Fire Emblem Wiki
Fire Emblem Wiki
No edit summary
m (Heroes entry - Spendthrift Bow and Special Spiral do not combo together as stated.)
Tag: Visual edit
(12 intermediate revisions by 5 users not shown)
Line 572: Line 572:
 
Midori is the daughter of [[Kaze]] and inherits his Abel archetype stats, meaning that she has high speed and skill stats naturally and both end up with positive cap gains regardless of her mother and her magic and resistance never dips into the negative as well. Unfortunately, the other stats fall a bit low, especially her defenses with certain mothers like Azura, Hana, and Elise who all drop it by 3. Overall, she is not suited for defensive classes, but can be great for most skill and speed base classes. While it may seem that Midori is not suited for Luck based skills based solely on her luck gains from her potential mothers, she makes up for this with her personal skill [[Lucky Charm]], boosting the activation rate of all Luck stat utilizing skills, such as [[Dragon Ward]], [[Miracle]], and [[Profiteer]], by 20%. For the most part, luck based skills tend to revolve around utility or support so Midori fulfill this role nicely with her base class [[Apothecary]]. Upon recruitment, Midori already comes with both Apothecary skills, meaning that she receives stronger effects when using potion items and can move again once ingesting one. Because the Apothecary uses [[Bow]]s and Yumis, Midori will need to stay away from close combat or else she will be at risk of taking unpunishable attacks.
 
Midori is the daughter of [[Kaze]] and inherits his Abel archetype stats, meaning that she has high speed and skill stats naturally and both end up with positive cap gains regardless of her mother and her magic and resistance never dips into the negative as well. Unfortunately, the other stats fall a bit low, especially her defenses with certain mothers like Azura, Hana, and Elise who all drop it by 3. Overall, she is not suited for defensive classes, but can be great for most skill and speed base classes. While it may seem that Midori is not suited for Luck based skills based solely on her luck gains from her potential mothers, she makes up for this with her personal skill [[Lucky Charm]], boosting the activation rate of all Luck stat utilizing skills, such as [[Dragon Ward]], [[Miracle]], and [[Profiteer]], by 20%. For the most part, luck based skills tend to revolve around utility or support so Midori fulfill this role nicely with her base class [[Apothecary]]. Upon recruitment, Midori already comes with both Apothecary skills, meaning that she receives stronger effects when using potion items and can move again once ingesting one. Because the Apothecary uses [[Bow]]s and Yumis, Midori will need to stay away from close combat or else she will be at risk of taking unpunishable attacks.
   
Midori's two promotion options are the [[Merchant (Fates)|Merchant]] and [[Mechanist]] classes. Merchant provides more supportive skills and introduces the ability to use [[Lance]]s and Naginatas. to give Midori a close-up method of attack. The Merchant class does not particularly shine in any particular field, but with the solid defensive stats, Midori can perform as a decent wall with some interesting quirks from her class skills. She first learns [[Profiteer]], allowing Midori a chance to generate [[Gold Bar]]s. The activation rate is based on her Luck stat, so it receives the bonus from Lucky Charm, making Midori a great user for this skill if needing to generate Gold Bars for money. On ''Conquest'', this makes Midori a solid, reliable way to get that much needed funds without the assistance of DLC. However, these gold bars also fuel the second skill in her class set, [[Spendthrift]] which gives her all the benefits of the [[Life and Death]] skill, without giving her foes the same benefits, all at the expense of one Gold Bar. If wiling to stockpile gold for this skill, Midori can perform as a solid front line wall so long as she has a healthy supply of them. Mechanist introduces [[Dagger (weapon type)|Shuriken]] to her weapon repertoire, allowing her to apply stat debuffs to her enemies while giving her a 1-2 range weapon to prevent close quarter combat situations. Mechanist provides [[Golembane]] mainly for My Castle battles with Puppet, Golem, and other Mechanists as well as a few select chapters and PvP against units with [[Replicate]], which Midori can also learn from this class. Replicate allows Midori to be in two areas at once, allowing her to spread her supportive skills across the map and activate Profiteer more often if needed. Because Midori has Ninja as her secondary class, promoting her to Mechanist will let her learn Locktouch and Poison Strike as you level, or immediately upon using her Offspring seal.
+
Midori's two promotion options are the [[Merchant (Fates)|Merchant]] and [[Mechanist]] classes. Merchant provides more supportive skills and introduces the ability to use [[Lance]]s and Naginatas to give Midori a close-up method of attack. The Merchant class does not particularly shine in any particular field, but with the solid defensive stats, Midori can perform as a decent wall with some interesting quirks from her class skills. She first learns [[Profiteer]], allowing Midori a chance to generate [[Gold Bar]]s. The activation rate is based on her Luck stat, so it receives the bonus from Lucky Charm, making Midori a great user for this skill if needing to generate Gold Bars for money. On ''Conquest'', this makes Midori a solid, reliable way to get that much needed funds without the assistance of DLC. However, these gold bars also fuel the second skill in her class set, [[Spendthrift]] which gives her all the benefits of the [[Life and Death]] skill, without giving her foes the same benefits, all at the expense of one Gold Bar. If wiling to stockpile gold for this skill, Midori can perform as a solid front line wall so long as she has a healthy supply of them. Mechanist introduces [[Dagger (weapon type)|Shuriken]] to her weapon repertoire, allowing her to apply stat debuffs to her enemies while giving her a 1-2 range weapon to prevent close quarter combat situations. Mechanist provides [[Golembane]] mainly for My Castle battles with Puppet, Golem, and other Mechanists as well as a few select chapters and PvP against units with [[Replicate]], which Midori can also learn from this class. Replicate allows Midori to be in two areas at once, allowing her to spread her supportive skills across the map and activate Profiteer more often if needed. Because Midori has Ninja as her secondary class, promoting her to Mechanist will let her learn Locktouch and Poison Strike as you level, or immediately upon using her Offspring seal.
   
 
====Secondary Class====
 
====Secondary Class====
Line 582: Line 582:
 
*'''[[Beruka]]/[[Camilla]]''': Camilla and Beruka offer Midori the [[Wyvern Rider]] line. Camilla modifies her stats to maintain her strong Speed and Skill while giving her some Defense and Resistance boosts, though at the cost of no benefits to her Strength and Magic and the largest Luck drop of all of her potential mothers, which does hinder her Luck skill activations. Camilla also allows Midori the ability to active Dragon Veins. Beruka on the other hand gifts her the highest Skill capt alongside Orochi with good Defense and Resistance boosts but most notably has a drop to her Strength and most notably has the lowest Speed modifier alongside of Orochi. From this class, Midori can learn [[Strength +2]] to help her increase some damage initially, although this wears out as she levels up. [[Lunge]] allows her to move enemy units deeper into allied lines. From the [[Wyvern Lord]] class, she can learn [[Rally Defense]] and [[Swordbreaker]]; Swordbreaker is much more useful so that she can avoid getting hit by usually accurate sword-using classes. The [[Malig Knight]] offers [[Savage Blow]], making her an excellent candidate for a post-battle damage dealer due to her access to the Ninja and Mechanist classes.
 
