Fire Emblem Wiki
Fire Emblem Wiki
(Undo revision 475678 by Dededepresion (talk) how is giving a hign mag character q amagic weapon "poor advice"?)
(16 intermediate revisions by 12 users not shown)
Line 5: Line 5:
 
|-|FE10 = [[File:Mist Artwork (FE10).png|300px]]<br>Artwork of Mist from ''[[Fire Emblem: Radiant Dawn]]''.
 
|-|FE10 = [[File:Mist Artwork (FE10).png|300px]]<br>Artwork of Mist from ''[[Fire Emblem: Radiant Dawn]]''.
 
</tabber>
 
</tabber>
|name =
 
 
|jap_name ={{Hover|ミスト|Misuto}}
 
|jap_name ={{Hover|ミスト|Misuto}}
|fullname =
 
 
|jap_fullname =
 
|jap_fullname =
|alias =
+
|name =Alja <small>(GER)</small>
  +
|fullname =
 
|jap_alias =
 
|jap_alias =
  +
|alias =
 
|gender =Female
 
|gender =Female
 
|race =[[Beorc]]
 
|race =[[Beorc]]
|relatives =[[Greil]] (Father)<br>[[Elena]] (Mother)<br>[[Ike]] (Brother)<br>[[Priam]] (Descendant)
+
|relatives =[[Greil]] (Father)<br>[[Elena]] (Mother)<br>[[Ike]] (Brother)<br>[[Priam]] (Indirect Descendant)
|game =[[Fire Emblem: Path of Radiance|Path of Radiance]]<br>[[Fire Emblem: Radiant Dawn|Radiant Dawn]]<br>[[Fire Emblem Awakening]] ([[SpotPass]])<br>[[Fire Emblem Heroes]]
+
|game =[[Fire Emblem: Path of Radiance]]<br>
  +
[[Fire Emblem: Radiant Dawn]]<br>
|firstseen =Prologue: [[Mercenaries (chapter)|Mercenaries]]<nowiki> [joins on Chapter 9: </nowiki>[[Gallia (chapter)|Gallia]] (Path of Radiance)<br><nowiki>Part 2, Cutscene [joins in Part 3, Prologue: </nowiki>[[The Great Advance]]<nowiki>] (Radiant Dawn)</nowiki>
 
  +
[[Fire Emblem Awakening]] ([[SpotPass]])<br>
  +
[[Fire Emblem Heroes]]
  +
|firstseen =Prologue: [[Mercenaries (chapter)|Mercenaries]] <small>([[FE9]])</small><br>
  +
Part 2 (Cutscene) <small>([[FE10]])</small>
  +
|firstjoined =Chapter 9: [[Gallia (chapter)|Gallia]] <small>([[FE9]])</small><br>
  +
Part 3, Prologue: [[The Great Advance]] <small>([[FE10]])</small><br>
 
|class =[[Cleric]]
 
|class =[[Cleric]]
 
|mirage =
 
|mirage =
  +
|jap_voiceby =[[wikipedia:Atsuko Enomoto|Atsuko Enomoto]]
|voiceby ='''Japanese'''<br>[[wikipedia:Atsuko Enomoto|Atsuko Enomoto]]<br>'''English'''<br>Elsbeth Nathanson (Path of Radiance)<br>[[wikipedia:Lani Minella|Lani Minella]] (Radiant Dawn)<br>[[wikipedia:Sarah Anne Willaims|Sarah Anne Williams]] (Heroes)
 
  +
|voiceby =Elsbeth Nathanson <small>([[FE9]])</small><br>
  +
[[wikipedia:Lani Minella|Lani Minella]] <small>([[FE10]])</small><br>
  +
[[wikipedia:Sarah Anne Willaims|Sarah Anne Williams]] <small>(Heroes)</small>
 
}}
 
}}
   
Line 125: Line 134:
 
|wrank = {{Weapon|9|sword}} D
 
|wrank = {{Weapon|9|sword}} D
 
}}
 
}}
  +
   
 
====Overall====
 
====Overall====
Mist starts out as the only playable [[Cleric]] in this game. She is a [[staff]]-wielding unit who can only heal small amounts of [[HP]], but has the potential to grow into a usable healer if given proper training. Mist is able to promote into a [[Valkyrie]], and will gain the ability to wield [[Sword]]s (strangely enough, she does not receive mounted unit bonus damage). Statistically, Mist is very physically fragile but has solid magic, luck, and resistance, though her strength is a bit shaky and her skill is very low, which can hamper her offense upon promotion. When compared to [[Rhys]], the other available staff user early in the game, Mist has greater mobility upon promotion, which is important as many of the maps in ''Path of Radiance'' favor units with higher movement. Rhys, however, has the advantage of more availability and higher staff rank when Mist joins. As such, continuing to use Rhys while waiting for Mist to catch up is a good idea.
+
{{Subjective}}Mist starts out as the only playable [[Cleric]] in this game. She is a [[staff]]-wielding unit who has low base stats, joins in Chapter 9 and can only heal small amounts of [[HP]], but has the potential to grow into a usable healer if given proper training. Mist is able to promote into a [[Valkyrie]], increasing her mobility and making her a mounted healer, and will gain the ability to wield [[Sword]]s (strangely enough, she does not receive mounted unit bonus damage). Statistically, Mist is very physically fragile but has solid magic, luck, and resistance, though her strength is a bit shaky and her skill is very low, which can hamper her offense upon promotion. When compared to [[Rhys]], the other available staff user early in the game, Mist has greater mobility upon promotion, which is important as many of the maps in ''Path of Radiance'' favor units with higher movement. Rhys, however, has the advantage of more availability and higher staff rank when Mist joins. He will also usually end up with higher magic, due to his superior base and growth. As such, continuing to use Rhys while waiting for Mist to catch up is a good idea.
   
