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This is a list of weapons in Fire Emblem: Awakening.

Swords

Name Rank Range Mt Hit Crt Uses Worth Notes
Bronze Sword FE13 Icon Bronze Sword E 1 3 100 0 50 350 -
Iron Sword FE13 Icon Iron Sword D 1 5 95 0 40 520 -
Steel Sword FE13 Icon Steel Sword C 1 8 90 0 35 840 -
Silver Sword FE13 Icon Silver Sword B 1 11 85 0 30 1410 -
Brave Sword FE13 Brave Sword A 1 9 80 0 30 2100 Allows for two consecutive attacks.
Armorslayer FE13 Armorslayer D 1 8 80 0 25 1450 Effective against armored units.
Wyrmslayer FE13 Wyrmslayer D 1 8 80 0 25 1500 Effective against dragons.
Killing Edge FE13 Icon Killing Edge C 1 9 90 30 30 1470 -
Levin Sword FE13 Icon Levin Sword C 1~2 10 80 0 25 1600 Deals magical damage
Rapier FE13 Icon Rapier E 1 5 90 10 35 1600 Lords, Great Lords, and Lodestars only, effective against armored and beast units.
Noble Rapier FE13 Icon Noble Rapier C 1 8 85 10 25 2100 Lords, Great Lords, and Lodestars only, effective against armored and beast units.
Mysteltinn FE13 Icon Missiletainn C 1 8 85 10 35 1050 Owain only, skill +1
Sol B 1 12 85 5 30 0 +Sol Skill
Amatsu FE13 Icon Amatsu A 1~2 12 60 5 30 0 Myrmidons and Swordmasters only.
Binding Falchion icon   Falchion E 1 5 80 0 Inf - Chrom and Marth only, effective against dragons
Hidden Falchion FE13 Icon   Parallel Falchion E 1 12 80 5 Inf - Lucina and Marth only, effective against dragons and fell dragons. Can be used to recover 20 HP
Exalted Falchion FE13   Exalted Falchion E 1 15 80 10 Inf - Chrom and Marth only, effective against dragons and fell dragons. Can be used to recover 20 HP
Mercurius A 1 17 95 5 25 0 -
Tyrfing FE13 Tyrfing A 1 15 85 10 25 0 Res +5
Balmunc FE13 Icon Balmung A 1 13 90 10 25 0 Speed +5
Mystletainn FE13 Mystletainn A 1 14 85 15 25 0 Skill +5
Sol Katti FE13 Sol Katti A 1 8 100 50 25 0 Myrmidons and Swordmasters only, res +5
Ragnell.
Ragnell A 1~2 15 70 0 25 0 Def +5
24 Tree Branch FE13 Tree Branch E 1 1 100 0 20 100* -
Glass Sword FE13 Glass Sword E 1 11 85 0 3 600* -
Soothing Sword FE13 Soothing Sword D 1 8 85 0 10 920* Recovers 10 HP each Turn
Superior Edge FE13 Superior Edge B 1 11 80 0 10 1950* +Swordbreaker Skill
Leif's Blade FE13 Leif's Blade D 1 4 95 30 20 820* +Despoil Skill
Roy's Blade FE13 Roy's Blade D 1 8 95 5 25 900* -
Eliwood's Blade FE13 Eliwood's Blade C 1 10 85 5 20 960* -
Eirika's Blade FE13 Eirika's Blade C 1 6 95 10 20 1220* Allows for 2 consecutive attacks
Seliph's Blade B 1 12 90 15 15 1530* Spd and Res +2
Alm's Championsword FE13 Icon Alm's Blade B 1 15 75 10 10 1630* -

"*" indicates that this weapon sells for 1/4 of its Worth instead of 1/2.

