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-The following is a list of weapons from Fire Emblem: Path of Radiance.

FE9 SwordSwordsEdit

Icon Name Rank Range Uses Wt Mt Hit Crt WEx Cost Effects
FE9SlimSword Slim Sword E 1 35 5 3 100% 5% 1 560 -
FE9IronSword Iron Sword E 1 46 7 5 90% 0% 1 460 -
Trainer Trainer E 1 - 3 6 150% 0% 1 230 Cannot critical.
FE9veniniedge Venin Edge D 1 40 8 3 70% 0% 1 520 Inflicts Poison upon contact.
FE9SteelSword Steel Sword D 1 35 12 8 75% 0% 2 700 -
FE9IronBlade Iron Blade D 1 35 15 9 70% 0% 2 980 -
FE9Armorslayer Armorslayer D 1 18 17 8 80% 0% 2 1,260 Effective vs. Armored units.
FE9LongSword Longsword D 1 18 15 6 85% 0% 2 1,260 Effective vs. Horseback units.
FE9Killingedge Killing Edge C 1 20 9 9 75% 30% 2 1,300 -
FE9laguzslayer Laguzslayer C 1 18 15 9 75% 0% 2 1,800 Effective vs. Laguz units.
FE9steelblade Steel Blade C 1 35 17 11 75% 0% 2 700 -
FE9bravesword Brave Sword B 1 30 16 9 75% 0% 1 5,400 Allows user to strike twice in one attack.
FE9SonicSword Sonic Sword B 1-2 25 9 10 70% 0% 1 5,500 Inflicts Wind-elemental damage. Effective vs. flying units.
FE9SilverSword Silver Sword A 1 25 11 13 80% 0% 2 1,875 -
FE9SilverBlade Silver Blade A 1 15 14 15 60% 0% 2 1,800 -
FE9RuneSword Runesword A 1-2 15 19 15 65% 0% 2 7,200 Inflicts Light-elemental damage. Restores HP to user equal to damage dealt.
FE9vagueKatti Vague Katti S 1 25 8 12 80% 35% 2 - Defense +3.
FE9Amiti Amiti * 1 - 12 9 75% 0% 2 - Elincia only. Allows user to strike twice in one attack. Defense +3, Resistance +3.
FE9Alondite Alondite * 1-2 - 20 18 80% 5% 2 - Black Knight only. Negates non-Wrath criticals. Defense +5.
Gurgurant Gurgurant * 1-2 - 25 20 90% 0% 2 - Ashnard only. Negates non-Wrath criticals.
Regal Sword Regal Sword * 1 40 6 7 95% 10% 2 - Ike only. Effective vs. Armored/Horseback units.
FE9Ragnell Ragnell * 1-2 - 20 18 80% 5% 2 - Ike only. Negates Goddess' blessing and non-Wrath criticals. Defense +5.

FE9 LanceLancesEdit

Icon Name Rank Range Uses Wt Mt Hit Crt WEx Cost Effects
FE9IronLance Iron Lance E 1 45 8 7 80% 0% 1 360 -
FE9SlimLance Slim Lance E 1 35 6 4 85% 5% 1 525 -
FE9Javelin Javelin E 1-2 25 11 6 60% 0% 1 500 -
FE9VeninLance Venin Lance E 1 40 9 4 60% 0% 1 440 Inflicts Poison upon contact.
FE9SteelLance Steel Lance D 1 35 13 10 70% 0% 2 560 -
FE9KnightKiller Knight Killer D 1 18 16 7 70% 0% 2 1,170 Effective vs. Horseback units.
FE9HeavySpear Heavy Spear D 1 18 18 8 80% 0% 1 1,260 Effective vs. Armored units.
FE9ShortSpear Short Spear C 1-2 15 12 9 70% 0% 2 1,950 -
FE9KillerLance Killer Lance C 1 20 10 10 70% 30% 2 1,200 -
LaguzLance Laguz Lance C 1 15 17 12 75% 0% 2 1,620 Effective vs. Laguz units.
FlameLance Flame Lance B 1-2 25 12 10 70% 0% 2 7,500 Deals Fire-elemental damage. Effective vs. Beast Laguz.
FE9BraveLance Brave Lance B 1 30 17 11 70% 0% 1 5,700 Allows user to strike twice in one attack.
FE9Spear Spear B 1-2 15 15 12 70% 5% 2 5,700 -
FE9SilverLance Silver Lance A 1 25 12 15 75% 0% 2 1,500 -
FE9Wishblade Wishblade S 1-2 20 15 16 80% 5% 1 - Luck +3.