 
If seeking to use Mist, it is recommended to train her to a B-rank in Swords after promotion so she can use the [[Sonic Sword]]. Mist gains D-rank Swords upon promotion, giving her less effort needed than other characters to train up to a B-rank in a weapon gained upon promotion. What's more, there is little competition for the Arms Scrolls, so those can be used to get her up to B-rank as well. If this is done, Mist can become a glass cannon of sorts.
 
If seeking to use Mist, it is recommended to train her to a B-rank in Swords after promotion so she can use the [[Sonic Sword]]. Mist gains D-rank Swords upon promotion, giving her less effort needed than other characters to train up to a B-rank in a weapon gained upon promotion. What's more, there is little competition for the Arms Scrolls, so those can be used to get her up to B-rank as well. If this is done, Mist can become a glass cannon of sorts.
Line 241: Line 251:
 
}}
 
}}
   
====Overview====
+
====Overall====
  +
{{Subjective}}
 
Mist reappears in this game as a [[Cleric]]. She joins with a personal sword of her own, where she is able to inflict damage upon enemies at a distance. Her capped [[Luck]] is lower as a Valkyrie than it is as a Cleric, a trait that is most likely a result of the statistical balance that mounted units boast.
 
Mist reappears in this game as a [[Cleric]]. She joins with a personal sword of her own, where she is able to inflict damage upon enemies at a distance. Her capped [[Luck]] is lower as a Valkyrie than it is as a Cleric, a trait that is most likely a result of the statistical balance that mounted units boast.
   
Line 293: Line 304:
   
 
====Skills====
 
====Skills====
  +
{{CharSkills
=====Weapon=====
 
  +
|weapon 1 = [[Assault]] * - * - * -
{| class="wikitable" style="text-align: center;"
 
  +
|weapon 2 = [[Slow]] * - * - * -
!Name
 
  +
|weapon 3 = [[Slow|Slow+]] * - * - * 5
!Prerequisite
 
  +
|assist 1 = [[Heal]] * - * - * -
!Might
 
  +
|assist 2 = [[Mend]] * - * - * -
!Range
 
  +
|assist 3 = [[Recover (Staff)|Recover]] * - * 5 * -
!Effects
 
  +
|assist 4 = [[Recover (Staff)|Recover+]] * - * - * 5
!SP Cost
 
  +
|special 1 = [[Imbue]] * - * - * -
!Default
 
  +
|special 2 = [[Miracle]] * - * 5 * -
!Unlocked
 
  +
|passive C 1 = [[Spur Resistance|Spur Res 1]] * - * - * -
|-
 
  +
|passive C 2 = [[Spur Defense Resistance|Spur Def/Res 1]] * [[Spur Resistance|Spur Res 1]] * - * -
|[[File:FEH skill offense.png|20px]] [[Assault]]
 
  +
|passive C 3 = [[Spur Defense Resistance|Spur Def/Res 2]] * [[Spur Defense Resistance|Spur Def/Res 1]] * - * 5
| -
 
  +
}}
|10
 
|2
 
| -
 
|50
 
| -
 
| -
 
|-
 
|[[File:FEH skill offense.png|20px]] [[Slow]]
 
| -
 
|5
 
|2
 
|After any combat, inflicts Spd -6 on foe through its next action.
 
|150
 
| -
 
|[[File:FEH Star Rarity 5.png|60px]]
 
|-
 
|[[File:FEH skill offense.png|20px]] [[Slow|Slow+]]
 
|[[File:FEH skill offense.png|20px]] [[Slow]]
 
|12
 
|2
 
|After combat, if unit attacked, inflicts Spd -7 on target and foes within 2 spaces of target through their next actions.
 
|300
 
| -
 
|[[File:FEH Star Rarity 5.png|60px]]
 
|}
 
 
=====Weapon Refinements=====
 
;<span style="color: #498f2d">Slow+</span>
 
{| class="wikitable" style="text-align: center;"
 
