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Orochi is an incredibly strong [[Diviner]] with an impressive [[Magic (stat)|Magic]] growth and solid [[Skill (stat)|Skill]] and [[Resistance]] growths, allowing her to dispatch most of the resistance low enemies of the game. However, she trades this for dangerously low [[HP]] and [[Defense]], rendering her incapable of effectively fending against physical foes. Orochi is also deficient in [[Speed (stat)|Speed]], meaning that she will not be able to perform double attacks or dodge proficiently. Orochi's personal skill, [[Capture (Orochi)|Capture]], makes her one of two units in ''Fates'' who are able to [[Capture]] foes.
 
Orochi is an incredibly strong [[Diviner]] with an impressive [[Magic (stat)|Magic]] growth and solid [[Skill (stat)|Skill]] and [[Resistance]] growths, allowing her to dispatch most of the resistance low enemies of the game. However, she trades this for dangerously low [[HP]] and [[Defense]], rendering her incapable of effectively fending against physical foes. Orochi is also deficient in [[Speed (stat)|Speed]], meaning that she will not be able to perform double attacks or dodge proficiently. Orochi's personal skill, [[Capture (Orochi)|Capture]], makes her one of two units in ''Fates'' who are able to [[Capture]] foes.
   
Since many enemies the player will encounter tend to have low resistance, Orochi can easily capture most of them without having any difficulties. This will help greatly on a ''Birthright'' Lunatic playthrough where some generic units are relatively useful for the player if needed. This capturing feature is greatly limited on ''Revelation'', as every enemy after Chapter 18 will be Vallites (who cannot be captured), making it only useful for some Paralouges and skirmishes if the player creates some.
+
Since many enemies the player will encounter tend to have low resistance, Orochi can easily capture most of them without having any difficulties. This will help greatly on a ''Birthright'' Lunatic playthrough where some generic units are relatively useful for the player if needed. This capturing feature is greatly limited on ''Revelation'', as every enemy after Chapter 18 will be Vallites (who cannot be captured), making it only useful for some Paralogues and skirmishes if the player creates some.
   
 
As a Diviner, Orochi starts off with [[Magic +2]], which, like all stat-boosting skills, is only effective in earlier chapters but best abandoned for better skills with unique effects with progress. She will later learn [[Future Sight]] for a chance to double her battle experience gains, which is good for training but lost later to more combat oriented assisting skills.
 
As a Diviner, Orochi starts off with [[Magic +2]], which, like all stat-boosting skills, is only effective in earlier chapters but best abandoned for better skills with unique effects with progress. She will later learn [[Future Sight]] for a chance to double her battle experience gains, which is good for training but lost later to more combat oriented assisting skills.
   
Orochi's two natural promotion options are the [[Onmyoji]] and [[Basara]] classes. The Onmyoji class further enhances her Magic potency by enhancing the stats that she is already strong in. [[Rally Magic]] is one of the skills that she stands to learn, and can be used to assist other magical units. [[Tomefaire]] is the other skill learnt in this class, and is one that further amplifies the damage output of her magical attacks. As a Basara, Orochi's stats are more balanced out, with her HP growth most notably increased to 55%. [[Rend Heaven]] is one of the skills she stands to learn in this class, and is the only offensive skill she has natural access to. Given Orochi's high Skill, Rend Heaven is best equipped on her, as she will be able to activate it frequently to effectively exploit its damage-boosting properties, though it sees the greatest boost when engaging against Magic enemies. [[Quixotic]] is the other skill that she learns, and is one that boosts the Hit Rate of both herself and her opponent in battle by 30%, allowing her to better strike her enemies with more accuracy. It also boosts her skill activation rates, although she should capitalise this skill by mainly engaging enemies who are either unable to retaliate or do not possess Skill stat activated skills.
+
Orochi's two natural promotion options are the [[Onmyoji]] and [[Basara]] classes. The Onmyoji class further enhances her Magic potency by boosting the stats that she is already strong in. [[Rally Magic]] is one of the skills that she stands to learn, and can be used to assist other magical units. [[Tomefaire]] is the other skill learnt in this class, and is one that further amplifies the damage output of her magical attacks. As a Basara, Orochi's stats are more balanced out, with her HP growth most notably increased to 55%. [[Rend Heaven]] is one of the skills she stands to learn in this class, and is the only offensive skill she has natural access to. Given Orochi's high Skill, Rend Heaven is best equipped on her, as she will be able to activate it frequently to effectively exploit its damage-boosting properties, though it sees the greatest boost when engaging against Magic enemies. [[Quixotic]] is the other skill that she learns, and is one that boosts the Hit Rate of both herself and her opponent in battle by 30%, allowing her to better strike her enemies with more accuracy. It also boosts her skill activation rates, although she should capitalise this skill by mainly engaging enemies who are either unable to retaliate or do not possess Skill-stat-activated skills.
   
