Fire Emblem Wiki
Advertisement
Fire Emblem Wiki
“If you come across any more lost items, be sure to find their owner right away.”
Jeralt

Lost Items are a type of collectible introduced in Fire Emblem: Three Houses.

Overview[]

Lost items can be collected from the beginning of the Garland Moon, but in order to return the lost items, Byleth must accept the quest Lost? Found! from their father Jeralt. To complete the quest, the player must collect the Wooden Flask, located on the second floor at Garreg Mach Monastery and return it to Jeralt.

Once a new month has come, new lost items will appear, though they do not despawn should players miss them in their debut month. Lost items work like favorite gift items when it comes to Support building, as such provides 50 Motivation when they are returned to their proper owner should they be recruited in your house. All but Jeralt and the Ashen Wolves have three lost items, with Jeralt being the one that started the mechanic, and the Ashen Wolves have only two lost items.

While it could take guesswork to find the owner, or constantly combing through a strategy guide, a DLC-exclusive Quest, provided by Constance, will add the coat of arms of the 4 factions (five with DLC) on the right hand side of the item's name, to reveal the affiliation of their original owner; i.e., the Time-Worn Quill Pen will have the coat of arms of the Adrestian Empire due to it being Edelgard's.

Owner Lost Item
Jeralt Wooden Flask First appearance: Chapter 3, Second Floor, Audience Chamber (entrance)
Description: A flask that gives off a strong alcoholic smell when opened. You seem to recall Jeralt keeping it on his person.

List of Lost Items[]

Black Eagles[]

Owner Lost Item
Edelgard White Glove First appearance: Chapter 3, Black Eagle Classroom
Description: A pure white glove sewn from high-quality material. It seems like something that Edelgard would own.
Time-worn Quill Pen First appearance: Chapter 7, Black Eagle Classroom
Description: Writing utensil adorned with a beautiful black feather. It probably belongs to someone who often writes letters.
Eastern Porcelain First appearance: Chapter 10, Black Eagle Classroom
Description: A gift container said to have been made in the far east. It probably belongs to a person of high class.
Hubert Noxious Handkerchief First appearance: Chapter 4, Training Grounds
Description: A handkerchief soaked in a strange chemical. It probably belongs to someone who is callous in their methods.
Hresvelg Treatise First appearance: Chapter 7, north of the Stable
Description: A treatise compiled during the life of Emperor Wilhelm. It probably belongs to a proponent of devious tactics.
Folding Razor First appearance: Chapter 9, Training Grounds
Description: A meticulously sharpened straight-blade razor. It probably belongs to a gentleman who prefers a close shave.
Ferdinand Bag of Tea Leaves First appearance: Chapter 4, Black Eagle Classroom
Description: A small bag containing a mixed variety of tea leaves. It probably belongs to someone who is interested in tea.
Agricultural Survey First appearance: Chapter 6, Stable
Description: An old paper with writings about harvesting and taxation. It probably belongs to a young noble who owns territory.
Maintenance Oil First appearance: Chapter 11, Dining Hall
Description: A jar containing oil for weapon maintenance. It probably belongs to someone who collects weapons.
Linhardt Feather Pillow First appearance: Chapter 5, Dining Hall
Description: A pillow stuffed with soft bird feathers. It probably belongs to someone who is picky about their bedding.
The Saints Revealed First appearance: Chapter 8, Reception Hall
Description: An unofficial account of the Four Saints’ deeds during the War of Heroes. It probably belongs to a history buff.
Animated Bait First appearance: Chapter 9, Second Floor, Library
Description: Fishing bait that has been magically animated. It probably belongs to an experienced magic user who loves fishing.
Caspar Tattered Overcoat First appearance: Chapter 3, Training Grounds
Description: An overcoat with many holes and tears. It probably belongs to someone who often finds themselves in fights.
Thunderbrand Replica First appearance: Chapter 4, Training Grounds
Description: A training sword modeled after Thunderbrand. It probably belongs to someone who is enthusiastic about training.
Grounding Charm First appearance: Chapter 11, Dining Hall
Description: A charm said to prevent lightning from striking nearby. It probably belongs to someone who is afraid of lightning.
Bernadetta Needle and Thread First appearance: Chapter 5, Dormitory 1F (near Bernadetta's Room)
Description: A needle and a spool of thread. They probably belong to someone who hides away doing needlework.
Still-Life Picture First appearance: Chapter 8, Dormitory 1F (near Bernadetta's Room)
Description: A still-life painting that features an unusual flower. It probably belongs to someone who is fond of art.
Hedgehog Case First appearance: Chapter 11, near the Cemetery
Description: An accessory case embroidered with a cute hedgehog. It probably belongs to a female noble.
Dorothea Silver Brooch First appearance: Chapter 6, Officers Academy (north-east of the park)
Description: A brooch depicting the Mittelfrank Opera Company logo. It probably belongs to someone involved with the opera.
Songstress Poster First appearance: Chapter 8, Black Eagle Classroom (entrance)
Description: A poster promoting Manuela, the "Miracle Songstress." It probably belongs to someone who looks up to her.
Lovely Comb First appearance: Chapter 10, Greenhouse
Description: A beautiful red comb made from tortoiseshell. It probably belongs to someone who takes care of their long hair.
Petra Exotic Feather First appearance: Chapter 5, north of the Reception Hall
Description: A decorative feather from a rare bird found in Brigid. It probably belongs to someone who used to live there.
Small Tanned Hide First appearance: Chapter 7, Reception Hall
Description: A small animal’s hide which has been meticulously tanned. It probably belongs to a skilled hunter.
Annotated Dictionary First appearance: Chapter 11, Dining Hall
Description: A dictionary of a foreign language with translations. It probably belongs to someone from afar.

