Fire Emblem Wiki
Fire Emblem Wiki
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!rowspan="2"|[[File:FE10thunder.png]][[Thunder (tome)|Thunder]]
 
!rowspan="2"|[[File:FE10thunder.png]][[Thunder (tome)|Thunder]]
|align="center"|
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|align="center"|E
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|align="center"|40
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|align="center"|4
|align="center"|
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|align="center"|3
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|align="center"|80%
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|align="center"|5%
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|align="center"|1-2
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|align="center"|1
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|align="center"|880
 
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| -
 
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!rowspan="2"|[[File:FE10elthunder.png]][[Elthunder]]
 
!rowspan="2"|[[File:FE10elthunder.png]][[Elthunder]]
|align="center"|
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|align="center"|C
|align="center"|
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|align="center"|35
|align="center"|
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|align="center"|6
|align="center"|
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|align="center"|5
|align="center"|
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|align="center"|75%
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|align="center"|10%
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|align="center"|1-2
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|align="center"|2
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|align="center"|1,470
 
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!rowspan="2"|[[File:Bolting.png]][[Bolting]]
 
!rowspan="2"|[[File:Bolting.png]][[Bolting]]
|align="center"|
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|align="center"|B
|align="center"|
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|align="center"|5
|align="center"|
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|align="center"|19
|align="center"|
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|align="center"|6
|align="center"|
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|align="center"|60%
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|align="center"|5%
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|align="center"|3-10
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|align="center"|3
|align="center"|
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|align="center"|800
 
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| -
 
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!rowspan="2"|[[File:FE10arcthunder.png]][[Arcthunder]]
 
!rowspan="2"|[[File:FE10arcthunder.png]][[Arcthunder]]
|align="center"|
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|align="center"|A
|align="center"|
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|align="center"|25
|align="center"|
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|align="center"|9
|align="center"|
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|align="center"|7
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|align="center"|90%
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|align="center"|15%
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|align="center"|1-2
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|align="center"|4
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|align="center"|2,550
 
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| -
 
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!rowspan="2"|[[File:FE10thoron.png]][[Thoron]]
 
!rowspan="2"|[[File:FE10thoron.png]][[Thoron]]
|align="center"|
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|align="center"|S
|align="center"|
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|align="center"|20
|align="center"|
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|align="center"|11
|align="center"|
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|align="center"|9
|align="center"|
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|align="center"|65%
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|align="center"|5%
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|align="center"|1-2
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|align="center"|5
|align="center"|
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|align="center"|3,200
 
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!rowspan="2"|[[File:Rexbolt.png]][[Rexbolt]]
 
!rowspan="2"|[[File:Rexbolt.png]][[Rexbolt]]
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|align="center"|SS
|align="center"|
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|align="center"|15
|align="center"|
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|align="center"|14
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|align="center"|12
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|align="center"|95%
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|align="center"|15%
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|align="center"|1-2
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|align="center"|6
|align="center"|
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|align="center"|9,000
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|Skill +3.
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!rowspan="2"|[[File:FE10thundertail.png]][[Thunder Tail]]
 
!rowspan="2"|[[File:FE10thundertail.png]][[Thunder Tail]]
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|align="center"|SS
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|align="center"|-
|align="center"|
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|align="center"|1
|align="center"|
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|align="center"|11
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|align="center"|75%
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|align="center"|0%
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|align="center"|1-2
|align="center"|
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|align="center"|1
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|align="center"|-
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|Spirits only. Cannot critical.
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Revision as of 22:20, 2 March 2014

The following is a list of weapons from Fire Emblem: Radiant Dawn.

