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The following is a list of weapons from Fire Emblem: Radiant Dawn.

FE10 Sword.gifSwords

Icon Name Rank Range Uses Wt Mt Hit Crt WEx Cost Effects
FE10slimsword.png Slim Sword E 1 35 3 2 100% 5% 1 560 -
Bronze Sword.png Bronze Sword E 1 50 5 3 95% 0% 1 350 Cannot critical.
FE10ironsword.png Iron Sword D 1 50 7 6 90% 0% 2 500 -
FE10veninedge.png Venin Edge D 1 50 7 6 90% 0% 1 300 Inflicts Poison upon contact.
Windedge.png Wind Edge D 1-2 20 10 6 60% 0% 2 700 -
FE10steelsword.png Steel Sword C 1 40 11 9 85% 0% 3 800 -
FE10bravesword.png Brave Sword C 1 40 9 9 90% 0% 2 2,800 Allows user to strike twice in one attack.
FE10ironblade.png Iron Blade C 1 40 13 10 70% 0% 3 800 -
FE10wodao.png Wo Dao B 1 30 7 7 90% 20% 3 3,000 -
FE10killingedge.png Killing Edge B 1 30 8 8 85% 30% 2 3,600 -
FE10wyrmslayer.png Wyrmslayer B 1 20 14 11 70% 0% 3 3,600 Effective vs. Dragons.
FE10steelblade.png Steel Blade B 1 35 17 13 65% 0% 4 1,400 -
Stormsword.png Storm Sword B 1-2 20 11 12 50% 0% 3 4,000 -
FE10silversword.png Silver Sword A 1 30 10 12 80% 0% 5 1,800 -
FE10silverblade.png Silver Blade A 1 30 16 16 60% 0% 5 3,600 -
FE10tempestblade.png Tempest Blade S 1-2 20 15 18 55% 5% 5 10,000 -
Vaguekatti.png Vague Katti SS 1 50 10 20 95% 5% 6 20,000 Defense +3.
Alondite.png Alondite SS 1-2 - 20 18 80% 5% 8 - Defense +5.
Ettard.png Ettard * 1 50 15 14 95% 5% 5 - Ike only.
Florete.png Florete * 1-2 45 15 14 95% 15% 4 9,000 Mist only.
Caladbolg.png Caladbolg * 1 40 8 15 85% 5% 2 - Edward only. Luck +8.
Amiti.png Amiti * 1 - 10 15 90% 0% 2 - Elincia only. Allows user to strike twice in one attack. Defense +3, Resistance +3.
Ragnell.png Ragnell * 1-2 - 20 18 80% 5% 2 - Ike only. Defense +5.

FE10 Lance.gifLances

Icon Name Rank Range Uses Wt Mt Hit Crt WEx Cost Effects
FE10slimlance.png Slim Lance E 1 35 4 3 95% 5% 1 490 Unused.
FE10bronzelance.png Bronze Lance E 1 50 6 4 90% 0% 1 450 Cannot critical.
FE10ironlance.png Iron Lance D 1 50 9 7 85% 0% 2 600 -
FE10veninlance.png Venin Lance D 1 50 9 7 85% 0% 1 350 Inflicts Poison upon contact.
FE10javelin.png Javelin D 1-2 20 11 7 65% 0% 2 600 -
FE10horseslayer.png Horseslayer D 1 20 15 12 65% 0% 2 1,300 Effective vs. Horseback units.
FE10steellance.png Steel Lance C 1 40 13 10 80% 0% 3 960 -
FE10bravelance.png Brave Lance C 1 40 11 10 85% 0% 2 2,900 Allows user to strike twice in one attack.
Irongreatlance.png Iron Greatlance C 1 40 14 11 75% 0% 3 640 -
FE10killerlance.png Killer Lance B 1 30 10 9 80% 30% 2 4,320 -
FE10shortspear.png Short Spear B 1-2 20 12 10 55% 0% 3 3,000 -
Steelgreatlance.png Steel Greatlance B 1 35 18 14 70% 0% 4 1,120 -
FE10silverlance.png Silver Lance A 1 30 12 13 80% 0% 5 2,160 -
Silvergreatlance.png Silver Greatlance A 1 30 17 17 50% 0% 5 2,880 -
FE10spear.png Spear S 1-2 20 16 13 60% 5% 5 9,000 -
Wishblade.png Wishblade SS 1-2 50 15 22 100% 5% 6 15,500 Luck +3.

