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“Being family allows you to forgive some things you couldn’t otherwise. Though I understand it also makes other things unforgivable.”
—Palla in Fire Emblem Echoes: Shadows of Valentia

Palla (Paula in the Italian version) is a playable character in Fire Emblem: Shadow Dragon and the Blade of Light, Fire Emblem Gaiden, Fire Emblem: Mystery of the Emblem and their remakes.

Profile[]

Palla is the eldest sister of Catria and Est, and raised them after their parents died. Loyal to Princess Minerva of Macedon, she was part of the Whitewings, an elite Pegasus squad from Macedon. The Whitewings wanted to join the Altean army alongside Minerva, but when Prince Michalis heard this, he locked his and Minerva's younger sister Maria, in jail to prevent Minerva and the sisters from turning on him. When Marth eventually rescued Maria, Palla and her sister Catria set off to look for Marth and Minerva. When they found them, they joined the Altean army. During the war, Palla developed a crush on Abel.

In Fire Emblem Gaiden, Palla and Catria journeyed to Zofia in search of the kidnapped Est, eventually joining with Celica's army to help them save Est and to aid Celica on her journey.

In Fire Emblem: Mystery of the Emblem, a rebellion against Minerva's rule broke out in Macedon and Palla was forced to flee, meeting up with Julian and learning that Lena and Maria were captured by Gharnef. She joined Marth's army in order to save Minerva and Maria. After the war, she pushed aside her feelings for Abel and continued serving Macedon.

Personality[]

As the elder sister of the three Whitewings from Archanea, Palla is mild-mannered and down to earth, always caring about her sisters. However, she also has a stubborn side and absolutely will not budge after a decision is made.

Palla has lingering feelings for Abel, and as such, refuses to find another lover on the request of Est with the excuse that the happiness of her sister (and to an extent, Abel) comes first, and also states in a base conversation that she refuses to admit her true feelings for this reason.

In-Game[]

Fire Emblem: Shadow Dragon and the Blade of Light[]

Base Stats[]

Starting Class
FE1 Pegasus Knight Map Sprite.gif Pegasus Knight
LevelHPStrSklSpdLckDefResWlvMov
8257814Varies90128
WeaponStarting Items
Sword
Lance
Silver Lance
Dragon Killer

Growth Rates[]

HP Str Skl Spd Lck Wlv Def Res
70% 50% 80% 20% 10% 30% 30% 0%

Promotion[]

Item Required Promoted Class
Dragon Whip FE1 Dracoknight Map Sprite.gifDracoknight

Fire Emblem Gaiden[]

Base Stats[]

Starting Class
FE2 Pegasus Knight Map Icon.gifPegasus Knight
LevelHPStrSklSpdLckDefResMov
828129104657
MagicStarting Items
-Javelin

Growth Rates[]

HP Str Skl Spd Lck Def Res
40% 40% 15% 10% 10% 30% 0%

Overall[]

Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

Palla, and her sisters Catria and Est, are all Pegasus Knights recruited in Celica's route. When considering all of the Pegasus Knights in Gaiden, Palla is strong and durable but slow for a Pegasus Knight. Catria and Est are both strong all rounders whose balance between Speed and Strength usually makes them the most offensively potent, and Clair is very agile but fragile.

Although all 3 Pegasus Knight sisters are good units, Palla will likely wind up the weakest of the three if you choose to level all of them. Palla joins at the same time as Catria, and although she starts 3 levels above her sister, Catria actually starts out significantly stronger in most stats. When she closes the 3 level gap, the only stat Palla is likely to have more of is HP, and it is the only stat she is likely to beat her sisters at in the long run. By the late game, she will end up with a few more points of Strength and Defense than Catria, but Catria will blow her away in every other stat. While Est will statistically beat Palla in everything but HP, she does have the drawback of late recruitment and starting at a low level, meaning that Palla's early availability may prove to be of more use than Est's statistical superiority. Palla unfortunately has no way to fix her very poor Speed, which is the main thing that holds her back. Her Promotion to Falcon Knight doesn't fix the problem as the class has a low base speed of 5.

In all, Palla is still a good unit. She can tank decently well, still benefits from great mobility that ignores terrain, and does good damage due to her high Strength. However, where her sisters will probably Double Attack everything they encounter, Palla will have a lot more trouble doing so, particularly later in the game.

(Palla will leave the party if the player moves towards the Earth Mother's Shrine, however can be recruited again in the mountain village.)