*'''[[Beruka]]/[[Camilla]]''': Camilla and Beruka offer Midori the [[Wyvern Rider]] line. Camilla modifies her stats to maintain her strong Speed and Skill while giving her some Defense and Resistance boosts, though at the cost of no benefits to her Strength and Magic and the largest Luck drop of all of her potential mothers, which does hinder her Luck skill activations. Camilla also allows Midori the ability to active Dragon Veins. Beruka on the other hand gifts her the highest Skill capt alongside Orochi with good Defense and Resistance boosts but most notably has a drop to her Strength and most notably has the lowest Speed modifier alongside of Orochi. From this class, Midori can learn [[Strength +2]] to help her increase some damage initially, although this wears out as she levels up. [[Lunge]] allows her to move enemy units deeper into allied lines. From the [[Wyvern Lord]] class, she can learn [[Rally Defense]] and [[Swordbreaker]]; Swordbreaker is much more useful so that she can avoid getting hit by usually accurate sword-using classes. The [[Malig Knight]] offers [[Savage Blow]], making her an excellent candidate for a post-battle damage dealer due to her access to the Ninja and Mechanist classes.
 
*'''[[Elise]]/[[Felicia]]''': Elise and Felicia both offer Midori the [[Troubadour]] class, giving her a strong plethora of supportive options. Felicia unfortunately drops her Strength the lowest of all of her potential mothers, but instead maintains her Speed and Skill while giving her a serviceable Magic and Resistance boost. Elise similarly gives a high Resistance boost and good Speed and Magic, but drops her Skill the lowest alongside Rinkah. Her Defense is also the lowest at -3, tied with several other mothers. Elise also gives her the ability to activate Dragon Veins. The Troubadour line mainly deals with supportive skills which include [[Demoiselle]], boosting her male allies near her. Maid provides [[Live to Serve]] which is not very useful to her as neither of her paternal classes use Staves while [[Tomebreaker]] helps to alleviate her bow preference's weakness in her base class. [[Strategist]] has [[Rally Resistance]] for a useful Rally skill and [[Inspiration]], a less restrictive version of Demoiselle.
 
*'''[[Elise]]/[[Felicia]]''': Elise and Felicia both offer Midori the [[Troubadour]] class, giving her a strong plethora of supportive options. Felicia unfortunately drops her Strength the lowest of all of her potential mothers, but instead maintains her Speed and Skill while giving her a serviceable Magic and Resistance boost. Elise similarly gives a high Resistance boost and good Speed and Magic, but drops her Skill the lowest alongside Rinkah. Her Defense is also the lowest at -3, tied with several other mothers. Elise also gives her the ability to activate Dragon Veins. The Troubadour line mainly deals with supportive skills which include [[Demoiselle]], boosting her male allies near her. Maid provides [[Live to Serve]] which is not very useful to her as neither of her paternal classes use Staves while [[Tomebreaker]] helps to alleviate her bow preference's weakness in her base class. [[Strategist]] has [[Rally Resistance]] for a useful Rally skill and [[Inspiration]], a less restrictive version of Demoiselle.
*'''[[Mozu]]:''' - With Mozu as her mother, her only negative stat drop comes from her strength with only 1. Her two standout stats are still her Speed and Skill, with a solid 5 and 4 stat boost respectively. Mozu is the only potential mother that can give her the [[Villager]] class. Her main blessing for Midori is access to [[Aptitude]], granting her slightly higher growths rates for all of her stats, great for training and for usage in future playthroughs using the Logbook. Her only new promotion is the [[Master of Arms]] which gives her physical weapon diversity. She learns [[Seal Strength]] to cripple physical enemies, good for her to stack on manipulation of weapon ranges in her base class and its promotions. [[Life and Death]] has applications as it is a "less costly" version of Spendthrift as it does not require the sacrifice of a Gold Bar, but does give its benefits to the enemy as well. If willing to deal with the boost to enemies or would rather keep Gold Bars for their monetary value, this is the better version of the two.
+
*'''[[Mozu]]:''' - With Mozu as her mother, her only negative stat drop comes from her strength with only 1. Her two standout stats are still her Speed and Skill, with a solid 5 and 4 stat boost respectively. Mozu is the only potential mother that can give her the [[Villager]] class. Her main blessing for Midori is access to [[Aptitude]], granting her slightly higher growths rates for all of her stats, great for training and for usage in future playthroughs using the Logbook. Her only new promotion is the [[Master of Arms]] which gives her physical weapon diversity. She learns [[Seal Strength]] to cripple physical enemies, good for her to stack on manipulation of weapon ranges in her base class and its promotions. [[Life and Death]] stacks very nicely with Spendthrift, as the former decreases damage taken by 10, cancelling out the negative effects of Life and Death, while also increasing damage dealt by 10, so a total of 20 with both skills. The only downside is this only works during the player phase and makes very very vulnerable during enemy phase, so the player should be catious not to leave her expose after going in for a kill.. Mozu is also unique in that she can pass down [[Archer]] line skills onto Midori. It is notable that Midori will be able to learn Aptitude as a Merchant if Mozu is her mum, as the Merchant is the promoted version of both the Villager and Apothecary class, meaning there is no need for Mozu to pass down the skill, so she can pass on [[Quick Draw]], [[Certain Blow]], or [[Bowfaire]], depending on how much the player is inclined to grind.
 
*'''[[Orochi]]:''' - Orochi raises her Magic a great deal with a solid 4 increase and a 5 to her Skill. She has the lowest speed boost out of all of her potential mothers, tied only with Beruka, with a 2 point increase. Because of her slightly higher magic growths and caps she can utilize magic damaging weapons like the [[Shining Bow]], [[Bolt Naginata]], and [[Flame Shuriken]] for her base class' promotions with good results. Her Magic cap is actually higher than Orochi and most of her stats exceed her except for Luck, making her perfectly usable with her inherited [[Diviner]] class. [[Future Sight]] receives a boost from her Personal Skill, giving her more EXP per battle. [[Onmyoji]]'s [[Tomefaire]] increases her magic potency when wielding a Tome or Scroll. [[Basara]] has [[Rend Heaven]] for a damage boost for her attacks when she battles and [[Quixotic]] for higher Skill stat based skill activations and Hit Rates for battle, though her enemies will receive the benefit as well.
 