FE10 Axe.gifAxes

All Axes are effective against Doors.

Icon Name Rank Range Uses Wt Mt Hit Crt WEx Cost Effects
Bronze Axe.png Bronze Axe E 1 50 7 5 85% 0% 2 250 Cannot critical.
FE10ironaxe.png Iron Axe D 1 50 11 8 80% 0% 2 400 -
FE10veninaxe.png Venin Axe D 1 50 11 8 80% 0% 1 250 Inflicts Poison upon contact.
FE10handaxe.png Hand Axe D 1-2 25 12 9 75% 0% 2 625 -
FE10hammer.png Hammer D 1 20 17 13 60% 0% 2 800 Effective vs. Armored units.
FE10steelaxe.png Steel Axe C 1 40 15 11 75% 0% 3 640 -
FE10braveaxe.png Brave Axe C 1 40 13 11 80% 0% 2 2,640 Allows user to strike twice in one attack.
FE10ironpoleax.png Iron Poleax C 1 40 16 12 65% 0% 3 400 -
FE10killeraxe.png Killer Axe B 1 30 12 10 75% 30% 2 2,880 -
FE10shortaxe.png Short Axe B 1-2 15 13 12 60% 0% 3 1,500 -
FE10steelpoleax.png Steel Poleax B 1 35 20 15 60% 0% 4 700 -
FE10silveraxe.png Silver Axe A 1 30 14 14 70% 0% 5 1,440 -
FE10silverpoleax.png Silver Poleax A 1 30 19 18 60% 0% 5 1,800 -
FE10tomahawk.png Tomahawk S 1-2 15 17 15 65% 5% 5 6,000 -
Urvan.png Urvan SS 1 50 17 22 110% 5% 6 15,000 Resistance +3.
Tarvos.png Tarvos * 1 40 12 18 100% 5% 2 - Nolan only. Defense +4.

FE10 Bow.gifBows

Bows listed with an * are Crossbows. All Bows are effective against pegasi and bird laguz.

Icon Name Rank Range Uses Wt Mt Hit Crt WEx Cost Effects
FE10bronzebow.png Bronze Bow E 2 50 4 3 80% 0% 1 400 Cannot critical.
FE10ironbow.png Iron Bow E 2 50 8 6 85% 0% 2 750 -
FE10veninbow.png Venin Bow D 2 50 8 6 85% 0% 1 400 Inflicts Poison upon contact.
FE10killerbow.png Killer Bow C 2 25 9 8 80% 30% 2 2,000 -
Rolfsbow.png Rolf's Bow C 2 45 8 8 85% 0% 4 2,700 -
Ironlongbow.png Iron Longbow C 2-3 20 15 8 65% 0% 2 2,000 -
FE10steelbow.png Steel Bow C 2 35 10 10 80% 0% 3 1,050 -
FE10bravebow.png Brave Bow B 2 40 10 9 85% 0% 2 7,200 Allows user to strike twice in one attack.
Steellongbow.png Steel Longbow B 2-3 20 18 12 60% 0% 3 4,000 -
FE10silverbow.png Silver Bow A 2 25 9 15 75% 0% 5 2,250 -
FE10silencer.png Silencer A 2 50 6 16 100% 5% 5 8,000 -
Silverlongbow.png Silver Longbow S 2-3 20 17 17 55% 0% 5 12,000 -
Doublebow.png Double Bow SS 1-2 50 12 22 100% 5% 6 16,500 Strength +3.
Lughnasadh.png Lughnasadh * 2 40 5 16 100% 5% 2 - Leonardo only. Speed +5.
Bowgun.png Bowgun* - 1-2 40 12 24 100% 0% - 2,000 Ignores user's Strength.
Crossbow.png Crossbow* - 1-2 35 14 28 100% 0% - 3,500 Ignores user's Strength.
Taksh.png Taksh* - 1-2 30 16 30 100% 10% - 6,000 Ignores user's Strength.
Aqqar.png Aqqar* - 1-2 25 18 34 100% 0% - 6,250 Ignores user's Strength.
Arbalest.png Arbalest* - 1-2 20 20 38 100% 15% - 6,000 Ignores user's Strength.
FE10ballista.png Ballista E 3-10 5 20 18 100% 0% - 0 Ignores user's Strength.
FE10ironballista.png Iron Ballista E 3-15 5 20 28 90% 0% - 0 Ignores user's Strength.
FE10killerballista.png Killer Ballista E 3-10 5 20 26 95% 10% - 0 Ignores user's Strength.
Onager.png Onager E 3-10 5 20 22 255% 0% - 0 Ignores user's Strength. Hits nearby units. Cannot critical.

