The following is a list of weapons from Fire Emblem: Shadow Dragon and the Blade of Light.
Swords[]
| Name | WLv | Uses | Wt | Mt | Hit | Crt | Range | Cost | Effects |
|---|---|---|---|---|---|---|---|---|---|
| Iron Sword | 2 | 42 | 2 | 5 | 100% | 0% | 1 | 320 | - |
| Steel Sword | 2 | 38 | 4 | 8 | 80% | 0% | 1 | 500 | - |
| Silver Sword | 9 | 17 | 3 | 12 | 100% | 0% | 1 | 2,000 | - |
| Killing Edge | 7 | 22 | 2 | 8 | 100% | 20% | 1 | 1,250 | - |
| Levin Sword | 8 | 20 | 2 | 7 | 90% | 0% | 1-2 | 1,600 | Cannot be used by Generals. |
| Devil Sword | 1 | 19 | 5 | 17 | 100% | 0% | 1 | - | May inflict damage on the user when attacking. |
| Wyrmslayer | 7 | 16 | 2 | 6 | 80% | 0% | 1 | - | Effective vs. Dracoknights and transformed Manaketes (except Earth Dragons). |
| Armorslayer | 3 | 22 | 2 | 5 | 80% | 0% | 1 | 760 | Effective vs. Knights and Generals. |
| Rapier | - | 28 | 1 | 5 | 100% | 10% | 1 | 900 | Marth Only. Effective vs. Cavaliers, Knights, Paladins, and Generals. |
| Mercurius | - | 24 | 1 | 18 | 100% | 10% | 1 | - | Marth Only. Increases Growth Rates. |
| Falchion | - | - | 3 | 10 | 100% | 0% | 1 | - | Marth Only. Effective vs. Medeus. Negates non-Manakete direct attacks. When used as an item, restores HP. |
Lances[]
| Name | WLv | Uses | Wt | Mt | Hit | Crt | Range | Cost | Effects |
|---|---|---|---|---|---|---|---|---|---|
| Lance | 1 | 38 | 6 | 8 | 80% | 0% | 1 | 450 | - |
| Silver Lance | 7 | 20 | 7 | 12 | 80% | 0% | 1 | 1,880 | - |
| Horseslayer | 4 | 14 | 5 | 5 | 90% | 0% | 1 | 820 | Effective vs. Cavaliers. |
| Javelin | 3 | 22 | 6 | 7 | 70% | 0% | 1-2 | 600 | - |
| Gradivus | 14 | 17 | 4 | 20 | 100% | 0% | 1-2 | - | When used as an item, restores HP. |
Axes[]
| Name | WLv | Uses | Wt | Mt | Hit | Crt | Range | Cost | Effects |
|---|---|---|---|---|---|---|---|---|---|
| Axe | 1 | 43 | 7 | 7 | 80% | 0% | 1 | 360 | - |
| Steel Axe | 2 | 31 | 9 | 9 | 70% | 0% | 1 | 550 | - |
| Hammer | 2 | 40 | 6 | 6 | 70% | 0% | 1 | 300 | Effective vs. Knights and Generals. |
| Devil Axe | 4 | 9 | 14 | 20 | 70% | 0% | 1 | - | May damage the user when attacking instead. |
| Hand Axe | 3 | 13 | 9 | 5 | 60% | 0% | 1-2 | 450 | - |
Bows[]
| Name | WLv | Uses | Wt | Mt | Hit | Crt | Range | Cost | Effects |
|---|---|---|---|---|---|---|---|---|---|
| Bow | 1 | 33 | 1 | 4 | 90% | 0% | 2 | 400 | - |
| Steel Bow | 3 | 28 | 3 | 7 | 80% | 0% | 2 | 560 | - |
| Bowgun | 2 | 37 | 2 | 5 | 100% | 20% | 2 | 950 | - |
| Silver Bow | 7 | 24 | 6 | 11 | 80% | 0% | 2 | 2,200 | - |
| Parthia | 13 | 17 | 3 | 17 | 100% | 0% | 2 | - | When used as an item, increases user's Resistance by 7. Bonus decreases by 1 each turn. |
Firearms[]
| Name | WLv | Uses | Wt | Mt | Hit | Crt | Range | Cost | Effects |
|---|---|---|---|---|---|---|---|---|---|
| Arrowspate | 1 | 27 | 7 | 12 | 90% | 0% | 1-2 | 1,000 | Effective vs. Pegasus Knights and Dracoknights. |
| Stonehoist | 2 | 43 | 13 | 15 | 50% | 0% | 1-2 | 1,280 | - |
| Hoistflamme | 5 | 23 | 10 | 12 | 100% | 0% | 1-2 | 1,400 | - |
| Thunderbolt | 6 | 23 | 11 | 10 | 90% | 0% | 1-2 | - | Effective vs. Ballisticians. |
| Pachyderm | 1 | 19 | 12 | 18 | 90% | 0% | 1-2 | - | - |
Dragonstones[]
All Dragonstones have infinite usage and are sold for 0 gold.