*'''[[Orochi]]:''' - Orochi raises her Magic a great deal with a solid 4 increase and a 5 to her Skill. She has the lowest speed boost out of all of her potential mothers, tied only with Beruka, with a 2 point increase. Because of her slightly higher magic growths and caps she can utilize magic damaging weapons like the [[Shining Bow]], [[Bolt Naginata]], and [[Flame Shuriken]] for her base class' promotions with good results. Her Magic cap is actually higher than Orochi and most of her stats exceed her except for Luck, making her perfectly usable with her inherited [[Diviner]] class. [[Future Sight]] receives a boost from her Personal Skill, giving her more EXP per battle. [[Onmyoji]]'s [[Tomefaire]] increases her magic potency when wielding a Tome or Scroll. [[Basara]] has [[Rend Heaven]] for a damage boost for her attacks when she battles and [[Quixotic]] for higher Skill stat based skill activations and Hit Rates for battle, though her enemies will receive the benefit as well.
 
*'''[[Rinkah]]:''' - Rinkah drops Midori's strength a little but keeps most of her other stats in positive gains, with her speed remaining quite high. For more balanced stat results for Midori, Rinkah is a solid choice. Rinkah passes down her [[Oni Savage]] class. The class is a much more balanced axe and club wielding class compared to the glass cannon archetype of Fighters. Its base provides [[Seal Resistance]] to cripple high resistance targets like Diviners and Troubadours. [[Shove]] can be used for unit placement manipulations. The Oni Chieftain provides [[Death Blow]], giving her 20 points to her critical rate when initiating combat, making her an deadly user of [[Killer weapons]] as well as [[Counter]] to make her dangerous to engage up close, even when equipped with a Bow or Yumi. The [[Blacksmith]] class provides [[Salvage Blow]] to give Midori a chance to acquire an Iron Hoshidan weapon, which activates off her luck, thus utilizing her Personal Skill, It also teaches [[Lancebreaker]] to give her the capability to take down Lance users with more ease.
 
*'''[[Rinkah]]:''' - Rinkah drops Midori's strength a little but keeps most of her other stats in positive gains, with her speed remaining quite high. For more balanced stat results for Midori, Rinkah is a solid choice. Rinkah passes down her [[Oni Savage]] class. The class is a much more balanced axe and club wielding class compared to the glass cannon archetype of Fighters. Its base provides [[Seal Resistance]] to cripple high resistance targets like Diviners and Troubadours. [[Shove]] can be used for unit placement manipulations. The Oni Chieftain provides [[Death Blow]], giving her 20 points to her critical rate when initiating combat, making her an deadly user of [[Killer weapons]] as well as [[Counter]] to make her dangerous to engage up close, even when equipped with a Bow or Yumi. The [[Blacksmith]] class provides [[Salvage Blow]] to give Midori a chance to acquire an Iron Hoshidan weapon, which activates off her luck, thus utilizing her Personal Skill, It also teaches [[Lancebreaker]] to give her the capability to take down Lance users with more ease.
Line 612: Line 612:
 
|Group=[[File:Heroes Infantry.png|25px]] Infantry
 
|Group=[[File:Heroes Infantry.png|25px]] Infantry
 
|Level=1<br>40
 
|Level=1<br>40
|HP= <br>
+
|HP=16/17/18<br>38/41/44
|Atk= <br>
+
|Atk=10/11/12<br>38/41/45
|Spd= <br>
+
|Spd=5/6/7<br>27/30/33
|Def= <br>
+
|Def=9/10/11<br>31/34/37
|Res= <br>
+
|Res=3/4/5<br>18/21/24
 
|Weapon={{Weapon|feh|rbow}} [[Bow]]
 
|Weapon={{Weapon|feh|rbow}} [[Bow]]
 
|Skill=[[File:FEH skill offense.png|20px]] [[Spendthrift Bow|Spendthrift Bow+]]<br>[[File:FEH skill support.png|20px]] [[Rally Defense]]
 
|Skill=[[File:FEH skill offense.png|20px]] [[Spendthrift Bow|Spendthrift Bow+]]<br>[[File:FEH skill support.png|20px]] [[Rally Defense]]
Line 639: Line 639:
 
{{Subjective}}
 
{{Subjective}}
 
=====Base Set=====
 
=====Base Set=====
  +
Forgoing her inherited Spd that she and her father are known for in ''Fates'', Midori is slow for most standard bow units. However, her most notable feature is her incredible 41 neutral Atk and a modest 34 Def which gives her a physical bulk score of 75 on top of her 41 HP. While her Res leaves little room to make her a mixed tank, Midori's capabilities as a physical wall, especially as a Red Bow Infantry, cannot be questioned.<br>
 
  +
Her [[Spendthrift Bow]] increases her in-combat capabilities as she gains +7 Atk while her opponent takes an Atk -7. While it carries a heavy penalty of +2 to her special cooldown after combat (though this cannot exceed its maximum charge), the increased damage she deals and the reduced damage she takes heavily outweigh the con - Midori effectively has a hidden 60 Atk and 41 Def out of the box and is fully capable of activating short-charge Specials with some minor tweaks.<br>
  +
Midori can buff allies by using her [[Rally Attack Defense|Rally Atk/Def+]] to give the ally +6 to both. [[Close Foil]] grants her an additional +5 Atk/Def during combat if she is attacked by any physical weapon and can counterattack against all close range physical units as well. [[Chill Attack]] forces a -7 Atk reduction to the foe with the highest Atk, which stacks with Spendthrift Bow's effect if she is attacked, enough to cripple some of the strongest units in the game into a pitiful level of damage.
 
=====Counters=====
 
=====Counters=====
  +
Midori's alarming physical bulk, rivaling even most armor units, comes at the heavy cost of little to no protection from magic as none of her skills give her any sort of boosted protection. As such, most mages can deal critical damage to her, though green mages should remain cautious. Dragons are the only close range units who can attack her adjacently and not worry about counterattacks, as dragons are magic-based melee and do not trigger Close Foil. Blue Dragons such as [[Tiki|Legendary Tiki]], [[Corrin|Female Corrin]], and [[Lilith]] make nice counters due to color advantage, though the latter should be wary of the effective damage of bows against her. [[Dazzling Staff]]/[[Wrathful Staff]] units can easily poke her out and even deal lethal damage in a single round if their Spd is high enough as Dazzling Staff negates her counterattacks.
 
