The Mage (魔導士 Madōshi) is a combat magical class that recurrently appears across the Fire Emblem Series. Mages primarily arm themselves with Anima magic as their weapon of choice, although certain titles see them specialising in specific types of Anima Magic and are further split into Fire Mages, Thunder Mages and Wind Mages.

History in the SeriesEdit

In its original inception in Shadow Dragon and the Blade of Light, the Mage class promotes into the Bishop class.

In Gaiden, Mages act as one of the promoted forms of the Villager class and can further promote into the Sage class. The Mage's promotion into the Sage class is not treated as the golden standard until several titles later in the series. The Sage class is initially exclusive to male Mages as female Mages promote into Priestess, which gains access to swords in addition to offensive and healing magic.

In Mystery of the Emblem, the Mage class is reverted to promoting into the Bishop class yet again.

In Genealogy of the Holy War, the Mage (マージ Māji) class is split into a number of different variants: The classic Mage, alongside the Fire, Thunder and Wind Mages. The Mage class, depending on the character in question, promotes into a variety of different classes; Azelle and Arthur promote into Mage Knights, while Tine promotes into a Mage Fighter.

In Thracia 776, Mages again promote into different classes depending on the character in question; Asbel promotes into a Sage, while Miranda promotes into a Mage Knight.

The advent of The Binding Blade sees the Sage class being instituted as the staple promoted form of the Mage class, although variations deviating from this rule do exist.

In The Sacred Stones, the Mage class is further given the option to promote into Mage Knights alongside Sages.

In Path of Radiance, the Mage class, although not clearly split into three distinct types like in Genealogy of the Holy War and Thracia 776, does, depending on the character, exhibit signs of specialising in specific types of magic. Soren, for one, specialises in Wind Magic, while Ilyana specialises in Thunder Magic. Mages promote into Sages in this title.

In Radiant Dawn, Mages are again split into three different types, each one specialising in specific branches of Anima magic. Fire, Thunder and Wind Mages are again reintroduced to the series, promoting into Fire, Thunder and Wind Sages respectively.

The Mage class merged back to a singular entity yet again in Shadow Dragon and New Mystery of the Emblem, promoting into the Sage class when the necessary requirements are met.

In Awakening, the Mage class is further given the option to promote into Dark Knights, a class mirroring the Mage Knight class from earlier titles.

In Fates, the class is known as the Diviner (呪い師 Majinaishi lit. Conjuror) class and is a Hoshidan class. Diviners can either promote into Onmyoji (the game's equivalent to the classic Sage class) or Basara. Its Nohrian counterpart is the Dark Mage.

In Fire Emblem Warriors, the class returns as the base class of Linde. The class acts as infantry here. There is also an enemy-only version that acts as a clone of the Tactician Class. The Hoshidan Diviner version also reappears as an enemy.

In Fire Emblem: Three Houses, the Mage is part of the Intermediate level class curriculum that any unit with at least a C rank in Reason can promote into starting at level 10. Their class skill is Fire, which allows them to use Fire, and doubles its usage if that unit already has Fire, and their class mastery skill is Fiendish Blow, which increases magic damage by 6 when your unit initiates an attack. The alternative option, exclusive to males, is the Dark Mage.

In Vestaria Saga I, the Mage is split into two classes. The Vestal Mage, which wields Anima and Light Magic and the Sphirian Mage, which wields Anima and Dark Magic.



The stats boasted by Mages have few consistencies, but they will almost always have a very high Resistance relative to Defense. This, alongside their strong magic, makes it prudent for them to be effectively utilized in order to block enemy magic users. They must, however, avoid direct combat with physical units due to not being able to sustain too much damage inflicted in such situations. Mages usually promote into Sages, a class that is granted the ability to wield Staves alongside Anima Magic for healing and other utility purposes.