Fire Emblem: Mystery of the Emblem[]

Base Stats[]

Growth Rates[]

HP Str Skl Spd Lck Wlv Def Res
70% 50% 80% 20% 10% 30% 30% 3%

HP Str Skl Spd Lck Wlv Def Res
70% 50% 80% 20% 10% 30% 20% 3%

Promotion Gains[]

Item Required Promoted Class
Dragon Whip (FE3).pngDragon Whip FE3 Dracoknight Map Sprite.gifDracoknight
1 +3 +0 +0 +4 -6 Varies +2

Support Relationships[]

Supported by

Overall[]

Palla has some of the highest base stats of any unit in the entire game, despite joining as obscenely early as Chapter 3. She also joins at level 10, ripe for an immediate promotion into the Dracoknight, which is almost indisputably the best class in the entire game. Although many people choose not to use her because of her low speed growth, they often fail to take into account that she is only 4 points away from the speed cap at base, and will average capped speed naturally as a Dracoknight even if promoted immediately (and this is not taking into account the potential she has for starshard abuse). Her base weapon level means that at join time, she'll be able to wield virtually every single lance in the game, and in conjunction with her 10 flying movement on promotion, she'll prove to be easily one of your strongest units.

Fire Emblem: Shadow Dragon[]

Base Stats[]

Starting Class
FEDS Pegasus Knight Map Sprite.gifPegasus Knight
LevelHPStrMagSklSpdLckDefResMov
822728135868
WeaponStarting Items
Lance - BDragonpike.pngDragonpike*

*In her appearance in Chapter 7, she uses a Silver Lance instead of the Dragonpike she is recruited with in Chapter 14.

Growth Rates[]

HP Str Mag Skl Spd Lck Def Res
60% 55% 0% 70% 25% 10% 25% 10%

HP Str Mag Skl Spd Lck Def Res
70% 55% 0% 70% 25% 10% 25% 10%

Support Relationships[]

Supports

Supported by

Overall[]

Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

Palla is one of the stronger units to join in the lategame, despite looking rather shabby at first glance. With B-rank Lances, she can wield a Silver Lance and the various effective lances at base level, and has the statline to fight fairly effectively; despite a low Speed growth, her base Speed of 13 is high enough to at least avoid being doubled or even double some enemies, being slightly higher than Minerva's base Speed. One unusual advantage Palla possesses, though, is her base level of 8, meaning she needs only two levels to access her promotion. Post-promotion, Palla gains the very large statboosts associated with Dracoknight, as well as a further boost to her lance rank. This makes her far more low-maintenance than her siblings, although she is unlikely to approach a powerhouse like a lategame Caeda due to her lower Speed. Palla tends to be a good candidate to wield Gradivus, given that she has little problem picking up the lance rank for it, and can wield the lance better than most. Palla's main weakness is her Speed growth, which is very low; a Speedwing or two may be a good choice to give her.

Fire Emblem: New Mystery of the Emblem[]

Base Stats[]

Starting Class
FEDS Pegasus Knight Map Sprite.gifPegasus Knight
LevelHPStrMagSklSpdLckDefResMov
102410211169968
WeaponStarting Items
FE12 Lance.pngLance - BFE11silverlance.pngSilver Lance
FE11ironlance.pngIron Lance

Growth Rates[]

HP Str Mag Skl Spd Lck Def Res
70% 60% 0% 90% 30% 20% 30% 10%

Support Relationships[]

Supports

Supported by

Overall[]

Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

Palla is often considered the best unit in New Mystery, with only a properly-specced Kris managing to outclass her. Joining three chapters into the main campaign, Palla's stats are gigantic, with 16 Speed allowing her to double even Lunatic Mode enemies, 10 Strength and B-rank Lances allowing her to one-round most unpromoted enemies when given her Silver Lance, and 24 HP and 9 Defense ensuring she is unlikely to die in one hit. Her growths are also rather high, including 60% Strength and 30% Defense, and though her 30% Speed growth may not look like much, her extremely high base Speed means that she can can keep doubling for some time, and between the three Speedwings in the main campaign, the three in the Secret Shop, and the three buyable after completing the game on Lunatic, it should not be hard to find a few to keep Palla in a doubling mood. Palla's arrow weakness can be resolved through either reclassing or Iote's Shield (though the shield is obtained a fair bit later).

