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====Skills====
 
====Skills====
  +
{{CharSkills
=====Weapon=====
 
  +
|weapon 1 = [[Iron Lance]] * - * - * -
{| class="wikitable" style="text-align: center;"
 
  +
|weapon 2 = [[Steel Lance]] * - * 3 * -
!Name
 
  +
|weapon 3 = [[Killer Lance]] * [[Steel Lance]] * 4 * 3
!Prerequisite
 
  +
|weapon 4 = [[Killer Lance|Killer Lance+]] * [[Killer Lance]] * 5 * 5
!Might
 
  +
|special 1 = [[Holy Vestments]] * - * 4 * 3
!Range
 
  +
|special 2 = [[Sacred Cowl]] * [[Holy Vestments]] * - * 4
!Effects
 
 
|passive A 1 = [[Fortress Defense|Fortress Def 1]] * - * - * 3
!SP Cost
 
 
|passive A 2 = [[Fortress Defense|Fortress Def 2]] * [[Fortress Defense|Fortress Def 1]] * - * 4
!Default
 
 
|passive A 3 = [[Fortress Defense|Fortress Def 3]] * [[Fortress Defense|Fortress Def 2]] * - * 5
!Unlocked
 
  +
|passive B 1 = [[Obstruct|Obstruct 1]] * - * - * -
|-
 
  +
|passive B 2 = [[Obstruct|Obstruct 2]] * [[Obstruct|Obstruct 1]] * - * 3
|[[File:FEH skill offense.png|20px]] [[Iron Lance]]
 
  +
|passive B 3 = [[Obstruct|Obstruct 3]] * [[Obstruct|Obstruct 2]] * - * 4
| -
 
 
}}
|6
 
|1
 
| -
 
|50
 
| -
 
| -
 
|-
 
|[[File:FEH skill offense.png|20px]] [[Steel Lance]]
 
| -
 
|8
 
|1
 
| -
 
|100
 
|[[File:FEH Star Rarity 3.png|40px]]
 
| -
 
|-
 
|[[File:FEH skill offense.png|20px]] [[Killer Lance]]
 
| -
 
|7
 
|1
 
|Accelerates Special trigger (cooldown count -1).
 
|200
 
|[[File:FEH Star Rarity 4.png|50px]]
 
|[[File:FEH Star Rarity 3.png|40px]]
 
|-
 
|[[File:FEH skill offense.png|20px]] [[Killer Lance|Killer Lance+]]
 
|[[File:FEH skill offense.png|20px]] [[Killer Lance]]
 
|11
 
|1
 
|Accelerates Special trigger (cooldown count -1).
 
|300
 
|[[File:FEH Star Rarity 5.png|60px]]
 
|[[File:FEH Star Rarity 5.png|60px]]
 
|}
 
 
=====Weapon Evolutions=====
 
{| class="wikitable" style="text-align: center;"
 
!Evolution
 
!Might
 
!Original Effects
 
!Evolved Effects
 
!Cost
 
|-
 
|[[File:FEH skill offense.png|20px]]<br>[[Killer Lance|Killer Lance+]]<br>↓<br>[[File:FEH skill offense.png|20px]]<br>[[Slaying Lance|Slaying Lance+]]
 
|11<br>↓<br>14
 
|Accelerates Special trigger<br>(cooldown count -1).
 
|Accelerates Special trigger<br>(cooldown count -1).
 
|300 SP<br>200 [[File:Arena Medal.png|20px|link=Arena Medal]]<br>20 [[File:Refining Stone.png|20px|link=Refining Stone]]
 
|}
 
 
=====Special=====
 
{| class="wikitable" style="text-align: center;"
 
!Name
 
!Prerequisite
 
!Effects
 
!Charge Cost
 
!SP Cost
 
!Default
 
!Unlocked
 
|-
 
|[[File:FEH skill special.png|20px]] [[Holy Vestments]]
 
| -
 
|Reduces damage inflicted by attacks from foes 2 spaces away by 30%.
 
|3
 
|100
 
|[[File:FEH Star Rarity 4.png|50px]]
 
|[[File:FEH Star Rarity 3.png|40px]]
 
|-
 
|[[File:FEH skill special.png|20px]] [[Sacred Cowl]]
 
|[[File:FEH skill special.png|20px]] [[Holy Vestments]]
 
|Reduces damage inflicted by attacks from foes 2 spaces away by 30%.
 
|2
 
|200
 
| -
 
|[[File:FEH Star Rarity 4.png|50px]]
 
|}
 
 
=====Passive=====
 
{| class="wikitable" style="text-align: center;"
 
