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The Minty Cane is a Dagger and a weapon skill in Fire Emblem Heroes.
Overview[]
The Minty Cane functions as an inheritable sustain weapon; allowing the wielder to regain 5 HP for every hit they strike against their opponent; regardless of dealing damage or not. This is reinforced with the normal dagger debuffs after combat.
It is the default weapon of Jaffar (Angel of Night).
Weapon Stats[]
Name | Type | ||
---|---|---|---|
Minty Cane |
|||
Mt | Rng | SP | Rarity |
8 | 2 | 200 | |
Effect | |||
When unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.)
Effect:【Dagger 5】 |
Name | Type | ||
---|---|---|---|
Minty Cane+ |
|||
Mt | Rng | SP | Rarity |
12 | 2 | 300 | |
Effect | |||
When unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.)
Effect:【Dagger 7】 |
Name | Cost | ||||
---|---|---|---|---|---|
Minty Cane+ |
350 SP, 500, 50 | ||||
Type | HP | Mt | Spd | Def | Res |
+2 | + 1 | ||||
+2 | + 2 | ||||
+2 | + 3 | ||||
+2 | + 3 | ||||
Effect | |||||
When unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.)
Effect:【Dagger 7】 |