Another notable trait of Palla's is her base level, which gives a major advantage over her comparably-strong sister Catria. Palla is at level 10, meaning she can be promoted at any time after the player obtains the first Master Seal in her joining chapter. Whether the player trains Palla a bit further for some easy levels or promotes her immediately, though, she will gain much from promoting; as a Dracoknight, she boasts much higher Strength and Defense, better HP and Movement, and axes as a backup while likely being most of the way to A-rank Lances. This also means gaining options such as becoming a Paladin for the Resistance increase, a Swordmaster to jump ahead in Speed and wield strong swords, or a Sniper to take down enemies at range.

In general, though not flawless, Palla represents a massive infusion of strength into the player's army at a vital time, and can remain an incredible unit throughout the playthrough.

Fire Emblem Awakening[]

Base Stats[]

Starting Class
FE13 Generic Falcon Knight Map Sprite.gifFalcon Knight
LevelHPStrMagSklSpdLckDefResMov
2060382745402527228
SkillsWeaponStarting Items
Lightningspeedicon.pngGaleforce
Counter (FE13).pngCounter
StrengthCry.pngRally Strength
SpeedCry.pngRally Speed
Sol (FE13).pngSol
LanceIconFE13.pngLance - A
StaffIconFE13.pngStaff - B
-

Fire Emblem Echoes: Shadows of Valentia[]

Help Description: A pegasus knight from Archanea. The eldest of three sisters.

Base Stats[]

Starting Class
FE15 Pegasus Knight (Palla).gifPegasus Knight
LevelHPAtkSklSpdLckDefResMov
82812+3*910-2*4657
MagicSkillsStarting Items
-Echoes Flying Unit.pngFlier
Echoes Personal Skill icon.pngTriangle Attack
Echoes javelin icon.pngJavelin

*Due to equipped Javelin

Class Sets[]

Class Sets
First Tier Second Tier Third Tier Overclass
FE15 Pegasus Knight (Palla).gifPegasus Knight FE15 Falcon Knight (Palla).gifFalcon Knight - FE15 Harrier (Palla).gifHarrier*

*DLC class; access with the Altar of the Skylord.

Learnt Magic[]

Class Level Magic Learnt
FE15 Mage (Palla).gifMage 1 Echoes black magic icon.pngFire
8 Echoes black magic icon.pngThunder
FE15 Priestess (Palla).gifPriestess 1 Echoes white magic icon.pngRecover
FE15 Cleric (Palla).gifCleric 1 Echoes white magic icon.pngRecover
Echoes black magic icon.pngNosferatu
FE15 Saint (Palla).gifSaint 1 Echoes black magic icon.pngSeraphim
FE15 Harrier (Palla).gifHarrier 1 Echoes black magic icon.pngFire
FE15 Enchantress (Palla).gifEnchantress 1 Echoes black magic icon.pngMire
Echoes black magic icon.pngDeath
FE15 Exemplar (Palla).gifExemplar 1 Echoes white magic icon.pngWard
Echoes white magic icon.pngRestore

Growth Rates[]

HP Atk Skl Spd Lck Def Res
50% 60% 50% 30% 25% 45% 1%

Personal Max Stats[]

HP Atk Skl Spd Lck Def Res
52 41 41 39 39 40 40

Supports[]

See also: Palla/Supports

Passive Supports

  • None

Overall[]

Palla is an extremely polarizing unit in Echoes. She has some good bases for her join time, with higher strength than Catria but with slightly lower speed. Also, her growths are extremely different than what is normal for a Pegasus Knight. With 60% strength, she will hit very hard and utterly destroy monsters, and with 45% defense, she will start to become a monster tank, but will not be able to tank much else, thanks to her base 6 defense. However, her speed growth is a mediocre 30%. This means she will not be doubling much at all, perhaps even monsters. But, this means she will be a great user of the Saunion and weapon arts, which is usually overlooked due to the fact weapon arts cannot double (aside from a select few). As such, Palla fills a very niche role as a potential ranged physical nuke or a weapon arts abuser. She is very effective at this, and this is not even including the fact that she has the Triangle Attack with her sisters, Catria and Est, as well as get support bonuses from them. Of course, you could just throw on a Blessed Lance and call it a day. However, you would be sacrificing her specialty, and she will be inferior than all other Pegasus Knights if you do so. In the end, Palla requires some investment to use properly, but can be very effective at her specific niche.