Swords

Name Rank Uses Wt Mt Hit Crt Range WEx Cost Effects
FE10slimswordSlim Sword E 35 3 2 100% 5% 1 1 560 -
Bronze SwordBronze Sword E 50 5 3 95% 0% 1 1 350 Cannot critical.
FE10ironswordIron Sword D 50 7 6 90% 0% 1 2 500 -
FE10veninedgeVenin Edge D 50 7 6 90% 0% 1 1 300 Inflicts Poison upon contact.
WindedgeWind Edge D 20 10 6 60% 0% 1-2 2 700 -
FE10steelswordSteel Sword C 40 11 9 85% 0% 1 3 800 -
FE10braveswordBrave Sword C 40 9 9 90% 0% 1 2 2,800 Allows user to strike twice in one attack.
FE10ironbladeIron Blade C 40 13 10 70%% 0% 1 3 800 -
FE10wodaoWo Dao B 30 7 7 90% 20% 1 3 3,000 -
FE10killingedgeKilling Edge B 30 8 8 85% 30% 1 2 3,600 -
FE10wyrmslayerWyrmslayer B 20 14 11 70% 0% 1 3 3,600 Effective vs. Dragons.
FE10steelbladeSteel Blade B 35 17 13 65% 0% 1 4 1,400 -
StormswordStorm Sword B 20 11 12 50% 0% 1-2 3 4,000 -
FE10silverswordSilver Sword A 30 10 12 80% 0% 1 5 1,800 -
FE10silverbladeSilver Blade A 30 16 16 60% 0% 1 5 3,600 -
FE10tempestbladeTempest Blade S 20 15 15 55% 5% 1-2 5 10,000 -
VaguekattiVague Katti SS 50 10 20 95% 5% 1 6 20,000 Defense +3.
AlonditeAlondite SS - 20 18 80% 5% 1-2 8 - Defense +5.
EttardEttard - 46 15 14 95% 5% 1 5 - Ike only.
FloreteFlorete - 45 15 14 95% 15% 1-2 4 9,000 Mist only.
CaladbolgCaladbolg - 40 8 15 85% 5% 1 2 - Edward only. Luck +8.
AmitiAmiti - - 10 15 90% 0% 1 2 - Elincia only. Allows user to strike twice in one attack. Defense +3, Resistance +3.
RagnellRagnell - - 20 18 80% 5% 1-2 2 - Ike only. Defense +5.

Lances

Name Rank Uses Wt Mt Hit Crt Range WEx Cost Effects
FE10slimlanceSlim Lance E 35 4 3 95% 5% 1 1 490 Unused.
FE10bronzelanceBronze Lance E 50 6 4 90% 0% 1 1 450 Cannot critical.
FE10ironlanceIron Lance D 50 9 7 85% 0% 1 2 600 -
FE10veninlanceVenin Lance D 50 9 7 85% 0% 1 1 350 Inflicts Poison upon contact.
FE10javelinJavelin D 20 11 7 65% 0% 1-2 2 600 -
FE10horseslayerHorseslayer D 20 15 12 65% 0% 1 2 1,300 Effective vs. Horseback units.
FE10steellanceSteel Lance C 40 13 10 80% 0% 1 3 960 -
FE10bravelanceBrave Lance C 40 11 10 85% 0% 1 2 2,900 Allows user to strike twice in one attack.
IrongreatlanceIron Greatlance C 40 14 11 75% 0% 1 3 640 -
FE10killerlanceKiller Lance B 30 10 9 80% 30% 1 2 4,320 -
FE10shortspearShort Spear B 20 12 10 55% 0% 1-2 3 3,000 -
SteelgreatlanceSteel Greatlance B 35 18 14 70% 0% 1 4 1,120 -
FE10silverlanceSilver Lance A 30 12 13 80% 0% 1 5 2,160 -
SilvergreatlanceSilver Greatlance A 30 17 17 50% 0% 1 5 2,880 -
FE10spearSpear S 20 16 13 60% 5% 1-2 5 9,000 -
WishbladeWishblade SS 50 15 22 100% 5% 1-2 6 15,500 Luck +3.

Axes

Name Rank Uses Wt Mt Hit Crt Range WEx Cost Effects
Bronze AxeBronze Axe E 50 7 5 85% 0% 1 2 250 Cannot critical.
FE10ironaxeIron Axe D 50 11 8 80% 0% 1 2 400 -
FE10veninaxeVenin Axe D 50 11 8 80% 0% 1 1 250 Inflicts Poison upon contact.
FE10handaxeHand Axe D 25 12 9 75% 0% 1-2 2 625 -
FE10hammerHammer D 20 17 13 60% 0% 1 2 800 Effective vs. Armored units.
FE10steelaxeSteel Axe C 40 15 11 75% 0% 1 3 640 -
FE10braveaxeBrave Axe C 40 13 11 80% 0% 1 2 2,640 Allows user to strike twice in one attack.
FE10ironpoleaxIron Poleax C 40 16 12 65% 0% 1 3 400 -
FE10killeraxeKiller Axe B 30 12 10 75% 30% 1 2 2,880 -
FE10shortaxeShort Axe B 15 13 12 60% 0% 1-2 3 1,500 -
FE10steelpoleaxSteel Poleax B 35 20 15 60% 0% 1 4 700 -
FE10silveraxeSilver Axe A 30 14 14 70% 0% 1 5 1,440 -
FE10silverpoleaxSilver Poleax A 30 19 18 60% 0% 1 5 1,800 -
FE10tomahawkTomahawk S 15 17 15 65% 5% 1-2 5 6,000 -
UrvanUrvan SS 50 17 22 110% 5% 1 6 15,000 Resistance +3.
TarvosTarvos - 40 12 18 100% 5% 1 2 - Nolan only. Defense +4.