Blue Lions[]

Owner Lost Item
Dimitri Dulled Longsword First appearance: Chapter 3, Training Grounds
Description: A worn iron longsword that feels quite heavy. It seems like something Dimitri would own.
Black Leather Gloves First appearance: Chapter 6, Training Grounds
Description: High-quality leather gloves for wearing under gauntlets. They probably belong to someone picky about armor.
Training Logbook First appearance: Chapter 10, Knights' Hall
Description: A detailed record of someone’s combat training. It probably belongs to someone who trains relentlessly.
Dedue Gold Earring First appearance: Chapter 4, Knights' Hall
Description: An earring featuring traditional Duscur designs. It probably belongs to someone from the Duscur region.
Gardening Shears First appearance: Chapter 6, Training Grounds
Description: A pair of shears specially designed for pruning plants. They probably belong to someone who gardens as a hobby.
Iron Cooking Pot First appearance: Chapter 10, Knights' Hall
Description: A durable iron pot showing no signs of use. It probably belongs to someone who is picky about cooking utensils.
Felix Sword Belt Fragment First appearance: Chapter 5, Training Grounds
Description: A metal piece from a sword belt that broke due to wear. It probably belongs to someone who is devoted to training.
Black Iron Spur First appearance: Chapter 7, Dining Hall
Description: An item awarded during Kingdom knighting ceremonies. It probably belongs to someone closely related to a knight.
Toothed Dagger First appearance: Chapter 10, Training Grounds
Description: A uniquely shaped dagger, the back of which is toothed. It probably belongs to someone who likes rare weapons.
Ashe Bundle of Herbs First appearance: Chapter 6, Cathedral
Description: A bundle of inexpensive herbs used in cooking. It probably belongs to someone who knows a lot about plants.
Evil-Repelling Amulet First appearance: Chapter 9, Fishing Pond
Description: An amulet imbued with holy magic that wards off evil. It probably belongs to someone who is afraid of ghosts.
Moon Knight’s Tale First appearance: Chapter 11, Cathedral
Description: A story recorded during the Crescent Moon War. It probably belongs to someone who reads tales of chivalry.
Sylvain Unused Lipstick First appearance: Chapter 5, Reception Hall
Description: Lipstick that would make an ideal gift for a young lady. It probably belongs to someone who likes wooing women.
Crumpled Love Letter First appearance: Chapter 8, Knights' Hall
Description: A carelessly discarded love letter. It probably belongs to someone with a complicated love life.
The History of Sreng First appearance: Chapter 11, Blue Lion Classroom
Description: A book recording the history of the Sreng people. It probably belongs to someone who has ties to Sreng.
Mercedes How to Bake Sweets First appearance: Chapter 6, Cathedral
Description: A note about how to make simple baked sweets. It probably belongs to someone who enjoys baking.
Fruit Preserves First appearance: Chapter 8, Cathedral
Description: Bottled fruit preserved in sugar. It probably belongs to someone who enjoys baking or eating sweets.
Book of Ghost Stories First appearance: Chapter 9, outside the Cathedral (east side)
Description: A collection of terrifying tales from all over Fódlan. It probably belongs to someone who likes ghost stories.
Annette School of Sorcery Book First appearance: Chapter 3, Dining Hall
Description: A textbook from the Kingdom’s School of Sorcery. It probably belongs to someone who went to that school.
Unfinished Score First appearance: Chapter 9, Blue Lion Classroom
Description: Sheet music with unusual lyrics written in by hand. It probably belongs to someone who likes to sing.
Wax Diptych First appearance: Chapter 11, Dining Hall
Description: A wax diptych that has been thoroughly used. It probably belongs to someone who is zealous about studying.
Ingrid Curry Comb First appearance: Chapter 5, Entrance Hall
Description: A comb decorated with pegasi, used for grooming horses. It probably belongs to someone who cares for horses.
Jousting Almanac First appearance: Chapter 7, Entrance Hall
Description: A record of jousting matches held in Faerghus. It probably belongs to someone who looks up to knights.
Pegasus Horseshoes First appearance: Chapter 10, Stable
Description: Special horseshoes commonly used by Pegasus Knights. They probably belong to someone who values chivalry.

