The Master of Arms (兵法者 Heihōsha, lit. Military Strategist) is a combat physical class introduced in Fire Emblem Fates. One of the promoted forms of both the Samurai and Villager classes, the Master of Arms, like its name suggests, is proficient at wielding all types of physical weapons, save for the Yumi and Shuriken.

Overview[edit | edit source]

Combat[edit | edit source]

The Master of Arms class is extremely similar to Nohr's Great Knight, as both classes are granted the ability to wield Swords, Lances and Axes. The main differences separating the two are the fact that the Great Knight is slightly more mobile, have an A-Rank in Lances and take less damage from physical attacks, while Masters of Arms have an A-Rank in Swords and are not weak to anti-armor and anti-beast weaponry. There are also minor differences in their stats.

The Master of Arms learns two skills: Seal Strength and Life and Death. Seal Strength works extremely well against physical-oriented characters, as after a given battle, if the user is still alive, the attacker will lose six points of Strength. This can mean a great difference in battle, especially if a character runs the risk of being double attacked in combat. Life and Death, on the other hand, is a rather gimmicky skill; while it can increase the chances of winning a battle, it also increases the chances of losing it at the same time. It can be equipped on "glass cannon" units (units with high Strength/Magic but poor HP and/or Defense/Resistance), as long as they are well protected and the target cannot retaliate.

As they enjoy the benefits of using every physical weapon except bows and shuriken, the Master of Arms can bring a wide variety of weapons to counter their opponents. A well-balanced class that can change combat quickly in battle to adapt to the weapons their opponents are carrying, the Master of Arms is a handy class to use.

In-Game[edit | edit source]

Base Stats[edit | edit source]

HPStrMagSklSpdLckDefResMovConWtWlv
FE142080693736--FE14 Sword.png E FE14 Lance.png E FE14 Axe.png E

Maximum Stats[edit | edit source]

HPStrMagSklSpdLckDefResMovConWtWlv
FE1465332530303131286--FE14 Sword.png A FE14 Lance.png B FE14 Axe.png B

Growth Rates[edit | edit source]

HPStrMagSklSpdLckDefResMovConWtWlv
FE1420%15%0%10%10%10%10%0%----

Class Skills[edit | edit source]

SkillRequirements
FE14Strength Seal.pngSeal Strength
Line of Death.pngLife and Death
Learnt at Level 5 and above.
Learnt at Level 15 and above.

Promotions[edit | edit source]

Base ClassPromotion MethodPromoted Class
FE14FE14 Generic Samurai (M) Map Sprite.gifSamuraiUse a Master Seal FE13 Icon.pngMaster Seal on a Level 10+ Samurai.FE14 Generic Master of Arms (M) Map Sprite.gifMaster of Arms
FE14 FE14 Generic Villager (M) Map Sprite.gifVillagerUse a Master Seal FE13 Icon.pngMaster Seal on a Level 10+ Villager.FE14 Generic Master of Arms (M) Map Sprite.gifMaster of Arms

Notable Masters of Arms[edit | edit source]

Fates[edit | edit source]

Trivia[edit | edit source]

  • The generic enemy portrait of the Master of Arms class resembles the famous Heian Warrior Monk (Sōhei), Musashibo Benkei, renowned for collecting weapons from defeated challengers, having collected 999 blades before finally being defeated by his future lord.
    • This may also explain their proficiency at wielding multiple types of weapons.
  • Generic Masters of Arms are one of the few capturable enemies that can carry a skill different from their base class. This skill is Underdog from the Villager class, and they share this trait with the Merchant class (the other promotion for the Villager).

Gallery[edit | edit source]

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