!Type
 
!Stats
 
!Effects
 
!Cost
 
|-
 
|[[File:FEH WUp 8.png|25px]]
 
| -
 
|After combat, if unit attacked,<br>inflicts Spd -7 on target and foes<br>within 2 spaces of target through their next actions.<br><span style="color: #498f2d">Damage from unit's staff will be calculated<br>the same as other weapons.</span>
 
|350 SP<br>500 [[File:Arena Medal.png|20px|link=Arena Medal]]<br>50 [[File:Refining Stone.png|20px|link=Refining Stone]]
 
|-
 
|[[File:FEH WUp 6.png|25px]]
 
| -
 
|After combat, if unit attacked,<br>inflicts Spd -7 on target and foes<br>within 2 spaces of target through their next actions.<br><span style="color: #498f2d">The enemy cannot counterattack.</span>
 
|350 SP<br>500 [[File:Arena Medal.png|20px|link=Arena Medal]]<br>50 [[File:Refining Stone.png|20px|link=Refining Stone]]
 
|}
 
 
=====Assist=====
 
{| class="wikitable" style="text-align: center;"
 
!Name
 
!Prerequisite
 
!Range
 
!Effects
 
!SP Cost
 
!Default
 
!Unlocked
 
|-
 
|[[File:FEH skill support.png|20px]] [[Heal]]
 
| -
 
|1
 
|Restores 5 [[HP]].
 
|50
 
| -
 
| -
 
|-
 
|[[File:FEH skill support.png|20px]] [[Mend]]
 
| -
 
|1
 
|Restores 10 HP.
 
|100
 
| -
 
| -
 
|-
 
|[[File:FEH skill support.png|20px]] [[Recover]]
 
| -
 
|1
 
|Restores 15 HP. Slows Special trigger (cooldown count +1).
 
|200
 
|[[File:FEH Star Rarity 5.png|60px]]
 
| -
 
|-
 
|[[File:FEH skill support.png|20px]] [[Recover|Recover+]]
 
| -
 
|1
 
|Restores HP = 50% of Atk +10.<br>(Minimum of 15 HP.)
 
|300
 
| -
 
|[[File:FEH Star Rarity 5.png|60px]]
 
|}
 
 
=====Special=====
 
{| class="wikitable" style="text-align: center;"
 
!Name
 
!Prerequisite
 
!Effects
 
!Charge Cost
 
!SP Cost
 
!Default
 
!Unlocked
 
|-
 
|[[File:FEH skill special.png|20px]] [[Imbue]]
 
| -
 
|When healing an ally with a staff, increases recovered HP by 10.
 
|1
 
|50
 
| -
 
| -
 
|-
 
|[[File:FEH skill special.png|20px]] [[Miracle]]
 
| -
 
|If HP >1, survive a lethal attack with 1 HP remaining.
 
|5
 
|200
 
|[[File:FEH Star Rarity 5.png|60px]]
 
| -
 
|}
 
 
=====Passive=====
 
{| class="wikitable" style="text-align: center;"
 
!Name
 
!Prerequisite
 
!Effects
 
!SP Cost
 
!Unlocked
 
!Type
 
|-
 
|[[File:FEH Spur Res 1.png|25px]] [[Spur Resistance|Spur Res 1]]
 
| -
 
|Grants adjacent allies Res +2 during combat.
 
|50
 
| -
 
|C
 
|-
 
|[[File:FEH Spur Def Res 1.png|25px]] [[Spur Defense/Resistance|Spur Def/Res 1]]
 
|[[File:FEH Spur Res 1.png|25px]] [[Spur Resistance|Spur Res 1]]
 
|Grants adjacent allies Def/Res +2 during combat.
 
|120
 
| -
 
|C
 
|-
 
|[[File:FEH Spur Def Res 2.png|25px]] [[Spur Def/Res|Spur Def/Res 2]]
 
|[[File:FEH Spur Def Res 1.png|25px]] [[Spur Defense/Resistance|Spur Def/Res 1]]
 
|Grants adjacent allies Def/Res +2 during combat.
 
|240
 
|[[File:FEH Star Rarity 5.png|60px]]
 
|C
 
|}
 
   
 
|-|Greil's Devoted=
 
|-|Greil's Devoted=
Line 473: Line 340:
   
 
===Skills===
 
===Skills===
  +
{{CharSkills
====Weapon====
 
  +
|weapon 1 = [[Wind (tome)|Wind]] * - * - * -
{| class="wikitable" style="text-align: center;"
 
  +
|weapon 2 = [[Elwind]] * - * - * -
!Type
 
  +
|weapon 3 = [[Gronnblooms]] * - * - * -
!Prerequisite
 
  +
|weapon 4 = [[Gronnblooms|Gronnblooms+]] * - * 5 * -
!Might
 
  +
|assist 1 = [[Rally Resistance]] * - * 5 * -
!Range
 
  +
|assist 2 = [[Rally Defense Resistance|Rally Def/Res]] * [[Rally Resistance]] * - * 5
!Effects
 
  +
|assist 3 = [[Rally Defense Resistance|Rally Def/Res+]] * [[Rally Defense Resistance|Rally Def/Res]] * - * 5
!SP Cost
 
  +
|passive A 1 = [[Darting Blow|Darting Blow 1]] * - * - * -
!Default
 
  +
|passive A 2 = [[Swift Sparrow|Swift Sparrow 1]] * [[Darting Blow|Darting Blow 1]] * - * -
!Unlocked
 
  +
|passive A 3 = [[Swift Sparrow|Swift Sparrow 2]] * [[Swift Sparrow|Swift Sparrow 1]] * - * 5
|-
 
