"Myrmidon" redirects here. For the class from Gaiden and its remake, see here.

“A swift specialist in the blade who makes for a tricky target.”
—In-game description from Awakening.

The Myrmidon (剣士, Kenshi, Sword Fighter in the Japanese versions) is a classic combat physical class that recurrently appears across the Fire Emblem Series. Wielding Swords as their sole weapon of choice, the Myrmidon class is distinguished from the similar Mercenary class, but closely linked to it in terms of origins and promotion paths.

Navarre, originally a Mercenary in the original game and Mystery of the Emblem, is credited for creating the archetype of Myrmidons, with the class's basic appearance and statistic traits derived from him. Navarre is eventually befittingly made a Myrmidon in the remakes of the original two titles.

History in the Series[edit | edit source]

The Myrmidon class, originally known as the Sword Fighter (ソードファイター, Sōdo Faitā) class, is introduced to the series in Genealogy of the Holy War, where it replaces the Mercenary as the primary Sword wielding foot unit. The class is able to promote into two different classes depending on the character; Ayra and Larcei promote into Swordmaster, while Chulainn, Ulster, Creidne and Dalvin promote into Forrest, the equivalent to the Mercenary's traditional Hero promotion.

In Thracia 776, the Sword Fighter class functions in much the same way as its predecessor, where some characters promote into Swordmaster and others promote into Mercenary, another Hero equivalent.

Serendipitously, in both TearRing Saga: Utna Heroes Saga and Fire Emblem: The Binding Blade, the class is formally separated from the Mercenary class and the Swordmaster class is instituted as the sole promoted form of the Myrmidon class.

In The Sacred Stones, Myrmidons are given the further option to promote into the Assassin class alongside the Swordmaster class.

The Myrmidon class is simply known as Blade (剣士ブレイド Bureido) in the Japanese version of Radiant Dawn. Like its predecessors, the class promotes directly into the Swordmaster class, which in turn promotes into the Trueblade class when the necessary requirements are fulfilled.

In Shadow Dragon and New Mystery of the Emblem, remakes of the Archanea Series, some characters who were originally Mercenaries are reinstated as Myrmidons, including the likes of Navarre and Radd.

In Awakening, the class is again given the further option to promote into the Assassin class alongside the Swordmaster class.

The class has been renamed Samurai (侍) in Fates and is treated as a Hoshidan class. The Samurai has the option to promote into the Master of Arms alongside the traditional Swordmaster. The Samurai class is regarded as the counterpart to the Nohrian Mercenary.

The class appears again in Fire Emblem Warriors, where it is the base class of Owain. It's Hoshidan counterpart, the Samurai, also appears as an enemy-only class.

In Fire Emblem: Three Houses, the Myrmidon serves as an optional promoted class of the Commoner or Noble class if the unit passes the Certification Exam at Lv. 5 with a Sword Skill Level of D or higher and a Beginner Seal.

In Vestaria Saga I, the Myrmidon is once again known as the Swordfighter. The class wields both Swords and Greatswords. The class comes with the Critical Edge skill which increases their crit rate based on their Skill.

Overview[edit | edit source]

Combat[edit | edit source]

Joshua, a myrmidon, attacking with a critical hit

The Myrmidon's superior Speed and Skill over other similar classes make them very formidable foot soldiers, but their comparatively lower HP, Strength and Defense make them difficult to protect against quick and accurate opponents.

While Myrmidons can easily deal with magic users and thieves with a single round of combat on the player phase, the same prowess may not necessarily be replicated on the enemy phase; when overwhelmed by too many of such enemies, they could potentially lose their superior edge and be felled. When facing heavier enemies, especially fighter-type units, the high Speed boasted by Myrmidons makes them proficient at evading clumsy blows. This is, however, offset by their typically mediocre Strength, especially when they are commanded to do battle with heavily armored units (exacerbated further if said armored units are immune to their damage).

Should a Myrmidon be attacked by slower units, especially a Fighter or Brigand, they are often able to kill or heavily damage their enemy in a single counterattack due to the consistency that they display in inflicting critical attacks.

Uniform[edit | edit source]

Most female Myrmidons are depicted donning a tunic with an over-top that barely covers their waist and long, high boots with no leggings. Males, conversely, are depicted in a tunic and leggings with a belt and sheath (sometimes on their back) for their sword.

In titles where members of this class are outfitted with armour, they are usually restricted to extremely light breastplates or gorgets, a cloth headband (with a small steel plate covering their forehead in Awakening and Fates,) and sometimes small pauldrons depending on the game to indicate their lack of Defence.

In Fates, Samurai come better equipped, as they wear much sturdier chest plates and gorgets that resemble standing steel collars with various cultural clothing items worn underneath. Samurai are still considered to be under-equipped as compared to traditional Samurai, but this is changed the moment they promote into Swordmasters, where they are properly outfitted in a whole suit of Samurai armor.


In Three Houses, Myrmidons wear tunics that are brown, grey and the color of the house they represent. The exceptions are Byleth who wears a black and grey tunic with a pink outline, Dedue whose tunic consists of mostly neutral colors and Mercedes, whose tunic color scheme is a light shade of grey, brown and red. The female uniform has one pauldron instead of two and knee-high boots, though the outfit does have gauntlets, knee-pads ,and a belt and sheath.