Bows

Bows listed with an * are Crossbows.

Name Rank Uses Wt Mt Hit Crt Range WEx Cost Effects
FE10bronzebowBronze Bow E 50 4 3 80% 0% 2 1 400 Cannot critical.
FE10ironbowIron Bow E 50 8 6 85% 0% 2 2 750 -
FE10veninbowVenin Bow D 50 8 6 85% 0% 2 1 400 Inflicts Poison upon contact.
FE10killerbowKiller Bow C 25 9 8 80% 30% 2 2 2,000 -
RolfsbowRolf's Bow C 45 8 8 85% 0% 2 4 2,700 -
IronlongbowIron Longbow C 20 15 8 65% 0% 2-3 2 2,000 -
FE10steelbowSteel Bow C 358 10 10 80% 0% 2 3 1,050 -
FE10bravebowBrave Bow B 40 10 9 85% 0% 2 2 7,200 Allows user to strike twice in one attack.
SteellongbowSteel Longbow B 20 18 12 60% 0% 2-3 3 4,000 -
FE10silverbowSilver Bow A 25 9 15 75% 0% 2 5 2,250 -
FE10silencerSilencer A 50 6 16 100% 5% 2 5 8,000 -
SilverlongbowSilver Longbow S 20 17 17 55% 0% 2-3 5 12,000 -
DoublebowDouble Bow SS 50 12 22 100% 5% 1-2 6 16,500 Strength +3.
LughnasadhLughnasadh - 40 5 16 100% 5% 2 2 - Leonardo only. Speed +5.
BowgunBowgun* - 40 12 24 100% 0% 1-2 - 2,000 Ignores user's Strength.
CrossbowCrossbow* - 35 14 28 100% 0% 1-2 - 3,500 Ignores user's Strength.
TakshTaksh* - 30 16 30 100% 0% 1-2 - 6,000 Ignores user's Strength.
AqqarAqqar* - 25 18 34 100% 0% 1-2 - 6,250 Ignores user's Strength.
ArbalestArbalest* - 20 20 38 100% 15% 1-2 - 6,000 Ignores user's Strength.
FE10ballistaBallista E 5 20 18 100% 0% 3-10 - 0 Ignores user's Strength.
FE10ironballistaIron Ballista E 5 20 28 90% 0% 3-15 - 0 Ignores user's Strength.
FE10killerballistaKiller Ballista E 5 20 26 95% 10% 3-10 - 0 Ignores user's Strength.
OnagerOnager - E 5 20 22 255% 0% - 0 Ignores user's Strength. Hits nearby units. Cannot critical.

Knives

Name Rank Uses Wt Mt Hit Crt Range WEx Cost Effects
BronzeknifeBronze Knife E 30 1 1 70% 0% 1 1 180 Cannot critical.
BronzedaggerBronze Dagger D 45 1 2 85% 0% 1 2 270 Cannot critical.
IronknifeIron Knife D 25 2 2 65% 0% 1-2 2 500 -
BeastkillerBeast Killer D 20 8 9 65% 20% 1 2 1,200 Effective vs. Beasts.
SteelknifeSteel Knife C 20 3 4 60% 0% 1-2 3 800 -
IrondaggerIron Dagger C 40 3 5 80% 5% 1 3 360 -
KardKard B 30 6 4 70% 10% 1 4 2,400 -
SteeldaggerSteel Dagger B 35 5 8 85% 5% 1 4 420 -
SilverknifeSilver Knife A 15 4 7 60% 0% 1-2 5 1,800 -
StilettoStiletto A 25 8 8 80% 20% 1 5 3,100 -
SilverdaggerSilver Dagger A 25 7 12 85% 5% 1 5 1,800 -
PeshkatzPeshkatz S 30 9 13 90% 0% 1-2 5 12,600 -
BaselardBaselard SS 50 10 18 100% 15% 1 6 18,600 -