Tokyo Mirage Sessions ♯FE[]

Boss Stats[]

Starting ClassWardrobe Stats
TMS Pegasus knight icon.png Falcon KnightAttack 200, Armor 52
LevelHPEPStrMagSklSpdLckDefRes
53?????????
GIR Sword Icon.pngGIR Lance Icon.pngGIR Axe Icon.pngGIR Bow Icon.pngGIR Fire Icon.pngGIR Ice Icon.pngGIR Electricity Icon.pngGIR Force Icon.pngGIR Light Icon.pngGIR Dark Icon.png
Resist--WeakWeakNullNull--WeakNulResist
SkillsItems
CommandSessionPassive--
GIR Lance Icon.png Pegasus Stomp
GIR Force Icon.png Zandyne
GIR Support Icon.png Tarukaja
GIR Force Icon.pngFire-Elwind
GIR Lance Icon.png Lance-Lunge EX
--

Fire Emblem Heroes[]

Eldest Whitewing
Eldest of three sisters who are pegasus knights for Macedon. Appears in Fire Emblem: Mystery of the Emblem.

Base Stats[]

Rarity:
✯✯✯
Heroes Palla Sprite (3*).pngTitle
Eldest Whitewing
Group
Heroes Flying.png Flying
LevelHPAtkSpdDefRes
1
40
16/17/18
35/38/41
5/6/7
24/27/30
7/8/9
24/27/30
4/5/6
21/24/27
5/6/7
20/23/26
SkillsWeapon
FEH skill offense.png Steel SwordFEH Sword.png Sword
✯✯✯✯
Heroes Palla Sprite (4* & 5*).pngTitle
Eldest Whitewing
Group
Heroes Flying.png Flying
LevelHPAtkSpdDefRes
1
40
16/17/18
36/39/42
6/7/8
26/29/32
8/9/10
26/29/32
4/5/6
22/25/28
5/6/7
21/24/27
SkillsWeapon
FEH skill offense.png Ruby Sword
FEH skill special.png New Moon
FEH Sword.png Sword
✯✯✯✯✯
Heroes Palla Sprite (4* & 5*).pngTitle
Eldest Whitewing
Group
Heroes Flying.png Flying
LevelHPAtkSpdDefRes
1
40
17/18/19
39/42/45
6/7/8
28/31/34
8/9/10
27/31/34
5/6/7
24/28/31
6/7/8
23/26/30
SkillsWeapon
FEH skill offense.png Ruby Sword+
FEH skill special.png New Moon
FEH Sword.png Sword

Skills[]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offense.pngIron Sword---
Steel Sword-FEH Star Rarity 3.png-
Ruby SwordSteel SwordFEH Star Rarity 4.pngFEH Star Rarity 3.png
Ruby Sword+Ruby SwordFEH Star Rarity 5.pngFEH Star Rarity 5.png
Whitewing BladeRuby Sword+-FEH Star Rarity 5.png
FEH skill special.pngNew Moon-FEH Star Rarity 4.pngFEH Star Rarity 3.png
MoonbowNew Moon-FEH Star Rarity 4.png
BFEH Wings of Mercy 1.png Wings of Mercy 1-FEH Star Rarity 3.png
FEH Wings of Mercy 2.png Wings of Mercy 2FEH Wings of Mercy 1.png Wings of Mercy 1FEH Star Rarity 4.png
FEH Wings of Mercy 3.png Wings of Mercy 3FEH Wings of Mercy 2.png Wings of Mercy 2FEH Star Rarity 5.png
CFEH Spur Spd 1.png Spur Spd 1--
FEH Spur Spd 2.png Spur Spd 2FEH Spur Spd 1.png Spur Spd 1FEH Star Rarity 3.png
FEH Goad Fliers.png Goad FliersFEH Spur Spd 2.png Spur Spd 2FEH Star Rarity 4.png

Overall[]

Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[]

Palla was one of the two Sword Fliers introduced at the very start of Heroes with Caeda being her only competitor at the time. She has a more well-rounded build than Caeda giving her a flexible role on her team. Unfortunately, many new Sword Fliers have joined the fray since then and have easily exceeded her in specific roles. Palla provides reliability as a dueling unit with average stats across the board, leaving no particularly strong weakness, but also at the cost of no real potent strengths.

Palla started with a Ruby Sword which boosts her damage when she has a color advantage while reducing her damage when in a disadvantage. Palla can use the effect to check many problematic Green units, but this also leaves her extremely vulnerable to blue units. She later received a new Preferred Weapon alongside her sisters, the Whitewing Blade, which is a stronger Ruby Sword, but with a powerful flier effect. If Palla is within two spaces of at least two Flier units, she gains +3 to her core stats. If she initiates an attack, she performs an immediate follow-up attack. The effect is extremely powerful, but coordinating your units to use it can be difficult. On Palla, this further allows her to demolish Green units which is especially useful for many fliers teams as a vast majority are Blue units and Palla can eliminate them for the rest of her flier comrades.