 
====Secondary Class====
 
====Secondary Class====

Revision as of 05:50, 29 September 2016

“Hee hee, you're afraid of my magic, aren't you? You should be.”
—Orochi, Conquest Chapter 13: Uprising

Orochi (オロチ) is a playable character in Fire Emblem Fates on the Birthright and Revelation routes. A Hoshidan Diviner who once served the late Queen Mikoto and is the childhood friend of Kagero, Orochi is a bubbly, fun-loving individual who delights in playing pranks on others.

Orochi is voiced by Yuka Igarashi in the Japanese version, and Paula Tiso in the English version.

Profile

Born to a noble house in Hoshido, Orochi's parents once worked in the castle as imperial Diviners. According to Orochi, her parents were not well-respected owing to the unpredictability of the fortunes that they told; just as they were able to determine good fortunes, there was also a chance for them to descry bad ones. Despite the ominous reputation that her family was branded with, Orochi was bequeathed a tremendous display of kindness by Mikoto when she made the controversial decision to hire her as a personal retainer.

Known to be best friends with Kagero since childhood, Orochi first met her when she went to gather herbs near Kagero's home and accidentally dropped her basket into a river. The two ended up falling into the river trying to retrieve the basket, and they have remained close compatriots ever since.

Some time before the events of Fates, Orochi had a vision that Mikoto would die in a future incident. Although not very clear on the circumstances revolving around her liege's impending death, she warned her of the danger presented to her life nevertheless. Despite this, Orochi is unable to avert the tragedy that will take place in Chapter 5.

Birthright

Following the conclusion of a battle waged between the Avatar and a band of Nohrians led by Silas in Chapter 7, Orochi and Saizo enter the scene bearing dire tidings. Having sustained a number of injuries from a battle that had broken out away from Fort Jinya, they reveal that Ryoma and Takumi have both gone missing. She then promptly decides to join the Avatar's army to aid them in their cause to repel the Nohrian invasion.

Orochi subsequently aids the Avatar's effort to put an end to the age-old conflict shared between Hoshido and Nohr.

Conquest

Orochi appears in Chapter 13, where she, alongside Takumi, Reina and Scarlet, leads a rebellion uprising that has broken out in Cheve. The rebels clash with the Avatar's army when the latter is deployed by Garon to eliminate them. Despite the best effort of the rebels, they are eventually defeated in the ensuing battle. Although Orochi's fate thereafter is not explicitly mentioned, it is very likely that she is executed by Hans off-screen, along with a majority of her allies.

Revelation

Orochi makes her first appearance in Chapter 8, where she, Saizo and Yukimura are stationed at Fort Jinya after the battle between Hoshido and Nohr in the Plains of Hoshido concludes. The Avatar eventually arrives at the fort in hopes of gaining support from Hoshido, but they are instead viciously branded a traitor and attacked on sight. Despite the best efforts of the Hoshidan army, they are eventually defeated. Despite her defeat, Orochi continues to be adamant on maintaining her distrust, insisting that the Avatar bring Mikoto and the slain Hoshidans back to life before she will be convinced of their sincerity due to her grief. Saizo then decides to sacrifice himself up in order to kill the Avatar, but Kaze and Sakura intervene in the nick of time to stop him. When the two follow up by resolving to accompany the Avatar, Orochi and Saizo begrudgingly allow them to depart from Fort Jinya without any further conflict.

Orochi next appears in Chapter 11, where she accompanies Saizo and Reina on a mission to rescue Kagero, who had been captured by the Ninjas of Mokushu. While in the midst of their search for Kagero, the band stumble upon the Avatar's army, who have entered the forest to locate Saizo. Saizo chooses to believe in the Avatar's goodwill at this point and decides to aid their cause with Orochi and Reina silently following suit.

Orochi subsequently aids the Avatar's effort to put an end to Anankos' machinations.

Personality

Contrary to her antiquated style of speech, Orochi is a rather playful and fun-loving individual. This fact surfaces through the vast majority of her supports, where she delights in teasing her conversational partners, and even those who are portrayed as sombre and grim are not spared. Her supports with Saizo best reveals this, as she persists in attempting to irritate him until she successfully strikes him in his weak spot by reminding him of an embarrassing situation that took place during their childhood. Through this same example, it is evident that Orochi has a tendency for not recognising the limits of her teasing, to the point where she winds up deriving amusement at the expense of her conversational partners' immense discomfort.

