The following is a list of weapons from Fire Emblem: Thracia 776 . All weapons except Staves give +1 to weapon experience, and it takes 50 weapon experience to increase a character's Weapon Rank.
Swords[ ]
Icon
Name
Rank
Range
Uses
Wt
Mt
Hit
Crt
Cost
Effects
Short Sword
E
1
40
8
6
75%
0%
1,000
-
Iron Sword
E
1
40
6
6
70%
0%
2,200
-
Poison Sword
E
1
40
6
3
60%
0%
-
Inflicts Poison upon contact. Becomes Iron Sword when stolen.
Slim Sword
E
1
30
2
3
100%
5%
2,600
-
Elite Sword
E
1
40
9
9
65%
0%
5,800
Grants Paragon skill while equipped. Defense +5.
Long Sword
D
1
30
12
10
65%
0%
1,400
-
Steel Sword
D
1
30
11
9
65%
0%
2,900
-
Iron Blade
C
1
30
15
12
55%
0%
2,000
-
Rapier
C
1
20
3
4
90%
10%
1,000
Effective vs. Armored/Horseback units.
Killing Edge
C
1
30
7
9
80%
30%
3,800
-
King Sword
C
1
60
10
13
70%
20%
-
Allows user to strike twice in one attack. Grants Charm skill while equipped.
Great Sword
B
1
20
16
15
55%
0%
2,000
-
Silver Sword
B
1
20
8
14
75%
0%
4,200
-
Armorslayer
B
1
30
12
10
60%
0%
4,400
Effective vs. Armored units.
Brave Sword
B
1
60
14
15
75%
0%
-
Allows user to strike twice in one attack.
Flame Sword
B
1-2
40
9
9
70%
0%
8,200
When attacking from afar, deals magical fire damage. Magic +5.
Levin Sword
B
1-2
40
9
9
70%
0%
8,200
When attacking from afar, deals magical thunder damage. Skill +5.
Wind Sword
B
1-2
40
9
9
70%
0%
8,200
When attacking from afar, deals magical wind damage(no effective bonus vs. flying units). Speed +5.
Meisterschwert
A
1
20
15
14
60%
10%
4,200
Allows user to strike twice in one attack.
Sleep Sword
A
1
10
20
8
55%
0%
2,000
Inflicts Sleep upon contact.
Berserk Sword
A
1
10
20
8
55%
0%
3,000
Inflicts Berserk upon contact.
Light Brand
*
1-2
60
10
12
80%
0%
-
Leif only. When attacking from afar, deals magical light damage. Luck +10. When used as an item, restores all HP.
Earth Sword
*
1-2
60
9
12
80%
0%
-
Nanna only. When attacking from afar, deals magical light damage. Restores HP to user equal to damage dealt.
Shadow Sword
*
1
60
6
11
70%
20%
-
Mareeta only. Allows user to strike twice in one attack. Grants Nihil skill while equipped.
Mareeta's Sword
*
1
60
6
11
70%
20%
-
Mareeta only. Allows user to strike twice in one attack. Grants Nihil skill while equipped.
Beo Sword
*
1
60
13
16
70%
30%
-
Diarmuid/Fergus only. Grants Vantage and Wrath skills while equipped.
Blessed Sword
*
1
60
11
17
65%
20%
-
Olwen only. Allows user to strike twice in one attack. Effective vs. Horseback units. Magic +10. Grants Miracle skill while equipped.
Bragi Sword
*
1
60
12
15
70%
0%
-
Leif/Nanna/Diarmuid/Fergus only. Effective vs. Armored units. Negates effects of Loptyr Sword. Grants Miracle skill while equipped.
Loptyr Sword
*
1
60
20
15
70%
0%
-
Halves enemies' attack power. Magic +20.
Broken Sword
E
1
-
20
0
0%
0%
200
-
Lances[ ]
Icon
Name
Rank
Range
Uses
Wt
Mt
Hit
Crt
Cost
Effects
Iron Lance
E
1
40
9
7
70%
0%
2,200
-
Slim Lance
E
1
20
6
4
100%
5%
2,000
-
Poison Lance
E
1
25
9
4
70%
0%
-
Inflicts Poison upon contact. Becomes Iron Lance when stolen.
Short Lance
E
1
20
8
5
70%
0%
800
-
Darkness Lance
E
1-2
60
20
20
60%
0%
200
Unused. Grants Nihil skill while equipped.