Moonbow is a fast charging Special which allows her to ignore 30% of the enemy Def when it activates, giving her a boost in damage. Wings of Mercy allows her to teleport to an injured ally, possibly allowing her to guard them against an enemy or to help move them out of danger with an inherited skill. Goad Fliers boosts flying ally Atk/Spd by 4 during combat if they are within two spaces of Palla. This syncs well with her refined Sword as it provides a boost to her allies in range.

Counters[]

Palla is utterly destroyed by all Blue units due to all of her swords in her kits enhancing her weakness to them. Any Blue with a manageable offense can take care of her easily from tanky Fallen Hardin, dueling Tana, or explosive mage Linde. Several Red units can also easily take care of her as her bulk is decent, but not high enough to entirely survive encounters with the likes of Zelgius and Ayra. As a flier, bows are especially dangerous for her as the effective damage they all have against her Flier status leaves her unlikely to survive an encounter with them.

Skill Inheritance[]

Palla is one of many units who could be better off with a more general weapon than her preferred one. If sticking to her Whitewing Blade with its refine, improving her offense is a priority as her average Atk leaves a lot to desired. Regardless of her inherited weapon, Reposition is used in all of her preferred set as the positioning effect is extremely useful, especially on flier teams where terrain restrictions are a non-factor. Moonbow is her best overall special since she innately carries it. Hone Fliers is a general skill that provides excellent stat support for flier teams though she can use a plethora of other Skill C that can give boosts to a generalized team.

If keeping her Whitewing Sword and refining it, Death Blow provides the means to achieve this effect and benefits from her effect to guarantee the immediate follow-up when initiating. Chill Defense allows her to reduce the Def of the enemy who has the highest Def, which either sets herself up to counter high Def units like Hector or set up other enemies for her allies to counter. Flier Formation allows Palla move into a better range of her flier allies she can make full usage of her sword effect.

Palla can use Armorslayer to counter the prevalent Armor meta and give her a means to further punish armors like Hector or Amelia by dealing effective damage or take a Slaying Edge so she can accelerate her special cooldowns. Swift Sparrow or Fury provides initiated offensive stat boosts or flat all around stat boosts respectively. Guard can slow down Armors from charging their specials while Quick Riposte guarantees that she can double enemies due when she normally cannot since she has middling speed.

Eldest Bun-Bun
Elder sister of Catria and Est. Attending the Spring Festival as a bunny. Appears in Fire Emblem: Mystery of the Emblem.

Base Stats[]

Rarity: ✯✯✯✯✯

Heroes Palla Sprite (Spring).pngTitle
Eldest Bun-Bun
Group
Heroes Flying.png Flying
LevelHPAtkSpdDefRes
1
40
18/19/20
35/38/42
6/7/8
34/37/41
9/10/11
31/34/37
3/4/5
13/17/20
4/5/6
26/29/32
SkillsWeapon
FEH skill offense.png Pegasus Carrot+
FEH skill special.png Dragon Gaze
FEH Red Dagger Icon.png Dagger

Skills[]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offense.pngIron Dagger---
Steel Dagger---
Pegasus Carrot---
Pegasus Carrot+-FEH Star Rarity 5.png-
FEH skill special.pngDragon Gaze-FEH Star Rarity 5.png-
Draconic AuraDragon Gaze-FEH Star Rarity 5.png
AFEH Darting Blow 1.png Darting Blow 1--
FEH Swift Sparrow 1.png Swift Sparrow 1FEH Darting Blow 1.png Darting Blow 1-
FEH Swift Sparrow 2.png Swift Sparrow 2FEH Swift Sparrow 1.png Swift Sparrow 1FEH Star Rarity 5.png
BFEH Disarm Trap 1.png Disarm Trap 1--
FEH Disarm Trap 2.png Disarm Trap 2FEH Disarm Trap 1.png Disarm Trap 1-
FEH Disarm Trap 3.png Disarm Trap 3FEH Disarm Trap 2.png Disarm Trap 2FEH Star Rarity 5.png
CFEH Hone Atk 1.png Hone Atk 1--
FEH Hone Atk 2.png Hone Atk 2FEH Hone Atk 1.png Hone Atk 1-
FEH Hone Fliers.png Hone FliersFEH Hone Spd 2.png Hone Spd 2 or
FEH Hone Atk 2.png Hone Atk 2
FEH Star Rarity 5.png

Overall[]

Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[]

Spring Palla has a unique unit type combination being a Red Dagger Flier unit. Her stats are much more focused than her base form, having solid offensive stats and a decent magical bulk. She trades this for low physical bulk. Her unit type combination provides an excellent role as a highly mobile debuffer that can deal solid damage to green units thanks to having a color advantage.