  +
|passive B 1 = [[Resistance Feint|Res Feint 1]] * - * - * -
|[[File:FEH skill offense.png|20px]] [[Wind (tome)|Wind]]
 
  +
|passive B 2 = [[Resistance Feint|Res Feint 2]] * [[Resistance Feint|Res Feint 1]] * - * -
| -
 
  +
|passive B 3 = [[Resistance Feint|Res Feint 3]] * [[Resistance Feint|Res Feint 2]] * - * 5
|4
 
  +
|passive C 1 = [[Green Tome Valor|G Tome Valor 1]] * - * - * -
|2
 
  +
|passive C 2 = [[Green Tome Valor|G Tome Valor 2]] * [[Green Tome Valor|G Tome Valor 1]] * - * -
| -
 
  +
|passive C 3 = [[Green Tome Valor|G Tome Valor 3]] * [[Green Tome Valor|G Tome Valor 2]] * - * 5
|50
 
  +
}}
| -
 
| -
 
|-
 
|[[File:FEH skill offense.png|20px]] [[Elwind]]
 
| -
 
|6
 
|2
 
| -
 
|100
 
| -
 
| -
 
|-
 
|[[File:FEH skill offense.png|20px]] [[Gronnblooms]]
 
| -
 
|8
 
|2
 
|If unit is adjacent to an ally, grants Atk/Spd/Def/Res +3 during combat.
 
|200
 
| -
 
| -
 
|-
 
|[[File:FEH skill offense.png|20px]] [[Gronnblooms|Gronnblooms+]]
 
| -
 
|12
 
|2
 
|If unit is adjacent to an ally, grants Atk/Spd/Def/Res +3 during combat.
 
|300
 
| -
 
| -
 
|}
 
 
=====Assist=====
 
{| class="wikitable" style="text-align: center;"
 
!Name
 
!Prerequisite
 
!Range
 
!Effects
 
!SP Cost
 
!Default
 
!Unlocked
 
|-
 
|[[File:FEH skill support.png|20px]] [[Rally Resistance]]
 
| -
 
|Grants [[Resistance|Res]] +4 to an adjacent ally unit until end of the turn.
 
|1
 
|150
 
|[[File:FEH Star Rarity 4.png|50px]]
 
| -
 
|-
 
|[[File:FEH skill support.png|20px]] [[Rally Def/Res]]
 
|[[File:FEH skill support.png|20px]] [[Rally Defense]]
 
|1
 
|Grants Def/[[Resistance|Res]] +3 to an adjacent ally until the end of the turn.
 
|300
 
| -
 
|[[File:FEH Star Rarity 4.png|50px]]
 
|-
 
|[[File:FEH skill support.png|20px]] [[Rally Def/Res|Rally Def/Res+]]
 
|[[File:FEH skill support.png|20px]] [[Rally Def/Res]]
 
|1
 
|Grants Def/[[Resistance|Res]] +6 to an adjacent ally until the end of the turn.
 
|400
 
| -
 
|[[File:FEH Star Rarity 4.png|50px]]
 
|}
 
 
 
====Passive====
 
{| class="wikitable" style="text-align: center;"
 
!Name
 
!Prerequisite
 
!Effects
 
!SP Cost
 
!Unlocked
 
!Type
 
|-
 
|[[File:FEH Darting Blow 1.png|25px]] [[Darting Blow 1]]
 
| -
 
|Grants Atk/Def +3 during combat if unit is adjacent to an ally.
 
|60
 
| -
 
|A
 
|-
 
|[[File:FEH Swift Sparrow 1.png|25px]] [[Swift Sparrow 1]]
 
|[[File:FEH Darting Blow 1.png|25px]] [[Darting Blow 1]]
 
|Grants Atk/Spd +2 if unit initiates combat.
 
|120
 
| -
 
|A
 
|-
 
|[[File:FEH Swift Sparrow 2.png|25px]] [[Swift Sparrow 2]]
 
|[[File:FEH Swift Sparrow 1.png|25px]] [[Swift Sparrow 1]]
 
|Grants Atk/Spd +4 if unit initiates combat.
 
|240
 
|[[File:FEH Star Rarity 5.png|60px]]
 
|A
 
|-
 
|[[File:FEH Res Feint 1.png|25px]] [[Resistance Feint|Res Feint 1]]
 
| -
 
|If a Rally Assist skill is used by unit or targets unit, inflicts Res -3 on foes in cardinal directions of unit through their next actions.
 
|60
 
| -
 
|B
 
|-
 
|[[File:FEH Res Feint 2.png|25px]] [[Resistance Feint|Res Feint 2]]
 
|[[File:FEH Res Feint 1.png|25px]] [[Resistance Feint|Res Feint 1]]
 
|If a Rally Assist skill is used by unit or targets unit, inflicts Res -5 on foes in cardinal directions of unit through their next actions.
 
|120
 
| -
 
|B
 
|-
 
|[[File:FEH Res Feint 3.png|25px]] [[Resistance Feint|Res Feint 3]]
 
|[[File:FEH Res Feint 2.png|25px]] [[Resistance Feint|Res Feint 2]]
 
|If a Rally Assist skill is used by unit or targets unit, inflicts Res -7 on foes in cardinal directions of unit through their next actions.
 
