Fire Emblem Wiki
Advertisement
Fire Emblem Wiki

The following is a list of weapons from Fire Emblem: Shadow Dragon.

Fire Emblem: Shadow Dragon

Swords[]

Icon Name Rank Range Uses Wt Mt Hit Crt WEx Cost Effects
FE11ironsword Iron Sword E 1 40 4 5 100% 0% 2 400 -
An affordable sword that is easy to wield.
FE11steelsword Steel Sword D 1 35 8 8 90% 0% 2 875 -
A weighty but more powerful sword.
FE11silversword Silver Sword B 1 20 5 12 100% 0% 2 2,000 -
A sword whose mighty blow offset its steep price.
FE11killingedge Killing Edge C 1 20 6 8 90% 20% 2 1,500 -
A sword whose design yields frequent critical hits.
Levinsword Levin Sword C 1-2 16 20 6 90% 0% 2 1,600 Inflicts magic-based damage.
A sword of lightning used to attack indirectly.
Devilsword Devil Sword D 1 25 4 17 100% 0% 2 - May inflict damage to the user when attacking instead.
A mighty but cursed sword known to harm its user.
FE11wyrmslayer Wyrmslayer C 1 15 9 7 80% 0% 2 1,200 Effective vs. Manaketes.
A sword effective against dragons.
FE11armorslayer Armorslayer C 1 20 9 7 80% 0% 2 1,000 Effective vs. Armored units.
A sword effective against armored units.
Mercurius Mercurius A 1 20 8 18 100% 0% 2 - -
A powerful blade, and regalia of House Archanea.
FE11Wodao Wo Dao C 1 20 5 7 85% 30% 2 1,400 -
-
FE11bravesword Brave Sword B 1 30 7 7 80% 0% 2 2,400 Online Shop Only. Allows user to attack twice in one attack.
-
FE11rapier Rapier * 1 28 4 5 100% 10% 2 1,120 Marth Only. Effective vs. Horseback/Armored units.
Strong against cavalry/armored uints. For Marth.
Falchion Falchion (False) * 1 - 7 12 100% 0% 2 - Marth Only. Becomes a Steel Sword when dropped.
-
Falchion Falchion (Tiny) * 1 - 9 7 90% 0% 2 - Marth Only. Effective vs. Manaketes/Earth Dragons. When used as an item, restores 10 HP.
-
Falchion Falchion * 1 - 8 12 100% 0% 2 - Marth Only. Effective vs. Manaketes/Earth Dragons. When used as an item, restores 10 HP.
A gift from the Divine Dragon King. For Marth.

Lances[]

Icon Name Rank Range Uses Wt Mt Hit Crt WEx Cost Effects
FE11ironlance Iron Lance E 1 40 5 6 90% 0% 2 480 -
An affordable lance that is easy to wield.
FE11steellance Steel Lance D 1 35 9 9 80% 0% 2 980 -
A weighty but more powerful lance.
FE11silverlance Silver Lance B 1 20 6 13 90% 0% 2 2,200 -
A lance whose mighty blow offset its steep price.
FE11javelin Javelin D 1-2 30 7 7 70% 0% 2 750 -
A throwing spear used to attack enemies indirectly.
FE11killerlance Killer Lance C 1 20 6 9 80% 20% 2 1,800 -
A lance whose design yields frequent critical hits.
FE11ridersbane Ridersbane C 1 20 10 8 70% 0% 2 1,200 Effective vs. Horseback units.
A lance effective against cavalry.
Dragonpike Dragonpike C 1 15 10 8 70% 0% 2 1,350 Effective vs. Manaketes.
A lance effective against dragons.
FE11bravelance Brave Lance B 1 30 8 8 75% 0% 2 2,700 Online Shop only. Allows user to attack twice in one attack.
-
Gradius Gradivus A 1-2 20 8 19 90% 0% 2 - When used as an item, restores all HP.
A mighty lance, and regalia of House Archanea.
Wingspear Wing Spear * 1 28 4 8 90% 10% 2 1,120 Caeda Only. Effective vs. Horseback/Armored units.
Strong against cavalry/armored units. For Caeda.