Golden Deer[]

Owner Lost Item Description
Claude Leather Bow Sheath First appearance: Chapter 3, Reception Hall
Description: A leather bow sheath engraved with an unfamiliar script. It seems like something Claude would own.
Mild Stomach Poison First appearance: Chapter 8, Golden Deer Classroom
Description: A small bottle labeled “Mild Stomach Poison” that seems fairly harmless. It probably belongs to a schemer.
Board Game Piece First appearance: Chapter 10, Reception Hall
Description: A high-quality board game piece made of precious stone. It probably belongs to someone with a tactical mind.
Lorenz Artificial Flower First appearance: Chapter 4, outside the Knights' Hall (north-west angle)
Description: Bright red cloth formed into the shape of a rose. It probably belongs to someone who wears flashy clothes.
A Treatise on Etiquette First appearance: Chapter 8, Entrance Hall
Description: A book detailing the etiquette of high society. It probably belongs to someone who is acutely aware of their nobility.
Silk Handkerchief First appearance: Chapter 11, Golden Deer Classroom
Description: A fine white silk handkerchief. It probably belongs to a noble who cares about their personal grooming.
Raphael Wooden Button First appearance: Chapter 3, Training Grounds
Description: A button that seems to have popped off a man’s shirt. It probably belongs to someone with a large physique.
Burlap Sack of Rocks First appearance: Chapter 7, Dining Hall
Description: A heavy sack filled to the brim with rocks. It probably belongs to someone who likes training their muscles.
Big Spoon First appearance: Chapter 9, Dining Hall
Description: A spoon big enough to ladle out a person’s entire portion with one scoop. It probably belongs to a big eater.
Ignatz Art Book First appearance: Chapter 5, Cathedral
Description: A book about art movements in Fódlan over the centuries. It probably belongs to someone who is interested in art.
Blue Stone First appearance: Chapter 9, Golden Deer Classroom
Description: A rare blue stone that could be ground into a pigment. It probably belongs to someone who likes to paint.
Letter to the Goddess First appearance: Chapter 10, Golden Deer Classroom
Description: An impassioned letter written to the goddess. It probably belongs to someone who daydreams about the goddess.
Lysithea Encyclopedia of Sweets First appearance: Chapter 5, Golden Deer Classroom
Description: A book describing sweet treats from all across Fódlan. It probably belongs to someone who adores sweets.
Princess Doll First appearance: Chapter 9, Reception Hall
Description: A doll that was hidden in a leather bag for magic tools. It probably belongs to someone who secretly loves dolls.
New Bottle of Perfume First appearance: Chapter 11, Reception Hall
Description: An unopened bottle containing fancy perfume. It probably belongs to someone who doesn’t often wear perfume.
Marianne Confessional Letter First appearance: Chapter 4, Stable
Description: A letter confessing offenses to the goddess. It probably belongs to someone who feels deeply repentant.
How to be Tidy First appearance: Chapter 6, Stable
Description: A book containing tips for keeping things tidy. It probably belongs to someone who has a hard time cleaning.
Bag of Seeds First appearance: Chapter 10, Cathedral
Description: A bag containing seeds that birds and mice would eat. It probably belongs to someone who cares for animals.
Hilda Used Bottle of Perfume First appearance: Chapter 4, Marketplace (between the Armorer and the Blacksmith)
Description: A bottle containing a rare perfume. It probably belongs to someone who is particular about fashion.
Spotless Bandage First appearance: Chapter 6, Golden Deer Classroom
Description: A bandage that is clean despite being used. It probably belongs to someone who was slacking on their training.
Handmade Hair Clip First appearance: Chapter 10, Golden Deer Classroom
Description: A cute, but incomplete, hair accessory. It probably belongs to someone who is good at making accessories.
Leonie Hand Drawn Map First appearance: Chapter 3, south of the Officers Academy (in the park)
Description: A practical map of the forest made by Jeralt. It probably belongs to someone who has known Jeralt for a long time.
Crude Arrowheads First appearance: Chapter 8, outside the Dining Hall (south)
Description: Rough-hewn arrowheads fashioned from rocks. They probably belong to someone who favors the bow.
Fur Scarf First appearance: Chapter 10, near the amiibo Gazebo
Description: A wolf pelt sewn into the shape of a scarf. It probably belongs to someone affiliated with a village of hunters.