!Name
 
!Prerequisite
 
!Effects
 
!SP Cost
 
!Unlocked
 
!Type
 
|-
 
|[[File:FEH Fortress Def 1.png|25px]] [[Fortress Defense|Fortress Def 1]]
 
| -
 
|Grants [[Defense (stat)|Def]] +3. Inflicts [[Attack (stat)|Atk]] -3.
 
|40
 
|[[File:FEH Star Rarity 3.png|40px]]
 
|A
 
|-
 
|[[File:FEH Fortress Def 2.png|25px]] [[Fortress Defense|Fortress Def 2]]
 
|[[File:FEH Fortress Def 1.png|25px]] [[Fortress Defense|Fortress Def 1]]
 
|Grants Def +4. Inflicts Atk -3.
 
|80
 
|[[File:FEH Star Rarity 4.png|50px]]
 
|A
 
|-
 
|[[File:FEH Fortress Def 3.png|25px]] [[Fortress Defense|Fortress Def 3]]
 
|[[File:FEH Fortress Def 2.png|25px]] [[Fortress Defense|Fortress Def 2]]
 
|Grants Def +5. Inflicts Atk -3.
 
|160
 
|[[File:FEH Star Rarity 5.png|60px]]
 
|A
 
|-
 
|[[File:FEH Obstruct 1.png|25px]] [[Obstruct 1]]
 
| -
 
|Prevents foes from moving through adjacent spaces<br>while this unit's [[HP]] ≥90%.<br>(No effect on foes with a Pass skill.)
 
|50
 
| -
 
|B
 
|-
 
|[[File:FEH Obstruct 2.png|25px]] [[Obstruct 2]]
 
|[[File:FEH Obstruct 1.png|25px]] [[Obstruct 1]]
 
|Prevents foes from moving through adjacent spaces<br>while this unit's HP ≥70%.<br>(No effect on foes with a Pass skill.)
 
|100
 
|[[File:FEH Star Rarity 3.png|40px]]
 
|B
 
|-
 
|[[File:FEH Obstruct 3.png|25px]] [[Obstruct 3]]
 
|[[File:FEH Obstruct 2.png|25px]] [[Obstruct 2]]
 
|Prevents foes from moving through adjacent spaces<br>while this unit's HP ≥50%.<br>(No effect on foes with a Pass skill.)
 
|200
 
|[[File:FEH Star Rarity 4.png|50px]]
 
|B
 
|}
 
   
 
====Overall====
 
====Overall====

Revision as of 15:09, 3 April 2019

“No matter how quiet a village you hail from, in the hands of a capable teacher, one can become every bit as strong as a royal knight. I find that thought quite inspiring.”
—Lukas in Shadows of Valentia

Lukas is a playable character from Fire Emblem Gaiden and its remake, Fire Emblem Echoes: Shadows of Valentia. He is 24 years old.

Profile

A loyal member of the Deliverance, Lukas grew up on the borderlands of Zofia. His older paternal half-brother saw him as a rival, despite being younger, and forced Lukas to enlist in the Deliverance. He eventually becomes a Soldier whose considerable merits have caused him to rise quickly up the ranks. He came to Ram Village to recruit Mycen when Desaix took over Zofia castle. However, Mycen refused his request. Alm then decides to join in place of Mycen. For the majority of the game, he acts as an older brother figure and mentor to Alm.

After Clair is rescued in Chapter 1, Fernand starts browbeating Lukas, who's obviously very uncomfortable while also trying to keep it together, as he is the oldest member of the group and feels the need to act accordingly.  Alm cuts in and tells Fernand that he'll take any insults to himself, but he won't stand for any denigration of Lukas, to which he genuinely expresses his gratitude.

After the war, he joined the knighthood of the newly united Kingdom of Valentia and worked towards its restoration, and post-retirement became a public teacher.

Personality

While he can come off as strict in his professionalism, Lukas is sweet-natured and polite to everyone he meets, and although subtle, has a dry sense of humor. He has a very well-maintained calm, reliable, and professional front, however, in the rare events that he loses his temper, Lukas's feelings slip past his said front, such an example being when a duke called him a backwater buffoon, causing him to lose his temper and beat him in a duel.

He often fears coming across as cold and detached in his composure, the fears of which hold heavy weight on his thoughts, as he bears guilt about his inability to genuinely put his heart into his own performance as a soldier, and it feels strange and weird to him as a consequence. This ends up being his biggest strength, as he is able to stay calm at the direst situations, even when learning disastrous news.