Steel Lance
D
1
30
15
10
65%
0%
3,200
-
Long Lance
D
1
20
13
11
65%
0%
1,400
-
Javelin
D
1-2
20
12
6
50%
0%
1,200
-
Great Lance
C
1
20
18
18
60%
0%
2,200
-
Silver Lance
B
1
20
10
15
75%
0%
4,000
-
Knight Killer
B
1
20
13
14
60%
0%
3,000
Effective vs. Horseback units.
Killer Lance
B
1
20
10
12
80%
30%
3,000
-
Gáe Bolg
B
1-2
90
2
20
100%
50%
200
Unused. Strength +10. Grants Charm/Vantage/Nihil/Wrath skills while equipped.
Gungnir
B
1
90
1
20
100%
70%
200
Unused. Defense +10. Grants Vantage/Nihil/Wrath/Paragon skills while equipped.
Master Lance
A
1-2
20
16
14
55%
0%
3,400
Allows user to strike twice in one attack.
Dragonpike
*
1
60
12
16
65%
0%
-
Dean only. Allows user to strike twice in one attack. Grants Vantage skill while equipped.
Brave Lance
*
1
60
9
13
70%
10%
-
Finn only. Allows user to strike twice in one attack. Luck +10.
Broken Lance
E
1
-
15
0
0%
0%
200
-
Axes[ ]
Icon
Name
Rank
Range
Uses
Wt
Mt
Hit
Crt
Cost
Effects
Iron Axe
E
1
30
10
9
65%
0%
1,100
-
Poison Axe
E
1
30
10
6
65%
0%
-
Inflicts Poison upon contact. Becomes Iron Axe when stolen.
Devil Axe
E
1
20
20
20
50%
0%
1,200
May inflict damage on the user instead when attacking.
Steel Axe
D
1
25
15
13
55%
0%
1,700
-
Hand Axe
D
1-2
20
12
6
45%
0%
1,000
Brave Axe
D
1
60
12
14
70%
0%
-
Allows user to strike twice in one attack.
Hammer
C
1
20
18
12
50%
0%
1,200
Effective vs. Armored units.
Killer Axe
C
1
20
10
12
75%
30%
2,000
-
Poleaxe
C
1
20
17
15
60%
0%
2,200
Effective vs. Horseback units.
Silver Axe
B
1
20
12
18
65%
0%
4,200
-
Battle Axe
B
1
20
14
13
60%
10%
1,000
-
Master Axe
B
1-2
20
16
15
55%
0%
3,200
Allows user to strike twice in one attack.
Vouge
*
1-2
60
9
10
80%
30%
-
Osian only.
Broken Axe
E
1
-
20
0
0%
0%
200
-
Bows[ ]
All bows are effective against flying units, unless stated.
Icon
Name
Rank
Range
Uses
Wt
Mt
Hit
Crt
Cost
Effects
Iron Bow
E
2
40
6
7
65%
0%
2,200
-
Poison Bow
E
2
40
6
4
55%
0%
-
Inflicts Poison upon contact. Becomes Iron Bow when stolen.
Short Bow
E
2
20
6
5
75%
0%
800
-
Steel Bow
D
2
30
12
10
60%
0%
3,200
-
Longbow
D
2
20
11
10
65%
0%
1,400
-
Great Bow
C
2
20
16
18
55%
0%
2,200
-
Silver Bow
B
2
20
9
15
70%
0%
4,000
-
Killer Bow
B
2
20
9
11
70%
30%
3,200
-
Brave Bow
B
2
60
10
14
95%
20%
-
Allows user to strike twice in one attack.
Meisterbogen
A
2
20
14
13
65%
0%
3,000
Allows user to strike twice in one attack.
Long Arch
*
3-10
10
20
15
75%
0%
2,200
Long Arch class only.
Iron Arch
*
3-15
10
20
20
75%
0%
4,200
Iron Arch class only.
Poison Arch
*
3-15
10
20
10
50%
0%
-
Poison Arch class only. Inflicts Poison upon contact. Becomes Long Arch when stolen.
Broken Bow
E
2
20
0
0
0%
0%
200
-
Fire Magic[ ]
Icon
Name
Rank
Range
Uses
Wt
Mt
Hit
Crt
Cost
Effects
Fire
E
1-2
20
4
5
70%
0%
2,200
-
Elfire
C
1-2
20
7
11
60%
0%
3,200
-
Bolganone
A
1-2
10
18
20
90%
0%
2,200
Unused.
Meteor
A
3-10
5
20
9
75%
0%
2,200
-
Valflame
*
1-2
50
15
20
90%
20%
-
Unused. Nobody can equip.