FE9 AxeAxesEdit

Icon Name Rank Range Uses Wt Mt Hit Crt WEx Cost Effects
Ironaxe Iron Axe E 1 45 10 8 75% 0% 1 270 -
FE9practiceaxe Practice Axe E 1 - 4 8 150% 0% 1 225 Cannot critical.
FE9handaxe Hand Axe E 1-2 25 13 7 55% 0% 1 375 -
FE9steelaxe Steel Axe E 1 35 15 11 65% 0% 2 420 -
DevilAxeFE9Unused Devil Axe E 1 20 18 18 55% 0% 8 900 Unused.
FE9veninaxe Venin Axe D 1 40 11 5 60% 0% 1 360 Inflicts Poison upon contact.
FE9hammer Hammer D 1 20 20 10 55% 0% 2 800 Effective vs. Armored units.
FE9poleax Poleax D 1 18 18 10 60% 0% 2 810 Effective vs. Horseback units.
FE9shortaxe Short Axe C 1-2 15 13 10 65% 0% 2 1,500 -
FE9killeraxe Killer Axe C 1 20 12 12 65% 30% 2 1,000 -
Laguzaxe Laguz Axe C 1 15 16 13 65% 0% 2 5,250 Effective vs. Laguz units.
Boltaxe Bolt Axe B 1-2 25 12 10 70% 0% 2 3,750 Deals Thunder-elemental damage. Effective vs. Dragon Laguz.
FE9braveaxe Brave Axe B 1 30 20 10 65% 0% 1 5,250 Allows user to strike twice in one attack.
FE9tomahawk Tomahawk B 1-2 15 17 13 65% 0% 2 5,550 -
FE9silveraxe Silver Axe A 1 25 14 16 70% 0% 2 1,250 -
FE9urvan Urvan S 1 20 18 18 70% 5% 2 - Unused. Resistance +3.

FE9 BowBowsEdit

All bows and ballistae (excluding Onager) are effective against flying units.

Icon Name Rank Range Uses Wt Mt Hit Crt WEx Cost Effects
FE9ironbow Iron Bow E 2 45 5 6 85% 0% 1 540 -
FE9Ballista Ballista E 3-10 5 20 18 100% 0% 4 - Archer/Sniper only. Ignores user's Strength.
FE9IronBallista Long Ballista E 3-10 5 20 22 90% 0% 4 - Archer/Sniper only. Ignores user's Strength.
KillerballistaFE9 Killer Ballista E 3-10 5 10 20 95% 10% 4 - Archer/Sniper only. Ignores user's Strength.
Onager Onager E 3-10 5 20 20 255% 0% 4 - Archer/Sniper only. Ignores user's Strength. Damages surrounding enemies. Always hits. Cannot critical.
FE9veninbow Venin Bow D 2 40 5 4 65% 0% 1 600 Inflicts Poison upon contact.
FE9longbow Longbow D 2-3 20 10 5 65% 0% 2 2,000 Archer/Sniper only.
FE9steelbow Steel Bow D 2 35 9 9 70% 0% 2 840 -
FE9killerbow Killer Bow C 2 15 7 9 75% 30% 2 1,050 -
FE9laguzbow Laguz Bow C 2 15 10 10 75% 0% 2 1,950 Effective vs. Laguz units.
FE9bravebow Brave Bow B 2 30 12 10 70% 0% 1 5,850 -
FE9brightbow Bright Bow B 1-2 25 9 10 70% 0% 1 5,750 Unused. Deals Light-elemental damage.
FE9silverbow Silver Bow A 2 25 6 13 75% 0% 2 2,000 -
FE9doublebow Double Bow S 4 20 10 7 65% 0% 2 - Sniper only. Strength +3.
FE9rolfsbow Rolf's Bow * 2 45 2 8 100% 5% 2 - Rolf only.

FE9 FireFire MagicEdit

All Fire magic is effective against Beast Laguz.

Icon Name Rank Range Uses Wt Mt Hit Crt WEx Cost Effects
FE9fire Fire E 1-2 40 3 3 95% 0% 1 560 -
FE9elfire Elfire D 1-2 30 5 5 85% 0% 2 1,800 -
FE9meteor Meteor C 3-10 5 11 11 70% 0% 3 750 -
FE9bolganone Bolganone A 1-2 20 9 9 85% 0% 2 2,000 -
FE9rexflame Rexflame S 1-2 20 12 14 85% 0% 2 - Unused. Speed +3.

FE9 ThunderThunder MagicEdit

All Thunder magic is effective against Dragon Laguz.

Icon Name Rank Range Uses Wt Mt Hit Crt WEx Cost Effects
FE9thunder Thunder E 1-2 40 3 4 85% 5% 1 600 -
FE9elthunder Elthunder D 1-2 30 6 7 75% 10% 2 1,950 -
FE9bolting Bolting C 3-10 5 13 13 65% 5% 3 800 -
FE9thoron Thoron A 1-2 20 7 10 85% 5% 2 2,200 -
FE9rexbolt Rexbolt S 1-2 20 14 15 75% 10% 2 - Skill +3.

FE9 WindWind MagicEdit

All Wind magic is effective against flying units.