Base StatsEdit

FE1161-150306--Tome 7
FE3161-1/2302/13/46--Tome 7/10
FE42607660715--FE4 Fire C FE4 Thunder C FE4 Wind C
FE518/16022/13/400-64/3-FE5 Fire Icon E FE5 Thunder Icon E FE5 Wind Icon E
TS (Rishel)18035402-4--TS Fire Magic 3
TS (Maruju/Alicia)18035402-4--TS Thunder Magic TS Wind Magic 3
TS (Meriah)18035402-4--TS Fire Magic TS Light Magic 3
FE616-12/33/203/23/456/4-Anima D
FE716-12/33/203/23/456/3-Anima D
FE816-12/33/203/23/456/3-Anima D
FE916032/14/502/14/559/59/5FE9 Fire E FE9 Thunder E FE9 Wind E
FE111603130236--FE12 Tome E
FE121603130236--FE12 Tome E
FE131604340235--TomeIconFE13 E
FE141504561135--FE14 Tome E
FE1528/208/9-3/14/705/68/104--Echoes black magic weapon type icon
FEW58110679285--FEW Tome E

Maximum StatsEdit

FE15220-20202020206--Tome 20
FE35220-20202020206--Tome 20
FE480152221213016205--FE4 Fire C FE4 Thunder C FE4 Wind C
FE580202020202020-2020-FE5 Fire Icon A FE5 Thunder Icon A FE5 Wind Icon A
TS (Rishel)60151920193017-12--TS Fire Magic 18
TS (Maruju/Alicia)60151920193017-12--TS Thunder Magic TS Wind Magic 18
TS (Meriah)60151920193017-12--TS Fire Magic TS Light Magic 18
FE660-2020203020201520-Anima A
FE760-2020203020201520-Anima A
FE860-2020203020201520-Anima A
FE9401020202040102059/59/5FE9 Fire A FE9 Thunder A FE9 Wind A
FE1160202020202020205--FE12 Tome A
FE1260202020202020205--FE12 Tome A
FE1360202827263021255--TomeIconFE13 A
FE1435172220231916205--FE14 Tome B

Growth RatesEdit


Class SkillsEdit

FE13Magic +2Magic +2
Learnt at Level 1.
Learnt at Level 10.
FE14Magic +2Magic +2
Fortune (skill)Future Sight
Learnt at Level 1 and above.
Learnt at Level 10 and above.
FE16Fire FE16Fire
Fiendish Blow FE16Fiendish Blow
Base Ability of Mage.
Mastery Ability of Mage.


Base ClassPromotion MethodPromoted Class
FE1FE1 Mage Map SpriteMageUse a Bishop Ring on a Level 10+ Mage.FE1 Bishop Map SpriteBishop
FE2FE2 Villager Map IconVillagerVisit a shrine after reaching Level 3.FE2 Mage Map IconMage
FE2 FE2 Mage Map IconMageVisit a shrine after reaching Level 12.FE2 Sage Map IconSage (Males)
FE2 FE2 Mage Female Map IconMageVisit a shrine after reaching Level 20.FE2 Celica Map IconPriestess (Females)
FE3FE3 Male Mage Map SpriteMageUse a Bishop Ring (FE3)Bishop Ring on a Level 10+ Mage.FE3 Merric Bishop Map SpriteBishop
FE4FE4 Mage Sprite (M)MageChoose the "Class Change" option in the Home Castle when the relevant unit reaches Level 20.FE4 Mage Knight Sprite (M)Mage Knight (Azelle and Arthur)
FE4 Mage Fighter Sprite (F)Mage Fighter (Tine)
FE5 (Asbel)FE5 MageMageUse a Knight Proof (FE5)Knight Proof on a Level 10+ Mage.FE5 SageSage
FE5 (Miranda)FE5 Mage (F) Map SpriteMageUse a Knight Proof (FE5)Knight Proof on a Level 10+ Mage.Female mage knight iconMage Knight
TSMage WMageUse a TS Saint ProofSaint Proof on a Level 10+ Mage.TS Alicia Sage SpriteSage
FE6FE8 Male Mage Map SpriteMageUse a GuidingringGuiding Ring on a Level 10+ Mage.FE8 Sage Map SpriteSage
FE7FE8 Male Mage Map SpriteMageUse a GuidingringGuiding Ring on a Level 10+ Mage.FE8 Sage Map SpriteSage
FE8FE8 Pupil Map SpritePupilAutomatically at the start of next map after reaching Level 10.FE8 Male Mage Map SpriteMage
FE8 FE8 Male Mage Map SpriteMageUse a GuidingringGuiding Ring on a Level 10+ Mage.FE8 Sage Map SpriteSage
FE8 Mage Knight (M) Map SpriteMage Knight
FE9FE9 Soren Mage Sprite
Use a FE9mastersealMaster Seal on a Level 10+ Mage.FE9 Soren Sage Sprite
FE11FE11 Mage (M) Map SpriteMageUse a FE11mastersealMaster Seal on a Level 10+ Mage.FE11 Sage (M) Map SpriteSage
FE12FEDS Mage (M) Map SpriteMageUse a FE11mastersealMaster Seal on a Level 10+ Mage.FEDS Sage Map SpriteSage
FE13FE13 Generic Mage (M) Map SpriteMageUse a Master Seal FE13 IconMaster Seal on a Level 10+ Mage.FE13 Generic Sage (M) Map SpriteSage
FE13 Generic Dark Knight Map SpriteDark Knight
FE14FE14 Generic Diviner (M) Map SpriteDivinerUse a Master Seal FE13 IconMaster Seal on a Level 10+ Diviner.FE14 Generic Onmyoji (M) Map SpriteOnmyoji
FE14 Generic Basara (M) Map SpriteBasara
FE15Echoes map mageMageVisit a shrine with a male Mage after reaching Level 12.Echoes map sageSage
FE15 Echoes map mageMageVisit a shrine with a female mage after reaching Level 14.Celica Priestess Echoes map spritePriestess
FE16Any classUse an FE16 Seal IconIntermediate Seal on a Level 10+ unit and pass the Mage Certification Exam.FE16 Mage IconMage
FEWLinde Warriors SpriteMageUse a Master Seal FE13 IconMaster Seal on Linde.Linde Warriors SpriteSage

