—Mist, fighting Muarim in The Feral Frontier in Path of Radiance
Mist (ミスト Misuto; Alja in the German version) is a playable character from Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn. She is Ike's younger sister, and the daughter of Greil and Elena. She fights with the Greil Mercenaries out of a fear of being separated from her brother, using healing magic taught to her by Rhys. When the Medallion reaches its critical state, Mist is the only beorc to be affected by its call, and collapses in a similar manner to the Herons.
Path of Radiance
Mist was born in Gallia, and spent her early years in this country with her family. During this time, she is entrusted to be the keeper of a bronze medallion by her father. Unbeknownst to her, she is the only beorc who can hold the medallion without going berserk due to the forces of Order and Chaos being unusually balanced in her heart. She often sings a lullaby taught to her by her mother to the Medallion, which, in actuality, is the Galdr of Release. After the death of her mother, Mist moves to Crimea with her remaining family members, where her father starts the Greil Mercenaries.
As the Greil Mercenaries run errands for their employers, Mist assists them by ensuring that their home fort is kept in tip-top condition, doing a wide range of household chores, such as that of cooking and cleaning. Her culinary skills, however, leave a lot to be desired, as described by Ike in a support conversation he shares with Oscar.
Trouble begins to brew for the Mercenaries when news of an impending invasion by Daein reaches their ears. In order to avoid this conflict, they are forced to leave the fort and proceed to the safety of Gallia.
On the way to Gallia, Mist, alongside Rolf and Elincia, is instructed to take an alternate route from the Mercenaries to avoid the fighting. After joining up with Ike and the rest of the Mercenaries, she then accompanies them to take up temporary residence within an abandoned fortress.
Greil is later slain by the Black Knight that night, and dies away from the fort. This incident severely impacts Mist, who is unable to forgive herself for not being there by her father's side as he breathed his last.
Determined not to make the same mistake with Ike, Mist forces Rhys to teach her how to use Staves, and makes plans with Rolf to fight alongside their siblings. When the Greil Mercenaries move to enter battle again, she and Rolf force their way onto the battlefield, and succeed in convincing Ike and Boyd to allow them to fight alongside them. Mist later plays a major role in uncovering Duke Tanas' plot, and witnesses the rebirth of Serenes Forest by the Herons Reyson and Leanne.
When Ike later challenges the Black Knight in Nados Castle, Mist charges in and provides assistance to him as a healer. The pair will then flee the castle before it collapses.
Mist will then continue to stay with the army, assisting it in the defeat of Mad King Ashnard.
Mist returns in this game when Crimea is embroiled in a civil war, where the Mercenaries take on a job to quell the rebellion, alongside saving Lucia from being executed. As the Mercenaries later joins the ranks of the Laguz Alliance, Mist will then participate in the battles that follow.
As the war rages on, Mist becomes increasingly ill as the forces of chaos residing within Lehran's Medallion become uncontrollable. In the middle of a battle with Daein, she succumbs to the Medallion's influence, whereupon she is led off the battlefield. Mist will then reveal that she could hear a voice in her head urging her to awaken the dark god with the Galdr of Release.
Mist will then join Ike's progress to the Tower of Guidance. She also warns Ike to be careful when he faces off against Zelgius, the Black Knight for the final time. After Ashera is defeated, she will return to Crimea with the Mercenaries. Mist will marry Boyd if she shares an A rank Support with him.
Mist possesses a cheerful demeanor that speaks from the heart, and enjoys helping others as best she can. This has lead her to attempt to carry out certain tasks that she is not necessarily good at, with examples including cooking and sewing. Mist often makes valiant efforts to befriend others, as can be observed through her making meals for Jill and striking up conversations with Mordecai.
She harbors a deep love for her family, where she tears up whenever she discusses her deceased father, alongside striving to stay close to Ike in a bid to prevent him from leaving her. Despite the resolve that Mist has, however, she simply abhors fighting, but is able to understand that doing so is key in protecting her loved ones.
Though she has the gentle face and demeanor inherited from her mother, she has a fiery determination that burns once pressed to decide on something important, passed on by her father. This leads to her having the tendency to fly into tremendous outbursts of anger at times, specifically towards those who have harmed her family, such as the Black Knight.
Path of Radiance
- Chapter 9: Automatically From the start.
|Miracle||Staff - E|| Heal|
- See also: Mist/Supports
- Ike: 10%
|Item Required||Promoted Class|
|( Master Seal)||Valkyrie|
Mist starts out as the only playable Cleric in this game. She is a staff-wielding unit who can only heal small amounts of HP, but has the potential to grow into an usable healer if given proper training. Mist is able to promote into a Valkyrie, and will gain the ability to wield Swords (strangely enough, she does not receive mounted unit bonus damage). Statistically, Mist is very physically fragile but has solid magic, luck, and resistance, though her strength is a bit shaky and her skill is very low, which can hamper her offense upon promotion. When compared to Rhys, the other available staff user early in the game, Mist has greater mobility upon promotion, which is important as many of the maps in Path of Radiance favor units with higher movement, though Rhys has more consistent offense upon promotion due to being magically inclined and having Light magic weapon rankings tied to his Staff proficiency.
