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The following is a list of weapons from Fire Emblem: Three Houses.

(Text) - Indicates a weapon's stats when upgraded.

FE16 sword icon SwordsEdit

icon Name Mt Hit Crit Range Wt Lvl Use Description
FE16 Sword Weapon Icon Rusted Sword 0 30 0 1 20 E N/A A rust-coated that can be forged into an Iron, Steel, Brave or Silver sword, or Mercurius.
FE16 Broken Sword Weapon Icon Broken Sword 0 30 0 1 20 E - A broken and barely usable sword. A blacksmith can surely fix it up.
FE16 Sword Weapon Icon Training Sword 3 100 0 1 4
(2)
E 50
(65)
This simple sword is perfect for training purposes.
(A reinforced training sword, for those who take their training seriously.)
FE16 Sword Weapon Icon Iron Sword 5
(6)
90
(100)
0 1 5 E 40
(45)
A standard sword made of iron--simple but effective.
(Reinforced in the forge's flames, this iron sword shines with a new brilliance.)
FE16 Sword Weapon Icon Steel Sword 8
(10)
85 0 1 10 D 50
(55)
A weighty steel sword that deals significant blows.
(A reinforced steel sword made strong and remade stronger.)
FE16 Sword Weapon Icon Silver Sword 12
(13)
90 0 1 8 B 30
(40)
A sword crafted from shining silver.
(A reinforced silver sword, born again on the blacksmith's anvil.)
FE16 Sword Weapon Icon Brave Sword 9
(10)
75
(85)
0 1 12 B 30
(40)
The wielder of this blade is emboldened and will attack twice when initiating combat.
(A reinforced brave sword that lets the wielder attack twice when initiating combat.)
FE16 Sword Weapon Icon Killing Edge 8
(9)
85 25
(35)
1 10 C 20
(25)
Deadly sharp, this sword boasts a high critical-hit rate.
(This reinforced killing edge has a high critical hit rate and has been sharpened to take down foes.)
FE16 Sword Weapon Icon Levin Sword 9 70 0 1-2
(1-3)
9 C 25
(30)
Coursing with electric energy, this magical sword has been struck by lightning.
(A reinforced levin sword. Magic weapon.)
FE16 Sword Weapon Icon Armorslayer 8 80
(100)
0
(5)
1 11 D 20
(25)
Sharp enough to pierce even the thickest plate, this sword is effective against armored units.
(A reinforced armorslayer, designed specifically for taking out armored units.)
FE16 Sword Weapon Icon Rapier 7
(9)
95 10
(20)
1 5 E 40
(45)
A sword designed to exploit the weaknesses of armored and cavalry units.
(An elegant reinforced rapier, put to good use against armored and cavalry units.)
FE16 Sword Weapon Icon Devil Sword 13

(16)

65 0 1 10 D 30 An unholy sword that inflicts 10 damage on the wielder after combat.

(A reinforced devil sword that inflicts 10 damage on the wielded after combat.)

FE16 Sword Weapon Icon Wo Dao 8
(9)
90 30
(40)
1 5 B 15
(25)
A beautiful, distinct sword with a high critical hit rate, said to have been forged in an eastern land.

(This reinforced wo dao has a high critical-hit rate and it perfectly crafted to swiftly kill foes.)

FE16 Sword Weapon Icon Venin Edge 5(6) 90(100) 0 1 6 C 20(25) A sword that poisons foes. (A reinforced venin edge.)
FE16 Sword Weapon Icon Cursed Ashiya Sword 13
(14)
70 40
(50)
1 8 B 15
(20)
This blade inflicts 5 damage on its wielder after combat in exchange for its high critical-hit rate.

(This reinforced Cursed Ashiya Sword injures its wielder, inflicting 5 damage after combat.)