Notable MagesEdit

Shadow Dragon and the Blade of LightEdit

  • Merric - A noble and Marth's childhood friend who studied under Wendell in Khadein and wields the tome Excalibur.
  • Linde - Daughter of Pontifex Miloah who inherited the tome Aura and wants to avenge her father's death.

Gaiden/Echoes: Shadows of ValentiaEdit

Note: Delthea and Sonya are originally Witches as enemies and join as Mages in the game.

Mystery of the EmblemEdit

  • Jubelo - Prince of Grust and twin brother of Yuliya.
  • Arlen - Mage of Khadein who studied under Wendell.

Genealogy of the Holy WarEdit

Thracia 776Edit

TearRing Saga: Utna Heroes SagaEdit

The Binding BladeEdit

  • Lugh - A boy from an orphanage and Raigh's twin brother who's cheerful and tender-hearted.
  • Lilina - A Ostian noble with a natural gift for magic and Roy's friend since childhood.
  • Hugh - Son of Canas and grandson of Niime.

The Blazing BladeEdit

The Sacred StonesEdit

  • Lute - A confident young mage of Renais with an unusual temperament.
  • Possible promotion for Ewan.

Path of RadianceEdit

New Mystery of the EmblemEdit

  • Katarina - A reserved and dependant trainee tactician who harbors a dark secret.


  • Miriel - An eloquent and methodical Shepherds scholar who is known for her passion for research and expanding her knowledge.
  • Ricken - A young member of the Shepherds who dislikes being treated as a child and has an affinity for small animals.
  • Laurent - Son of Miriel from the future. As equally eloquent, and methodical as his mother, but with a desire to understand the mechanical aspects of things.
  • (SpotPass) Merric, Linde, Boey, Arthur, Lugh, Nino, Lute and Soren.


  • Orochi - A old-fashioned speaking girl from a long line of Hoshidan diviners with a playful personality and a love of fortune-telling. She is one of Mikoto's retainers.
  • Hayato - A member of Wind Tribe and adopted son of its leader, Fuga. Despite his young age, he is a prodigy who tries his best to mask his childish tendencies.
  • Rhajat - Hayato's daughter who tends toward the obsessive and has a horrifying temper.

Three HousesEdit

Vestaria Saga IEdit

  • Theodel - Son of the Duke of Frall and Zade's dearest childhood friend.
  • Accorte - Roland's Daughter, a Sphirian noble and student at the magic academy.


  • In a support conversation between Erk and Pent in The Blazing Blade, it is revealed that a Mage can die by employing their magic too often. Mages can also transfer their magic power to another Mage in order to help avert this problem. This same issue is also revealed between a support conversation with Ewan and Saleh in The Sacred Stones, where Saleh mentions that "using too much magic can drain both body and soul."
  • Male Mages are designed with hoods, while female Mages are not.


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