Axes[]

Icon Name Rank Range Uses Wt Mt Hit Crt WEx Cost Effects
FE11ironaxe Iron Axe E 1 40 6 7 80% 0% 2 320 -
An affordable axe that is easy to wield.
FE11steelaxe Steel Axe D 1 35 10 10 70% 0% 2 700 -
A weighty but more powerful axe.
FE11silveraxe Silver Axe B 1 20 7 14 80% 0% 2 1,600 -
An axe whose mighty blow offest its steep price.
FE11handaxe Hand Axe D 1-2 30 8 8 60% 0% 2 540 -
A throwing axe used to attack enemies indirectly.
FE11killeraxe Killer Axe C 1 20 7 10 70% 20% 2 1,400 -
An axe whose design yields frequent critical hits.
FE11hammer Hammer C 1 20 11 9 60% 0% 2 1,100 Effective vs. Armored units.
An axe weapon effective against armored units.
FE11poleax Poleax C 1 15 11 9 60% 0% 2 1,050 Effective vs. Horseback units.
An axe weapon effective against cavalry.
FE11devilaxe Devil Axe D 1 25 8 17 100% 0% 2 - May damage the user instead when attacking.
A mighty but cursed axe known to harm its user.
FE11braveaxe Brave Axe B 1 30 9 9 80% 0% 2 2,100 Online Shop Only. Allows user to attack twice in one attack.
-
Hauteclere Hauteclere A 1 20 9 18 80% 0% 2 - When used as an item, restores 10 HP.
A formidable axe whose power is second to none.

Bows & Ballistae[]

Icon Name Rank Range Uses Wt Mt Hit Crt WEx Cost Effects
FE11ironbow Iron Bow E 2 40 4 5 90% 0% 2 440 -
An affordable bow that is easy to wield.
FE11steelbow Steel Bow D 2 35 8 8 80% 0% 2 770 -
A weighty but more powerful bow.
FE11silverbow Silver Bow B 2 20 5 12 90% 0% 2 2,100 -
A bow whose mighty blow offset its steep price.
FE11killerbow Killer Bow C 2 20 6 8 80% 20% 2 1,600 -
A bow whose design yields frequent critical hits.
FE11longbow Longbow C 2-3 25 8 8 70% 0% 2 2,000 Archers/Snipers only.
A bow with great range used to strike distant foes.
FE11bravebow Brave Bow B 2 30 7 7 80% 0% 2 2,400 Online Shop Only. Allows user to attack twice in one attack.
-
Partia Parthia A 2 20 7 17 100% 0% 2 - When used as an item, raises user's Resistance by 7. Bonus decreases by 1 each turn.
A formidable bow, and regalia of House Archanea.
Arrowspate Arrowspate - 3-10 20 6 12 80% 0% 2 1,000 Effective vs. flying units.
A ballista strong against fliers.
Stonehoist Stonehoist - 3-10 40 8 15 50% 0% 2 1,200 -
A ballista for striking distant enemies.
Hoistflamme Hoistflamme - 3-10 20 10 12 90% 0% 2 1,000 -
A ballista for striking distant enemies.
Thunderbolt Thunderbolt - 3-10 10 5 10 80% 0% 2 700 Effective vs. Ballisticians. Deals magic-based damage.
A magical ballista strong against ballisticians
Pachyderm Pachyderm - 3-10 20 10 18 70% 0% 2 3,000 -
A ballista for striking distant enemies.