Church of Seiros[]

Owner Lost Item Description
Seteth Unfinished Fable First appearance: Chapter 8, Second Floor, Advisory Room
Description: A children’s fable that ends partway through. It probably belongs to someone who likes writing stories.
Old Fishing Rod First appearance: Chapter 9, Cathedral (north-east alcove)
Description: A well-used fishing rod with no hook. It probably belongs to a fisher who doesn’t care about how much they catch.
Snapped Writing Quill First appearance: Chapter 10, Second Floor, Advisory Room
Description: A writing quill that has snapped from overuse. It probably belongs to someone who does lots of paperwork.
Flayn Antique Clasp First appearance: Chapter 6, Fishing Pond
Description: An expensive-looking clasp with an outdated design. It probably belongs to someone who is not up on trends.
Old Map of Enbarr First appearance: Chapter 8, Fishing Pond
Description: An old map of Enbarr. It probably belongs to someone with a connection to the Imperial capital of the past.
Dusty Book of Fables First appearance: Chapter 10, Cathedral
Description: A well-loved book of children’s fables. It probably belongs to someone who has fond memories associated with it.
Hanneman Sketch of a Sigil First appearance: Chapter 3, Second Floor (central corridor)
Description: A drawing of a circle used to activate magic. It probably belongs to someone interested in magic and Crests.
Hammer and Chisel First appearance: Chapter 6, Second Floor (central corridor)
Description: A sturdy wooden hammer and metal chisel. They probably belong to someone who frequently conducts research.
Lens Cloth First appearance: Chapter 9, Knights' Hall
Description: A clean white cloth decorated with fine embroidery. It probably belongs to someone who wears glasses.
Manuela Wellness Herbs First appearance: Chapter 4, Second Floor, Infirmary
Description: Herbs that aid with persistent headaches. They probably belong to an adult with a taste for liquor.
Clean Dusting Cloth First appearance: Chapter 8, Second Floor, Infirmary
Description: An unsoiled dusting cloth that has clearly never been used. It probably belongs to someone who hates cleaning.
Light Purple Veil First appearance: Chapter 10, Greenhouse
Description: A headscarf that has been dyed purple. It probably belongs to someone who likes fashion.
Gilbert Silver Necklace First appearance: Chapter 6, Entrance Hall
Description: A silver necklace engraved with the Crest of Seiros. It probably belongs to a devout believer.
Carving Hammer First appearance: Chapter 9, Knights' Hall
Description: A carving hammer used to strike a chisel. It probably belongs to someone who is interested in woodcarving.
Noseless Puppet First appearance: Chapter 10, north of the Stable
Description: An exquisitely crafted, but incomplete, wooden puppet. It probably belongs to someone who enjoys woodcarving.
Alois Mysterious Notebook First appearance: Chapter 4, Cathedral (north-west alcove)
Description: A notebook full of cheesy jokes and bad puns. It probably belongs to someone who likes telling jokes.
Foreign Gold Coin First appearance: Chapter 8, Fishing Pond
Description: An unusual gold coin engraved with mysterious letters. It probably belongs to someone who likes collecting coins.
Introduction to Magic First appearance: Chapter 10, Fishing Pond
Description: A simple and easy to understand textbook on magic. It probably belongs to someone who is not good at magic.
Catherine Badge of Graduation First appearance: Chapter 4, Training Grounds
Description: A badge awarded for graduation from the Garreg Mach Officers Academy. It probably belongs to a graduate.
Letter to Rhea First appearance: Chapter 7, Training Grounds
Description: A letter that seems to be written to Rhea. It probably belongs to someone with a deep connection to Rhea.
Weathered Cloak First appearance: Chapter 10, Entrance Hall
Description: A thick, but rather worn-out, cloak. It probably belongs to someone who battles enemies outdoors.
Shamir Bundle of Dry Hemp First appearance: Chapter 7, Marketplace (near the Armorer)
Description: A bundle of hemp that can be used to make bowstrings. It probably belongs to someone who is skilled with a bow.
Centipede Picture First appearance: Chapter 9, north of the Stable
Description: A sketch of a centipede with countless little holes in it. It probably belongs to someone who hates insects.
Animal Bone Dice First appearance: Chapter 10, Training Grounds
Description: Cubic dice made from animal bones. They probably belong to someone who enjoys weird games.
Cyril Portrait of Rhea First appearance: Chapter 5, Dormitory 2F (north of the corridor)
Description: A portrait of Rhea made for a believer. It probably belongs to someone with an emotional attachment to Rhea.
Well-Used Hatchet First appearance: Chapter 8, outside the Greenhouse
Description: A hatchet with a wide variety of potential uses. It probably belongs to someone who frequently works outside.
Old Cleaning Cloth First appearance: Chapter 9, Second Floor (central corridor)
Description: An old cleaning cloth with a Crest-like design. It probably belongs to someone who worked for a noble house.
Anna Secret Ledger First appearance: Chapter 4, south of the Officers Academy (in the park)
Description: Countless numbers are listed in this ledger. It probably belongs to someone deeply involved in commerce.
Balance Scale First appearance: Chapter 8, outside the Knights' Hall (north wall)
Description: A precious tool used for measuring the weight of objects. It probably belongs to someone in need of accuracy.
Rare Item Index First appearance: Part 2 (any route), Cathedral
Description: A list of rare items in Fódlan. It probably belongs to someone with a deep interest in rare things...
Jeritza Armor Clasp First appearance: Chapter 13, Second Floor, Common Room
Description: A clasp used to connect various pieces of armor. It probably belongs to someone who favors black armor.
Black Hair Tie First appearance: Chapter 14, north of the Stable
Description: A thick string used to control unruly hair. It probably belongs to someone who ties their hair back.
Jar of Sweets First appearance: Chapter 15, Dinning Hall
Description: A jar filled with sweets. It probably belongs to someone with a sweet tooth.
Rhea Elegant Hair Clip First appearance: Chapter 3, Second Floor, Audience Chamber
Description: An elegant white hair clip, likely belonging to someone with grace. A lovely gift for most anyone.
Seiros Scriptures First appearance: Chapter 6, Cathedral
Description: A book of old scriptures engraved with the Crest of Seiros. It probably belongs to someone affiliated with the Church.
Faded Star Chart First appearance: Chapter 9, Second Floor, Library
Description: A star chart that was created by the church. It probably belongs to someone who who knows a lot about stars.