FE16 Sword Weapon Icon Sword of Zoltan

13
(16)

90 0
(5)
1 9 A 25
(30)

An illustrious sword forged by the legendary artisan Zoltan.
(A reinforced Sword of Zoltan, created by a legendary artisan and revitalized for a new age.)

FE16 Sacred Sword Weapon Icon Sword of Seiros 11 80 10 1 5 A 30 Heals 50% of damage dealt and restores HP ever turn.
FE16 Sacred Sword Weapon Icon Sword of Begalta 12 100 0 1 5 A 30 Sacred weapon (Crest of Riegan) that restores HP every turn. (Effect increased with Crest.)
FE16 Sacred Sword Weapon Icon Sword of Moralta 13 75 25 1 9 A 30 Restores HP every turn; effect increased with Crest of Fraldarius.
FE16 Relic Sword Weapon Icon Thunderbrand 13 70 10 1 7 E 30 Hero's Relic (Crest of Charon). Crest-bearer can use Foudroyant Strike. Strike twice if initiating combat.
FE16 Relic Sword Weapon Icon Dark Thunderbrand 13 70 10 1 7 E 30 Hero's Relic (Crest of Charon). Crest-bearer can use Foudroyant Strike. Strike twice if initiating combat.
FE16 Relic Sword Weapon Icon Blutgang 13 80 0 1 7 E 20 Hero's Relic (Crest of the Beast). Crest-bearer can use Beast Fang. Deals magic-based damage.
FE16 Relic Sword Weapon Icon Dark Blutgang 13 80 0 1 7 E 20 Hero's Relic (Crest of the Beast). Crest-bearer can use Beast Fang. Deals magic-based damage.
FE16 Relic Sword Weapon Icon Sword of the Creator 7 90 0 1-2 9 E 20 Grants Byleth alone its power and the ability to use Ruptured Heaven.
FE16 Relic Sword Weapon Icon Sublime Creator Sword 15 90 10 1-2 7 E 20 Exalted Sword of the Creator. Byleth alone can wield it. Enables Sublime Heaven.
FE16 Relic Sword Weapon Icon Dark Creator Sword 16 85 0 1-2 7 A 30 Nemesis only(?); enables Heaven’s Fall for Crest of Flames
FE16 Agarthan Sword Weapon Icon Viskam 20 100 0 1-9 5 E 50 Deals magic-based damage.
FE16 Agarthan Sword Weapon Icon Athame 6 90 20 1 5 C 30 Crafted with archaic methods, this sword is Disciple Kronya's preferred weapon.
FE16 Agarthan Sword Weapon Icon Ridill 11 80 0 1-2 11 C 50 Thales only(?), deals magic-based damage.

FE16 lance icon LancesEdit

Icon Name Mt Hit Crit Range Wt Lvl Use Description
FE16 Lance Weapon Icon Rusted Lance 0 30 0 1 20 E - Can be forged into an Iron, Steel, Silver or Brave Lance or Gradivus.
FE16 Broken Lance Weapon Icon Broken Lance 0 30 0 1 20 E - A weapon that has ran out of uses.

Can be repaired.

FE16 Lance Weapon Icon Training Lance 4 90 0 1 5
(3)
E 50
(65)
This simple lance is perfect for training purposes.
(A reinforced training lance, for those who take their training seriously.)
FE16 Lance Weapon Icon Iron Lance 6
(7)
80
(90)
0 1 6 E 30
(35)
A standard lance made of iron--simple but effective.
(Reinforced in the forge's flames, this iron lance shines with a new brilliance.)
FE16 Lance Weapon Icon Steel Lance 9
(11)
75 0 1 11 D 40
(45)
A weighty steel lance that deals significant blows.
(A reinforced steel lance made strong and remade stronger.)
FE16 Lance Weapon Icon Silver Lance 13
(14)
80 0 1 9 B 25
(35)
A lance crafted from shining silver.

(A reinforced silver lance, born again on the blacksmith’s anvil.)