FE10 Knife.gifKnives

Icon Name Rank Range Uses Wt Mt Hit Crt WEx Cost Effects
Bronzeknife.png Bronze Knife E 1-2 30 1 1 70% 0% 1 180 Cannot critical.
Bronzedagger.png Bronze Dagger D 1 45 1 2 85% 0% 2 270 Cannot critical.
Ironknife.png Iron Knife D 1-2 25 2 2 65% 0% 2 500 -
Beastkiller.png Beast Killer D 1 20 8 9 65% 20% 2 1,200 Effective vs. Beasts.
Steelknife.png Steel Knife C 1-2 20 3 4 60% 0% 3 800 -
Irondagger.png Iron Dagger C 1 40 3 5 80% 5% 3 360 -
Kard.png Kard B 1 30 6 4 70% 10% 4 2,400 -
Steeldagger.png Steel Dagger B 1 35 5 8 85% 5% 4 420 -
Silverknife.png Silver Knife A 1-2 15 4 7 60% 0% 5 1,800 -
Stiletto.png Stiletto A 1 25 8 8 80% 20% 5 3,100 -
Silverdagger.png Silver Dagger A 1 25 7 12 85% 5% 5 1,800 -
Peshkatz.png Peshkatz S 1-2 30 9 13 90% 0% 5 12,600 -
Baselard.png Baselard SS 1 50 10 18 100% 15% 6 18,600 -

FE10 Strike.gifStrikes

Icon Name Rank Range Wt Mt Hit Crt WEx Effects
FE10 Claw (Cat).png Claw A 1 1 8 90% 0% 1 Cat class only.
FE10 Claw (Cat).png Claw S 1 1 13 90% 0% 1 Cat class only.
FE10 Claw (Cat).png Claw SS 1 1 18 90% 0% 1 Cat class only.
FE10 Fang (Tiger).png Fang A 1 1 10 90% 0% 1 Tiger class only.
FE10 Fang (Tiger).png Fang S 1 1 15 90% 0% 1 Tiger class only.
FE10 Fang (Tiger).png Fang SS 1 1 20 90% 0% 1 Tiger class only.
FE10 Fang (Lion).png Fang A 1 1 11 95% 0% 1 Lion class only (excluding Caineghis and Giffca).
FE10 Fang (Lion).png Fang S 1 1 16 95% 0% 1 Lion class only (excluding Caineghis and Giffca).
FE10 Fang (Lion).png Fang SS 1 1 21 95% 0% 1 Lion class only (excluding Caineghis and Giffca).
FE10 Great Fang (Lion).png Great Fang A 1 1 12 95% 0% 1 Caineghis/Giffca only.
FE10 Great Fang (Lion).png Great Fang S 1 1 17 100% 0% 1 Caineghis/Giffca only.
FE10 Great Fang (Lion).png Great Fang SS 1 1 22 100% 0% 1 Caineghis/Giffca only.
FE10 Fang (Wolf).png Fang A 1 1 9 90% 0% 1 Wolf class only (excluding Nailah).
FE10 Fang (Wolf).png Fang S 1 1 14 90% 0% 1 Wolf class only (excluding Nailah).
FE10 Fang (Wolf).png Fang SS 1 1 19 90% 0% 1 Wolf class only (excluding Nailah).
FE10 Great Fang (Nailah).png Great Fang A 1 1 10 90% 0% 1 Nailah only.
FE10 Great Fang (Nailah).png Great Fang S 1 1 15 90% 0% 1 Nailah only.
FE10 Great Fang (Nailah).png Great Fang SS 1 1 20 100% 0% 1 Nailah only.
Beak.png Beak A 1 1 7 90% 0% 1 Raven class only (excluding Naesala).
Beak.png Beak S 1 1 12 90% 0% 1 Raven class only (excluding Naesala).
Beak.png Beak SS 1 1 17 90% 0% 1 Raven class only (excluding Naesala).
FE10 Great Beak.png Great Beak A 1 1 8 95% 0% 1 Naesala only.
FE10 Great Beak.png Great Beak S 1 1 13 95% 0% 1 Naesala only.
FE10 Great Beak.png Great Beak SS 1 1 18 100% 0% 1 Naesala only.
FE10 Talon.png Talon A 1 1 8 90% 0% 1 Hawk class only (excluding Tibarn).
FE10 Talon.png Talon S 1 1 13 90% 0% 1 Hawk class only (excluding Tibarn).
FE10 Talon.png Talon SS 1 1 18 90% 0% 1 Hawk class only (excluding Tibarn).
Great Talon (FE10).png Great Talon A 1 1 10 100% 0% 1 Tibarn only.
Great Talon (FE10).png Great Talon S 1 1 15 100% 0% 1 Tibarn only.
Great Talon (FE10).png Great Talon SS 1 1 20 100% 0% 1 Tibarn only.
Breath red.png Red Breath A 1-2 1 13 90% 0% 1 Red Dragon only.
Breath red.png Red Breath S 1-2 1 18 90% 0% 1 Red Dragon only.
Breath red.png Red Breath SS 1-2 1 23 100% 0% 1 Red Dragon only.
Breath white.png White Breath A 1-2 1 11 90% 0% 1 White Dragon only. Inflicts magic-based damage.
Breath white.png White Breath S 1-2 1 16 100% 0% 1 White Dragon only. Inflicts magic-based damage.
Breath white.png White Breath SS 1-2 1 21 110% 0% 1 White Dragon only. Inflicts magic-based damage.
Breath black.png Black Breath A 1-2 1 12 95% 0% 1 Black Dragon only (excluding Dheginsea).
Breath black.png Black Breath S 1-2 1 17 105% 0% 1 Black Dragon only (excluding Dheginsea).
Breath black.png Black Breath SS 1-2 1 22 115% 0% 1 Black Dragon only (excluding Dheginsea).
Breath black.png Black Breath A 1-2 1 15 95% 0% 1 Dheginsea only.
Breath black.png Black Breath S 1-2 1 20 105% 0% 1 Dheginsea only.
Breath black.png Black Breath SS 1-2 1 25 115% 0% 1 Dheginsea only.