Ashen Wolves[]

Owner Lost Item Description
Yuri Makeup Brush First appearance: Chapter 5, Sauna
Description: A thin brush for applying makeup around the eyes. It probably belongs to someone who wears eyeshadow.
Suspicious Dice First appearance: Chapter 8, north of the Officer Academy (near the Online Liaison NPC)
Description: Dice that always produce the same result when thrown. They probably belong to a skilled swindler.
Balthus Well-Worn Hammock First appearance: Chapter 6, outside the Knights' Hall (north-west angle)
Description: A Dagdan cot for sleeping outside. It probably belongs to someone with a history of roaming from place to place.
Stiff Hand Wrap First appearance: Chapter 9, Fishing Pond
Description: A hand bandage splotched with blood, as though used in a fist fight. It probably belongs to a seasonned brawler.
Constance Nimbus Charm First appearance: Chapter 5, north of the Dormitory 1F (near the Shifty Merchant)
Description: A cursed charm said to summon clouds. Its efficacy is dubious. Likely belongs to someone who avoids sunlight.
Repellent Powder First appearance: Chapter 8, south of the Officers Academy (in the park)
Description: A powder derived from insect-repellent flowers. It probably belongs to someone who hates bugs.
Hapi Shiny Striated Pebble First appearance: Chapter 7, Dormitory 1F (near Annette's Room)
Description: A small stone streaked with colorful lines. It probably belongs to someone who likes collecting pebbles.
Basket of Berries First appearance: Chapter 10, Greenhouse
Description: A basket heaped with wild berries. It probably belongs to someone who is nostalgic for the flavors of the forest.
Advertisement