While Lukas has the behavior of a noble, he isn't incapable of recurring to underhanded tactics, such as taking Rigelian civilians as hostages and threatening to execute them if safe passage is not granted for the Deliverance, causing even someone like Slayde to be surprised at the use of such a method.

In-Game

Fire Emblem Gaiden

Recruitment

In Chapter 1, talk to him again in Ram Village after Mycen refuses to join (needed to progress).

Base Stats

Starting Class
FE2 Soldier Map IconSoldier
LevelHPStrSklSpdLckDefResMov
22210442624
MagicStarting Items
--

Growth Rates

HP Str Skl Spd Lck Def Res
40% 15% 35% 15% 20% 20% 0%

Overall

Lukas is an average unit. No matter which Soldier/Armor/Baron unit you choose to use in Gaiden, they will wind up very similar. The Armor characters in Gaiden are more heavily impacted by their Promotions and strict class role as a defensive tank than they are by their stats or stat growth, as they will all have high Strength and Defense with low Speed.

Lukas is in direct competition with Forsyth, as they're both Soldiers that you obtain in Chapter 1 of Alm's route. When picking between the two, Forsyth winds up slightly superior in most stats than Lukas. The primary difference between the two is Lukas having higher Skill, and thus higher Accuracy, and Forsyth having higher Strength, and thus higher damage. Although Lukas has bad Defense growth, all Armor units in Gaiden have similarly low Defense growth and enough base Defense to make Physical attacks do negligible damage anyways. Although Lukas does not wind up with any glaring weaknesses, he is not quite as good as Forsyth or Valbar.

Fire Emblem Echoes: Shadows of Valentia

Base Stats

Starting Class
FE15 Soldier (Lukas)Soldier
LevelHPAtkSklSpdLckDefResMov
22210442524
MagicSkillsStarting Items
---

Class Sets

Class Sets
First Tier Second Tier Third Tier Overclass
FE15 Soldier (Lukas)Soldier Knight Baron Spartan map spriteSpartan*

* DLC class; access with the Altar of the Titan.

Learnt Magic

Class Level Magic Learnt
Mage 1 Echoes black magic iconFire
8 Echoes black magic iconThunder
Sage 1 Echoes white magic iconRecover
Guru 1 Echoes white magic iconLemegeton

Personal Max Stats

HP Atk Skl Spd Lck Def Res
52 40 40 38 40 42 40

Growth Rates

HP Atk Skl Spd Lck Def Res
50% 30% 40% 25% 30% 45% 2%

Supports

See also: Lukas/Supports
Passive Supports

Overall

Lukas is a soldier that joins Alm's party in the introduction in Ram Village. He is the second strongest fighter on Alm's starting team, only being surpassed by Alm himself. Statistically he has a very high strength and defense growths as a result his combined class and personal growths, but his already low personal speed growth is lessened even further by the negative speed growth of the soldier classline. While his promotions to knight and baron guarantee him to be one of the most durable and hard hitting of Alm's entire party, his lack of a speed gain from any of his promotions and his low speed growth give him issues double attacking enemies throughout the game, and his low resistance in particular leaves his susceptible to magical enemies. As he is a soldier, he is also stuck with his mediocre 4 move movement for the whole game, and may not be able to keep up with his allies unless he is constantly warped over to them by Silque, or later Tatiana.

Overall, Lukas is a powerful and durable member of Alm's army, especially early on, however his low speed, movement, and resistance become glaring weaknesses that become more notable as the game goes on and more party members are recruited that do not suffer from the restraints he does.

Fire Emblem Heroes

Sharp Soldier
A young noble fighting for the Deliverance. Strict, calm, and considerate. Appears in Fire Emblem Echoes: Shadows of Valentia.

Base Stats

Rarity:

1
Heroes Lukas Sprite (3*)Title
Sharp Soldier
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
17/18/19
38/41/44
7/8/9
28/31/34
3/4/5
16/19/22
8/9/10
31/34/37
2/3/4
11/14/17
SkillsWeapon
FEH skill offense Steel LanceFEH Lance Lance
2
Heroes Lukas Sprite (4* & 5*)Title
Sharp Soldier
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
17/18/19
39/42/45
8/9/10
30/33/36
3/4/5
17/20/23
9/10/11
33/36/39
2/3/4
12/15/18
SkillsWeapon
FEH skill offense Killer Lance
FEH skill special Holy Vestments
FEH Lance Lance
3
Heroes Lukas Sprite (4* & 5*)Title
Sharp Soldier
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
18/19/20
42/45/48
8/9/10
32/35/38
4/5/6
19/22/25
9/10/11
35/38/41
3/4/5
13/17/20
SkillsWeapon
FEH skill offense Killer Lance+
FEH skill special Holy Vestments
FEH Lance Lance

