“They follow the Black Fang due south. Although the trail vanishes, Lyn uses her tracking skills, and the pursuit continues. The path leads up into Bern's impassable mountains. The peaks know no seasons, and the snow covers all in a bright blanket. In this land of blinding reflections, an ancient castle appears.”
—Opening Narration
—Opening Narration
Pale Flower of Darkness is Chapter 25 of Fire Emblem: The Blazing Blade in Eliwood mode and 27 in Hector mode.
- Like Chapter 23, this chapter also has two different maps. You'll get Kenneth's map if the sum of Priscilla, Serra, Lucius, and Erk's levels are higher than the sum of Dorcas, Guy, Bartre, and Raven's levels, and you'll get Jerme's map if it's the other way around.
- Jerme's Map: To get Harken, you must NOT open more than 3 doors by the end of turn 9; to get Karel, you must open more than 3 doors by the end of the turn 9. You can recruit Harken with his lover Isadora, his lord Eliwood, Marcus, Lowen, Hector and Oswin while you can recruit Karel with your main lord or Lyn, depending on whether you are playing Hector's story or Eliwood's story. Harken is one of the stronger pre-promotes in the game, especially on hard mode, and joins with the game's only Brave Sword. Karel is a decent pre-promoted unit, but is overall worse than Harken, and joins with the arguably less useful Wo Dao, which is similarly a very rare weapon.
- Kenneth's Map: To get Harken, you must defeat AT MOST 1 promoted magic enemy by the end of turn 9. To get Karel, you must defeat AT LEAST 2 magic promoted enemies by the end of turn 9. Kenneth and the general do not count for the promoted enemy counter. You can recruit them with the same people as mentioned in the above paragraph. They will also hold the same items as the other map.
Jerme Version[]
Initial Enemies[]
Total: 33
- 2 Archer L12 w/Steel Bow
- 1 Brigand L12 w/Hand Axe
- 1 Brigand L12 w/Poison Axe, Antitoxin
- 1 Brigand L12 w/Hammer
- 1 Brigand L12 w/Swordreaver
- 2 Cavalier L12 w/Steel Sword, one with Door Key
- 1 Cavalier L12 w/Steel Lance
- 1 Falcon Knight L5 w/Short Spear
- 1 General L5 w/Hand Axe, Axereaver, Door Key
- 1 Hero L5 w/Steel Sword, Door Key
- 1 Knight L12 w/Javelin
- 2 Knight L12 w/Axereaver
- 1 Knight L12 w/Killer Lance
- 2 Mercenary L12 w/Armorslayer
- 2 Mercenary L12 w/Steel Sword
- 1 Mercenary L12 w/Lancereaver
- 1 Myrmidon L12 w/Longsword
- 2 Myrmidon L12 w/Lancereaver
- 1 Nomad Trooper L5 w/Steel Bow, Steel Sword
- 1 Paladin L5 w/Steel Lance, Door Key
- 2 Pegasus Knight L12 w/Steel Lance
- 1 Warrior L5 w/Steel Axe, Steel Bow
- 1 Wyvern Lord L5 w/Steel Lance, Door Key
- 1 Wyvern Rider L12 w/Iron Lance
- 1 Wyvern Rider L12 w/Steel Lance
- 1 Sniper L5 w/Silver Bow, Chest Key
Reinforcements[]
Total: 19
- Turn 3 north east: 2 Nomad L12 w/Steel Bow, 1 Nomad Trooper L5 w/Steel Sword, Steel Bow
- Turn 6 south east: 1 Falcon Knight L5 w/Javelin, 1 Falcon Knight L5 w/Steel Lance
- Turn 7 north west: 1 Wyvern Lord L8 w/Steel Lance, 2 Wyvern Rider L12 w/Steel Lance
- Turn 9 north east: Karel/Harken, 2 Nomad L12 w/Steel Bow, 1 Nomad Trooper L5 w/Steel Sword, Steel Bow
- Turn 13 north east: 1 Cavalier L12 w/Lancereaver, 1 Cavalier L12 w/Steel Sword, 1 Paladin L5 w/Lancereaver, Axereaver
- Turn 15 north west: 1 Wyvern Lord L8 w/Steel Lance, 2 Wyvern Rider L12 w/Steel Lance
- Turn 18 north east: 1 Cavalier L12 w/Lancereaver, 1 Cavalier L12 w/Steel Sword, 1 Paladin L5 w/Lancereaver, Axereaver
Items[]
Items dropped by enemy
- Short Spear (Falcon Knight L5)
- 4 Door Key (Hero L5, Paladin L5, Wyvern Lord L5, General L5)
- 5 Chest Key (Sniper L5)
Items that you can steal from enemy
- Door Key (General L5)
- Antitoxin (Brigand L12)
Chest
- White Gem (left chest, center room)
- Bolting (right chest, center room)
- Talisman (north chest)
- Hero Crest (south chest)
Shops[]
- None
Kenneth Version[]
Initial Enemies[]
Total: 25
- Kenneth (Boss): Bishop L13 w/ Aura*
- 1 General L3 w/ Short Spear
- 1 Sage L8 w/Elfire, Chest Key*
- 1 Bishop L5 w/ Shine, Purge
- 1 Druid L5 w/ Nosferatu, Eclipse
- 9 Mage L12 w/ Thunder
- 1 Mage L12 w/ Bolting*
- 2 Monk L12 w/ Shine
- 3 Shaman L12 w/ Flux
- 5 Wyvern Rider L12 w/ Steel Lance
Reinforcements[]
Total: 14
- Turn 3-4, from the central west corner:
- 2 Wyvern Rider L12 w/ Steel Lance
- Turn 5, from the southeast Stairs:
- Turn 7, from the north Stairs:
- Turn 7, from the southeast Stairs:
- 1 Shaman L12 w/ Flux
- 1 Mage L12 w/ Thunder
- Turn 7, from the southwest corner:
- 2 Wyvern Rider L12 w/ Steel Lance
- Turn 9, from the central western corner:
- 1 Thief L12 w/Iron Sword, Lockpick
- Turn 9, from the north Stairs:
- 1 Mage L12 w/ Thunder
- Turn 10, from the northwest corner:
Chests[]
- Northwest: Guiding Ring
- Middle: Blue Gem
- Southeast: Talisman
Shops[]
- None
Trivia[]
- In hard mode, there is a Myrmidon equipped with nothing but a horseslayer, a lance which he cannot use.