|240
 
|[[File:FEH Star Rarity 5.png|60px]]
 
|B
 
|-
 
|[[File:FEH G Tome Valor 1.png|25px]] [[G Tome Valor|G Tome Valor 1]]
 
| -
 
|If unit survives and users a green tome, unit gets 1.5x SP.<br>(If similar skill effects also used, only highest multiplier applied.)
 
|30
 
| -
 
|C
 
|-
 
|[[File:FEH G Tome Valor 2.png|25px]] [[G Tome Valor|G Tome Valor 2]]
 
|[[File:FEH G Tome Valor 1.png|25px]] [[G Tome Valor|G Tome Valor 1]]
 
|If unit survives, all green tome users on team get 1.5x SP.<br>(If similar skill effects also used, only highest multiplier applied.)
 
|60
 
| -
 
|C
 
|-
 
|[[File:FEH G Tome Valor 3.png|25px]] [[G Tome Valor|G Tome Valor 3]]
 
|[[File:FEH G Tome Valor 2.png|25px]] [[G Tome Valor|G Tome Valor 2]]
 
|If unit survives, all green tome users on team get 2x SP.<br>(If similar skill effects also used, only highest multiplier applied.)
 
|120
 
|[[File:FEH Star Rarity 5.png|60px]]
 
|C
 
|}
 
 
 
</tabber>
 
</tabber>
   
Line 651: Line 379:
 
'''Ashnard:''' Heh heh... Hwah hah hah hah... Wheeee haaa haaa haaaaaarrr! Perhaps I'll kill you after all! If you are their child, you get special privileges! Show me your might!
 
'''Ashnard:''' Heh heh... Hwah hah hah hah... Wheeee haaa haaa haaaaaarrr! Perhaps I'll kill you after all! If you are their child, you get special privileges! Show me your might!
   
====Death====
+
====Retreat====
 
'''Chapter 9 to 17'''<br>
 
'''Chapter 9 to 17'''<br>
 
'''Mist:''' Ah...urr...<br>
 
'''Mist:''' Ah...urr...<br>
Line 684: Line 412:
 
|-
 
|-
 
| align="center" | '''Mist'''
 
| align="center" | '''Mist'''
|[[File:PoR_Mist_OA.png|center|100px]]
+
|[[File:Brawl Sticker Mist.png|center|80px]]
 
|[[Fire Emblem: Path of Radiance]]
 
|[[Fire Emblem: Path of Radiance]]
 
|[Slash] - Attack +8<br />Usable by: [[Marth]], Ike
 
|[Slash] - Attack +8<br />Usable by: [[Marth]], Ike
Line 691: Line 419:
 
===''[[Fire Emblem 0 (Cipher)]]''===
 
===''[[Fire Emblem 0 (Cipher)]]''===
 
Mist is illustrated in the trading card game with the following cards:
 
Mist is illustrated in the trading card game with the following cards:
*{{CardLink|B03-006SR}}
+
{{CardLink|B03-006SR}}
*{{CardLink|B03-007N}}
+
{{CardLink|B03-007N}}
*{{CardLink|S05-004ST}}
+
{{CardLink|S05-004ST}}
*{{CardLink|S05-004ST+}}
+
{{CardLink|S05-004ST+}}
*{{CardLink|B09-092HN}}
+
{{CardLink|B09-092HN}}
*{{CardLink|B09-093N}}
+
{{CardLink|B09-093N}}
*{{CardLink|P09-008PR}}
+
{{CardLink|P09-008PR}}
*{{CardLink|B12-004SR}}
+
{{CardLink|B12-004SR}}
*{{CardLink|B12-004SR+}}
+
{{CardLink|B12-004SR+}}
*{{CardLink|B12-005N}}
+
{{CardLink|B12-005N}}
*{{CardLink|B14-079HN}}
+
{{CardLink|B14-079HN}}
*{{CardLink|B14-080N}}
+
{{CardLink|B14-080N}}
  +
{{CardLink|B17-064N}}
  +
{{CardLink|B20-085R}}
  +
{{CardLink|B20-086N}}
   
 
==Etymology==
 
==Etymology==

Revision as of 09:35, 2 June 2020

“...No...I will not be the only one who runs away!”
—Mist, fighting Muarim in The Feral Frontier in Path of Radiance

Mist (Alja in the German version) is a playable character from Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn. She is Ike's younger sister, and the daughter of Greil and Elena. She fights with the Greil Mercenaries out of a fear of being separated from her brother, using healing magic taught to her by Rhys. When the Medallion reaches its critical state, Mist is the only beorc to be affected by its call, and collapses in a similar manner to the Herons.

Mist appears in Super Smash Bros. Brawl as a Sticker, and in Fire Emblem Awakening as a recruitable SpotPass character.

Profile

Path of Radiance

Mist was born in Gallia, and spent her early years in this country with her family. During this time, she is entrusted to be the keeper of a bronze medallion by her father. Unbeknownst to her, she is the only beorc who can hold the medallion without going berserk due to the forces of Order and Chaos being unusually balanced in her heart. She often sings a lullaby taught to her by her mother to the Medallion, which, in actuality, is the Galdr of Release. After the death of her mother, Mist moves to Crimea with her remaining family members, where her father starts the Greil Mercenaries.

