Nihil (見切り Mikiri, lit. Awareness) is a recurring skill in the Fire Emblem series.

Nihil allows its user to prevent his/her enemies from activating any of their skills in battle, apart from Nihil itself. For players who are reliant on the activation of skills to gain an upper hand in battle, they should be wary of enemies with the Nihil equipped, as this may render any tactics they may have planned useless.

In Fire Emblem: Radiant Dawn, the Mantle skill gives its user an innate version of the Nihil skill, thus cannot be prevented from activating by Nihil.

Nihil is especially useful against Ashera in Fire Emblem: Radiant Dawn, due to the ability of her protective aura to deflect damage to the initiator of any attacks.

Stats[edit | edit source]

Fire Emblem: Genealogy of the Holy War[edit | edit source]

Name Activation Capacity
Awareness.gifNihil 100% -
Effects Negates enemy critical attacks, sword skills and effective bonuses against the user.
Users Base skill of Alec, Ayra, Deirdre, Julia, Larcei, Ulster, Seliph.


Fire Emblem: Thracia 776[edit | edit source]

Name Activation Capacity
Awareness.gifNihil 100% -
Effects Negates enemy's battle skills.
Users Base skill of Troude and Saias; Can be assigned with the AwarenessM.pngAwareness Manual.


TearRing Saga: Utna Heroes Saga[edit | edit source]

Name Activation Capacity
TS Awareness.gifAwareness 100% -
Effects Negates all skills, apart from Mug, Steal and Elite
Users Base skill of Zeek.


Fire Emblem: Path of Radiance[edit | edit source]

Name Activation Capacity
PoR Nihil.gifNihil 100% 15
Effects Negates enemy's battle skills.
Users Base skill of Calill and Nasir; Can be assigned with the Nihil Scroll (FE9).gifNihil Scroll.


Fire Emblem: Radiant Dawn[edit | edit source]

Name Activation Capacity
Nihil.pngNihil 100% 20
Effects Negates enemy's combat-related skills.
Users Base skill of Nolan, the Black Knight, Calill and Nasir; Can be assigned with the Nihil Scroll (FE10).pngNihil Scroll.


Etymology[edit | edit source]

In Latin, Nihil means "nothing", which fits the skill, because skill wise, the enemy can use none of their special abilities, and in some games, even critical.

Gallery[edit | edit source]

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