FE10 Fire Magic.gifFire Magic

All Fire magic (except Fire Tail) is effective against Beast Laguz.

Icon Name Rank Range Uses Wt Mt Hit Crt WEx Cost Effects
FE10fire.png Fire E 1-2 40 3 5 90% 0% 1 400 -
FE10elfire.png Elfire D 1-2 35 5 7 85% 0% 2 2,100 -
Meteor.gif Meteor C 3-10 5 18 8 70% 0% 2 750 -
FE10arcfire.png Arcfire B 1-2 25 7 9 80% 5% 4 2,500 -
Bolganone.png Bolganone S 1-2 20 9 11 75% 0% 5 3,000 -
Rexflame.png Rexflame SS 1-2 15 13 14 100% 5% 6 7,500 Speed +3.
FE10firetail.png Fire Tail SS 1-2 - 1 13 85% 0% 1 - Spirits only. Cannot critical.
Cymbeline.png Cymbeline * 1-2 45 5 13 95% 10% 8 - Sanaki only.

FE10 Thunder Magic.gifThunder Magic

All Thunder magic (except Thunder Tail) is effective against Dragon Knights and Dragon Laguz.

Icon Name Rank Range Uses Wt Mt Hit Crt WEx Cost Effects
FE10thunder.png Thunder E 1-2 40 4 3 80% 5% 1 880 -
FE10elthunder.png Elthunder C 1-2 35 6 5 75% 10% 2 1,470 -
Bolting.png Bolting B 3-10 5 19 6 60% 5% 3 800 -
FE10arcthunder.png Arcthunder A 1-2 25 9 7 90% 15% 4 2,550 -
FE10thoron.png Thoron S 1-2 20 11 9 65% 5% 5 3,200 -
Rexbolt.png Rexbolt SS 1-2 15 14 12 95% 15% 6 9,000 Skill +3.
FE10thundertail.png Thunder Tail SS 1-2 - 1 11 75% 0% 1 - Spirits only. Cannot critical.

FE10 Wind Magic.gifWind Magic

All Wind magic (except Wind Tail) is effective against Pegasus Knights and Bird Laguz.