As the Greil Mercenaries run errands for their employers, Mist assists them by ensuring that their home fort is kept in tip-top condition, doing a wide range of household chores, such as that of cooking and cleaning. Her culinary skills, however, leave a lot to be desired, as described by Ike in a support conversation he shares with Oscar.

Trouble begins to brew for the Mercenaries when news of an impending invasion by Daein reaches their ears. In order to avoid this conflict, they are forced to leave the fort and proceed to the safety of Gallia.

On the way to Gallia, Mist, alongside Rolf and Elincia, is instructed to take an alternate route from the Mercenaries to avoid the fighting. After joining up with Ike and the rest of the Mercenaries, she then accompanies them to take up temporary residence within an abandoned fortress.

Greil is later slain by the Black Knight that night, and dies away from the fort. This incident severely impacts Mist, who is unable to forgive herself for not being there by her father's side as he breathed his last.

Determined not to make the same mistake with Ike, Mist forces Rhys to teach her how to use Staves, and makes plans with Rolf to fight alongside their siblings. When the Greil Mercenaries move to enter battle again, she and Rolf force their way onto the battlefield, and succeed in convincing Ike and Boyd to allow them to fight alongside them. Mist later plays a major role in uncovering Duke Tanas' plot, and witnesses the rebirth of Serenes Forest by the Herons Reyson and Leanne.

When Ike later challenges the Black Knight in Nados Castle, Mist charges in and provides assistance to him as a healer. The pair will then flee the castle before it collapses.

Mist will then continue to stay with the army, assisting it in the defeat of Mad King Ashnard.

Radiant Dawn

Mist returns in this game when Crimea is embroiled in a civil war, where the Mercenaries take on a job to quell the rebellion, alongside saving Lucia from being executed. As the Mercenaries later joins the ranks of the Laguz Alliance, Mist will then participate in the battles that follow.

As the war rages on, Mist becomes increasingly ill as the forces of chaos residing within Lehran's Medallion become uncontrollable. In the middle of a battle with Daein, she succumbs to the Medallion's influence, whereupon she is led off the battlefield. Mist will then reveal that she could hear a voice in her head urging her to awaken the dark god with the Galdr of Release.

Mist will then join Ike's progress to the Tower of Guidance. She also warns Ike to be careful when he faces off against Zelgius, the Black Knight for the final time. After Ashera is defeated, she will return to Crimea with the Mercenaries. Mist will marry Boyd if she shares an A rank Support with him.

Personality

Mist possesses a cheerful demeanor that speaks from the heart, and enjoys helping others as best she can. This has lead her to attempt to carry out certain tasks that she is not necessarily good at, with examples including cooking and sewing. Mist often makes valiant efforts to befriend others, as can be observed through her making meals for Jill and striking up conversations with Mordecai.

She harbors a deep love for her family, where she tears up whenever she discusses her deceased father, alongside striving to stay close to Ike in a bid to prevent him from leaving her. Despite the resolve that Mist has, however, she simply abhors fighting, but is able to understand that doing so is key in protecting her loved ones.

Though she has the gentle face and demeanor inherited from her mother, she has a fiery determination that burns once pressed to decide on something important, passed on by her father. This leads to her having the tendency to fly into tremendous outbursts of anger at times, specifically towards those who have harmed her family, such as the Black Knight.

In-Game

Fire Emblem: Path of Radiance

Recruitment

  • Chapter 9: Automatically From the start.

Base Stats

Starting ClassAffinity
FE9 Mist Cleric Sprite ClericFE9Water Water
LevelHPStrMagSklSpdLckDefResConWtMov
1161447627555
SkillsWeaponStarting Items
Miracle (FE9) MiracleFE9 Staff Staff - EFE9heal Heal
FE9Vulnerary Vulnerary

Growth Rates

HP Str Mag Skl Spd Lck Def Res
50% 35% 50% 25% 40% 60% 15% 40%

Support Conversations

See also: Mist/Supports

Bond Support

Promotion Gains

Item Required Promoted Class
(FE9masterseal Master Seal) FE9 Mist Valkyrie Sprite Valkyrie
1 +3 +2 +4 +1 +3 +3 +2 +1 +3
Weapon Levels
FE9 Sword D


Overall

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

Mist starts out as the only playable Cleric in this game. She is a staff-wielding unit who has low base stats, joins in Chapter 9 and can only heal small amounts of HP, but has the potential to grow into a usable healer if given proper training. Mist is able to promote into a Valkyrie, increasing her mobility and making her a mounted healer, and will gain the ability to wield Swords (strangely enough, she does not receive mounted unit bonus damage). Statistically, Mist is very physically fragile but has solid magic, luck, and resistance, though her strength is a bit shaky and her skill is very low, which can hamper her offense upon promotion. When compared to Rhys, the other available staff user early in the game, Mist has greater mobility upon promotion, which is important as many of the maps in Path of Radiance favor units with higher movement. Rhys, however, has the advantage of more availability and higher staff rank when Mist joins. He will also usually end up with higher magic, due to his superior base and growth. As such, continuing to use Rhys while waiting for Mist to catch up is a good idea.

