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Melancholy is a staff and a weapon skill exclusive to Fire Emblem Heroes, where it serves as the default weapon of Silque.
Overview[]
A generally-available counterpart to the seasonal Witchy Wand, the Melancholy staff resets the special cooldown of the target and all foes within two spaces; while in turn applying the Guard status effect onto all units hit with the debuff. This status reduces the cooldown charge gained per attack by the affected unit, as if the opposing unit had Guard.
Weapon Stats[]
Fire Emblem Heroes[]
Name | Type | ||
---|---|---|---|
Melancholy |
|||
Mt | Rng | SP | Rarity |
8 | 2 | 150 | |
Effect | |||
After combat, if unit attacked, resets Special cooldown of target and foes within 2 spaces of target, and inflicts【Guard】on target and foes within 2 spaces of target. (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.) 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) |
Name | Type | ||
---|---|---|---|
Melancholy+ |
|||
Mt | Rng | SP | Rarity |
12 | 2 | 300 | |
Effect | |||
After combat, if unit attacked, resets Special cooldown of target and foes within 2 spaces of target, and inflicts【Guard】on target and foes within 2 spaces of target. (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.) 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) |
Name | Cost | ||||
---|---|---|---|---|---|
Melancholy+ |
350 SP, 500, 50 | ||||
Type | Effect | ||||
Calculates damage from staff like other weapons. | |||||
Foe cannot counterattack. | |||||
Effect | |||||
After combat, if unit attacked, resets Special cooldown of target and inflicts the following status on target through |