Despite her playfulness, Orochi is also portrayed as an immensely competitive person, particularly with regards to her medical and magical capabilities. This fact is unveiled through her supports with Hayato and Nyx, where she openly issues them challenges to compare their skill in the art of identifying rare herbs and practising offensive magic respectively.

Orochi has also been depicted as a rather sentimental person, cherishing each and every one of the bonds that she has forged. This fact is particularly evident in her supports with her childhood friend Kagero, where she is the only known person to appreciate Kagero's eccentric brand of painting. In addition to this, Orochi also reveals that she has attached intense sentimental value to a card depicting a brook-and-water scenery that Kagero had drawn for her during their childhood, regarding it as a symbol of their friendship.

Orochi is said to be the loudest drinker in the army. Her birthday is June 19.

In-Game

Base Stats

As an Enemy

Conquest Chapter 13 - Uprising

Starting Class
FE14 Orochi Onmyoji (Enemy) Map SpriteOnmyoji
LevelHPStrMagSklSpdLckDefResMov
1271171710+1118+1176
SkillsWeaponStarting Items
HoshidanCaptureCapture
Resistance SealSeal Resistance
FE14 Tome Tome - C
FE14 Staff Staff - D
FE14Scroll Calamity Gate

Starting Class
FE14 Orochi Onmyoji (Enemy) Map SpriteOnmyoji
LevelHPStrMagSklSpdLckDefResMov
1281201711+1119+1176
SkillsWeaponStarting Items
HoshidanCaptureCapture
Resistance SealSeal Resistance
Open AssaultElbow Room
FE14 Tome Tome - C
FE14 Staff Staff - C
FE14Scroll Calamity Gate

Starting Class
FE14 Orochi Onmyoji (Enemy) Map SpriteOnmyoji
LevelHPStrMagSklSpdLckDefResMov
1281201711+1119+1186
SkillsWeaponStarting Items
HoshidanCaptureCapture
Resistance SealSeal Resistance
Open AssaultElbow Room
FE14 Tome Tome - A
FE14 Staff Staff - B
FE14Scroll Calamity Gate

Revelation Chapter 8 - Traitor's Brand

Starting Class
FE14 Orochi Spellcaster (Enemy) Map SpriteDiviner
LevelHPStrMagSklSpdLckDefResMov
52009+211+1765105
SkillsWeaponStarting Items
HoshidanCaptureCapture
Magic +2Magic +2
FE14 Tome Tome - DFE14Scroll Rat Spirit

Starting Class
FE14 Orochi Spellcaster (Enemy) Map SpriteDiviner
LevelHPStrMagSklSpdLckDefResMov
52009+211+1765105
SkillsWeaponStarting Items
HoshidanCaptureCapture
Magic +2Magic +2
FE14 Tome Tome - CFE14Scroll Rat Spirit

Starting Class
FE14 Orochi Spellcaster (Enemy) Map SpriteDiviner
LevelHPStrMagSklSpdLckDefResMov
52009+211+1765105
SkillsWeaponStarting Items
HoshidanCaptureCapture
Magic +2Magic +2
FE14 Tome Tome - BFE14Scroll Rat Spirit

Growth Rates

Class:

1
HP Str Mag Skl Spd Lck Def Res
35% 10% 80% 60% 30% 40% 25% 55%
2
HP Str Mag Skl Spd Lck Def Res
35% 5% 85% 60% 30% 35% 25% 60%
3
HP Str Mag Skl Spd Lck Def Res
55% 15% 75% 60% 25% 50% 30% 55%

Max Stat Modifiers

Str Mag Skl Spd Luk Def Res
0 +3 +2 -2 -1 -2 +1

Class Sets

Standard Sets

Base Classes Promoted Classes

Friendship Sets

Buddy Sets
Possible Candidates Base Classes Possible Promotions

Buddy Sets
Possible Candidates Base Classes Possible Promotions

Partner Sets

Special Classes

Base Classes Promoted Classes
-
-
-
-
-
-
-
-

Supports

See also: Orochi/Supports

Romantic Supports

Hoshido

Nohr (Revelation)

Other Supports

Overview

Base Class

Orochi is an incredibly strong Diviner with an impressive Magic growth and solid Skill and Resistance growths, allowing her to dispatch most of the resistance low enemies of the game. However, she trades this for dangerously low HP and Defense, rendering her incapable of effectively fending against physical foes. Orochi is also deficient in Speed, meaning that she will not be able to perform double attacks or dodge proficiently. Orochi's personal skill, Capture, makes her one of two units in Fates who are able to Capture foes.