If seeking to use Mist, it is recommended to train her to a B-rank in Swords after promotion so she can use the Sonic Sword. Mist gains D-rank Swords upon promotion, giving her less effort needed than other characters to train up to a B-rank in a weapon gained upon promotion. What's more, there is little competition for the Arms Scrolls, so those can be used to get her up to B-rank as well. If this is done, Mist can become a glass cannon of sorts.

Fire Emblem: Radiant Dawn

Availability

Part 1 Part 2 Part 3 Part 4 Endgame
P 1 2 3 4 5 6 7 8 9 E P 1 2 3 E P 1 2 3 4 5 6 7 8 9 10 11 12 13 E P 1 2 3 4 5 E A1 A2 A3 A4 A5

◎=Forced ○=Available

Base Stats

Starting ClassAffinity
FE10 Mist Cleric Sprite ClericFE10Water Water
LevelHPStrMagSklSpdLckDefResConWtMov
128813131516716557
SkillsWeaponStarting Items
Miracle Miracle
Shove Shove
FE10 Sword Sword - C
FE10 Staff Staff - B
Florete Florete
FE10heal Heal
FE10vulnerary Vulnerary

Growth Rates

HP Str Mag Skl Spd Lck Def Res
40% 25% 45% 55% 50% 70% 25% 40%

Biorhythm

RD Biorhythm F

Bond Support

Promotion Gains

Item Required Promoted Class
(Holycrown Holy Crown) FE10 Mist Valkyrie Sprite Valkyrie
1 +4 +5 +2 +2 +2 +5 +2 +0 +2
Skills
Sol Sol

Overall

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

Mist reappears in this game as a Cleric. She joins with a personal sword of her own, where she is able to inflict damage upon enemies at a distance. Her capped Luck is lower as a Valkyrie than it is as a Cleric, a trait that is most likely a result of the statistical balance that mounted units boast.

In this game, Mist will take mounted unit bonus damage as a Valkyrie, unlike her counterpart in the previous game. Once promoted, she will gain the Sol skill, and is a good candidate for bringing into the Tower of Guidance.

The Holy Crown item may only be used by Mist, and allows her to promote into a Valkyrie. However, as she is capable of promoting prior to receiving this item, it is thus considered to be redundant.

Fire Emblem Awakening

SpotPass

Starting Class
FE13 NPC Generic Cleric Map SpriteCleric
LevelHPStrMagSklSpdLckDefResMov
11614+2476275
SkillsWeaponStarting Items
Miracle (FE13)Miracle
Magic +2 Magic +2
StaffIconFE13Staff - EHeal FE13 IconHeal*

*Enemy only; joins unequipped

Fire Emblem Heroes

Helpful Sister
Ike's younger sister. Active and cheerful, and takes care of the Greil Mercenaries. Appears in Fire Emblem: Path of Radiance.

Base Stats

Rarity: ✯✯✯✯✯

Heroes Mist SpriteTitle
Helpful Sister
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
16/17/18
35/39/42
7/8/9
24/27/31
5/6/7
24/28/31
4/5/6
17/20/23
7/8/9
31/34/37
SkillsWeapon
FEH skill support Recover
FEH skill special Miracle
FEH Staff Staff

Skills

TypeNamePrerequisiteDefaultUnlocked
FEH skill offenseAssault---
Slow---
Slow+--FEH Star Rarity 5
FEH skill supportHeal---
Mend---
Recover-FEH Star Rarity 5-
Recover+--FEH Star Rarity 5
FEH skill specialImbue---
Miracle-FEH Star Rarity 5-
CFEH Spur Res 1 Spur Res 1--
FEH Spur Def Res 1 Spur Def/Res 1FEH Spur Res 1 Spur Res 1-
FEH Spur Def Res 2 Spur Def/Res 2FEH Spur Def Res 1 Spur Def/Res 1FEH Star Rarity 5

Purest Spirit
Ike's sister and a great help to the Greil Mercenaries. Looks forward to shopping at the Day of Devotion festival. Appears in Fire Emblem: Path of Radiance.

Base Stats

Rarity: ✯✯✯✯✯

Heroes Mist Sprite (Valentine)Title
Purest Spirit
Group
Heroes Cavalry Cavalry
LevelHPAtkSpdDefRes
1
40
16/17/18
33/36/40
9/10/11
31/34/37
7/8/9
31/34/37
3/4/5
13/17/20
3/4/5
20/23/27
SkillsWeapon
FEH skill offense Gronnblooms+
FEH skill support Rally Resistance
FEH Wind Tome Tome