Her Pegasus Carrot deals effective damage against armor units, allowing her to check the likes of Hector, Surtr, and Amelia easily. The most important aspect of the Carrot is its ability to neutralize status effects and disables skills that prevent follow-up attacks like Wary Fighter. While she needs to have a color advantage against them, this weapon is valuable for countering some common Armor sets. Since it is inheritable, it can be given to other color dagger units so they can exploit other armor units.

Draconic Aura boosts her Atk by 30% when it activates, giving her a decent boost in damage. Swift Sparrow is a valuable skill for the Atk/Spd +4 effect. Disarm Trap allows Palla to disable any Bolt Trap or Heavy Trap used on the enemy defense map. Hone Fliers grants an Atk/Spd +6 effect to adjacent Flier allies if they start their turn next to her.

Counters[]

Spring Palla’s low physical bulk leaves her vulnerable to most forms of physical offense. Even some hard hitting Greens can deal significant damage at least before going down if they reach her first. Otherwise straightforward physical blues easily take care of her. Dragon units can target her lower Def like Nowi, the various dragon forms of Tiki, and Female Corrin. Common Distant Counter units from Zelgius to Nailah can easily take a hit and kill her on retaliation. Bow units of any sort can easily shoot her down with a single shot as well.

Skill Inheritance[]

Spring Palla’s weapon options are extremely flexible as the plethora of seasonal daggers and general daggers available to her are vast and she can use them all with effectiveness. From unit type countering daggers to heavy debuffing ones, the choice for her dagger is ultimately up to player preference.

The rest of her set is essentially focused on all-out offense as she should avoid being hit at all costs and luckily, requires very cheap and easy to acquire skills to create. Reposition is the go to unit positioning skill that works well on a flier-focused team. Moonbow is a worthy substitute for her special to further help her kill high Def units which are usually armor units. Desperation allows her to immediately launch her follow-up attack after her initial one once she is under a specific health threshold, useful for outright killing units to stop any potential counter attacks.

Sisterly Trio
Trio of Macedonian sisters who dream of one day flying alongside Princess Minerva as members of the Whitewings. Appears in Fire Emblem: Mystery of the Emblem.

Base Stats[]

Rarity: ✯✯✯✯✯

Palla Sisterly Trio Heroes sprite.pngTitle
Sisterly Trio
Group
Heroes Flying.png Flying
LevelHPAtkSpdDefRes
1
40
17/18/19
36/40/43
8/9/10
36/39/43
8/9/10
27/31/34
6/7/8
30/33/36
6/7/8
21/24/27
SkillsWeapon
FEH skill offense.png Whitedown Spear
FEH skill support.png Reposition
FEH Lance.png Lance

Skills[]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offense.pngIron Lance---
Steel Lance---
Silver Lance---
Whitedown Spear-FEH Star Rarity 5.png-
FEH skill support.pngReposition-FEH Star Rarity 4.png-
AFEH Warding Blow 1.png Warding Blow 1--
FEH Mirror Strike 1.png Mirror Strike 1FEH Warding Blow 1.png Warding Blow 1FEH Star Rarity 3.png
FEH Mirror Strike 2.png Mirror Strike 2FEH Mirror Strike 1.png Mirror Strike 1FEH Star Rarity 4.png
FEH Mirror Impact.png Mirror ImpactFEH Mirror Strike 2.png Mirror Strike 2FEH Star Rarity 5.png
BFEH Chill Atk 1.png Chill Atk 1-FEH Star Rarity 3.png
FEH Chill Atk Spd 1.png Chill Atk/Spd 1FEH Chill Atk 1.png Chill Atk 1-
FEH Chill Atk Spd 2.png Chill Atk/Spd 2FEH Chill Atk Spd 1.png Chill Atk/Spd 1FEH Star Rarity 5.png
CFEH Spur Atk 1.png Spur Atk 1--
FEH Spur Atk 2.png Spur Atk 2FEH Spur Atk 1.png Spur Atk 1FEH Star Rarity 4.png
FEH Goad Fliers.png Goad FliersFEH Spur Atk 2.png Spur Atk 2FEH Star Rarity 5.png

Duo Skill[]

Duo Skill Standard Effect
Unit and adjacent flying allies can move 1 extra space. (Unit can move 1 extra space even if adjacent ally is not a flying ally. That turn only. Does not stack.)