FE16 Lance Weapon Icon Brave Lance 10
(11)
70
(80)
0 1 13 B 25
(35)
The wielded of this lance is emboldened and will attack twice when initiating combat.

(A reinforced brave lance that lets the wielded attack twice when initiating combat.)

FE16 Lance Weapon Icon Killer Lance 9
(10)
80 25
(35)
1 11 C 20
(25)
Deadly sharp, this lance boasts a high critical-hit rate.
(This reinforced killer lance has a high critical hit rate and has been sharpened to take down foes.)
FE16 Lance Weapon Icon Javelin 2
(3)
80 0 1-2 8 D 30
(40)
A basic ranged lance that can be thrown at distant enemies.
(This reinforced Javelin has significant stopping power when thrust or thrown at enemies.)
FE16 Lance Weapon Icon Short Spear 5
(6)
75 0 1-2 10 C 25
(35)
The light construction of this ranged lance makes it easy to throw at foes from afar.
(A reinforced short spear used for close combat and ranged attacks.)
FE16 Lance Weapon Icon Horseslayer 8 70
(90)
0
(5)
1 13 D 20
(25)
A lance specifically for combat against mounted foes.
(An equine nightmare, this refined horseslayer is effective against cavalry units.)
FE16 Lance Weapon Icon Blessed Lance 7
(9)
80 0 1 14 C 20 A lance blessed with sacred might that smites monsters and restores 10% of HP every turn.
(A reinforced blessed lance that is effective against monsters and restores 15% of HP every turn.)
FE16 Lance Weapon Icon Arrow of Indra 12 75 0 1-2 14 C 30 Deals magic-based damage.
FE16 Lance Weapon Icon Venin Lance 6(7) 80(90) 0 1 7 C 20(25) A lance that poisons foes. (A reinforced venin lance.)
FE16 Lance Weapon Icon Crescent Sickle 10
(11)
80 0
(10)
1 12 B 50
(55)
A sickle of impossible resilience, this weapon was crafted using forgotten knowledge.
(A reinforced crescent sickle with extreme durability.)
FE16 Lance Weapon Icon Lance of Zoltan 15 80 0 1 10 A 20 ?
FE16 Lance Weapon Icon Gradivus 17 90 10 1-2 8 A 30 A lance wielded by a brave defender of Fódlan’s Throat boasting high hit rate and might.
FE16 Sacred Lance Weapon Icon Spear of Assal 14 85 10 1 9 A 30 Sacred Weapon (Crest of Cichol) that restores HP every turn; effect increased with Crest. Effective against Cavalry foes.
FE16 Lance Weapon Icon Spear 8 70 0 1-2 12 B 20 The wielder of this powerful ranged lance can hurl it at enemies for deep impact
FE16 Relic Lance Weapon Icon Lance of Ruin 22 65 20 1 9 E 20 Hero's Relic (Crest of Gautier). Crest-bearer can use Ruined Sky.
FE16 Relic Lance Weapon Icon Dark Lance of Ruin 22 65 20 1 9 E 20 Replica. Enables Ruined Sky for Crest of Gautier.
FE16 Relic Lance Weapon Icon Areadbhar 19 75 10 1 9 E 20 Hero's Relic (Crest of Blaiddyd). Crest-bearer can use Atrocity.
FE16 Relic Lance Weapon Icon Areadbhar Γ 19 75 10 1 9 E 20 Replica. Enables Atrocity for Crest of Blaiddyd.
FE16 Relic Lance Weapon Icon Lúin 17 90 10 1 9 E 20 Hero's Relic (Crest of Daphnel). Crest-bearer can use Burning Quake.
FE16 Relic Lance Weapon Icon Lúin Δ 17 90 10 1 9 E 20 Replica. Enables Burning Quake for Crest of Daphnel.
FE16 Agarthan Lance Weapon Icon Scythe of Sariel 10 100 30 1 6 A 30 Crafted using archaic methods, this intimidating scythe is the Death Knight's weapon of choice.