Skills

TypeNamePrerequisiteDefaultUnlocked
FEH skill offenseWind---
Elwind---
Gronnblooms---
Gronnblooms+-FEH Star Rarity 5-
FEH skill supportRally Resistance-FEH Star Rarity 5-
Rally Def/ResRally Resistance-FEH Star Rarity 5
Rally Def/Res+Rally Def/Res-FEH Star Rarity 5
AFEH Darting Blow 1 Darting Blow 1--
FEH Swift Sparrow 1 Swift Sparrow 1FEH Darting Blow 1 Darting Blow 1-
FEH Swift Sparrow 2 Swift Sparrow 2FEH Swift Sparrow 1 Swift Sparrow 1FEH Star Rarity 5
BFEH Res Feint 1 Res Feint 1--
FEH Res Feint 2 Res Feint 2FEH Res Feint 1 Res Feint 1-
FEH Res Feint 3 Res Feint 3FEH Res Feint 2 Res Feint 2FEH Star Rarity 5
CFEH G Tome Valor 1 G Tome Valor 1--
FEH G Tome Valor 2 G Tome Valor 2FEH G Tome Valor 1 G Tome Valor 1-
FEH G Tome Valor 3 G Tome Valor 3FEH G Tome Valor 2 G Tome Valor 2FEH Star Rarity 5

Quotes

Path of Radiance

VS Muarim

Muarim: What? No, not another child...
Mist: ...
Muarim: Stop! Your sword hand, it's trembling! ...Please! Don't do this!
Mist: ...No...I will not be the only one who runs away!

VS the Black Knight

Mist: ...Sniff...sniff...
Black Knight: Do you tremble in fear, little daughter of Gawain? How...entertaining. But if you value your life, you will leave this place at once.
Mist: You...you took my brother and my father! My sword may not even scratch you, but I don't care. This one blow... will contain... all my anger...and all my pain...Rrrraaaaa! I'll kill you!

VS Ashnard

Mist: As long as you're alive, this war can not end. How many lives have you stolen with your selfishness?
Ashnard: You ask that of me? You? A girl? Pah! Trivial. You're not worth the effort it would take to kill you.
Mist: Give me back my medallion! You aren't supposed to have it!
Ashnard: Are you...Gawain's daughter?
Mist: I am! And like my father and mother before me, I will protect the world from your madness!
Ashnard: Heh heh... Hwah hah hah hah... Wheeee haaa haaa haaaaaarrr! Perhaps I'll kill you after all! If you are their child, you get special privileges! Show me your might!

Retreat

Chapter 9 to 17
Mist: Ah...urr...
Ike: Mist! Get away from there now! Withdraw!
Mist: But...But...
Ike: You're hurt, and I can't carry you and fight at the same time. Do you understand?
Mist: Um... Oh, all right... I understand. I'm sorry, Ike.

Radiant Dawn

“Ike! I'm not going to repeat the same mistake I made with Dad! I don't want you to die while I...while I'm somewhere else. It was horrible... It ate me up from the inside. I'm never going through something like that ever again.”
—Mist speaking to Ike

Death

“S-sorry...Brother... We...can't be...together... again... ...Father. M-Mother...”
—Mist's Death Quote in Radiant Dawn Part 4

Heroes

Mist/Heroes Quotes

Possible Endings

Healing Breeze (癒しの春風 Iyashino harukaze, lit. The Healing Spring Breeze)
Mist was courted by many young suitors in her time. She gave the nod to none of them, and lived happily alone.
(A Support with Boyd)
Mist acted on her feelings for Boyd, marrying him. She cried during the vows, much to Boyd's chagrin.

Non-Canon Appearances

Super Smash Bros. Brawl

Sticker Info
Name Image Artwork from Effect in The Subspace Emissary
Mist
Brawl Sticker Mist
Fire Emblem: Path of Radiance [Slash] - Attack +8
Usable by: Marth, Ike

Fire Emblem 0 (Cipher)

Mist is illustrated in the trading card game with the following cards:

Etymology

According to the Norse mythological poems Grímnismál and Nafnaþulur, Mist is the name of a Valkyrie. In Norse mythology, they were warrior maidens who brought dead heroes to Valhalla, the heroes' heaven. The name means "mist" or "cloud" in Norse.

The reason why her name was changed in the German versions of Path of Radiance, Radiant Dawn, Awakening and Heroes is because of the German meaning of "Mist", which is a swear word and a designation for trash or manure, making it inappropriate to be used as a name.

Trivia

  • It is not explicitly stated where Mist learned swordplay. It is said in a conversation with Mia in Radiant Dawn, however, that she and Titania "complain" when Ike spars with them (as opposed to Mia enjoying the matches), so it is highly possible that Ike is responsible for training her.
  • By wielding both Swords and Staves, Mist essentially uses both of her parents' primary weapons.
  • Oddly enough, in Path of Radiance, Mist's outfit changes from yellow to red when she promotes. In Radiant Dawn, however, she starts out with a red outfit, which reverts to what appears to be her old yellow outfit when she promotes.
  • In Radiant Dawn, profiles are created for each and every character. In some copies of the North American version of the game, Muarim's profile is misprinted and is the same as Mist's.
  • Mist can actually lose Luck when she promotes from a Cleric to a Valkyrie, due to the lower stat cap.
  • In Path of Radiance, if Mist is brought along in the chapter Day Breaks, either Lethe, Muarim, or Nasir will mention that her hearing is on par with that of the Laguz.
  • Four of the units in Mists SpotPass team in Fire Emblem Awakening represent members of the Greil Mercenaries:

Gallery

See main article: Mist/Gallery.