 
=====Skill Inheritance=====
 
=====Skill Inheritance=====
  +
Midori is best not even attempting to cover her weakness and should polish her already monstrous strengths as a physical tank and can be exceptionally powerful as a baiting defensive unit - as such, Spendthrift Bow and Close Foil will always be her Weapon and A Slot of choice. [[Reposition]] works nicely on Midori as she can place her ally behind her and take a hit from an enemy in their stead. [[Noontime]] is especially strong on her as its cooldown count of 2 can charge quickly in combat, and healing 30% of the damage dealt goes a long way with Midori's raw damage output. [[Moonbow]] can also be run if desiring more damage, but should not be the primary choice.<br>
 
  +
While Chill Atk is a good B Slot for Midori, those willing to sacrifice some rare units for skills have a yet stronger option in [[Lull Attack Defense]]. This skill negates any of the foe's pre-battle Attack and Defense buffs and inflicts an extra -3 to both stats, further establishing Midori's dominance as a physical tank.<br>
  +
Smoke Skills, mainly [[Attack Smoke]] or [[Defense Smoke]], are a natural choice for the C Slot and Sacred Seal as Midori will inevitably be doing a lot of frontline tanking, allowing her to debuff and repel many units at once. [[Threaten Attack Defense|Threat. Atk/Def]] is another powerful option, as if an enemy ends their turn near Midori, they will suffer -5 to Atk/Def while Midori's Atk/Def is reinforced by 5.
 
</tabber>
 
</tabber>
   
Line 701: Line 705:
 
*Midori was voted the 22nd most popular female on Nintendo's official ''Fates'' character poll.
 
*Midori was voted the 22nd most popular female on Nintendo's official ''Fates'' character poll.
 
*Midori has a unique victory animation as an Apothecary and a Merchant.
 
*Midori has a unique victory animation as an Apothecary and a Merchant.
*In the English version, her support conversations with her cousin, [[Asugi]], is more platonic than the Japanese version. This suggest that the localization team want to avoid incest implications between the two characters.
+
*In the English version, her support conversations with her cousin, [[Asugi]], is more platonic than the Japanese version. This suggests that the localization team wanted to avoid incest implications between the two characters.
 
**In the case she gets S Rank with Asugi they will be “companions” in the English versions, due to being cousins. In the Japanese version, however, they're considered lovers.
 
*Midori's paralogue is the only one that can be entirely missed even if Kaze has achieved an S-Support. This is due to certain circumstances in ''Birthright'' in a story scenario involving Kaze.
 
*Midori's paralogue is the only one that can be entirely missed even if Kaze has achieved an S-Support. This is due to certain circumstances in ''Birthright'' in a story scenario involving Kaze.
 
*In the Japanese version, and occasionally in the English version, Midori speaks of herself in third-person.
 
*In the Japanese version, and occasionally in the English version, Midori speaks of herself in third-person.
 
*Midori and [[Shigure]] were included in the Hoshidan Festival of Bonds DLC due to being the developers favorite choice.
 
*Midori and [[Shigure]] were included in the Hoshidan Festival of Bonds DLC due to being the developers favorite choice.
 
*If reclassed to a Ninja, Midori's outfit as one will resemble Kaze's.
 
*If reclassed to a Ninja, Midori's outfit as one will resemble Kaze's.
*In the case she gets S Rank with Asugi they will be “companions” in the English versions, due to being cousins. In the Japanese version however, they're considered lovers.
 
   
 
==Gallery==
 
==Gallery==

Revision as of 09:33, 18 September 2020

“Hup, two, three, four! Hup, two three, four! Keep it going, Midori. One after the other. You'll get there!”
—Midori in her paralogue

Midori is a playable character in Fire Emblem Fates.

Profile

Midori is the daughter of Kaze, the cousin of Asugi, and the niece of Saizo.

In her Paralogue, Midori had just returned from an expedition to gather a Dragon Herb when she is attacked by a bandit. However, Kaze makes an appearance and swiftly deals with the would-be thief. Happy to see her father, Midori tells him that she had retrieved the herbs. However, as she searches her gear, she finds that the Herbs are missing. Desperate to find them, Midori runs off and encounters Candace, who had swiped her herbs.

Thankfully, Kaze and the army take Candace down and retrieve the stolen goods. When Kaze scolds Midori for putting her life in danger for the herbs, Midori tells him that she was so desperate to retrieve them because the Dragon Herb could supposedly grant wishes. Kaze still believes that it would have been better to wait for the herbs to grow again a year later, but Midori wanted to prove that she was useful, rather than waiting a year to do so. Realizing that he did not fully understand his daughter, Kaze apologizes for leaving her by herself for so long and decides to bring Midori into the army. Happy, Midori finally has the wish she had hoped to fulfill with the herbs: spending more time with her father.

Personality

Midori loves to make medicine and has a curious mind, making her a natural researcher. Coupled with her polite and down-to-earth personality, she is an honorable student. She often spends her time gathering precious herbs and other materials to create special tonics for the army to use. She will go out of her way to help out people by creating specific blends for them, even accommodating their special needs such as making a beauty cream for Forrest and creating a blend for Kana's dragon specifications. Midori never settles on her blends and is always looking to improve her formulas so they have the absolute best outcomes possible.

Her tonics are sometimes known to have very unpleasant odors. Most of this is result of some incredibly unusual ingredients and has been known to use insects sometimes in her tonics, such as in her support with Ignatius. Midori does not take rejection well in general and sometimes cries when people refuse to take her medicine. Nonetheless, Midori always brews tinctures with the best intentions and are extremely effective once the drinker finally ingests it with no negative side effects aside from initial taste. She has the most acute sense of taste to help her with her brewing, which makes her even more effective in her craft.

Midori adores Kaze and likes to brag about him whenever the opportunity presents itself. She usually keeps her desires to spend time with him to herself, as she does not want to impede with his line of work. Deep down though, she values any time the two are given to be together and she enjoys making brews for him the most.