Lances

Name Rank Range Mt Hit Crt Uses Worth Notes
Bronze Lance FE13 Bronze Lance E 1 3 90 0 50 350 -
Iron Lance FE13 Icon Iron Lance D 1 6 85 0 40 560 -
Steel Lance FE13 Icon Steel Lance C 1 9 80 0 35 900 -
Silver Lance FE13 Icon Silver Lance B 1 13 75 0 30 1560 -
Brave Lance FE13 Icon Brave Lance A 1 10 70 0 30 2200 Allows for two consecutive attacks.
Javelin FE13 Icon Javelin D 1~2 2 80 0 25 700 -
Short Spear FE13 Icon Short Spear C 1~2 5 75 0 25 1600 -
Spear FE13 Spear B 1~2 8 70 0 25 2400 -
Beast Killer FE13 Beast Killer D 1 9 70 0 25 1650 Effective against beast units.
Blessed Lance FE13 Blessed Lance C 1 11 70 0 35 1540 Effective against Risen units.
Killer Lance FE13 Icon Killer Lance C 1 10 80 30 30 1680 -
Luna FE13 Luna B 1 14 80 5 30 0 +Luna Skill
Gradivus A 1~2 19 85 5 25 0 Can be used to recover all HP
Gáe Bolg A 1 15 75 10 25 0 Def +5
Gungnir FE13 Gungnir A 1 16 70 10 25 0 Str +5
Log FE13 Log E 1 1 90 0 20 100 * -
Glass Lance FE13 Glass Lance E 1 13 75 0 3 600* -
Miniature Lance FE13 Miniature Lance D 1~2 1 55 35 10 650* -
Shockstick FE13 Shockstick C 1 11 85 0 10 1200* Deals magical damage
Superior Lance FE13 Superior Lance B 1 13 70 0 10 2100* +Lancebreaker Skill
Finn's Lance FE13 Finn's Lance D 1 8 85 10 25 950* Def and Luck +2
Ephraim's Lnce FE13 Ephraim's Lance C 1 11 80 10 20 1220* Str and Spd +2
Sigurd's Steellance FE13 Icon Sigurd's Lance B 1 14 85 15 15 1920* -

"*" indicates that this weapon sells for 1/4 of its Worth instead of 1/2.

Axes

Name Rank Range Mt Hit Crt Uses Worth Notes
Bronze Axe FE13 Bronze Axe E 1 4 80 0 50 400 -
Iron Axe FE13 Iron Axe D 1 7 75 0 40 600 -
Steel Axe FE13 Icon Steel Axe C 1 11 70 0 35 980 -
Silver Axe FE13 Icon Silver Axe B 1 15 65 0 30 1740 -
Brave Axe FE13 Brave Axe A 1 12 60 0 30 2400 Allows for two consecutive attacks.
Hand Axe FE13 Icon Hand Axe D 1~2 3 70 0 25 750 -
Short Axe FE13 Short Axe C 1~2 7 65 0 25 1750 -
Tomahawk FE13 Tomahawk B 1~2 10 60 0 25 2550 -
Hammer FE13 Icon Hammer D 1 10 60 0 25 1850 Effective against armor units.
Bolt Axe FE13 Bolt Axe B 1~2 14 70 5 30 1920* Deals magical damage
Killer Axe FE13 Icon Killer Axe C 1 12 70 5 30 1860 -
Vengeance B 1 16 75 5 30 0 +Vengeance Skill
Wolf Berg A 1~2 18 75 5 35 0 Walhart only
Hauteclere FE13 Hauteclere A 1 21 70 5 25 0 Can be used to recover all HP
Helswath FE13 Helswath A 1~2 18 60 10 25 0 Def +5
Armads A 1 17 80 10 25 0 Def +5
Ladle FE13 Ladle E 1 1 80 0 20 100 * -
Glass Axe FE13 Glass Axe E 1 15 65 0 3 600* -
Imposing Axe FE 13 Imposing Axe D 1 14 35 10 10 830* -
Volant Axe FE13 Volant Axe C 1~2 8 55 0 10 1510* Effective against flying units.
Superior Axe FE13 Superior Axe B 1 15 60 0 10 2150* +Axebreaker Skill
Orsin's Hatchet FE13 Orsin's Hatchet D 1 4 85 5 20 960* -
Titania's Redaxe FE13 Icon Titania's Axe C 1 12 80 10 20 1320* +Patience Skill
Hector's Axe FE13 Hector's Axe B 1 15 75 15 15 2010* Str and Def +2

"*" indicates that this weapon sells for 1/4 of its Worth instead of 1/2.

