Fire Emblem Wiki
Advertisement
Fire Emblem Wiki
Needs Japanese name!
Fir swordmaster sword This article is in need of an official name in Japanese. Remove this template when a name has been added. If you are unsure whether or not a name is appropriate, please discuss it on the Talk Page. If it's pertaining to Fire Emblem Heroes, it can most likely be found in its respective page on the FE Heroes wiki.

Mila's Turnwheel is a type C passive skill introduced in Fire Emblem Heroes.

Overview[]

Mila's Turnwheel is a unique passive skill for Mila. Foes within the four cardinal directions of Mila at the start of her turn are inflicted with the 【Isolation】 status, disabling the usage of Assist skills like Dance or Rallies.

In addition, if Mila is employed in Aether Raids offense battles during the Light Season, the player is granted one additional turn to complete the map, regardless if Mila is still alive on the map.

Stats[]

Fire Emblem Heroes[]

Name Activation SP
FEH Mila's Turnwheel Mila's Turnwheel If Foe's Def < Mila's Def, they are in any of the four cardinal directions around Mila, and at the start of the player phase. 300
Effects At the star of turn, inflict 【Isolation】on foes in cardinal directions with Def < unit's Def through their next actions.

If deployed in Aether Raids offense during Light season, grants Turn Limit +1 (If the turn limit is 7, it will increase to 8, etc).
【Isolation】 Target cannot use or be the target of Assist skills through its next action. (Target can neither use nor be the target of skills like Dance and Sing, skills that neutralize penalties, like Restore and Harsh Command+, etc.)

Users Mila
Notes Skill cannot be inherited.

Name Activation Capacity
FEH Mila's Turnwheel II Mila's Turnwheel II At the start of turn, grants "foe cannot make a follow-up attack" to unit for 1 turn and inflicts【Isolation】and【Guard】on foes in cardinal directions with Def < unit's Def through their next actions.

If deployed in Aether Raids offense during Light season, grants Turn Limit+1. (If the Turn Limit is 7, it will increase to 8, etc.)

【Isolation】 Target cannot use or be the target of Assist skills through its next action. (Target can neither use nor be the target of skills like Dance and Sing, skills that neutralize penalties, like Restore and Harsh Command+, etc.)

【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)

Mila
Effects Skill cannot be inherited.
Users {{{5}}}

Advertisement