In-Game[edit | edit source]

Base Stats[edit | edit source]

HPStrMagSklSpdLckDefResMovConWtWlv
FE4307010100506--FE4 Sword.png A
FE520/183/2056/70266/5--FE5 Sword Icon.png E
TS20307802-5--TS Sword.png 4
FE616/154/3-99/1002/10/158/5-Sword.gif D
FE716/154/3-99/1002/10/158/5-Sword.gif D
FE816/154/3-99/1002/10/158/5-Sword.gif D
FE917/154/3055/6030/1610/710/7FE9 Sword.png D
FE101860101104061010FE10 Sword.gif D
FE1116309110407--FE12 Sword.png E
FE1216309110407--FE12 Sword.png E
FE1316419100415--SwordIconFE13.png E
FE141740583335--FE14 Sword.png E
FEW5177986555--FEW Sword.png E

Maximum Stats[edit | edit source]

HPStrMagSklSpdLckDefResMovConWtWlv
FE480221525253020156--FE4 Sword.png A
FE580202020203020-2020-FE5 Sword Icon.png A
TS60191520203018-12--TS Sword.png 18
FE66020-20203020201520-Sword.gif A
FE76020-20203020201520-Sword.gif A
FE86020-20203020201520-Sword.gif A
FE940201520204020206--FE9 Sword.png A
FE1030201020203020106--FE10 Sword.gif A
FE1160202020202020207--FE12 Sword.png A
FE1260202020202020207--FE12 Sword.png A
FE1360242227283022245--SwordIconFE13.png A
FE1440201623252418205--FE14 Sword.png B

Growth Rates[edit | edit source]

HPStrMagSklSpdLckDefResMovConWtWlv
FE4100%30%10%30%30%0%30%10%----
FE550%20%3%15%10%10%15%-0%15%--
FE670%35%-40%40%30%15%17%----
FE770%35%-40%40%30%15%20%----
FE870%35%-40%40%30%15%20%----
FE965/60%50/45%10%60%65%30%30/25%25/30%----
FE1065%40%20%45%50%30%40%40%----
FE1150%10%-10%20%25%0%5%-5%----
FE1240%10%-10%20%30%0%5%-5%----
FE1340%/70%20%/30%0%/0%25%/40%25%/40%0%/40%5%/20%5%/20%----
FE1410%10%0%15%20%15%0%0%----

Class Skills[edit | edit source]

SkillRequirements
FE4Pursuit.pngPursuitClass skill of Sword Fighters.
FE10Shove.pngShove
Critical 5.pngCritical +5
Base skill of all foot units.
Class skill of the Myrmidon, Halberdier and Reaver classes.
FE13Avoid +10.pngAvoid +10
Vantage (Kakusei).pngVantage
Learned at Level 1.
Learned at Level 10.
FE14Flowing Strike (Skill).pngDuelist's Blow
Vantage (Kakusei).pngVantage
Learned at Level 1 and above.
Learned at Level 10 and above.
FE16Speed 2 FE16.pngSpeed +2
Combat Art Icon FE16 Special.pngSwap
Class Mastery.
Class Mastery.

Promotions[edit | edit source]

Base ClassPromotion MethodPromoted Class
FE4FE4 Sword Fighter Sprite (M).gifSword FighterChoose the "Class Change" option in the Home Castle when the relevant unit reaches Level 20.FE4 Swordmaster Sprite (M).gifSwordmaster (Ayra, Larcei)
FE4 Forrest Sprite (M).gifForrest (Chulainn, Ulster, Creidne and Dalvin)
FE5FE5 Swordfighter.gifSword FighterUse a Knight Proof (FE5).pngKnight Proof on a Level 10+ Sword Fighter.FE5 swordmaster.gifSwordmaster (Shiva, Mareeta and Troude)
FE5 Hero.gifMercenary (Machyua)
TSSwordfighter (TS).gifSword FighterUse a Ts-knight-proof.gifKnight Proof on a Level 10+ Sword Fighter.Swordmaster.gifSwordmaster
FE6FE8 Male Myrmidon Map Sprite.gifMyrmidonUse a Herocrest.gifHero Crest on a Level 10+ Myrmidon.FE8 Male Swordmaster Map Sprite.gifSwordmaster
FE7FE8 Male Myrmidon Map Sprite.gifMyrmidonUse a Herocrest.gifHero Crest or an Earthseal.gifEarth Seal on a Level 10+ Myrmidon.FE8 Male Swordmaster Map Sprite.gifSwordmaster
FE8FE8 Male Myrmidon Map Sprite.gifMyrmidonUse a Herocrest.gifHero Crest or a Master seal.gifMaster Seal on a Level 10+ Myrmidon.FE8 Male Swordmaster Map Sprite.gifSwordmaster
FE8 Assassin Map Sprite.gifAssassin
FE9FE9 Mia Myrmidon Sprite.png
Myrmidon
Use a FE9masterseal.gifMaster Seal on a Level 10+ Myrmidon.FE9 Mia Swordmaster Sprite.png
Swordmaster
FE10FE10 Edward Myrmidon Sprite.png
Myrmidon
Use a FE10masterseal.pngMaster Seal on a Level 10+ Myrmidon or train a Myrmidon to Level 21.FE10 Edward Swordmaster Sprite.png
Swordmaster
FE11FE11 Myrmidon (M) Map Sprite.gifMyrmidonUse a FE11masterseal.pngMaster Seal on a Level 10+ Myrmidon.FE11 Swordmaster (M) Map Sprite.gifSwordmaster
FE12FEDS Myrmidon Map Sprite.gifMyrmidonUse a FE11masterseal.pngMaster Seal on a Level 10+ Myrmidon.FEDS Swordmaster (M) Map Sprite.gifSwordmaster
FE13FE13 Generic Myrmidon (M) Map Sprite.gifMyrmidonUse a Master Seal FE13 Icon.pngMaster Seal on a Level 10+ Myrmidon.FE13 Swordmaster (M) Map Sprite.gifSwordmaster
FE13 Assassin.gifAssassin
FE14FE14 Generic Samurai (M) Map Sprite.gifSamuraiUse a Master Seal FE13 Icon.pngMaster Seal on a Level 10+ Samurai.FE14 Generic Swordmaster (M) Map Sprite.gifSwordmaster
FE14 Generic Master of Arms (M) Map Sprite.gifMaster of Arms
FE16Any classUse a FE16 Seal Icon.pngBeginner Seal on a Level 5+ unit and pass the Myrmidon Certification Exam.FE16 Myrmidon Icon.gifMyrmidon
FEWWarriors Owain Sprite.gifMyrmidonUse a Master Seal FE13 Icon.pngMaster Seal on Owain.Warriors Owain Sprite.gifSwordmaster