Bows

All bows are effective against Flying units

Name Rank Range Mt Hit Crt Uses Worth Notes
Bronze Bow FE13 Icon Bronze Bow E 2 3 90 0 50 350 -
Iron Bow FE13 Icon Iron Bow D 2 6 85 0 40 560 -
Steel Bow FE13 Icon Steel Bow C 2 9 80 0 35 910 -
Silver Bow FE13 Icon Silver Bow B 2 13 75 0 30 1560 -
Brave Bow FE13 Icon Brave Bow A 2 10 70 0 30 2220 Allows for two consecutive attacks.
Blessed Bow FE13 Blessed Bow C 2 11 70 0 35 1540 Effective against Risen units.
Killer Bow FE13 Icon Killer Bow C 2 10 80 30 30 1680 -
Longbow FE13 Longbow D 2~3 9 70 0 25 2150 Archers and Snipers only.
Astra B 2 14 75 5 30 0 +Astra Skill
Parthia A 2 19 95 5 25 0 Increases Resistance by 5 (effect decreases by 1 each Turn)
Ichii-bal FE13 Icon Yewfelle A 2 15 85 10 25 0 Spd +5
Nidhogg A 2 15 85 10 25 0 Luck +10
Double Bow A 2~3 13 70 10 25 0 Archers and Snipers only, Str +5
Slack Bow E 2 1 90 0 20 100 * -
Glass Bow FE13 Glass Bow E 2 13 75 0 3 600* -
Towering Bow FE13 Towering Bow D 2~3 3 80 0 10 810* Archers and Snipers only
Underdog Bow FE13 Underdog Bow D 2 9 75 5 15 950* +Underdog Skill
Superior Bow FE13 Superior Bow B 2 13 70 0 10 2160* +Bowbreaker Skill
Wolt's Bow FE13 Wolt's Bow C 2 10 85 5 25 950* Can be used to recover 20 HP
Innes' Bow FE13 Innes' Bow B 2 13 115 10 15 1710* -

"*" indicates that this weapon sells for 1/4 of its Worth instead of 1/2.

Tomes

Fire

Name Rank Range Mt Hit Crt Uses Worth Notes
Fire FE13 Icon Fire E 1~2 2 90 0 45 560 -
Elfire FE13 Elfire D 1~2 5 85 0 35 980 -
Arcfire FE13 Arcfire C 1~2 8 80 0 30 1440 -
Bolganone FE13 Icon Bolganone B 1~2 12 75 0 25 2000 -
Falaflame FE13 Icon Valflame A 1~2 16 80 10 25 0 Mag +5
Dying Blaze FE13 Dying Blaze E 1~2 10 75 0 3 600* -
Micaiah's Pyre FE13 Micaiah's Pyre B 1~2 13 85 5 10 2130* Def and Res +2

"*" indicates that this weapon sells for 1/4 of its Worth instead of 1/2.

Thunder

Name Rank Range Mt Hit Crt Uses Worth Notes
Thunder FE13 Icon Thunder E 1~2 3 80 5 45 630 -
Elthunder FE13 Elthunder D 1~2 6 75 5 35 1050 -
Arcthunder icon Arcthunder C 1~2 10 70 0 30 1620 -
Thoron FE13 Thoron B 1~2 14 65 10 25 2200 -
Thor Hammer FE13 Icon Mjölnir A 1~2 18 70 20 25 0 Skill +5
SuperiorJoltIcon Superior Jolt B 1~2 14 60 15 10 2320* +Tomebreaker Skill
FE13 Katarina's Lightning Icon Katarina's Bolt C 1~2 11 75 30 20 1920* -

"*" indicates that this weapon sells for 1/4 of its Worth instead of 1/2.

Wind

All Wind Tomes are effective against flying units

Name Rank Range Mt Hit Crt Uses Worth Notes
Wind FE13 Icon Wind E 1~2 1 100 0 45 450 -
Elwind FE13 Elwind D 1~2 4 95 0 35 910 -
Arcwind FE13 Arcwind C 1~2 6 90 0 30 1320 -
Rexcalibur FE13 Rexcalibur B 1~2 10 85 0 25 1900 -
Excalibur A 1~2 13 100 30 25 0 -
Holsety FE13 Icon Forseti A 1~2 14 90 10 25 0 Speed +5
Wilderwind FE13 Wilderwind D 1~2 2 70 35 5 1720* -
Celica's Gale FE13 Celica's Gale C 1~2 4 80 5 20 1720* Allows for two consecutive attacks.