Once used, Duo Skill cannot be activated again right away. At start of odd-numbered turns, if Duo Skill has already been used, unit can use Duo Skill again.

(Duo Skills can be used once per map by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.)

If unit is 5★ and level 40 and unit's stats total less than 185, treats unit's stats as 185 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)

Overall[]

Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[]

Duo Palla is a rather unique Duo unit as she instead has Catria and Est featured as allies. She is still a powerful and noteworthy addition to the roster if only held back that she is a limited hero, making it difficult to get merges. The immediate standout stat is her Atk at a strong neutral 39, though the rest of her stats are workable, but nothing particularly noteworthy. Her Spd is surprisingly middling for a flier unit, but she can make up for this easily with her kit and especially her weapon and Duo Skill, which helps her excel as one of the best flier lances to date and is fittingly suited to be used on a flier team.
Whitedown Spear grants her a flat +3 Atk, bringing her neutral Atk to 58 and a dominant 62 with an asset. Duo Palla gains the maximum benefits of her weapon if she is on a flier based team. If there are at least three fliers on her team (including herself), if she initiates combat, Duo Palla will inflict and Atk/Def -4 debuff on her foe during combat and guarantees a follow-up attack, fixing her Spd issue. Additionally, if there are at least two fliers within two spaces of her during combat, she will attack twice, allowing her to quad attack enemies under its full effects, an assault that very few units can survive
Her Duo Skill grants herself and adjacent flier allies one additional movement when activated, giving her an incredible movement range and makes her even more dangerous. It also self-refreshes itself at the start of odd-numbered turns, giving her repeated usage of this skill to dominate enemies.
Reposition allows Duo Palla the ability to position allies away from danger. Mirror Impact grants her Atk +6 and Res +10 during combat that she initiates, perfectly syncing with her Spear and increasing mainly her combat capabilities against Dragons and Close counter mages/staff units. Chill Attack Speed inflicts Atk/Sp -5 onto the foe with the highest Atk/Spd sum, mainly to prevent some enemies from being about to double attack her. Goad Fliers grants allies within two spaces of her Atk/Spd +4 during combat, allowing her to return the favor to her allies by keeping them in range so they too can excell in combat.

Counters[]

As a Duo Unit, her skill is a non-factor when facing off against a Defense team Duo Palla. Her greatest strength is also her weakness as she needs to be an essentially a pure flier team to make the most of all of her effects, meaning that a single archer can decimate her and her fellow flier team. She is also at her strongest during her turn but is significantly weaker during the enemy's as she loses half of the Whitedown Spear's effect. In fact, taking out her teammates will immediately turn the weapon into just a hard hitting weapon that can at best attack twice.

Skill Inheritance[]
Given that she shines best on a flier team, giving her allies with flier skills not only gives her a great boost in performance, but also nicely pairs with Glimmer to turn those buffs into more damage. Desperation allows her to immediately unleash her four quad-attack at once she has met the damage threshold to activate the skill.

Kind Eldest Sister
Pegasus knight from Macedon who ventured to Valentia in pursuit of her sister. Appears in Fire Emblem Echoes: Shadows of Valentia.

Base Stats[]

Rarity: ✯✯✯✯✯

Palla Kind Eldest Sister Heroes sprite.pngTitle
Kind Eldest Sister
Group
Heroes Flying.png Flying
LevelHPAtkSpdDefRes
1
40
18/19/20
37/41/44
11/12/13
39/42/46
5/6/7
18/21/24
7/8/9
37/41/44
5/6/7
24/28/31
SkillsWeapon
FEH skill offense.png Ladyblade
FEH skill support.png Rally Attack
FEH Sword.png Sword

Skills[]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offense.pngIron Sword---
Steel Sword---
Silver Sword---
Ladyblade--FEH Star Rarity 5.png
FEH skill support.pngRally Attack---
Rally Atk/Def---
Rally Atk/Def+-FEH Star Rarity 5.png-
AFEH Red Duel Flying 1.png Red Duel Flying 1--
FEH Red Duel Flying 2.png Red Duel Flying 2FEH Red Duel Flying 1.png Red Duel Flying 1-
FEH Red Duel Flying 3.png Red Duel Flying 3FEH Red Duel Flying 2.png Red Duel Flying 2-
FEH R Duel Flying 4.png R Duel Flying 4FEH Red Duel Flying 3.png Red Duel Flying 3FEH Star Rarity 5.png
CFEH Atk Res Rein 1.png Atk/Res Rein 1--
FEH Atk Res Rein 2.png Atk/Res Rein 2FEH Atk Res Rein 1.png Atk/Res Rein 1-
FEH Atk Res Rein 3.png Atk/Res Rein 3FEH Atk Res Rein 2.png Atk/Res Rein 2FEH Star Rarity 5.png

Overall[]

Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[]
Counters[]
Skill Inheritance[]

Possible Endings[]

Shadow Dragon and the Blade of Light[]

"She's busy every day restoring Macedon."

