Nailah is a playable character in Fire Emblem: Radiant Dawn. She is the ruler of the lost nation of Hatari, located to the east of Daein. She is a white wolf and through the skill Formshift has the ability to transform (and keep her wolf form) whenever she wants.
She first becomes playable in Part I, Chapter 8: Glory Unwanted and helps Micaiah along with Volug and Rafiel. She is required in that chapter. After the end of Part I, she goes with Tormod, Muarim, and Vika to Gallia.
Nailah truly has the pride, air, and manners of a queen. She can be distant, serious, and blunt.
Despite this, however, she is very quick to form bonds with others, be they Laguz, Beorc, or even Branded, forming a lasting friendship with the elegant Heron Prince Rafiel and a fast friendship with Micaiah. She refuses to ever let Rafiel go anywhere alone and orders her trusted vassal, Volug, to pose as a 'pet dog' for Micaiah during and after their adventures together.
She puts great trust in her vassal Volug, though she can be quite blunt with him, likening him to a mere dog when he is in his unique "half-transformed" state.
She adores Rafiel as he is, and grows quite angry at Ike when he suggests that he be more like his brother Reyson and emulate the Hawk King Tibarn, a suggestion that Rafiel is certainly willing to try.
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◎=Forced ○=Available □=Available for selected △=Reinforcement
Strike - SS
Subjective: The following part of this article is subjective to the editor's writing. Therefore, it may not work for everyone.
Nailah is the first Laguz Royal to be playable during Part 1 chapter 8. Her bases are insane for this early stage of the game and will still be competitive to your other units when she returns in Part 4. Combined with her Formshift ability which keeps her transformed, and the fact that beast Laguz barely get any movement penalties, she can trivialize most enemies on her joining map since she can easily reach them with her massive 9 base movement and dispose them within a single round of combat.
Another chapter where she can be very useful early on is 1-E, since if you give her the Pass ability, she can take out the thieves that are attempting to steal the treasure chests quickly, securing the loot for yourself. Keep in mind though that giving her a lot of kills during these two early chapters light-minded might result in considerable less experience to distribute to the members of the Dawn Brigade, who require a lot of investment to maintain usefulness later on. If you feel like you still need to feed some of those units kills in order to keep them viable, you can also make use of Nailah by rescuing weaker units or sniping strong enemies to make training them up a bit easier.
After rejoining your troops during Part 4 chapter 1, she'll continue being a strong unit, possessing high speed, excellent movement and decent attack thanks to her SS Strike rank, which suffices to let her deal with most enemies, including the Spirits during the endgame. As other beast Laguz, she is weak to Fire magic, but her good resistance and HP bases allows her to take a few magical attacks without risking her life nonetheless. During the final chapter, she can help taking down the Aurora with the help of Blood Tide, since she only requires a single additional point of speed in order to double them (though other of your units might do better against them than her).
Overall, aside her pretty poor availability, Nailah is a strong unit, possessing impressive bases as well as excellent movement.
- Rafiel: 10%
Part 4, Chapter 4
Nailah: I... overestimated my limits...
Rafiel: Your Majesty, fall back. Don't fight any longer. I will take care of you, as you have done for me. Please... You must stop fighting.
Nailah: Rafiel... I will do as you say. I wouldn't want you out there dying without me.
Nailah: ...Maybe...I should not have been so cocky...
Nailah: Stop squawking, Rafiel, I'll be all right. ...It makes me happy that you worry for me as you do. But I'll have to retreat for now.
Nailah: I am...defeated... ...Rafiel. Forgive me...
Nailah: Betrayal is the coin of the gods. I was aware of this. All things... are predestined... ...Rafiel. Forgive me...
Nailah: I've been defeated? Here? Gah, the vagaries of war... Rafiel... Forgive me. Some promises cannot be kept...
Rafiel: ...My queen... Please wait... Please permit me... to...accompany you.
- Unflinching Eye
- Queen of Hatari, a desert nation spoken of mostly in legend. Her eye patch conceals an evil eye.
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Mistress of the Evil Eye (邪眼の主)
Returning to Hatari with recent events engraven in her heart, Nailah hoped to migrate her people across the desert.
Nailah is illustrated in the trading card game Fire Emblem Cipher with the following cards:
- Nailah's attire bears a resemblance to Malice's - they even have a cloth bandaging their right eye.
'Nailah' is the feminine version of the Arabic name 'Nail,' meaning 'attainer.'
Nailah bint al Farafsa was a queen of the Rashidun Caliphate. During a rebellion against her husband, Caliph Uthman, rebels broke into the palace and attacked him; Naila attempted to stop the blow, but merely had her fingers cut off. She remained politically active after her husband's death.
Naila is also a city in Bavaria, whose original name was 'Neulins' and probably meant 'small new settlement.' Nila is a Creek name meaning "victor", which relates to her Japanese name.
Nike is the Greek goddess of victory.
'Nailah' is also an Egyptian baby name, meaning "success" in the Egyptian language.
- See main article: Nailah/Gallery.