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Might is arguably the most important statistic a weapon can have. The strength of an attack is calculated by adding the might of a weapon to the combatant's [[Strength]], if fighting with physical weapons, or [[Magic]], if fighting with spells. As such, a higher Might for a weapon is good except for when you do not want to kill an opponent (especially when you wish to recruit them).
 
Might is arguably the most important statistic a weapon can have. The strength of an attack is calculated by adding the might of a weapon to the combatant's [[Strength]], if fighting with physical weapons, or [[Magic]], if fighting with spells. As such, a higher Might for a weapon is good except for when you do not want to kill an opponent (especially when you wish to recruit them).
   
[[Category:Weapon stats]]
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[[Category:Weapon Stats]]

Revision as of 15:08, June 13, 2008

Might is arguably the most important statistic a weapon can have. The strength of an attack is calculated by adding the might of a weapon to the combatant's Strength, if fighting with physical weapons, or Magic, if fighting with spells. As such, a higher Might for a weapon is good except for when you do not want to kill an opponent (especially when you wish to recruit them).

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