"*" indicates that this weapon sells for 1/4 of its Worth instead of 1/2.

Dark

Dark Tomes can only be wielded by Dark Mages, Sorcerers, and units with Shadowgift in a tome wielding class

Name Rank Range Mt Hit Crt Uses Worth Notes
Flux FE13 Icon Flux E 1~2 5 70 0 45 540 -
Nosferatu FE13 Icon Nosferatu D 1~2 7 65 0 20 980 Recover HP equal to half the damage dealt to the enemy
Ruin FE13 Icon Ruin C 1~2 4 60 50 20 1380 -
Waste FE13 Waste B 1~2 10 45 0 30 2160 Allows for two consecutive attacks
Goetia FE13 Icon Goetia A 1~2 19 75 10 25 0 -
Mire C 3~10 10 65 10 10 2000 Cannot double attack or activate Dual Strike
Aversa's Night FE13 Aversa's Night B 1~2 15 75 0 10 2340* Recover HP equal to half the damage dealt to the enemy
Gimle tome dark Grima's Truth B 1~2 12 80 0 - N/A Validar only, enemy exclusive.

"*" indicates that this weapon sells for 1/4 of its Worth instead of 1/2.

Other

Name Rank Range Mt Hit Crt Uses Worth Notes
Naga FE13 Icon Book of Naga A 1~2 15 80 15 25 0 Def and Res +5, Effective against dragon units

Staves

Staffs give a fixed amount of EXP when used.

Name Rank Range Uses Worth Exp Notes
Heal FE13 Icon Heal E 1 30 600 17 Restores a small amount of HP to an ally
Mend FE13 Icon Mend D 1 20 1000 22 Restores a medium amount of HP to an ally
Physic FE13 Icon Physic C 1~Mag/2 10 1800 30 Restores a small amount of HP to a distant ally
Recover FE13 Recover B 1 15 1950 40 Restores all HP to an ally
Fortify FE13 Icon Fortify A 1~Mag/2 5 2500 60 Restores a small amount of HP to all allies in range
Goddess Staff A 1~Mag/2 1 0 100 Restores all HP to all allies in range
Rescue Rescue E 1~Mag/2 5 1280 40 Transports a distant ally to the caster's side
Ward FE13 Ward C 1~Mag/2 5 2100 30 Boosts ally's Res by 5 (decreases by 1 each Turn)
Hammerne FE13 Hammerne B 1 1 2000 50 Fully repairs an ally's weapon or staff
Kneader FE13 Kneader E 1 20 100* 12 Restores a tiny amount of HP to an ally
Balmwood Staff FE13 Balmwood Staff D 1 5 1200* 22 Restores HP to an ally or the user
Catharsis FE13 Catharsis B 1~Mag/2 5 2100* 35 Restores a medium amount of HP to an ally

"*" indicates that this weapon sells for 1/4 of its Worth instead of 1/2.

Stones

Name Rank Range Mt Hit Crt Uses Worth Notes
Beaststone FE13 Beaststone - 1 6 80 0 50 2000 Taguels only, Str +3, Skl +5, Spd +5, Lck +4, Def +1
Super beast icon Beaststone+ - 1 10 70 0 35 3220 Taguels only, Str +5, Skl +8, Spd +8, Lck +6, Def +4, Res +2
Dragonstone FE13 Icon Dragonstone - 1~2 8 80 0 50 2300 Manaketes only, Str +8, Mag +5, Skl +3, Spd +2, Def +10, Res +7
True Dragonstone FE13 Icon Dragonstone+ - 1~2 12 70 0 35 3780 Manaketes only, Str +11, Mag +6, Skl +5, Spd +4, Def +13, Res +9

Enemy Weapons

Name Rng Mt Hit Crit Notes
Blighted Claw Blighted Claw 1 12 75 0 Revenant and Entombed only.
Blighted Talon Blighted Talon 1 16 65 0 Revenant and Entombed only.
Expiration Expiration 1~5 20 80 0 Grima only.



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