A bow with great range. For Archers and Snipers.
Kleine's Bow Clarisse's Bow C 2 20 9 80% 30% 2 1,400 -
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FE11silverbow Silver Bow B 2 20 12 90% 0% 2 2,100 -
A bow whose might offsets its steep price.
FE11bravebow Brave Bow B 2 30 7 80% 0% 2 2,400 Allows user to attack twice in one attack.
A bow with which the wielder always strikes twice.
Partia Parthia A 2 20 17 100% 10% 2 - When used as an item, increases Resistance by 1. Each turn, bonus wears off by 1.
A formidable bow, regalia of House Archanea.

FE12 TomeTomesEdit

Icon Name Rank Range Uses Mt Hit Crt WEx Cost Effects
FE11fire Fire E 1-2 25 5 100% 0% 2 300 -
Magic used to attack with flames.
FE11thunder Thunder E 1-2 21 5 100% 0% 2 300 -
Magic used to attack with lightning.
FE12Nosferatu Nosferatu E 1-2 24 8 90% 0% 2 2,400 Females Only. Restores HP to user equal to damage dealt.
Powerful magic that drains enemy HP. For women.
Nurufire Nurufire E 1-2 15 1 100% 0% 2 150 -
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Yurublizzard Yurublizzard E 1-2 12 5 90% 10% 2 660 -
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Blizzard Blizzard D 1-2 23 7 80% 5% 2 690 -
Potent magic used to attack with ice.
FE12Shaver Shaver D 1-2 30 7 100% 30% 2 1,500 Effective vs. flying units
Magic that attacks with wind. Strong against fliers.
FE11elfire Elfire D 1-2 18 4 80% 0% 2 1,260 -
Potent magic used to attack with flames.
Merric's Book Merric's Book D 1-2 20 8 100% 30% 2 1,300 Effective vs. flying units.
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Katarina's Book Katarina's Book D 1-2 15 11 90% 10% 2 1,350 -
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FE11bolganone Bolganone C 1-2 13 12 70% 0% 2 1,690 -
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FE11thoron Thoron C 1-2 21 13 100% 10% 2 2,100 -
Superior magic used to attack with lightning.
Starlight Starlight C 1-2 13 17 100% 10% 2 - Negates Imhullu's special effects.
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Worm Swarm B 3-10 25 6 70% 0% 2 0 Enemy Only.
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FE12Meteor Meteor B 3-10 33 12 80% 0% 2 - Enemy Only.
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Glower (Icon) Glower B 1-2 18 10 90% 0% 2 - Enemy Only. Negates Resistance.
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Aura Aura B 1-2 25 18 90% 0% 2 - Females Only. Linde can use at Rank E.
Light magic for women (Linde can use at level E)
FE11excalibur Excalibur B 1-2 33 13 100% 20% 2 - Males Only. Merric can use at Rank E. Effective vs. flying units.
Wind magic for men (Merric can use at level E)
Maph Imhullu * 1-2 - 14 70% 0% - - Gharnef Only. Nullifies damage from all weapons except Starlight.
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FE12 StaffStavesEdit

