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Night and Day is a Sync Skill in Fire Emblem Engage. It can be used when a character has equipped the Ring of the Azure Twins.
Overview[]
Night and Day is a Sync Skill unique to Emblems Eirika and Ephraim that is used to switch between the two of them and their available skills. When synced with Eirika, the user will have access to Lunar Brace and Gentility, and while synced with Ephraim, these skills will become Solar Brace and Bravery respectively.
This switch applies for all instances of these skills on the battlefield, with even inherited versions of Lunar Brace and Gentility swapping to their counterparts if another unit on the field with the Ring of the Azure Twins uses Night and Day.
Stats[]
Fire Emblem Engage[]
Name | Activation | Capacity |
---|---|---|
Night and Day |
Command | - |
Effects | Use to switch Emblems and swap between Lunar Brace/Gentility and Solar Brace/Bravery for all allies. | |
Users | Sync Skill of Emblems Eirika and Ephraim | |
Notes | - |
Skill Lists
Fire Emblem | Main Games | Genealogy of the Holy War - Thracia 776 - The Sacred Stones - Path of Radiance - Radiant Dawn - Awakening - Fates (personal) - Echoes: Shadows of Valentia - Three Houses - Engage |
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Spin-Off Games | Heroes - Warriors - Warriors: Three Hopes - Tokyo Mirage Sessions ♯FE | |
TearRing Saga | Utna Heroes Saga - Berwick Saga |
Skill Terms
Skills that predate the Skill system
Introduced in Fire Emblem: Genealogy of the Holy War
Introduced in Fire Emblem: The Blazing Blade and Fire Emblem: The Sacred Stones
Introduced in Fire Emblem: Path of Radiance
Introduced in Fire Emblem: Radiant Dawn
Aurora - Bane - Beastfoe - Birdfoe - Blood Tide - Corona - Critical + - Deadeye - Disarm - Dragonfoe - Eclipse - Flourish - Formshift - Galdrar - Glare - Howl - Imbue - Impale - Ire - Maelstrom - Mercy - Night Tide - Nullify - Pass - Quickclaw - Rend - Sacrifice - Savage - Shriek - Stillness - Tear - White Pool - Wildheart
Introduced in Fire Emblem Awakening
Acrobat - Aegis - Aggressor - All Stats +2 - Anathema - Aptitude - Armsthrift - Avoid + - Axebreaker - Axefaire - Beastbane - Bond - Bowbreaker - Bowfaire - Conquest - Defender - Defense + - Deliverer - Demoiselle - Despoil - Dragonskin - Dual Guard+ - Dual Strike+ - Dual Support+ - Even Rhythm - Focus - Galeforce - Hawkeye - Healtouch - Hex - Hit Rate + - HP + - Ignis - Indoor Fighter - Iote's Shield - Lancebreaker - Lancefaire - Lifetaker - Limit Breaker - Luck + - Lucky Seven - Luna+ - Magic + - Odd Rhythm - Outdoor Fighter - Patience - Prescience (Awakening) - Quick Burn - Rally Defense - Rally Heart - Rally Luck - Rally Magic - Rally Movement - Rally Resistance - Rally Skill - Rally Spectrum - Rally Speed - Rally Strength - Relief - Resistance + - Rightful God - Rightful King - Shadowgift - Skill + - Slow Burn - Solidarity - Special Dance - Speed + - Strength + - Swordbreaker - Swordfaire - Tantivy - Tomebreaker - Tomefaire - Underdog - Vengeance - Veteran - Wyrmsbane - Zeal
Introduced in Fire Emblem Fates
Introduced in Fire Emblem Echoes: Shadows of Valentia
Absolve - Anti-Armor - Anti-Cavalry - Anti-Dragons - Anti-Fliers - Anti-Gods - Anti-Mages - Anti-Mortals - Apotrope - Armor Disruptor - Attack Twice - Bowrange + - Dark Spikes - Deicide - Discipline - Duma's Gift - Eerie Screech - Evade Critical - Halve Axes - Halve Lances - Halve Swords - Heaven or Hell - Heavy Armor - Incarnation - Null Defense - Nullify Magic - Pact - Phalanx - Phantasm - Reconstruct - Sanctuary - Sophisticate - Transmute - Tri-affliction - Upheaval - Vengeful Cry - Wildfire
Introduced in Fire Emblem: Three Houses
Introduced in Fire Emblem Engage
Introduced in Fire Emblem Warriors
Introduced in Fire Emblem Warriors: Three Hopes
Introduced in Fire Emblem Heroes