In-Game

Fire Emblem Fates

Base Stats (Before Inheritance)

Starting Class
FE14 Midoriko Herb Merchant Map Sprite Apothecary
LevelHPStrMagSklSpdLckDefResMov
1086210410425
SkillsWeaponStarting Items
Lucky Charm Lucky Charm
Effective Medicine Potent Potion
Household Cure Quick Salve
FE14 Bow Yumi - CIron Yumi

As an Enemy

Xenologue 16 - II: Realms Collide

Starting Class
Mov
-

Starting Class
Mov
-

Starting Class
Mov
-

Growth Rates

  • These are Midori's default growth rates, to get actual growth rates, use the following formula: (Mother's growth rates + Midori's growth rates) ÷ 2 + growth rates.
HP Str Mag Skl Spd Lck Def Res
45% 35% 5% 55% 35% 50% 30% 20%

Max Stat Modifiers

Mother Str Mag Skl Spd Lck Def Res
Corrin Varies Varies Varies Varies Varies Varies Varies
Azura -1 +1 +4 +7 -1 -3 +2
Mozu -1 +1 +4 +5 0 0 0
Felicia -3 +3 +3 +5 -1 -1 +3
Effie +2 +1 +2 +5 -1 -1 +1
Peri 0 +1 +2 +5 -1 -2 +4
Beruka -2 +1 +5 +2 -1 +2 +1
Selena -2 +1 +2 +6 -1 +1 +2
Nyx -1 +4 +1 +6 -2 -2 +3
Charlotte +2 +1 +3 +6 -1 -2 0
Camilla 0 0 +4 +5 -3 +1 +2
Elise -2 +4 +1 +5 0 -3 +3
Hinoka 0 0 +2 +5 -1 -1 +4
Sakura -1 +3 +2 +5 -1 -1 +2
Orochi -1 +4 +5 +2 -2 -2 +3
Kagero +2 +1 +2 +3 -1 -1 +3
Oboro 0 0 +4 +5 -2 +1 +1
Rinkah -2 +1 +1 +5 -1 +2 +2
Hana 0 +1 +4 +6 -2 -3 +3
Setsuna -1 +1 +4 +7 -2 -1 +1

Supports

See also: Midori/Supports

Romantic Supports

Other Supports

Class Sets

Standard Sets

Base Classes Promoted Classes

Parental Inheritance Sets

Inheritance from Father
Parental Inheritance Sets
Possible Candidates Base Classes Possible Promotions
Inheritance from Mother

Friendship Sets

Buddy Sets
Possible Candidates Base Classes Possible Promotions
Varies*
Varies*
Varies*

Buddy Sets
Possible Candidates Base Classes Possible Promotions

Buddy Sets
Possible Candidates Base Classes Possible Promotions

Partner Sets

Marriage Sets
Possible Candidates Base Classes Possible Promotions
Varies*
Varies*
Varies*

Marriage Sets
Possible Candidates Base Classes Possible Promotions
None
None
None

*Midori will receive whatever secondary class that Corrin and Male Kana has access to if she has achieved an S Support with them or Female Kana if she is has achieved an A+ support with her.

Overall

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

Base Class

Midori is the daughter of Kaze and inherits his Abel archetype stats, meaning that she has high speed and skill stats naturally and both end up with positive cap gains regardless of her mother and her magic and resistance never dips into the negative as well. Unfortunately, the other stats fall a bit low, especially her defenses with certain mothers like Azura, Hana, and Elise who all drop it by 3. Overall, she is not suited for defensive classes, but can be great for most skill and speed base classes. While it may seem that Midori is not suited for Luck based skills based solely on her luck gains from her potential mothers, she makes up for this with her personal skill Lucky Charm, boosting the activation rate of all Luck stat utilizing skills, such as Dragon Ward, Miracle, and Profiteer, by 20%. For the most part, luck based skills tend to revolve around utility or support so Midori fulfill this role nicely with her base class Apothecary. Upon recruitment, Midori already comes with both Apothecary skills, meaning that she receives stronger effects when using potion items and can move again once ingesting one. Because the Apothecary uses Bows and Yumis, Midori will need to stay away from close combat or else she will be at risk of taking unpunishable attacks.

Midori's two promotion options are the Merchant and Mechanist classes. Merchant provides more supportive skills and introduces the ability to use Lances and Naginatas to give Midori a close-up method of attack. The Merchant class does not particularly shine in any particular field, but with the solid defensive stats, Midori can perform as a decent wall with some interesting quirks from her class skills. She first learns Profiteer, allowing Midori a chance to generate Gold Bars. The activation rate is based on her Luck stat, so it receives the bonus from Lucky Charm, making Midori a great user for this skill if needing to generate Gold Bars for money. On Conquest, this makes Midori a solid, reliable way to get that much needed funds without the assistance of DLC. However, these gold bars also fuel the second skill in her class set, Spendthrift which gives her all the benefits of the Life and Death skill, without giving her foes the same benefits, all at the expense of one Gold Bar. If wiling to stockpile gold for this skill, Midori can perform as a solid front line wall so long as she has a healthy supply of them. Mechanist introduces Shuriken to her weapon repertoire, allowing her to apply stat debuffs to her enemies while giving her a 1-2 range weapon to prevent close quarter combat situations. Mechanist provides Golembane mainly for My Castle battles with Puppet, Golem, and other Mechanists as well as a few select chapters and PvP against units with Replicate, which Midori can also learn from this class. Replicate allows Midori to be in two areas at once, allowing her to spread her supportive skills across the map and activate Profiteer more often if needed. Because Midori has Ninja as her secondary class, promoting her to Mechanist will let her learn Locktouch and Poison Strike as you level, or immediately upon using her Offspring seal.

Secondary Class

Since Midori's base class is not in her Father's class set, she inherits Kaze's Ninja base class as her secondary. This means that she does not inherit Kaze's secondary class, the Samurai, which in turn means that unless Midori has Hana as a mother, passing down one of Kaze's Samurai related skills can be a solid option for her skill inheritance. Otherwise, as the child of Kaze, Midori serves as an excellent Ninja and Master Ninja, as the latter is the only new promotion she gains from this set. She learns Locktouch as an additional lock picking unit and Poison Strike, which can help her deal more damage with her usually low strength growths. The Master Ninja's Lethality can allow her to instantly down enemies if it hits, though its low activation leaves it somewhat unreliable, especially in a pinch. Shurikenfaire is only particularly useful only if Midori remains a Master Ninja or ends as a Mechanist from her base as it grants 5 points to her damage when using a Shuriken.