FE16 axe icon AxesEdit

Icon Name Mt Hit Crit Range Wt Lvl Use Description
FE16 Axe Weapon Icon Rusted Axe 0 30 0 1 20 E ? Can be forged into an Iron, Steel, Silver or Brave Axe or Hauteclere.
FE16 Broken Axe Weapon Icon Broken Axe 0 30 0 1 20 E - A weapon that has ran out of uses.

Can be repaired.

FE16 Axe Weapon Icon Training Axe 6 80 0 1 6
(4)
E 50
(65)
This simple axe is perfect for training purposes. (A reinforced training axe, for those who take their training seriously.)
FE16 Axe Weapon Icon Iron Axe 8
(9)
70
(75)
0 1 7 E 45 A standard axe made of iron--simple but effective.
(Reinforced in the forge's flames, this iron axe shines with a new brilliance.)
FE16 Axe Weapon Icon Steel Axe 11
(13)
65 0 1 12 D 55
(60)
A weighty steel axe that deals significant blows.
(A reinforced steel axe made strong and remade stronger.)
FE16 Axe Weapon Icon Silver Axe 16
(17)
70 0 1 10 B 30
(40)
An axe crafted from shining silver.
(A reinforced silver axe, born again on the blacksmith’s anvil.)
FE16 Axe Weapon Icon Brave Axe 12
(13)
60
(70)
0 1 14 B 30
(40)
The wielder of this axe is emboldened and will attack twice when initiating combat.

(A reinforced brave axe that lets the wielder attack twice when initiating combat.)

FE16 Axe Weapon Icon Killer Axe 11
(12)
70 25
(35)
1 12 C 20
(25)
Deadly sharp, this axe boasts a high critical-hit rate.
(This reinforced killer axe has a high critical hit rate and has been sharpened to take down foes.)
FE16 Axe Weapon Icon Bolt Axe 14 60 0 1-2
(1-3)
15 B 25 Coursing with electrical energy, this magical axe has been struck by lightning.

(A reinforced bolt axe. Magic weapon.)

FE16 Axe Weapon Icon Hand Axe 4
(5)
70 0 1-2 10 D 30
(40)
A compact ranged axe that can be thrown at distant enemies.
(A reinforced hand axe that causes significant damage when swung or hurled at enemies.)
FE16 Axe Weapon Icon Short Axe 8
(9)
65 0 1-2 12 C 25
(35)
The light construction of this ranged axe makes it easy to throw at foes from afar.

(A reinforced short axe used for close combat and ranged attacks.)

FE16 Axe Weapon Icon Tomahawk 12
(13)
60 0 1-2 14 B 20
(30)
The wielded of this brutal ranged axe can hurl it at enemies for deep impact.

(A reinforced tomahawk with impressive power used for close- or long-ranged combat.)