Strikes

Name Rank Wt Mt Hit Crt Range WEx Effects
FE10 Fang (Wolf)Fang A 1 9 90% 0% 1 1 Wolf class only (excluding Nailah).
FE10 Fang (Wolf)Fang S 1 14 90% 0% 1 1 Wolf class only (excluding Nailah).
FE10 Fang (Wolf)Fang SS 1 19 90% 0% 1 1 Wolf class only (excluding Nailah).
FE10 Great Fang (Nailah)Great Fang A 1 10 90% 0% 1 1 Nailah only.
FE10 Great Fang (Nailah)Great Fang S 1 15 90% 0% 1 1 Nailah only.
FE10 Great Fang (Nailah)Great Fang SS 1 20 100% 0% 1 1 Nailah only.
FE10 Fang (Tiger)Fang A 1 10 90% 0% 1 1 Tiger class only.
FE10 Fang (Tiger)Fang S 1 15 90% 0% 1 1 Tiger class only.
FE10 Fang (Tiger)Fang SS 1 20 90% 0% 1 1 Tiger class only.
FE10 Fang (Lion)Fang A 1 11 95% 0% 1 1 Lion class only (excluding Caineghis and Giffca).
FE10 Fang (Lion)Fang S 1 16 95% 0% 1 1 Lion class only (excluding Caineghis and Giffca).
FE10 Fang (Lion)Fang SS 1 21 95% 0% 1 1 Lion class only (excluding Caineghis and Giffca).
FE10 Great Fang (Lion)Great Fang A 1 12 95% 0% 1 1 Caineghis/Giffca only.
FE10 Great Fang (Lion)Great Fang S 1 17 100% 0% 1 1 Caineghis/Giffca only.
FE10 Great Fang (Lion)Great Fang SS 1 22 100% 0% 1 1 Caineghis/Giffca only.
FE10 Claw (Cat)Claw A 1 8 90% 0% 1 1 Cat class only.
FE10 Claw (Cat)Claw S 1 13 90% 0% 1 1 Cat class only.
FE10 Claw (Cat)Claw SS 1 18 90% 0% 1 1 Cat class only.
BeakBeak A 1 7 90% 0% 1 1 Raven class only (excluding Naesala).
BeakBeak S 1 12 90% 0% 1 1 Raven class only (excluding Naesala).
BeakBeak SS 1 17 90% 0% 1 1 Raven class only (excluding Naesala).
FE10 Great BeakGreat Beak A 1 8 95% 0% 1 1 Naesala only.
FE10 Great BeakGreat Beak S 1 13 95% 0% 1 1 Naesala only.
FE10 Great BeakGreat Beak SS 1 18 100% 0% 1 1 Naesala only.
File:Talon.jpgTalon A 1 8 90% 0% 1 1 Hawk class only (excluding Tibarn).
File:Talon.jpgTalon S 1 13 90% 0% 1 1 Hawk class only (excluding Tibarn).
File:Talon.jpgTalon SS 1 18 90% 0% 1 1 Hawk class only (excluding Tibarn).
Great Talon (FE10)Great Talon A 1 10 100% 0% 1 1 Tibarn only.
Great Talon (FE10)Great Talon S 1 15 100% 0% 1 1 Tibarn only.
Great Talon (FE10)Great Talon SS 1 20 100% 0% 1 1 Tibarn only.
Breath redRed Breath A 1 13 90% 0% 1-2 1 Red Dragon only.
Breath redRed Breath S 1 18 90% 0% 1-2 1 Red Dragon only.
Breath redRed Breath SS 1 23 100% 0% 1-2 1 Red Dragon only.
Breath whiteWhite Breath A 1 11 90% 0% 1-2 1 White Dragon only. Inflicts magic-based damage.
Breath whiteWhite Breath S 1 16 100% 0% 1-2 1 White Dragon only. Inflicts magic-based damage.
Breath whiteWhite Breath SS 1 21 110% 0% 1-2 1 White Dragon only. Inflicts magic-based damage.
Breath blackBlack Breath A 1 12 95% 0% 1-2 1 Black Dragon only (excluding Dheginsea).
Breath blackBlack Breath S 1 17 105% 0% 1-2 1 Black Dragon only (excluding Dheginsea).
Breath blackBlack Breath SS 1 22 115% 0% 1-2 1 Black Dragon only (excluding Dheginsea).
Breath blackBlack Breath A 1 15 95% 0% 1-2 1 Dheginsea only.
Breath blackBlack Breath S 1 20 105% 0% 1-2 1 Dheginsea only.
Breath blackBlack Breath SS 1 25 115% 0% 1-2 1 Dheginsea only.