Maternal Inheritance and Tertiary Class

  • Corrin: Because Corrin has a wide range of stats that differ because Corrin's Boon and Bane can differ, Midori's end result can vary. However, as her daughter, she gains access to activating Dragon Veins if used in a story chapter. Corrin offers Midori the Nohr Princess class line. While her promotions from it, Nohr Noble and Hoshido Noble are locked to Conquest and Birthright respectively, both are available in Revelation. Both promotions offer distinct variations for Midori to use as a potential final class. From the Nohrian Princess class, she can learn Dragon Fang for an impressive offensive skill and Nobility for an experience boost. The Hoshido Noble contains mainly supportive skills, both of which compliment her Personal Skill. Dragon Ward gives her adjacent allies a free Pavise and Aegis skill that has already 20% activation rate from Lucky Charm plus half of Midori's Luck Stat. Hoshidan Unity gives her an additional 10% to all activation rates. From the Nohrian Noble class, she can learn Draconic Hex to punish enemies who attack her by reducing their stats upon ending a battle with her and Nohrian Trust to access her supporting partner's trigger skills in battle.
  • Azura/Hinoka: Azura and Hinoka both give Midori the Sky Knight line. Azura gives Midori the highest Spd modifier of all of her mothers alongside Setsuna and serviceable Skill and Resistance changes. Unfortunately, she takes a hit from a slight Strength drop and a heavy Defense drop. Azura also can give her three unique skills from her Songstress class, giving her two great support skills through Voice of Peace and Foreign Princess as well as a useful boost from Luck +4 for her Personal skill to utilize in tandem. Hinoka gives no boost to her Strength and Magic, but boosts her Skill and Speed to a decent level. Out of all of her potential mothers, Hinoka gives her the highest Resistance boost, allowing her to mitigate her slight weakness to Tomes when using her Bow base. Both Azura and Hinoka also bequeath her with the ability to activate Dragon Veins. Sky Knight has Darting Blow further increasing her speed, though its effects have little long term benefits as her positive speed growths means that she doubles most foes naturally except for some of the swiftest enemies. Camaraderie gives her a decent health regeneration when near allies, but stronger versions exist elsewhere. Falcon Knight provides Midori with Rally Speed, a good Rally skill and Warding Blow to reduce damage from Mages when she initiates. Kinshi Knight is a worthy option given that is is an aerial version of her Merchant Class and provides two interesting skills as the first one, Air Superiority, gives Midori a solid presence as an Anti-Air unit with the skill's boost to Hit Rate and Avoid against flying enemies and her bonus damage when facing them with bows. Amaterasu is a supportive skill, giving her allies within two tiles of her a solid 20% HP regen zone.
  • Beruka/Camilla: Camilla and Beruka offer Midori the Wyvern Rider line. Camilla modifies her stats to maintain her strong Speed and Skill while giving her some Defense and Resistance boosts, though at the cost of no benefits to her Strength and Magic and the largest Luck drop of all of her potential mothers, which does hinder her Luck skill activations. Camilla also allows Midori the ability to active Dragon Veins. Beruka on the other hand gifts her the highest Skill capt alongside Orochi with good Defense and Resistance boosts but most notably has a drop to her Strength and most notably has the lowest Speed modifier alongside of Orochi. From this class, Midori can learn Strength +2 to help her increase some damage initially, although this wears out as she levels up. Lunge allows her to move enemy units deeper into allied lines. From the Wyvern Lord class, she can learn Rally Defense and Swordbreaker; Swordbreaker is much more useful so that she can avoid getting hit by usually accurate sword-using classes. The Malig Knight offers Savage Blow, making her an excellent candidate for a post-battle damage dealer due to her access to the Ninja and Mechanist classes.
  • Elise/Felicia: Elise and Felicia both offer Midori the Troubadour class, giving her a strong plethora of supportive options. Felicia unfortunately drops her Strength the lowest of all of her potential mothers, but instead maintains her Speed and Skill while giving her a serviceable Magic and Resistance boost. Elise similarly gives a high Resistance boost and good Speed and Magic, but drops her Skill the lowest alongside Rinkah. Her Defense is also the lowest at -3, tied with several other mothers. Elise also gives her the ability to activate Dragon Veins. The Troubadour line mainly deals with supportive skills which include Demoiselle, boosting her male allies near her. Maid provides Live to Serve which is not very useful to her as neither of her paternal classes use Staves while Tomebreaker helps to alleviate her bow preference's weakness in her base class. Strategist has Rally Resistance for a useful Rally skill and Inspiration, a less restrictive version of Demoiselle.
  • Mozu: - With Mozu as her mother, her only negative stat drop comes from her strength with only 1. Her two standout stats are still her Speed and Skill, with a solid 5 and 4 stat boost respectively. Mozu is the only potential mother that can give her the Villager class. Her main blessing for Midori is access to Aptitude, granting her slightly higher growths rates for all of her stats, great for training and for usage in future playthroughs using the Logbook. Her only new promotion is the Master of Arms which gives her physical weapon diversity. She learns Seal Strength to cripple physical enemies, good for her to stack on manipulation of weapon ranges in her base class and its promotions. Life and Death stacks very nicely with Spendthrift, as the former decreases damage taken by 10, cancelling out the negative effects of Life and Death, while also increasing damage dealt by 10, so a total of 20 with both skills. The only downside is this only works during the player phase and makes very very vulnerable during enemy phase, so the player should be catious not to leave her expose after going in for a kill.. Mozu is also unique in that she can pass down Archer line skills onto Midori. It is notable that Midori will be able to learn Aptitude as a Merchant if Mozu is her mum, as the Merchant is the promoted version of both the Villager and Apothecary class, meaning there is no need for Mozu to pass down the skill, so she can pass on Quick Draw, Certain Blow, or Bowfaire, depending on how much the player is inclined to grind.
  • Orochi: - Orochi raises her Magic a great deal with a solid 4 increase and a 5 to her Skill. She has the lowest speed boost out of all of her potential mothers, tied only with Beruka, with a 2 point increase. Because of her slightly higher magic growths and caps she can utilize magic damaging weapons like the Shining Bow, Bolt Naginata, and Flame Shuriken for her base class' promotions with good results. Her Magic cap is actually higher than Orochi and most of her stats exceed her except for Luck, making her perfectly usable with her inherited Diviner class. Future Sight receives a boost from her Personal Skill, giving her more EXP per battle. Onmyoji's Tomefaire increases her magic potency when wielding a Tome or Scroll. Basara has Rend Heaven for a damage boost for her attacks when she battles and Quixotic for higher Skill stat based skill activations and Hit Rates for battle, though her enemies will receive the benefit as well.
  • Rinkah: - Rinkah drops Midori's strength a little but keeps most of her other stats in positive gains, with her speed remaining quite high. For more balanced stat results for Midori, Rinkah is a solid choice. Rinkah passes down her Oni Savage class. The class is a much more balanced axe and club wielding class compared to the glass cannon archetype of Fighters. Its base provides Seal Resistance to cripple high resistance targets like Diviners and Troubadours. Shove can be used for unit placement manipulations. The Oni Chieftain provides Death Blow, giving her 20 points to her critical rate when initiating combat, making her an deadly user of Killer weapons as well as Counter to make her dangerous to engage up close, even when equipped with a Bow or Yumi. The Blacksmith class provides Salvage Blow to give Midori a chance to acquire an Iron Hoshidan weapon, which activates off her luck, thus utilizing her Personal Skill, It also teaches Lancebreaker to give her the capability to take down Lance users with more ease.
  • Sakura: - Midori's inheritance from Sakura drops her Strength, Luck, and Defense stats caps by 1 while enhancing her Magic, Speed, Luck, and Resistance. Sakura also gives Midori the ability to use Dragon Veins. Sakura is the only non-Corrin mother that provides the Shrine Maiden class to Midori. With this class in Midori's repertoire, she gains from the Shrine Maiden Class Miracle, which can leave her at 1 HP if she takes lethal damage and activates based on luck, thus building off of her Personal Skills. She also learns Rally Luck for one of two rally skills in this set for supportive options. The Onmyoji promotion generally only provides one useful skill, Rally Magic, as it is her second Rally Skill and Tomefaire is only particularly useful if planning on keeping Midori in the Onmyoji class. The Priestess gives her access to her Bows and Yumis once again, so if looking to fully exercise her supportive options by giving her the ability to heal while retaining her usage of bows, this is the class to do so. If not keeping her in this class, it provides good support skills for mainly herself to keep herself healthy with Renewal which is a stronger and more reliable regeneration skill compared to Good Fortune, which does not activate always like Renewal does. Countermagic makes her dangerous for magic users as it makes any magic damage dealt to her reflect half the damage back at her assailants.
  • Setsuna - Setsuna's main blessing to Midori is her incredible boost to her speed with an impressive stat cap boost of 7 and a good 4 boost in her skill. Unfortunately, her other stats are not quite as stellar, with none falling lower than her -2 to luck, but no other rising more than +1. Setsuna passes down her Archer class which is a more offensive bow class compared to her supportive bow using base class. Skill +2 is not particularly useful in the long run as Midori has a solid enough growth to make it quickly lose potency. Quick Draw adds an additional 4 damage when she initiates a battle, so if using her offensively, she benefits from this needed extra free damage. The Sniper class brings her bow prowess to its maximum, allowing her to reach up to an S-Rank with it, though at the cost of losing any close quarter combat weapons. Certain Blow adds 40 to her hit rate when initiating, nearly guaranteeing that she will hit her enemies, though Midori's solid Skill and Speed can make this skill a little redundant on most enemies, though it can be useful to negate the weapon triangle penalties when facing high speed sword and tome users. Bowfaire further increases her bow damage by giving 5 free damage when attacking so long as she is equipped with one. It also gives the Kinshi Knight promotion, which is mentioned above.