FE16 Axe Weapon Icon Mace 6 70
(90)
0
(5)
1 6 E 20
(25)
A bludgeoning weapon that can ravage armor, this mace is effective against armored units.
(Reinforced mace with greater bludgeoning power that is effective against armored units.)
FE16 Axe Weapon Icon Hammer 10 60
(80)
0
(5)
1 15 D 20 This hammer can pummel metal with astonishing force, making it effective against armored units.
(A reinforced hammer that rends metal. It is especially effective against armored units.)
FE16 Axe Weapon Icon Devil Axe 18
(21)
60 0 1 14 D 30 A diabolical axe that inflicts 10 damage after combat.
(A reinforced devil axe that inflicts 10 damage on the wielder after combat.)
FE16 Axe Weapon Icon Venin Axe 8(9) 70(80) 0 1 18 C 20(25) An axe that poisons foes. (A reinforced venin axe.)
FE16 Axe Weapon Icon Axe of Zoltan 17
(20)
70 0
(5)
1 14 A 20
(25)
An impressive axe forged by the legendary artisan Zoltan. Effective against Armored foes.
(A reinforced Axe of Zoltan, created by a legendary artisan and revitalized for a new age. Effective against Armored foes.)
FE16 Axe Weapon Icon Hauteclere 19 80 10 1 12 A 40 An Empire Wyvern Corps axe, wielded in the War Of Heroes, that has a high hit rate and might.
FE16 Sacred Axe Weapon Icon Axe of Ukonvasara 19 65 20 1 15 A 30 Sacred Weapon (Crest of Gloucester) that restores HP every turn. (Effect increased with Crest.) Effective against Armored foes.
FE16 Relic Axe Weapon Icon Freikugel 23 65 10 1 11 E 20 Hero's Relic (Crest of Goneril). Crest-bearer can use Apocalyptic Flame.
FE16 Relic Axe Weapon Icon Freikugel Λ 23 65 10 1 11 E 20 Replica. Enables Apocalyptic Flame for Crest of Goneril.
FE16 Relic Axe Weapon Icon Crusher 18 60 0 1 11 E 20 Hero's Relic (Crest of Dominic). Crest-bearer can use Dust. Deals magic-based damage.
FE16 Relic Axe Weapon Icon Dark Crusher 18 60 0 1 11 E 20 Replica. Deals magic-based damage, enables Dust for Crest of Dominic.
FE16 Relic Axe Weapon Icon Aymr 24 60 20 1 11 E 20 Hero's Relic (Crest of Seiros). Crest-bearer can use Raging Storm.

FE16 bow icon BowsEdit

Icon Name Mt Hit Crit Range Wt Lvl Use Description
FE16 Bow Weapon Icon Rusted Bow 0 30 0 2 20 E - Spotted with rust, this bow can be forged into an Iron, Steel, Silver or Brave Bow or Parthia.
FE16 Broken Bow Weapon Icon Broken Bow 0 30 0 1 20 E - A weapon that has ran out of uses.

Can be repaired.

FE16 Bow Weapon Icon Training Bow 3 90 0 2 5

(3)

E 50

(65)

This simple bow is perfect for training purposes.
(A reinforced training bow, for those who take training seriously.)
FE16 Bow Weapon Icon Iron Bow 6
(7)
85
(95)
0 2 6
(5)
E 40 A standard bow made of iron--simple but effective.
(Reinforced in the forge's flames, this iron bow shines with a new brilliance.)
FE16 Bow Weapon Icon Steel Bow 9
(11)
80 0 2 11
(10)
D 50 A weighty steel bow that deals significant blows.
(A reinforced steel bow made strong and remade stronger.)
FE16 Bow Weapon Icon Silver Bow 12
(13)
75 0 2 9
(8)
B 30 A bow crafted from shining silver.
(A reinforced silver bow, born again on the blacksmith's anvil.)
FE16 Bow Weapon Icon Brave Bow 10
(11)
70
(80)
0 2 13
(12)
B 30
(40)
The wielded of this bow is emboldened and will attack twice when initiating combat.

(A reinforced brave bow that lets the wielder attack twice when initiating combat.)

FE16 Bow Weapon Icon Killer Bow 9
(11)
80 25
(35)
2 11 C 20
(25)
A bow that boasts a high critical-hit rate.
(This reinforced killer bow has a high critical hit rate and has been sharpened to take down foes.)
FE16 Bow Weapon Icon Magic Bow 8 75 0 2
(2-3)
9 B 25
(30)
A mystical bow that deals magic damage.
(A reinforced magic bow, enhanced for increased magic potential.)
FE16 Bow Weapon Icon Longbow 9
(11)
70 0 2-3 13 C 20
(25)
A bow with +1 range.
(A powerful and durable longbow that has been reinforced.)
FE16 Bow Weapon Icon Mini Bow 4
(6)
90 0
(10)
1-2 3 D 50
(55)
A bow that can be used at close range. Cannot make follow-up attacks at 1 space away.
(A reinforced mini bow. Cannot make a follow-up attack at 1 space away.)
FE16 Bow Weapon Icon Blessed Bow 6
(8)
70 0 2 14 C 20 A bow radiating a sacred power that smites monsters and restores 10% of HP every turn.