Thunder Magic[ ]
Icon
Name
Rank
Range
Uses
Wt
Mt
Hit
Crt
Cost
Effects
Thunder
E
1-2
30
5
7
60%
5%
3,200
-
Thoron
A
1-2
10
9
18
70%
20%
2,200
-
Bolting
A
3-10
5
20
10
70%
20%
2,200
-
Dire Thunder
*
1-2
60
12
15
70%
10%
-
Olwen only. Allows user to strike twice in one attack.
Mjölnir
*
1-2
50
15
20
90%
30%
-
Unused. Ishtar only.
Wind Magic[ ]
All Wind magic excluding Blizzard is effective against flying units.
Icon
Name
Rank
Range
Uses
Wt
Mt
Hit
Crt
Cost
Effects
Wind
D
1-2
20
1
6
90%
10%
2,200
-
Tornado
A
1-2
10
10
18
80%
0%
2,200
-
Blizzard
A
3-10
5
20
9
70%
0%
2,200
Inflicts Sleep upon contact.
Grafcalibur
*
1-2
40
3
13
100%
40%
-
Asbel only.
Forseti
*
1-2
50
6
20
90%
30%
-
Ced only. Skill +20, Speed +20.
Light Magic[ ]
Icon
Name
Rank
Range
Uses
Wt
Mt
Hit
Crt
Cost
Effects
Lightning
E
1-2
20
6
9
75%
20%
3,200
-
Nosferatu
B
1-2
60
12
12
65%
0%
5,200
Restores HP to user equal to damage dealt.
Aura
A
1-2
80
12
20
100%
0%
200
Unused.
Dark Magic[ ]
Icon
Name
Rank
Range
Uses
Wt
Mt
Hit
Crt
Cost
Effects
Jormungandr
C
1-2
20
12
14
70%
10%
2,200
Inflicts Poison upon contact when used by enemy units.
Fenrir
A
3-10
5
20
18
80%
0%
2,200
-
Poison
A
3-10
3
20
8
70%
0%
3,200
Inflicts Poison upon contact. Becomes Fenrir when stolen.
Petrify
A
3-10
5
20
1
100%
0%
-
Inflicts Stone upon contact. Becomes Fenrir when stolen.
Hel
*
1-2
3
20
-
60%
0%
-
Enemy only. Reduces target's HP to 1 (0 if already at 1 HP).
Loptyr
*
1-2
3
15
0
60%
0%
-
Unused. Nobody can equip.
Staves[ ]
Icon
Name
Rank
Range
Uses
Weight
EXP
Cost
Effects
Heal
E
1
20
4
15
2,200
Restores minor HP to an adjacent ally.
Mend
D
1
15
6
17
2,300
Restores moderate HP to an adjacent ally.
Torch
D
-
5
6
30
2,200
Increases user's sight in Fog of War to a radius of 10 squares. Bonus decreases by 1 each turn.
Recover
C
1
10
8
20
2,200
Restores all HP to an adjacent ally.
Physic
C
∞
5
8
40
1,700
Restores a minor amount of HP to an ally.
Restore
C
1
5
8
40
3,200
Restores all conditions to an adjacent ally (excluding Stone).
Magic Up
C
1
5
8
30
2,200
Increases an adjacent ally's Magic by 7. Bonus decreases by 1 each turn.
Sleep
C
∞
3
8
25
1,700
Inflicts Sleep to one enemy. Does not work on enemies on thrones or gates.
Watch
C
∞
4
7
30
1,800
Unused. Supposed to reveal areas hidden under roofs.
Fortify
B
∞
3
9
35
1,700
Restores minor HP to all allies.
Rescue
B
∞
3
7
40
2,000
Teleports an ally to an adjacent space to user.
Silence
B
∞
3
9
30
1,400
Inflicts Silence on an enemy. Does not work on enemies on thrones or gates.
Warp
A
1
3
8
40
2,000
Teleports an adjacent ally to any traversable space on the map.
Berserk
A
∞
3
10
40
2,000
Inflicts Berserk on an enemy. Does not work on enemies on thrones or gates.
Return
A
1
3
7
40
1,810
Unused. Lets an ally escape a map.
Rewarp
A
∞
5
6
20
1,200
Teleports user to any traversable space on the map.
Hammerne
*
1
5
6
30
-
Safy only. Fully repairs an adjacent ally's weapon to full durability.
Thief
*
∞
4
5
30
-
Tina only. Steals an enemy's weapon, staff, or item.
Unlock
*
∞
3
5
30
-
Tina only. Opens a door or chest.
Kia
*
1
5
7
30
-
Sara only. Cures Stone from an adjacent ally.