The Minty Cane is a Dagger and a weapon skill in Fire Emblem Heroes.

Overview[edit | edit source]

The Minty Cane functions as an inheritable sustain weapon; allowing the wielder to regain 5 HP for every hit they strike against their opponent; regardless of dealing damage or not. This is reinforced with the normal dagger debuffs after the combat.

It is the default weapon of Jaffar (Angel of Night).

Weapon Stats[edit | edit source]

Name Type

Minty Cane

FEH Red Dagger Icon.pngFEH Blue Dagger Icon.pngFEH Green Dagger Icon.pngFEH Dagger.png Dagger

Mt Rng SP Rarity
8 2 200 FEH Star Rarity 5.png
Effect

When unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.) Effect:【Dagger 5】
【Dagger 5】
After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions.

Name Type

Minty Cane+

FEH Red Dagger Icon.pngFEH Blue Dagger Icon.pngFEH Green Dagger Icon.pngFEH Dagger.png Dagger

Mt Rng SP Rarity
12 2 300 FEH Star Rarity 5.png
Effect

When unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.) Effect:【Dagger 7】
【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.

Name Cost

Minty Cane+

350 SP, 500Arena Medal.png, 50Refining Stone.png
Type HP Mt Spd Def Res
FEH WUp 1.png +2 + 1
FEH WUp 2.png +2 + 2
FEH WUp 3.png +2 + 3
FEH WUp 4.png +2 + 3
Effect
When unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.)

Effect:【Dagger 7】
【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.

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