(A reinforced blessed bow that is effective against monsters and restores 15% of HP every turn.)

FE16 Bow Weapon Icon Venin Bow 6(7) 85(95) 0 2 6 C 20(25) A bow that poisons foes. (A reinforced venin bow.)
FE16 Bow Weapon Icon Bow of Zoltan 13
(16)
75 0
(5)
2 8 A 20
(25)
A magnificent bow forged by the legendary artisan Zoltan.
(A reinforced Bow of Zoltan, created by a legendary artisan and revitalized for a new age.)
FE16 Bow Weapon Icon Parthia 15 85 10 2 7 A 40 ?
FE16 Sacred Bow Weapon Icon Tathlum Bow 13 80 10 2 11 A 30 Sacred Weapon. Restores HP every turn; effect increased with Crest of Lamine.
FE16 Sacred Bow Weapon Icon The Inexhaustible 11 80 0 2 11 A 30 Sacred Weapon. 2 consecutive hits when initiating combat. Restores HP every turn; effect increased with Crest of Indech.
FE16 Relic Bow Weapon Icon Failnaught 18 75 0 2 8 A 20 Hero's Relic (Crest of Riegan). Crest-bearer can use Fallen Star.
FE16 Relic Bow Weapon Icon Failnaught T 18 75 20 2-3 9 E 20 Replica. Enables Falling Star for Crest of Riegan.

FE16 brawl icon GauntletsEdit

All deal 2 consecutive hits when initiating combat.

Icon Name Mt Hit Crit Range Wt Lvl Use Description
FE16 Brawl Weapon Icon Rusted Gauntlets 0 30 0 1 20 E - Can be forged into an Iron, Steel or Silver Gauntlets or Dragon Claws.
FE16 Broken Brawl Weapon Icon Broken Gauntlets 0 30 0 1 20 E - A weapon that has ran out of uses.

Can be repaired.

FE16 Brawl Weapon Icon Training Gauntlets 0 90
(100)
5 1 1 E 70
(90)
Simple gauntlets perfect for training purposes. Wielder strikes twice when initiating combat.
(Reinforced training gauntlets for serious training, wearer attacks twice when initiating combat.)
FE16 Brawl Weapon Icon Iron Gauntlets 1

85
(95)

5 1 3 E 50
(60)
Standard iron gauntlets-simple but effective. Wielder strikes twice when initiating combat.
(Reinforced in the forge's flames, wearer attacks twice when initiating combat.)
FE16 Brawl Weapon Icon Steel Gauntlets 3 80
(85)
5 1 5 D 60
(70)
Weighty steel gauntlets that deal heavy blows. Wielder strikes twice when initiating combat.
(Reinforced steel gauntlets remade stronger, wearer attacks twice when initiating combat.)
FE16 Brawl Weapon Icon Silver Gauntlets 4 85
(90)
5 1 7 B 40
(55)
Gauntlets crafted from shining silver. Wielder strikes twice when initiating combat.
(Reinforced silver gauntlets reborn on the anvil, wearer attacks twice when initiating combat.)
FE16 Brawl Weapon Icon Killer Knuckles 3 80 20 1 5 B 30 Gauntlets with a high critical-hit rate that allow wielder to attack twice when initiating combat.
FE16 Brawl Weapon Icon Aura Knuckles 2 70 0 1 4 A 30 Deals magic-based damage.
FE16 Brawl Weapon Icon Dragon Claws 4 75 5 1 7 A 30 Effective against Dragon Foes.