Fire Magic

All Fire magic (except Fire Tail) is effective against Beast Laguz.

Name Rank Uses Wt Mt Hit Crt Range WEx Cost Effects
FE10fireFire E 40 3 5 90% 0% 1-2 1 400 -
FE10elfireElfire D 35 5 7 85% 0% 1-2 2 2,100 -
MeteorMeteor C 5 18 8 70% 0% 3-10 2 750 -
FE10arcfireArcfire B 25 7 9 80% 5% 1-2 4 2,500 -
BolganoneBolganone S 20 9 11 75% 0% 1-2 5 3,000 -
RexflameRexflame SS 15 13 14 100% 5% 1-2 6 7,500 Speed +3.
FE10firetailFire Tail SS - 1 13 85% 0% 1-2 1 - Spirits only. Cannot critical.
CymbelineCymbeline - 45 5 13 95% 10% 1-2 8 - Sanaki only.

Thunder Magic

All Thunder magic (except Thunder Tail) is effective against Dragon Knights and Dragon Laguz.

Name Rank Uses Wt Mt Hit Crt Range WEx Cost Effects
FE10thunderThunder E 40 4 3 80% 5% 1-2 1 880 -
FE10elthunderElthunder C 35 6 5 75% 10% 1-2 2 1,470 -
BoltingBolting B 5 19 6 60% 5% 3-10 3 800 -
FE10arcthunderArcthunder A 25 9 7 90% 15% 1-2 4 2,550 -
FE10thoronThoron S 20 11 9 65% 5% 1-2 5 3,200 -
RexboltRexbolt SS 15 14 12 95% 15% 1-2 6 9,000 Skill +3.
FE10thundertailThunder Tail SS - 1 11 75% 0% 1-2 1 - Spirits only. Cannot critical.

Wind Magic

All Wind magic (except Wind Tail) is effective against Pegasus Knights and Bird Laguz.

Name Rank Uses Wt Mt Hit Crt Range WEx Cost Effects
FE10windWind -
FE10elwindElwind -
FE10blizzardBlizzard -
FE10arcwindArcwind -
TornadoTornado -
RexcaliburRexcalibur -
FE10windtailWind Tail -

Light Magic

Name Rank Uses Wt Mt Hit Crt Range WEx Cost Effects
FE10lightLight -
FE10ellightEllight -
FE10purgePurge -
FE10shineShine -
FE10nosferatuNosferatu -
ValauraValaura -
RexauraRexaura -
ThaniThani -
CreiddyladCreiddylad -

Dark Magic

Name Rank Uses Wt Mt Hit Crt Range WEx Cost Effects
FE10wormWorm -
FE10carreauCarreau -
FE10fenrirFenrir -
FE10verrineVerrine -
FE10balberithBalberith -

Staves

If a character is equipped with a staff, they can attack with it during counters. Attacking with a staff won't reduce the staff usage. Might and Hit are 1 and 100, respectively, for most staves (exceptions - Sleep: 65 Hit, Elsleep: 75 Hit, Silence: 70 Hit, Elsilence: 80 Hit). Recovery-related Equip effects work at the beginning of each turn.

Name Rank Uses Wt Crt Range WEx Cost Effects
FE10healHeal
FE10mendMend
FE10torchstaffTorch
FE10unlockUnlock
FE10restoreRestore
FE10wardWard
FE10physicPhysic
FE10hammerneHammerne
FE10recoverRecover
FE10sleepSleep
FE10rescueRescue
FE10silenceSilence
FE10rewarpRewarp
FE10elsilenceElsilence
ElsleepElsleep
FE10fortifyFortify
MatronaMatrona
AsherastaffAshera Staff

Judge Weapons

Italicised text indicates the weapon's properties when used by the in-game enemies. For weapons with a range of 1~User's Magic/2, the max range is 15 (unless listed).

Name Rank Wt Mt Hit Crt Range WEx Effects
JudgeJudge
JudgeJudge (Multiple Physical)
JudgeJudge (Multiple Light)
JudgeJudge (Multiple Dark)
JudgeJudge (Single Light)
JudgeJudge (Single Physical)
JudgeJudge (Single Dark)
JudgeJudge (Multiple Silence)
JudgeJudge (Lekain's multiple Silence)
JudgeJudge (Dheginsea's multiple Physical)
JudgeJudge (Sephiran's multiple Light)
JudgeJudge (Sephiran's single Light)



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