Buddy Class

Midori can achieve an A+ Support with Selkie, Ophelia and female Kana. All three are available in Revelation.

  • Selkie: Selkie offers Midori the Diviner class. Midori may struggle to stay afloat in this class due to her low magic growths. It is best to simply get Basara from this class due to Rend Heaven as an offense skill. Quixotic is the primary skill for Midori though, because of the increasing activation rates which stack very nicely with luck-triggered skills.
  • Ophelia: Ophelia offers Midori the Dark Mage class. Although Midori may struggle to deal damage effectively with magic due to her low magic growths, this is partially redeemable with the Dark Knight class if the player had trained her in swords from any of her sword using classes. The two promotions for the Dark Mage are the Sorcerer and Dark Knight classes. From the Dark Mage class, Midori can benefit the most off of Heartseeker to drop avoid rate of typically speedy units like Swordmasters. From the Sorcerer class, Midori can learn Vengeance to pack heavy damage as she loses more hitpoints, and Bowbreaker to make her an effective bow killer. From the Dark Knight class, she can learn Seal Magic to hinder high magic users and Lifetaker to quickly restore health from defeated enemies.
  • Kana: Midori can access Kana's secondary class, which is dependent on what talent the player put on their Avatar when starting up a new playthrough.

Marriage Options

Fire Emblem Heroes

Reliable Chemist
Daughter of the stalwart Hoshidan ninja Kaze. An expert when it comes to crafting balms and poultices from medicinal herbs. Appears in Fire Emblem Fates.

Base Stats

Rarity: ✯✯✯✯✯

Midori Heroes spriteTitle
Reliable Chemist
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
16/17/18
38/41/44
10/11/12
38/41/45
5/6/7
27/30/33
9/10/11
31/34/37
3/4/5
18/21/24
SkillsWeapon
FEH skill offense Spendthrift Bow+
FEH skill support Rally Defense
FEH Red Bow Icon Bow

Skills

TypeNamePrerequisiteDefaultUnlocked
FEH skill offenseIron Bow---
Steel Bow---
Spendthrift Bow---
Spendthrift Bow+-FEH Star Rarity 5-
FEH skill supportRally Defense-FEH Star Rarity 5-
Rally Atk/DefRally Defense-FEH Star Rarity 5
Rally Atk/Def+Rally Atk/Def-FEH Star Rarity 5
AFEH Close Foil Close Foil-FEH Star Rarity 5
BFEH Chill Atk 1 Chill Atk 1-FEH Star Rarity 3
FEH Chill Atk 2 Chill Atk 2FEH Chill Atk 1 Chill Atk 1FEH Star Rarity 4
FEH Chill Atk 3 Chill Atk 3FEH Chill Atk 2 Chill Atk 2FEH Star Rarity 5

Overall

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set

Forgoing her inherited Spd that she and her father are known for in Fates, Midori is slow for most standard bow units. However, her most notable feature is her incredible 41 neutral Atk and a modest 34 Def which gives her a physical bulk score of 75 on top of her 41 HP. While her Res leaves little room to make her a mixed tank, Midori's capabilities as a physical wall, especially as a Red Bow Infantry, cannot be questioned.
Her Spendthrift Bow increases her in-combat capabilities as she gains +7 Atk while her opponent takes an Atk -7. While it carries a heavy penalty of +2 to her special cooldown after combat (though this cannot exceed its maximum charge), the increased damage she deals and the reduced damage she takes heavily outweigh the con - Midori effectively has a hidden 60 Atk and 41 Def out of the box and is fully capable of activating short-charge Specials with some minor tweaks.
Midori can buff allies by using her Rally Atk/Def+ to give the ally +6 to both. Close Foil grants her an additional +5 Atk/Def during combat if she is attacked by any physical weapon and can counterattack against all close range physical units as well. Chill Attack forces a -7 Atk reduction to the foe with the highest Atk, which stacks with Spendthrift Bow's effect if she is attacked, enough to cripple some of the strongest units in the game into a pitiful level of damage.