If seeking to use Mist, it is recommended to train her to a B-rank in Swords after promotion so she can use the Sonic Sword to KO the enemy bishops in Ike's fight with the Black Knight. Mist gains D-rank Swords upon promotion, giving her less effort needed than other characters to train up to a B-rank in a weapon gained upon promotion. If Mist is not trained in the playthrough by the time Ike reaches the battle with the Black Knight, simply giving Ike a couple of elixirs will provide most of the healing he will need in the battle.
|Part 1||Part 2||Part 3||Part 4||Endgame|
| Sword - C|
Staff - B
|Item Required||Promoted Class|
|( Holy Crown)||Valkyrie|
Mist reappears in this game as a Cleric. She joins with a personal sword of her own, where she is able to inflict damage upon enemies at a distance. Her capped Luck is lower as a Valkyrie than it is as a Cleric, a trait that is most likely a result of the statistical balance that mounted units boast.
In this game, Mist will take mounted unit bonus damage as a Valkyrie, unlike her counterpart in the previous game. Once promoted, she will gain the Sol skill, and is a good candidate for bringing into the Tower of Guidance.
The Holy Crown item may only be used by Mist, and allows her to promote into a Valkyrie. However, as she is capable of promoting prior to receiving this item, it is thus considered to be redundant.
|Staff - E||Heal*|
*Enemy only; joins unequipped
- Helpful Sister
- Ike's younger sister. Active and cheerful, and takes care of the Greil Mercenaries. Appears in Fire Emblem: Path of Radiance
|Slow||150||5||2||After any combat, inflicts Spd-6 on foe through its next action.|
|Heal||1||Restores 5 HP.|
|Mend||1||Restores 10 HP|
|Recover||1||Restores 15 HP. Slows Special trigger (cooldown count+1).|
|Name||SP Cost||Effects||Charge Cost||Rarity|
|Miracle||If HP > 1, survive a lethal attack with 1 HP remaining.||5|
|Imbue||When healing an ally with a staff increases recovered HP by 10.||1|
|Spur Res 1||50||Grants adjacent allies Res+2 during combat.|
|Spur Def/Res 1|| 120 (Required:|
Spur Res 1)
|Grants adjacent allies Def/Res+2 during combat.|
|Spur Def/Res 2||240 (Required:|
Spur Def/Res 2)
|Grants adjacent allies Def/Res+2 during combat.|
Path of Radiance
Muarim: What? No, not another child...
Muarim: Stop! Your sword hand, it's trembling! ...Please! Don't do this!
Mist: ...No...I will not be the only one who runs away!
VS the Black Knight
Black Knight: Do you tremble in fear, little daughter of Gawain? How...entertaining. But if you value your life, you will leave this place at once.
Mist: You...you took my brother and my father! My sword may not even scratch you, but I don't care. This one blow... will contain... all my anger...and all my pain...Rrrraaaaa! I'll kill you!
Mist: As long as you're alive, this war can not end. How many lives have you stolen with your selfishness?
Ashnard: You ask that of me? You? A girl? Pah! Trivial. You're not worth the effort it would take to kill you.
Mist: Give me back my medallion! You aren't supposed to have it!
Ashnard: Are you...Gawain's daughter?
Mist: I am! And like my father and mother before me, I will protect the world from your madness!
Ashnard: Heh heh... Hwah hah hah hah... Wheeee haaa haaa haaaaaarrr! Perhaps I'll kill you after all! If you are their child, you get special privileges! Show me your might!
Chapter 9 to 17
Ike: Mist! Get away from there now! Withdraw!
Ike: You're hurt, and I can't carry you and fight at the same time. Do you understand?
Mist: Um... Oh, all right... I understand. I'm sorry, Ike.
—Mist speaking to Ike
—Mist's Death Quote in Radiant Dawn Part 4
- Healing Breeze (癒しの春風 Iyashino harukaze, lit. The Healing Spring Breeze)
- Mist was courted by many young suitors in her time. She gave the nod to none of them, and lived happily alone.
- (A Support with Boyd)
- Mist acted on her feelings for Boyd, marrying him. She cried during the vows, much to Boyd's chagrin.
- Sticker Info
|Name||Image||Artwork from||Effect in The Subspace Emissary|
|Mist||Fire Emblem: Path of Radiance||[Slash] - Attack +8|
Usable by: Marth, Ike
Mist is illustrated in the trading card game with the following cards:
According to the Norse mythological poems Grímnismál and Nafnaþulur, Mist is the name of a Valkyrie. In Norse mythology, they were warrior maidens who brought dead heroes to Valhalla, the heroes' heaven. The name means "mist" or "cloud" in Norse.
The reason why her name was changed in the German versions of Path of Radiance, Radiant Dawn, Awakening and Heroes is because its German meaning of "Mist", which is a swear word and a designation for trash or manure, making it inappropriate to be used as a name.
- It is not explicitly stated where Mist learned swordplay. It is said in a conversation with Mia in Radiant Dawn, however, that she and Titania "complain" when Ike spars with them (as opposed to Mia enjoying the matches), so it is highly possible that Ike is responsible for training her.
- By wielding both Swords and Staves, Mist essentially uses both of her parents' primary weapons.
- Oddly enough, in Path of Radiance, Mist's outfit changes from yellow to red when she promotes. In Radiant Dawn, however, she starts out with a red outfit, which reverts to what appears to be her old yellow outfit when she promotes.
- In Radiant Dawn, profiles are created for each and every character. In some copies of the North American version of the game, Muarim's profile is misprinted and is the same as Mist's.
- Mist can actually lose Luck when she promotes from a Cleric to a Valkyrie, due to the lower stat cap.
- In Path of Radiance, if Mist is brought along in the chapter Day Breaks, either Lethe, Muarim, or Nasir will mention that her hearing is on par with that of the Laguz.
- Four of the units in Mists SpotPass team in Fire Emblem Awakening represent members of the Greil Mercenaries:
- See main article: Mist/Gallery.