Skills

TypeNamePrerequisiteDefaultUnlocked
FEH skill offenseIron Lance---
Steel Lance-FEH Star Rarity 3-
Killer LanceSteel LanceFEH Star Rarity 4FEH Star Rarity 3
Killer Lance+Killer LanceFEH Star Rarity 5FEH Star Rarity 5
FEH skill specialHoly Vestments-FEH Star Rarity 4FEH Star Rarity 3
Sacred CowlHoly Vestments-FEH Star Rarity 4
AFEH Fortress Def 1 Fortress Def 1-FEH Star Rarity 3
FEH Fortress Def 2 Fortress Def 2FEH Fortress Def 1 Fortress Def 1FEH Star Rarity 4
FEH Fortress Def 3 Fortress Def 3FEH Fortress Def 2 Fortress Def 2FEH Star Rarity 5
BFEH Obstruct 1 Obstruct 1--
FEH Obstruct 2 Obstruct 2FEH Obstruct 1 Obstruct 1FEH Star Rarity 3
FEH Obstruct 3 Obstruct 3FEH Obstruct 2 Obstruct 2FEH Star Rarity 4

Overall

Base Set

Lukas is an extremely bulky lance infantry unit, boasting defensive stats identical to most Armored Units. With a respectable Atk stat, Lukas can absorb blows and retaliate with decent damage himself. His only pitfall are his low Spd and Res which cannot be resolved through skills like Wary Fighter because he is not an Armored Unit. Lukas strongly needs skill inheritance to perform competently as his base kit makes him into a veritable Wall. His base weapon Killer Lance+ accelerates his special cooldown by 1 which means his Sacred Cowl activates every other attack against distance units. Fortress Defense sacrifices some Atk for even more Defense and Obstruct prevents enemies from moving past him.

Counters

Because Lukas cannot patch up his Spd and Res through skills to mitigate them, Lukas is easily countered by any sort of strong Green and Blue mage, especially the common threats. Dragon Units, who can target his res, pose a huge threat to him as there is no means to him to effectively engage them in battle during either phase. Finally, many bulky green units shrug off his attacks, especially the likes of Hector and Sheena.

Skill Inheritance Options

Killer Lance can be refined up to Slaying Lance+ and is his best weapon overall. Solidifying his defensive role means giving him the Def refine to further push his physical bulk. Reposition is his best support skill to help move allies around. His high Def and accelerated special cooldown makes him the perfect candidate for Bonfire. His Skill A can remain Fortress Defense, but taking Steady Breath if possible is the better option if willing to work with a premium. His speed is so low that Quick Riposte for his Skill B is the only real means for him to ever launch consistent double attacks. Finally, his high HP makes him a great candidate for Infantry Pulse. With these skills, Lukas becomes a powerful bruising physical wall.

Quote

Gaiden

“Forgive me, Alm...”
—Lukas's death quote

Echoes: Shadows of Valentia

Lukas/Echoes: Shadows of Valentia Quotes

Heroes

Lukas/Heroes Quotes

Possible Endings

Gaiden

"As one of the knights of the kingdom, he works towards the restoration of Valentia."

Echoes: Shadows of Valentia

Lukas joined the One Kingdom's Brotherhood of Knights, and after retiring, founded a school where he devoted himself to his students' education. His calm, intellectual mind won him many friends, and he never longed for companionship throughout the rest of his days.

Non-Canon Appearances

Fire Emblem 0 (Cipher)

Lukas is illustrated in the trading card game Fire Emblem Cipher with the following cards:

Trivia

  • Lukas is the first Soldier to appear in the entire Fire Emblem series.
  • Lukas's artwork in The Complete depicts him wearing a villager-like outfit. However, in the game, Lukas wears a set of red armor.
  • Lukas being of minor nobility may be a reference to him promoting to the Baron class which is named after a title for middle class nobility. 
  • Lukas has a strong fondness of sweet food. 
  • Lukas's DLC support with Forsyth proclaims him an avid reader. However, his father disapproved of this and insisted he train as a warrior. 
  • Lukas's DLC support with Python reveals that there was a woman he courted and had to leave behind after going to war. He isn't sure he actually has feelings for her, as he doesn't miss her whatsoever. His ending notes that he never longs for companionship. This, along with the fact she never comes up in it, suggests that he realized he didn't love her, and thus never returned to her. 
  • Lukas shares his English voice actor, Greg Chun, with Eldigan, Ike, and Ephraim in Fire Emblem Heroes

Gallery

See main article: Lukas/Gallery.