Icon Name Rank Range Uses Mt Hit Crt WEx EXP Cost Effects
FE11heal Heal E 1 20 - - - 2 17 800 Recovers HP equal to 8 +(Magic/2) to an adjacent ally.
A staff used to restore HP to an adjacent ally.
Rescue (FE12) Rescue E 5 - - - 2 50 1,500 Teleports any ally unit to a space adjacent to user.
A special staff that returns an ally to the user.
Thief Staff (FE12) Thief E 5 - - - 2 50 1,250 User can unlock any chest from a distance.
A staff that can open chests.
Mediocre Staff Mediocre E 1 10 - - - 10 10 100 Recovers HP equal to 1 +(Magic/2) to an adjacent ally.
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Strength Staff Strength E 1 3 - - - 2 20 750 Increases ally's Strength by 2 for one turn. Cannot increase the stat's value beyond its cap and does not stack with other temporary stat-boosters when they increase the same stat.
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Speed Staff Speed E 1 3 - - - 2 20 750 Increases ally's Speed by 2 for one turn. Cannot increase the stat's value beyond its cap and does not stack with other temporary stat-boosters when they increase the same stat.
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Defense Staff Defense E 1 3 - - - 2 20 750 Increases ally's Defence by 2 for one turn. Cannot increase the stat's value beyond its cap and does not stack with other temporary stat-boosters when they increase the same stat.
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Wrys Staff Wrys E 1 30 - - - 2 18 900 Recovers HP equal to 10 +(Magic/2) to an adjacent ally.
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FE11mend Mend D 1 16 - - - 2 22 1,280 Recovers HP equal to 15 +(Magic/2) to an adjacent ally.
Greatly restores HP to an adjacent ally.
FE11barrier Barrier D 1 18 - - - 2 19 2,160 Increases Resistance of an adjacent ally by 7. Bonus decreases by 1 per turn. Cannot increase the stat's value beyond its cap and does not stack with other temporary stat-boosters when they increase the same stat.
Raises a nearby ally's resistance. Wears off with time.
Glass Staff Glass D 1 3 - - - 2 25 600 Recovers all HP to an adjacent ally.
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FE11physic Physic C 10 - - - 2 40 1,500 Recovers HP equal to 8 +(Magic/2) to an adjacent ally.
A staff used to restore HP to a distant ally.
FE11warp Warp C 1 7 - - - 2 50 - Teleports an adjacent ally to any traversable square on the map. Does not exist in Lunatic mode.
Transports an adjacent ally to another location.
Unlock (FE12) Unlock C 1-2 5 - - - 2 50 1,050 User can unlock any door from a distance.
A staff that can open locked doors.
FE11recover Recover B 1 13 - - - 2 30 1,690 Recovers all HP to an adjacent ally.
Completely restores HP to an adjacent ally.
Silence (FE12) Silence B 3 - - - 2 50 2,520 Inflicts Silence on all enemies for one turn.
A special staff that seals all magic for a turn.
Again (FE12) Anew B 3 - - - 2 56 2,520 Allows one ally to take another turn.
A staff that allows allies to move again.
FE11fortify Fortify A 2 12 - - - - 70 3,000 Recovers HP equal to 8 +(Magic/2) to all allies.
A special staff used to restore HP to all allies.
Ohm Aum A 0 1 - - - 2 100 - Caeda/Minerva/Sheena/Maria/Yumina/Elice/Nyna. Revives one dead ally.
A special staff for princesses that can revive a fallen ally.
FE11hammerne Hammerne * 1 3 - - - 2 50 - Lena/Malliesia Only. Restores durability of an adjacent ally's selected weapon to full.
Repairs an ally's combat item. For Lena or Malicia.

BallistaeEdit

Ballistae are only usable by Ballisticians only, making them enemy only.

Icon Name Rank Range Uses Mt Hit Crt WEx Cost Effects
Arrowspate Arrowspate - 3-10 20 12 80% 0% 2 1,000 Effective vs. flying units.
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Stonehoist Stonehoist - 3-10 40 15 50% 0% 2 1,200 -
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Hoistflamme Hoistflamme - 3-10 20 12 90% 0% 2 1,000 -
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Thunderbolt Thunderbolt - 3-10 10 10 80% 0% 2 700 Effective vs. Ballisticians. Deals magic-based damage.
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Pachyderm Pachyderm - 3-10 20 18 70% 0% 2 3,000 -
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DragonstonesEdit

Dragonstones are only usable by Manaketes and transformed dragons. Defense and Resistance can only increase to a maximum of 30.

Icon Name Rank Range Uses Mt Hit Crt WEx Cost Effects
Firedragonstone Firestone - 1 30 15 85% 0% 0 3,000 Strength +8, Skill +4, Speed +4, Defense +9, Resistance +4.
A stone used to transform into a fire dragon.
Ice stone icon Icestone - 1 30 15 85% 0% 0 3,000 Strength +5, Skill +7, Speed +4, Defense +13, Resistance +8.
A stone used to transform into an ice dragon.
Flying stone Wyvernstone - 1 30 15 85% 0% 0 3,000 Strength +5, Skill +4, Speed +7, Defense +8, Resistance +3.
A stone used to transform into a wyvern.
Demondragonstone Magestone - 1 30 15 85% 0% 0 3,000 Inflicts magic-based damage. Negates magic damage on user. Magic +7, Skill +1, Speed -1, Defense +11, Resistance +10.
A stone used to transform into a mage dragon.
Divinedragonstone Divinestone - 1 30 18 100% 0% 0 4,500 Divine Dragons Only. Effective vs. Manaketes and transformed dragons (except Dark Dragons). Strength +9, Skill +7, Speed +4, Defense +15, Resistance +11.
A divine dragonstone effective against dragons.
Fire breath Fire Breath - 1-2 - 15 85% 0% - - -
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Ice breath Ice Breath - 1-2 - 15 85% 0% - - -
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Magic breath icon Magic Breath - 1-2 - 15 85% 0% - - -
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Dark Breath FE12 Dark Breath - 1-2 - 20 85% 0% - - -
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