Icon Name Rank Range Uses Wt Mt Hit Crt WEx Cost Effects
FE9wind Wind E 1-2 40 1 2 100% 0% 1 520 -
FE9vortex Vortex - 1-2 - 2 4 90% 0% 2 - Same as Vortex skill.
FE9elwind Elwind D 1-2 30 2 4 90% 0% 2 1,650 -
FE9blizzard Blizzard C 3-5 5 10 8 75% 0% 3 700 -
FE9tornado Tornado A 1-2 20 5 6 90% 0% 2 1,800 -
FE9rexcalibur Rexcalibur S 1-2 20 9 12 85% 0% 2 - Unused. Luck +3.

FE9 Light&StaffLight MagicEdit

Icon Name Rank Range Uses Wt Mt Hit Crt WEx Cost Effects
FE9light Light D 1-2 40 4 2 80% 0% 1 800 -
FE9shine Shine C 1-2 30 6 4 75% 0% 2 2,100 -
FE9purge Purge B 3-10 5 8 10 70% 0% 3 1,000 -
FE9nosferatu Nosferatu A 1-2 20 12 7 70% 0% 2 1,500 Restores user's HP equal to damage dealt.
FE9rexaura Rexaura S 1-2 20 5 12 85% 5% 2 - Defense +3.

FE9 StaffStavesEdit

All staves have a 100% hit rate, excluding Silence (70%), Sleep (65%), and Berserk (60%). For Staves with range of "1-User's Magic/2", minimum range is 5.

Icon Name Rank Range Uses Wt WEx EXP Cost Effects
FE9heal Heal E 1 40 2 3 11 800 Restores HP to an adjacent ally equal to (Magic +10).
FE9mend Mend D 1 20 4 3 12 1,000 Restores HP to an adjacent ally equal to (Magic +20).
FE9unlock Unlock D 1-2 10 7 5 17 1,500 Unused. Opens a door.
FE9torch Torch D 0 10 5 5 15 1,000 Increases user's sight in Fog of War. Effect decreases by 1 each turn.
FE9ward Ward C 1 15 4 4 17 2,250 Increases an adjacent ally's Resistance. Bonus decreases by 1 each turn.
FE9restore Restore C 1 10 4 3 20 2,000 Cures all conditions on an adjacent ally.
FE9physic Physic C 1-(User's Magic/2) 15 5 4 22 3,750 Restores an ally's HP equal to (Magic +10).
FE9hammerne Hammerne C 1 3 7 8 40 1,800 Fully repairs an adjacent ally's weapon to full durability.
FE9silence Silence B 1-(User's Magic/2) 3 7 5 30 1,200 Inflicts Silence to one enemy.
FE9sleep Sleep B 1-(User's Magic/2) 3 8 5 35 1,500 Inflicts Sleep to one enemy.
FE9berserk Berserk B 1-(User's Magic/2) 3 8 5 40 1,800 Unused. Inflicts Berserk on one enemy.
FE9rescue Rescue B 1-(User's Magic/2) 3 6 5 40 1,800 Teleports an ally to an adjacent space to user.
FE9recover Recover B 1 15 6 4 17 2,250 Fully restores all HP to an adjacent ally.
FE9warp Warp A 1 5 5 7 85 7,500 Unused. Teleports an adjacent ally to any traversable space on the map.
FE9fortify Fortify A 1-(User's Magic/2) 8 7 5 60 8,000 Restores HP to all allies in range equal to (Magic +10).
FE9asherastaff Ashera Staff S 3 4 4 100 - Restores all HP and conditions to all allies.

KnivesEdit

Icon Name Range Uses Wt Mt Hit Crt Cost Effects
FE9knife Knife 1 30 2 2 100% 5% 480 -
FE9dagger Dagger 1 30 4 4 90% 0% 600 -
FE9stiletto Stiletto 1 20 8 8 95% 10% 1,500 Effective vs. Armored units.

LaguzEdit

Icon Name Range Wt Mt Hit Crt Effects
FE9 Claw (Cat) Claw (Cat) 1 1 8 90% 0% -
FE9 Claw (Tiger) Claw (Tiger) 1 1 9 90% 0% -
FE9 Claw (Lion) Claw (Lion) 1 1 10 95% 0% Negates Goddess' blessing and non-Wrath criticals.
FE9 Breath (White) Breath (White) 1 1 10 75% 0% Negates Goddess' blessing.
Breath red Breath (Red) 1 1 10 90% 0% Negates Goddess' blessing.
FE9 Beak (Hawk) Beak (Hawk) 1 1 7 90% 0% -
FE9 Beak (Hawk) Beak (Tibarn) 1 1 8 95% 0% Negates Goddess' blessing and non-Wrath criticals.
FE9 Beak (Raven) Beak (Raven) 1 1 7 90% 0% -
FE9 Beak (Raven) Beak (Naesala) 1 1 8 95% 0% Negates Goddess' blessing and non-Wrath criticals.
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