Gaiden[]

If both Catria and Est are still alive[]

"Having protected her younger sisters, she flew back to Archanea with joy in her heart."

If either Catria or Est are dead[]

"I'm sorry, Palla. For such a thing to have happened..." "No, don't worry, Celica. After all, my sisters' loss is my own responsibility..." With grief in her heart, Palla flew back to her homeland.

Shadow Dragon[]

Elder Sister
"The war left this once self-assured knight’s heart in knots; but Palla still worked diligently at rebuilding Macedon."

New Mystery of the Emblem[]

Elder Sister
"Though her feelings pained her, Palla put them aside and diligently continued her work."

Echoes: Shadows of Valentia[]

(If Catria and Est are alive)

Having rescued Est as planned, Palla returned home in triumph. Tales of her further exploits line the pages of Archanea's history books.

(If Catria and/or Est are dead)

Though painful loss hung over her return home like a dark cloud, the annals of Archanean history are replete with tales of Palla's glorious exploits later in life.

Quotes[]

“I am at your bidding.”
—Palla's DLC recruitment quote in Awakening
“Show us your strength!”
—Palla's battle quote in Tokyo Mirage Sessions ♯FE

Death Quotes[]

“Abel, looks like I can't go back. I'm sorry.”
—Palla's death quote in Gaiden
“Catria, Est. Take care...”
—Palla's death quote in Mystery of the Emblem Book 1
“Abel...”
—Palla's death quote in Mystery of the Emblem Book 2
“Commander... Forgive me...”
—Palla's death quote in Shadow Dragon
“I'll only burden my sisters in this state...Commander, I must withdraw.”
—Palla's retreat quote in Chapter 7: Lefcandith Gauntlet

Echoes: Shadows of Valentia[]

Palla/Echoes: Shadows of Valentia Quotes

Heroes[]

Palla/Heroes Quotes

Non-Canon Appearances[]

Tokyo Mirage Sessions ♯FE[]

In Tokyo Mirage Sessions ♯FE, Palla appears in Chapter 6 during the second trial to acquire the Opera of Light: Fire Emblem as one of three boss Mirages. She fights alongside Jagen and Ogma.

Fire Emblem 0 (Cipher)[]

Palla is illustrated in the trading card game Fire Emblem Cipher with the following cards:

Choose Your Legends Placement History[]

Etymology[]

The name Palla has roots in Greek Mythology. In Greek Mythology, the goddess Athena had a friend named Pallas, whom she accidentally killed. She subsequently took her dead friend's name, and forever placed Pallas' name before hers. Making her "Pallas Athena".

Trivia[]

  • Palla, Est, and Eldigan are the only recruitable DLC characters in Awakening that do not have recruitable SpotPass versions.
  • In a support conversation with Est, it is revealed that Palla keeps a locket with a picture of her late mother in it, as she is the only one of the three who was old enough to remember their mother, and she has yet to show it to her sisters.
  • In Heroes, Palla shares her English voice actress, Laura Bailey, with Awakening's Lucina.
    • She also shares her Japanese voice, Risa Taneda, with Idunn (from The Binding Blade) in her appearance in Heroes.
  • In Echoes: Shadows of Valentia, Palla shares her English voice actress, Alexis Tipton, with Clair, as well as Lucina (starting with the Easter variant) in Heroes and Fire Emblem Warriors.
  • In Echoes: Shadows of Valentia, Catria, Palla, and Atlas will leave the party if the player moves Celica north of the Mountain Village on the World map at any time before clearing Greith's Citadel.
  • Palla, alongside her sisters, is the most recurring playable character in the series, being playable in 7 games out of the series.
  • In the original Shadow Dragon and the Blade of Light, Palla is the only Whitewing to come equipped with a Lance.
  • Palla, Catria and Est's artworks from Echoes depict them wielding a lance that is not in the game. It looks like a more decorated Iron Lance.

Gallery[]

See main article: Palla/Gallery.