Icon Name Rank Range Uses Wt Mt Hit Crt WEx Cost Effects
FE10wind.png Wind E 1-2 40 2 4 95% 0% 1 720 -
FE10elwind.png Elwind D 1-2 35 4 6 90% 0% 2 2,030 -
FE10blizzard.png Blizzard C 3-10 5 17 7 75% 0% 2 700 -
FE10arcwind.png Arcwind B 1-2 25 6 8 85% 10% 4 2,450 -
Tornado.png Tornado S 1-2 20 7 10 80% 0% 5 2,800 -
Rexcalibur.png Rexcalibur SS 1-2 15 12 13 105% 10% 6 6,750 Luck +3.
FE10windtail.png Wind Tail SS 1-2 - 1 12 90% 0% 1 - Spirits only. Cannot critical.

FE10 Light Magic.gifLight Magic

Icon Name Rank Range Uses Wt Mt Hit Crt WEx Cost Effects
FE10light.png Light E 1-2 40 1 3 100% 0% 1 960 -
FE10ellight.png Ellight C 1-2 35 3 5 95% 0% 2 2,240 -
FE10purge.png Purge B 3-10 5 16 5 80% 0% 3 1,000 -
FE10shine.png Shine A 1-2 25 5 7 90% 10% 4 2,600 -
FE10nosferatu.png Nosferatu S 1-2 20 7 6 85% 0% 4 4,000 Restores HP to user equal to damage dealt.
Valaura.png Valaura S 1-2 17 12 8 95% 0% 5 6,800 Inflicts Poison upon contact.
Rexaura.png Rexaura SS 1-2 15 11 12 110% 5% 6 12,000 Defense +3.
Thani.png Thani * 1-2 45 1 8 100% 0% 2 - Micaiah only. Effective vs. Armored/Horseback units.
Creiddylad.png Creiddylad * 1-2 - 15 11 100% 15% 1 - Sephiran only.

FE10 Dark.gifDark Magic

Icon Name Rank Range Uses Wt Mt Hit Crt WEx Cost Effects
FE10worm.png Worm C 1-2 30 9 8 75% 0% 3 2,400 -
FE10carreau.png Carreau B 1-2 25 11 10 70% 5% 4 3,000 -
FE10fenrir.png Fenrir A 3-10 5 20 9 60% 0% 4 1,500 -
FE10verrine.png Verrine S 1-2 20 13 12 65% 0% 5 5,000 -
FE10balberith.png Balberith SS 1-2 15 15 15 75% 10% 6 13,500 Strength +3.

FE10 Staff.gifStaves

If a character is equipped with a staff, they can attack with it during counters. Attacking with a staff won't reduce the staff's usage.