Counters

Midori's alarming physical bulk, rivaling even most armor units, comes at the heavy cost of little to no protection from magic as none of her skills give her any sort of boosted protection. As such, most mages can deal critical damage to her, though green mages should remain cautious. Dragons are the only close range units who can attack her adjacently and not worry about counterattacks, as dragons are magic-based melee and do not trigger Close Foil. Blue Dragons such as Legendary Tiki, Female Corrin, and Lilith make nice counters due to color advantage, though the latter should be wary of the effective damage of bows against her. Dazzling Staff/Wrathful Staff units can easily poke her out and even deal lethal damage in a single round if their Spd is high enough as Dazzling Staff negates her counterattacks.

Skill Inheritance

Midori is best not even attempting to cover her weakness and should polish her already monstrous strengths as a physical tank and can be exceptionally powerful as a baiting defensive unit - as such, Spendthrift Bow and Close Foil will always be her Weapon and A Slot of choice. Reposition works nicely on Midori as she can place her ally behind her and take a hit from an enemy in their stead. Noontime is especially strong on her as its cooldown count of 2 can charge quickly in combat, and healing 30% of the damage dealt goes a long way with Midori's raw damage output. Moonbow can also be run if desiring more damage, but should not be the primary choice.
While Chill Atk is a good B Slot for Midori, those willing to sacrifice some rare units for skills have a yet stronger option in Lull Attack Defense. This skill negates any of the foe's pre-battle Attack and Defense buffs and inflicts an extra -3 to both stats, further establishing Midori's dominance as a physical tank.

Smoke Skills, mainly Attack Smoke or Defense Smoke, are a natural choice for the C Slot and Sacred Seal as Midori will inevitably be doing a lot of frontline tanking, allowing her to debuff and repel many units at once. Threat. Atk/Def is another powerful option, as if an enemy ends their turn near Midori, they will suffer -5 to Atk/Def while Midori's Atk/Def is reinforced by 5.

Quotes

Fates

Midori/Quotes

Heroes

Midori/Heroes Quotes

Possible Endings

Midori - Reliable Chemist (しっかり者の Shikkari Mono no lit. Of The Reliable One)

Midori developed a number of new medicines after the war, healing wounds and curing illnesses. It is widely accepted by scholars that she saved more lives through her work than anyone in history.
Midori and Corrin (Birthright/Conquest)
Corrin was hailed as a hero, working alongside his spouse to spread peace worldwide. Midori developed a great variety of new medicines and traveled widely to teach their manufacture.
Midori and Corrin (Revelation)
The two spent the rest of their lives together, Corrin ruling as a wise King of Valla. Midori developed a great variety of new medicines and traveled widely to teach their manufacture.
Midori and Asugi
Asugi stopped appearing in official records, but the Saizo name was passed down at least 100 times. Midori developed a great variety of new medicines and traveled widely to teach their manufacture.
Midori and Dwyer
Dwyer continued to serve as a butler and was highly in demand for his tea-extraction techniques. Midori developed a great variety of new medicines and traveled widely to teach their manufacture.
Midori and Forrest
Forrest assisted his father and uncle while simultaneously revolutionizing the fashion world. Midori developed a great variety of new medicines and traveled widely to teach their manufacture.
Midori and Hisame
Hisame put down the sword and picked up a pen, becoming one of the world's foremost scholars. Midori developed a great variety of new medicines and traveled widely to teach their manufacture.
Midori and Ignatius
Ignatius was assigned to Nohr's heavy cavalry and instituted many lifesaving safety precautions. Midori developed a great variety of new medicines and traveled widely to teach their manufacture.
Midori and Kana
Scholars believe Kana traveled the world doing good. Most stories of dragons were based on his deeds. Midori developed a great variety of new medicines and traveled widely to teach their manufacture.
Midori and Kiragi
Kiragi helped his family rebuild the kingdom. Later he left Hoshido and lived quietly in the mountains. Midori developed a great variety of new medicines and traveled widely to teach their manufacture.
Midori and Percy
Percy and Ace served together as knights of Nohr. Records show they never lost a battle. Midori developed a great variety of new medicines and traveled widely to teach their manufacture.
Midori and Shigure
After the war, Shigure traveled the land singing to heal hearts. Love songs were only for his beloved. Midori developed a great variety of new medicines and traveled widely to teach their manufacture.
Midori and Shiro
Shiro went on a long, solitary journey to learn wisdom. As king he completed Hoshido's recovery. Midori developed a great variety of new medicines and traveled widely to teach their manufacture.
Midori and Siegbert
Siegbert traveled the world to gain experience and later succeeded his father as King of Nohr. Midori developed a great variety of new medicines and traveled widely to teach their manufacture.

Non-Canon Appearances

Fire Emblem 0 (Cipher)

Midori is illustrated in the trading card game Fire Emblem Cipher with the following cards:

Etymology

Midori (緑) means Green or Greenery.

Midoriko (緑子) means Green Child or Greenery Child.

Trivia

  • Midori shares her English voice actress, Sarah Blandy, with Kagero, Layla, Fae, and Nino.
  • Midori was voted the 22nd most popular female on Nintendo's official Fates character poll.
  • Midori has a unique victory animation as an Apothecary and a Merchant.
  • In the English version, her support conversations with her cousin, Asugi, is more platonic than the Japanese version. This suggests that the localization team wanted to avoid incest implications between the two characters.
    • In the case she gets S Rank with Asugi they will be “companions” in the English versions, due to being cousins. In the Japanese version, however, they're considered lovers.
  • Midori's paralogue is the only one that can be entirely missed even if Kaze has achieved an S-Support. This is due to certain circumstances in Birthright in a story scenario involving Kaze.
  • In the Japanese version, and occasionally in the English version, Midori speaks of herself in third-person.
  • Midori and Shigure were included in the Hoshidan Festival of Bonds DLC due to being the developers favorite choice.
  • If reclassed to a Ninja, Midori's outfit as one will resemble Kaze's.

Gallery

See main article: Midori/Gallery.