The Lockpick (ピックロック) is an item that appears in certain games in the Fire Emblem series. The Lockpick item is locked to the Thief family of units (including the Assassin and Rogue classes) and is able to open both Doors and Treasure Chests without the character requiring a Door Key or Chest Key. The Lockpick item was used in many of the original Fire Emblem games, and proved to be very valuable.
Lockpicks are rare to obtain in the Fire Emblem games they exist in. One always comes with the first Thief unit a player receives in the game so that the Thief can pick locks right from the get go. Other than that, Lockpicks can only be purchased in Secret Shops in certain chapters and the only other way to obtain them is to use your Thief/Rogue to steal a Lockpick from an enemy Thief.
The actual Lockpick item has 15 uses/durability in all games except in Fire Emblem: Binding Blade in which it has 30. Once it has been completely used up, it disappears from the unit's inventory, as usual for most items.
In the title: Fire Emblem: Path of Radiance, the Lockpick was removed from gameplay and has been absent since. In Path of Radiance, the two Thieves, Volke and Sothe were able to open doors and chests without it. This carried on into the sequel, Fire Emblem: Radiant Dawn.
- In Fire Emblem: The Sacred Stones the Lockpick was only usable by the Thief and Assassin classes; the Rogue class had no use for it due to its native ability to pick anything without any kind of key.