Icon Name Rank Range Uses Wt Mt Hit Crt WEx EXP Cost Effects
FE10heal.png Heal E 1 40 2 1 100% 5% 3 11 800 Restores HP to an adjacent ally equal to (Magic +10). While equipped, user restores 5 HP each turn.
FE10mend.png Mend D 1 20 4 1 100% 10% 5 12 1,000 Restores HP to an adjacent ally equal to (Magic +20). While equipped, user restores 15 HP each turn.
FE10torchstaff.png Torch D 0 10 7 1 100% 15% 5 15 1,000 Raises sight in Fog of War. When equipped, user gains +2 sight in Fog of War.
FE10unlock.png Unlock D 1 10 7 1 100% 15% 5 17 1,500 Unlocks a door. When equipped, user gains +3 Speed and +1 Defense.
FE10restore.png Restore C 1 10 4 1 100% 15% 7 20 2,000 Restores all conditions to an adjacent ally. When equipped, user is cured of all conditions each turn.
FE10ward.png Ward C 1 15 4 1 100% 20% 7 17 2,250 Increases an adjacent ally's Resistance by 7. Bonus decreases by 1 each turn. When equipped, user gains +2 Speed and +2 Defense.
FE10physic.png Physic C 1-(User's Magic/2) 15 5 1 100% 25% 7 22 3,750 Restores an ally's HP equal to (Magic +10). When equipped, user restores 20 HP each turn.
FE10hammerne.png Hammerne C 1 3 7 1 100% 25% 7 40 1,800 Fully restores all uses to an adjacent ally's weapon. When equipped, user gains +1 Speed and +3 Defense.
FE10recover.png Recover B 1 15 6 1 100% 20% 9 17 2,250 Restores all HP to an adjacent ally. When equipped, user restores 25 HP each turn.
FE10sleep.png Sleep B 1-(User's Magic/2) 3 6 1 65% 35% 9 35 1,500 Inflicts Sleep to one enemy. When equipped, cures user of Sleep each turn.
FE10rescue.png Rescue A 1-(User/s Magic/2) 3 6 1 100% 40% 9 40 1,800 Teleports an ally to a space adjacent to user. When equipped, user gains +5 Speed and +4 Defense.
FE10silence.png Silence A 1-(User's Magic/2) 3 7 1 70% 30% 9 30 1,200 Inflicts Silence to one enemy. When equipped, cures user of Silence each turn.
FE10rewarp.png Rewarp A 1-30 15 7 1 100% 30% 12 60 15,000 Teleports user to any traversable space on the map. When equipped, user restores 20 HP each turn.
FE10elsilence.png Elsilence S 1-30 2 7 1 80% 30% 11 70 2,400 Inflicts Silence to one enemy. When equipped, cures user of Silence each turn.
Elsleep.png Elsleep S 1-30 2 8 1 75% 35% 11 85 3,000 Inflicts Sleep to one enemy. When equipped, cures user of Sleep each turn.
FE10fortify.png Fortify S 1-(User's Magic/2) 5 7 1 100% 50% 11 60 5,000 Restores HP to all allies in range equal to (Magic +10). When equipped, user restores 30 HP each turn.
Matrona.png Matrona SS 1-(User's Magic/2) 3 3 1 100% 100% 13 10 - Restores all HP and moves Biorhythm to best position. When equipped, user restores 20 HP and all conditions each turn, as well as gains +5 Defense.
Asherastaff.png Ashera Staff SS 1 3 4 1 100% 100% 13 100 0 Restores all HP and conditions to all allies. When equipped, user gains +5 Defense.

Judge Weapons

Italicized text indicates the weapon's properties when used by the in-game enemies. For weapons with a range of 1~User's Magic/2, the max range is 15 (unless listed).

Icon Name Rank Wt Mt Hit Crt Range WEx Effects
Judge.png Judge - 16 50 100% 0% 1-2 1 Ashera only. Cannot critical. Counts as Light magic.
Judge.png Judge (Multiple Physical) - 1 52 100% 0% 1-User's Magic/2
All
1 Ashera only. Cannot critical. Damages all enemies in range. Does 3 less damage for each square between the user and the enemy.
Judge.png Judge (Multiple Light) - 1 50 100% 0% 1-User's Magic/2
All
1 Ashera only. Cannot critical. Counts as Light magic. Damages all enemies in range. Does 3 less damage for each square between the user and the enemy.
Judge.png Judge (Multiple Dark) - 1 1 100% 0% 1-User's Magic/2 1 Unused. Ashera only. Cannot critical. Counts as Dark magic.
Judge.png Judge (Single Light) - 20 50 100% 0% 1-User's Magic/2 1 Ashera only. Cannot critical.
Judge.png Judge (Single Physical) - 20 50 100% 0% 1-User's Magic/2 1 Ashera only. Cannot critical.
Judge.png Judge (Single Dark) - 10 1 100% 0% 1-User's Magic/2 1 Unused. Ashera only. Cannot critical. Counts as Dark magic.
Judge.png Judge (Multiple Silence) - 1 1 100% 0% 1-User's Magic/2
All
1 Ashera only. Inflicts Silence to all enemies in range.
Judge.png Judge (Multiple Stun) - 1 1 100% 0% 1-User's Magic/2
All
1 Ashera only. Inflicts Stun to all enemies in range.
Judge.png Judge (Lekain's multiple Silence) Staff- SS 1 1 100% 0% 1-User's Magic/2
All
1 Inflicts Silence to all enemies in range.
Judge.png Judge (Dheginsea's multiple Physical) Strike- SS 1 10 100% 0% 1-User's Magic/2
1-8
1 Cannot critical. Damages all enemies in range. Deals 5 less damage for each square between user and enemy.
Judge.png Judge (Sephiran's multiple Light) Light- SS 1 25 100% 0% 1-User's Magic/2
1-8
1 Cannot critical. Damages all enemies in range. Deals 5 less damage for each square between user and enemy.
Judge.png Judge (Sephiran's single Light) Light- SS 25 5 100% 0% 1-User's Magic/2 1 Cannot critical.
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