FE16 reason icon ReasonEdit

Icon Name Mt Hit Crit Range Wt Lvl Use Description User(s)
FE16 black magic icon Fire 3 90 0 1-2 3 E 10 Basic fire magic. Byleth, Edelgard, Ferdinand, Caspar, Linhardt, Dedue, Mercedes, Sylvain, Lorenz, Raphael, Leonie, Rhea, Flayn, Catherine, Alois
FE16 black magic icon Bolganone 8 85 0 1~2 6 C 5 Advanced fire magic. Byleth, Edelgard, Ferdinand, Caspar, Linhardt, Dedue, Mercedes, Sylvain, Raphael, Leonie, Rhea, Manuela, Seteth, Catherine, Alois
FE16 black magic icon Ragnarok 15 80 5 1~2 9 B 3 The highest tier of fire magic. Byleth, Dedue, Mercedes, Sylvain, Lorenz, Leonie, Rhea, Hanneman, Catherine
FE16 black magic icon Thunder 4 80 5 1-2 4 E 8 Basic lighting magic. Byleth, Dimitri, Dorothea, Ferdinand, Bernadetta, Felix, Mercedes, Hilda, Manuela, Gilbert
FE16 black magic icon Thoron 9 75 10 1~3 7 C 4 Advanced thunder magic. Dimitri, Dorothea, Ferdinand, Bernadetta, Felix, Ingrid, Hilda, Marianne, Hanneman, Gilbert
FE16 black magic icon Bolting 12 65 15 3~10 18 B 2 The highest tier of lightning magic.
Cannot trigger follow-up attacks.
Hilda, Manuela
FE16 black magic icon Wind 2 100 10 1-2 2 E 6 Basic wind magic. Claude, Petra, Linhardt, Ashe, Annette, Hanneman, Seteth, Flayn, Shamir, Cyril
FE16 black magic icon Cutting Gale 7 95 10 1-2 5 C 6 Advanced wind magic. Claude, Linhardt, Ashe, Annette, Ignatz, Marianne, Seteth, Flayn, Cyril
FE16 black magic icon Excalibur 11 100 15 1~2 8 B 4 The highest tier of wind magic.
Effective against Flying foes.
Claude, Linhardt, Annette, Seteth, Flayn
FE16 black magic icon Blizzard 3 70 15 1~2 4 E 10 Basic ice magic. Bernadetta, Ingrid, Ignatz, Marianne, Shamir
FE16 black magic icon Fimbulvetr 12 65 25 1~2 10 B 3 Advanced ice magic. Bernadetta, Ingrid, Ignatz, Marianne, Shamir
FE16 black magic icon Sagittae 7 90 5 1-2 6 C 10 Magic arrows with a high Hit. Claude, Dorothea, Petra, Annette, Sylvain, Lorenz, Hanneman, Shamir
FE16 black magic icon Meteor 10 80 0 3~10 19 B 1 Magic that also hits targets adjacent to the point of impact.
Cannot make follow-up attacks.
Dorothea, Hanneman
FE16 black magic icon Agnea's Arrow 16 70 5 1~2 13 A 2 The most powerful form of black magic. A sweltering flame that reduces all to ash. Dorothea, Lorenz, Rhea
FE16 dark magic icon Miasma Δ
*
Delta
5 80 0 1~2 5 E 10 Basic dark magic. Hubert, Lysithea
FE16 dark magic icon Mire Β
*
Beta
3 70 0 1~3 5 E 8 Basic dark magic.
Inflicts Def -5 to foe for 1 turn.
Hubert
FE16 dark magic icon Swarm Ζ
*
Zeta
4 70 0 1~2 4 E 8 Basic dark magic.
Inflicts Spd -5 to foe for 1 turn.
Lysithea
FE16 dark magic icon Banshee Θ
*
Theta
9 75 5 1~2 9 C 5 Intermediate dark magic.
Inflicts reduced Mov to foe for 1 turn.
Hubert
FE16 dark magic icon Death Γ
*
Gamma
6 70 20 1~3 8 C 4 Intermediate dark magic.
Has a high Crit rate.
Hubert
FE16 dark magic icon Luna Λ
*
Lambda
1 65 0 1~2 7 C 2 Intermediate dark magic.
Ignores enemy Res. Cannot make follow-up attacks.
Edelgard, Lysithea
FE16 dark magic icon Dark Spikes T
*
Tau
13 80 0 1~2 11 B 3 Advanced dark magic.
Effective against cavalry.
Hubert, Lysithea
FE16 dark magic icon Hades Ω
*
Omega
18 65 10 1~2 16 A 2 Advanced dark magic. Calls on the morbid might of the underworld. Edelgard, Lysithea
FE16 dark magic icon Bohr Χ
*
Chi
10 60 0 3~10 20 B 3 The highest tier of dark magic.
Foes hit are left with 1 HP. Cannot make follow-up attacks.
FE16 dark magic icon Quake Σ
*
Sigma
8 50 0 All 20 B 1 The highest tier of dark magic.
Damages all units except Flying; cannot trigger follow-up attacks.