Tomes[]

Icon Name Rank Range Uses Wt Mt Hit Crt WEx Cost Effects
FE11fire Fire E 1-2 25 1 5 100% 0% 2 300 -
Magic used to attack with flames.
FE11thunder Thunder E 1-2 21 2 6 90% 0% 2 420 -
Magic used to attack with lightning.
Blizzard Blizzard D 1-2 23 2 7 80% 5% 2 690 -
Potent magic used to attack with ice.
FE11elfire Elfire D 1-2 18 3 9 80% 0% 2 1,260 -
Potent magic used to attack with flames.
Maph Imhullu (False) A 1-2 - 4 12 70% 0% 2 - Enemy Only. Displays enemy's damage as 0. Uses Elfire's stats during battle.
-
FE11bolganone Bolganone C 1-2 13 4 12 70% 0% 2 1,690 -
Superior magic used to attack with flames.
FE11thoron Thoron C 1-2 21 4 13 100% 10% 2 2,100 -
Superior magic used to attack with lightning.
Worm Swarm B 3-10 25 5 6 70% 0% 2 2,500 Cannot double attack.
-
Aura Aura B 25 1 18 90% 0% 1-2 2 - Females Only. Linde can use at rank E.
Light magic for women (Linde can use at level E).
FE11excalibur Excalibur B 33 1 13 100% 20% 1-2 2 - Males Only. Merric can use at rank E. Effective vs. flying units.
Wind magic for men (Merric can use at level E).
Maph Imhullu A - 4 14 70% 0% 1-2 2 - Gharnef Only. Negates enemy attacks.
-
Starlight Starlight C 13 4 13 100% 0% 1-2 2 - Negates Imhullu's effect.
The sole magic capable of thwarting Imhullu's power.

Staves[]

Icon Name Rank Range Uses WEx EXP Cost Effects
FE11heal Heal E 1 20 2 17 800 Restores HP to an adjacent unit equal to (Magic/2 +8).
A staff used to restore HP to an adjacent ally.
FE11mend Mend D 1 16 2 22 1,280 Restores HP to an adjacent unit equal to (Magic/2 +15).
Greatly restores HP to an adjacent ally.
FE11recover Recover B 1 13 2 30 1,690 Restores all HP to an adjacent unit.
Completely restores HP to an adjacent ally.
FE11physic Physic C 10 2 30 1,500 Restores HP to an ally equal to (Magic/2 +8).
A staff used to restore HP to a distant ally.
FE11fortify Fortify A 0 12 2 70 3,000 Restore HP to all allies equal to (Magic/2 + 8).
A staff used to restore HP to all allies.
FE11warp Warp C 1 7 2 50 - Teleports an adjacent ally to any traversable space on the map.
Transports an adjacent ally to another location.
FE11barrier Barrier D 1 18 2 19 2,520 Increases an adjacent ally's Resistance by 7. Bonus decreases by 1 each turn.
Raises a nearby ally's resistance. Wears off with time.
FE11hammerne Hammerne E 1 12 2 50 - Lena Only. Fully repairs the durability of one weapon for an adjacent ally.
Repairs an adjacent ally's combat items. For Lena only.
Ohm Aum A 0 1 2 100 - Caeda/Minerva/Maria/Elice Only. Revives one fallen ally.
Revives a single fallen ally. Only a princess can use it.

Dragonstones[]

Bonuses for Defense and Resistance can only go up to a maximum of 30 Def/Res.

Icon Name Range Uses Wt Mt Hit Crt Effects
Firedragonstone Firestone 1 30 15 85% 0% 1 Strength +8, Skill +4, Speed +4, Defense +9, Resistance +4.
A stone used to transform into a fire dragon.
Earthdragonstone Earthstone 1 - 20 70% 0% 1-2 Medeus Only.
-
Demondragonstone Magestone 1 30 15 85% 0% 1 Deals magic-based damage. Negates magic damage. Magic +7, Skill +1, Speed -1, Defense +11, Resistance +10.
-
Divinedragonstone Divinestone 1 30 18 100% 0% 1 Divine Dragons Only. Effective vs. Manaketes and Earth Dragons. Strength +10, Skill +7, Speed +4, Defense +15, Resistance +11.
A divine dragonstone effective against Manaketes.
Advertisement