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“Of all the battles in the war so far, the contest for Fort Pinell is the fiercest to date. And from this horrific clash of weapons and wills, the Crimean army emerges bloodied and exhausted, yet victorious. The prize of Fort Pinell is no small thing, but it is the promise of additional reinforcements from Gallia-- and the large Begnion army encamped in Castle Daein-- that keeps the breath of hope alive in the soldiers' hearts. There is one other pivotal piece in Daein's defense of the former Crimean capital-- the severely undermanned Castle Nados. As the day's end draws near, Tibarn's small force of hawks and Gallians cease their attacks and return to camp headquarters.”
—Opening Narration

Moment of Fate is Chapter 27 of Fire Emblem: Path of Radiance. This chapter has two main parts to it. In the first part, your army faces off against Hafedd and his troops. After that, Ike and Mist (if she is still alive) fight the Black Knight.

Story[]

Part 1[]

Ike and his allies plan their next move while being faced with unexpected reinforcements from Daein, including a powerful figure—likely the Black Knight—who killed a unit with ease. Tibarn warns Ike of this formidable opponent, confirming the Black Knight's presence at the castle. As they prepare for the next battle, Ike discusses strategy with his companions, including Ranulf, who expresses concerns about the Black Knight's impenetrable armor. Ike reassures them, mentioning he has a sword that may be able to defeat the Black Knight. Meanwhile, Mist seeks a private conversation with Ike, where she reflects on the recent revelations about their father's death and the burden of the medallion. She expresses sympathy for both her parents and emphasizes her worry for Ike's safety, reminding him to keep his promise to protect her. Later, Elincia pretends to be ill to distract attention from her own feelings, and Bastian understands her concern for Ike and Mist. She reflects on how Ike and Mist saved her after the deaths of her parents, sharing a deep bond with them through their shared pain.

At the castle, the Black Knight is preparing for the upcoming battle. Hafedd, in charge of the castle's defense, is instructed to manage the soldiers while the Black Knight seeks out General Ena. As Greil's Mercenaries arrive at Nados Castle, Ike warns his team not to engage the Black Knight, as he intends to fight him alone. After killing Hafedd, Ike goes off to face his father's killer alone. Soren isn't so sure but Titania has faith in him.

Part 2[]

The Black Knight confronts Ena, who has returned to Crimea despite having the chance to escape. He reveals that the king ordered her death, and she accepts her fate with calm resignation, expressing a final wish to apologize to Nasir. The Black Knight grants her a merciful end, but before he can strike, Ike arrives and challenges the Black Knight, demanding to know if he killed Ena. The Black Knight confirms she is still alive but badly wounded. Ike vows to save her and draws his sacred sword, Ragnell, ready to fight. The Black Knight acknowledges Ike's growth and prepares for battle. At that moment, Mist arrives, determined to protect Ike. She insists on fighting the Black Knight, but Ike orders her to stay back, claiming the fight is his alone. The Black Knight, seeing Mist, taunts Ike about their family connections. Despite Ike's protests, the battle begins in earnest. After the battle with the Black Knight, Ike and Mist escape the collapsing castle, having avenged their father.

Later, at the army camp, Ike checks on Ena's condition, and Titania reassures him that she is resting, while Nasir has been caring for her. Ike enters Nasir's tent, where Nasir apologizes for the trouble he caused but explains that he had to search for Ena when he sensed her presence in Crimea. He reveals that Ena is his granddaughter, which shocks Ike. Nasir also explains that members of the dragon tribe, like himself, age very slowly, and despite his appearance, he is much older than he looks. Ike then confronts Nasir about his past actions, such as betraying them by giving information to Daein and providing the medallion to King Ashnard. Nasir admits his past mistakes but asks for Ike's trust, explaining that he acted out of loyalty to Ena. Ike insists that Nasir prove his loyalty by helping them defeat Ashnard, and Nasir agrees, swearing not to betray them again. Nasir also reveals his knowledge about the medallion, stating that merely possessing it won't allow Ashnard to release the dark god. The key to unlocking the power of the medallion is a girl named Altina, and Nasir believes Ashnard is unaware of this. He hints that Ena may know the location of the heron princess, Leanne, who is critical to Ashnard's plans. They plan to question Ena once she wakes up to learn more.

Black Knight Fight[]

  • In this fight you will have Ike and Mist (unless she has been incapacitated in one of the earlier chapters).
  • Ike will automatically have the Ragnell equipped so he is able to harm the Black Knight. It is recommended you also equip Miracle on Mist at level 20/20 (having been promoted at level 20, and at level 20 as a Valkyrie), and that a level 15+ Ike has a good skill combination (see Strategy) and decent enough stats to deal over 6 damage (the Black Knight can heal 10% of his max HP, which is 60), and is quick enough to not get doubled.
  • During or after turn 3, enemy reinforcements will appear, consisting of 2 Halberdier, and 1 Bishop.
  • If you escape or survive until turn 6, you will get Ena.
  • If you manage to defeat the Black Knight, you will get Nasir.
  • If Ike dies, you have to do the entire chapter all over again.

Strategy against the Black Knight[]

Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

If you trained Mist, be sure she is level 20/20. Also, training her to a B rank in swords so she can use the Sonic Sword is notably effective against the reinforcements (even the Bishops). As for Ike, make sure his stats are good enough to survive the fight, and strong enough to harm the Black Knight without the damage being healed off. While trying to pull off Aether on the Black Knight can work, there are other skill combinations to use that can be notably more consistent. For example, Nihil can disable the Black Knight's Luna skill without pulling off the unwanted side-effects of negating your other skills from Parity. Common Nihil combinations include Nihil+Wrath, which allows Ike to activate Wrath without risking being KO'd by the Black Knight's Luna skill. Therefore, good stats and a good skill combination are important, should you seek to get Nasir after beating the Black Knight (note: The Ragnell will increase Ike's Defense by 5 when equipped, if you are not running Parity). If you did not or forgot to train Mist, be sure Ike has a few Elixirs in his possession.

At the beginning of Turn 3, an enemy Bishop and two Halberdiers will appear as Reinforcements. If Mist is properly trained, have either Ike or Mist kill the enemy Bishop so Ike can go back to fighting the Black Knight; if the enemy Bishop heals the Black Knight, the chances of defeating him are much lower. If Mist is not properly trained and the reinforcements arrive, Ike is best off retreating unless the Black Knight is in KO range.

Enemy Reinforcements[]

  • When you unlock a previously hidden room, enemies will be within. Watch out, because some of them have long-range magic such as Bolting.

Bonus Experience[]

  • Clear Bonus: 750 (easy), 500 (normal/hard)
  • Clear in 19 turns: 600 (easy), 400 (normal/hard), 200 (maniac)

Base Conversations[]

Name Value Requirement Obtain
Titania ** - -

Items[]

Chest Items[]

Dropped Items[]