Since many enemies the player will encounter tend to have low resistance, Orochi can easily capture most of them without having any difficulties. This will help greatly on a Birthright Lunatic playthrough where some generic units are relatively useful for the player if needed. This capturing feature is greatly limited on Revelation, as every enemy after Chapter 18 will be Vallites (who cannot be captured), making it only useful for some Paralogues and skirmishes if the player creates some.

As a Diviner, Orochi starts off with Magic +2, which, like all stat-boosting skills, is only effective in earlier chapters but best abandoned for better skills with unique effects with progress. She will later learn Future Sight for a chance to double her battle experience gains, which is good for training but lost later to more combat oriented assisting skills.

Orochi's two natural promotion options are the Onmyoji and Basara classes. The Onmyoji class further enhances her Magic potency by boosting the stats that she is already strong in. Rally Magic is one of the skills that she stands to learn, and can be used to assist other magical units. Tomefaire is the other skill learnt in this class, and is one that further amplifies the damage output of her magical attacks. As a Basara, Orochi's stats are more balanced out, with her HP growth most notably increased to 55%. Rend Heaven is one of the skills she stands to learn in this class, and is the only offensive skill she has natural access to. Given Orochi's high Skill, Rend Heaven is best equipped on her, as she will be able to activate it frequently to effectively exploit its damage-boosting properties, though it sees the greatest boost when engaging against Magic enemies. Quixotic is the other skill that she learns, and is one that boosts the Hit Rate of both herself and her opponent in battle by 30%, allowing her to better strike her enemies with more accuracy. It also boosts her skill activation rates, although she should capitalise this skill by mainly engaging enemies who are either unable to retaliate or do not possess Skill-stat-activated skills.

Secondary Class

Orochi's secondary class is the Apothecary, entailing the Merchant and Mechanist promotions. Given her stat strengths, this class set is mainly for utility. As an Apothecary, Orochi learns Potent Potion and Quick Salve, both of which only work well when she is made to be a heavy potion user.

As a Merchant, one of the skills Orochi learns is Profiteer, allowing her to acquire Gold Bars to boost the army's funds. Spendthrift is the other skill learnt, and which will allow her to expend gold bars for extra damage, which can be useful to score kills or perhaps provide the extra damage needed to capture tougher foes without having other units having to assist and potentially kill the desired target.

As a Mechanist, Orochi has access to Golembane, a skill that is not very useful, given the perpetual lack of Stoneborn and puppet-based enemies in the game. Replicate, conversely, can be used to allow her to function in two different sections of any given battlefield. This will further boost Orochi's already good offence and also open more opportunities for her to capture foes.

Quotes

Refer to Orochi/Quotes.

Possible Endings

Orochi - Secret Keeper (大人の呪い師 otonano majinaishi lit. Adult Hexer)

Orochi continued to work for the royal family, but never pledged her loyalty to any one member, perhaps in memory of Queen Mikoto. Her infectious laugh was often heard echoing from the castle walls.
Orochi and Azama
Azama decided to use his talents to inspire and heal the people of Hoshido—rather than taunt them. His wife, Orochi, was completely indispensable, both through her intelligence and her future sight.
Orochi and Laslow
Laslow vanished after the war, but he inspired generations of dancers and rallied the spirits of many. His wife, Orochi, vanished at the same time. Her last reading was that the world had a bright future.
Orochi and Odin
There are no official records of Odin from after the war, but much was written about (and by) him. His wife, Orochi, also vanished at the same time. Her last reading was that the world had a bright future.
Orochi and Ryoma
Ryoma was crowned King of Hoshido, and his rule lead to an era of unprecedented prosperity. His wife, Orochi, was completely indispensable, both through her intelligence and her future sight.
Orochi and Saizo
Saizo disappeared from official records after the war, but no doubt he served the royal family forever. His wife, Orochi, was completely indispensable, both through her intelligence and her future sight.
Orochi and Silas
Silas served loyally as a knight of Nohr. He was beloved by trainee knights for his great patience. His wife, Orochi, was completely indispensable, both through her intelligence and her future sight.
Orochi and Takumi
Takumi grew into his position as a leader and prince. He was a crucial part of Hoshido's recovery. His wife, Orochi, was completely indispensable, both through her intelligence and her future sight.

Etymology

Orochi's name most likely comes from Yamata no Orochi, the mythical eight headed snake in Japanese mythology. It also means "Large Snake".

Trivia

  • Orochi placed 35th popular female in the official character popularity poll held on the game's official site.
  • She shares her English voice actress, Paula Tiso, with Camilla.

Gallery