Notable Myrmidons[edit | edit source]

Genealogy of the Holy War[edit | edit source]

  • Ayra - The Isaachian princess master of the sword who fights for her homeland.
  • Chulainn - The son of the Lord of Sophara Castle in Isaach and a distant relative of Ayra.
  • Larcei - The daughter of Ayra and the twin sister of Ulster.
  • Ulster - The son of Ayra and the twin brother of Larcei.

Thracia 776[edit | edit source]

TearRing Saga: Utna Heroes Saga[edit | edit source]

  • Julia - The daughter of Yoda and the adopted sister of Shigen.
  • Vega - A mysterious man who is known as Dhullam's Angel of Death.
  • Shigen - The son of Karla and the nephew of Zeek who was adopted by Yoda.
  • Krisheena - A swordfighter searching for the ☆Dakruon in order to revive her lover, Aldo.

The Binding Blade[edit | edit source]

  • Rutger - A half Sacaen from Bulgar who seeks revenge against Bern.
  • Fir - A woman who travels in search of the best swordplay opponents anywhere.

The Blazing Blade[edit | edit source]

The Sacred Stones[edit | edit source]

  • Joshua - A gambling mercenary who has an evasive, almost aggravating personality.
  • Marisa - An aloof swordfighter and member of Gerik's Mercenaries whose nom de guerre strikes fear in others.

Path of Radiance[edit | edit source]

  • Mia - A mercenary fighting to improve her sword skills who doesn't sweat the details in life.
  • Zihark - A Daein mercenary who does not harbour hatred for the Laguz.

Radiant Dawn[edit | edit source]

Shadow Dragon[edit | edit source]

  • Navarre - A skilled fighter known as the Scarlet Sword who prefers his blade to do the talking.
  • Radd - A citizen of Port Warren who joins the Archanean League with Caesar.
  • Athena - A foreign warrior with a straightfoward personality that speaks with an accent.

New Mystery of the Emblem[edit | edit source]

Awakening[edit | edit source]

  • Lon'qu - A skilled swordsman of Regna Ferox who is oddly skittish around women.
  • Owain - Lissa's overly theatrical son who loves to give weapons dramatic names.
  • Morgan (Only if Robin married to Lon'qu, Say'ri, Owain or Yen'fay).
  • Eirika (SpotPass)

Fates[edit | edit source]

  • Hana - A noble tomboy and one of Sakura's retainers who is skilled with the katana.
  • Hinata - A coarse, yet caring, Hoshidan samurai and one of Takumi's retainers.
  • Hisame - The son of Hinata. A mature boy who has a liking for pickled food.

Vestaria Saga I[edit | edit source]

  • Haldyn - A warrior from the mainland who was in the employ of the Gallachians.

Etymology[edit | edit source]

The Myrmidons were a tribe that followed Achilles and were renowned for the battle skills and loyalty to their leader. In modern times, a Myrmidon is someone who follows a cause without question. Many members of the class (Such as Guy, Lon'qu, and Mia) could be called Myrmidons in this respect in relation to their devotion to swordplay. In modern fantasy, a Myrmidon is usually a swordsman, focusing on speed, wielding a sword in a single hand, while leaving the other free.

Trivia[edit | edit source]

  • In some games, the manner by which Myrmidons handle the blade can be seen as a style of swordplay from a specific region on the continent.

Gallery[edit | edit source]

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