FE16 faith icon FaithEdit

Icon Name Mt Hit Crit Range Wt Lvl Use Description User(s)
FE16 White Magic Icon Heal 8 100 0 1 6 E 5 Basic light magic. Heals an adjacent ally. All Characters
FE16 White Magic Icon Recover 30 100 0 1 6 C 5 Intermediate light magic. Greatly heals an adjacent ally. Byleth, Edelgard, Dimitri, Claude, Hubert, Caspar, Dedue, Felix, Annette, Lorenz, Hilda, Raphael, Rhea, Hanneman, Seteth, Cyril, Catherine, Alois, Shamir
FE16 White Magic Icon Physic 8 100 0 1-Mag/2 ? C 5 Intermediate light magic. Heals an ally within range based on Mag. Dorothea, Bernadetta, Linhardt, Mercedes, Ashe, Sylvain, Ingrid, Ignatz, Marianne, Leonie
FE16 White Magic Icon Fortify 15 100 0 1-Mag/4 ? A 2 Advanced light magic. Heals all allies within a range based on Mag. Mercedes, Flayn
FE16 White Magic Icon Nosferatu 1 80 0 1-2 8 E 8 Basic light attack magic. Recovers HP equal to 50% of the damage dealt. All Characters
FE16 White Magic Icon Seraphim 8 75 5 1-2 8 E 12 Effective against Monster foes. Edelgard, Sylvain, Ingrid, Lysithea
FE16 White Magic Icon Aura 12 70 20 1-2 12 B 3 Advanced light attack magic. Assails foes with rings of light. Byleth, Dimitri, Marianne
FE16 White Magic Icon Abraxas 14 90 5 1-2 13 A 2 Advanced light attack magic. Calls light from the heavens down on foes. Annette, Lysithea
FE16 White Magic Icon Torch - - - 1-2 - E 10 Increases Fog of War vision based on user’s Magic stat.
FE16 White Magic Icon Restore 0 100 0 1-Mag/4 ? C 10 Cures status effects on all allies within a range based on Mag. Ferdinand, Petra, Linhardt, Felix, Mercedes, Leonie, Flayn
FE16 White Magic Icon Ward - - - 1 - C 5 Grants Res +7 to an ally; effect diminishes with each turn. Ferdinand, Lorenz, Ignatz, Manuela, Hanneman, Gilbert
FE16 White Magic Icon Silence - 100 - 3-10 - B 3 Prevents foe from using magic for 1 turn. Claude, Marianne, Manuela
FE16 White Magic Icon Rescue 0 100 0 1-Mag/4 ? B 3 Moves an ally to a space near the user. Flayn, Bernadetta
FE16 White Magic Icon Warp - - - 1-Mag/D - B 1 Moves an ally to a specified tile within range. Linhardt, Lysithea, Manuela
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