| Name | Wt | Mt | Hit | Crt | Range | Effects |
|---|---|---|---|---|---|---|
| Firestone | 3 | 16 | 80% | 0% | 1 | Bantu Only. Defense +12. |
| Divinestone | 1 | 12 | 100% | 0% | 1 | Tiki Only. Effective vs. Manaketes (except Earth Dragons). Defense +15. |
| Magestone | 6 | 18 | 90% | 0% | 1 | Negates magic damage. Defense +16. |
| Earthstone | 10 | 20 | 70% | 0% | 1 | Negates ranged attacks. Defense +23. |
Magic[]
| Name | WLv | Uses | Wt | Mt | Hit | Crt | Range | Cost | Effects |
|---|---|---|---|---|---|---|---|---|---|
| Fire | 1 | 25 | 0 | 5 | 100% | 0% | 1-2 | 300 | - |
| Thunder | 2 | 21 | 1 | 6 | 90% | 0% | 1-2 | 460 | - |
| Blizzard | 3 | 23 | 2 | 7 | 80% | 5% | 1-2 | 700 | - |
| Elfire | 4 | 18 | 5 | 9 | 80% | 0% | 1-2 | 1,250 | - |
| Bolganone | 5 | 13 | 6 | 12 | 70% | 0% | 1-2 | 1,600 | - |
| Thoron | 6 | 21 | 3 | 13 | 100% | 10% | 1-2 | 1,950 | - |
| Worm | 7 | 25 | 6 | 16 | 90% | 0% | 1-2 | 2,280 | - |
| Aura | - | 25 | 7 | 20 | 90% | 0% | 1-2 | - | Linde Only. |
| Excalibur | - | 33 | 3 | 13 | 100% | 20% | 1-2 | - | Merric Only. |
| Imhullu | - | 18 | 9 | 14 | 70% | 0% | 1-2 | - | Gharnef Only. Negates enemy attacks. |
| Starlight | 9 | 12 | 5 | 13 | 100% | 0% | 1-2 | - | Negates Imhullu's special effect. |
Staves[]
| Name | WLv | Uses | Range | Cost | Effects |
|---|---|---|---|---|---|
| Heal | 1 | 20 | 1 | 780 | Restores 10 HP to an adjacent ally. |
| Mend | 2 | 16 | 1 | 1,200 | Restores 20 HP to an adjacent ally. |
| Recover | 3 | 13 | 1 | 1,550 | Restores all HP to an adjacent ally. |
| Physic | 7 | 10 | ∞ | 2,450 | Restores 10 HP to an ally. |
| Fortify | 8 | 12 | ∞ | - | Restores 10 HP to all allies. |
| Warp | 6 | 7 | 1 | - | Teleports an adjacent ally to any traversable space on the map. |
| Barrier | 8 | 18 | 1 | 2,500 | Increases an adjacent ally's Resistance by 7. Bonus decreases by 1 each turn. |
| Hammerne | 6 | 12 | 1 | - | Lena Only. Fully repairs an adjacent ally's weapon to full durability. |
| Aum Staff | 1 | 1 | - | - | Elice Only. Revives one fallen ally. Can only be used on Chapter 24. |