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{{SkillInfobox|title = Late Initiative|image = [[File:LateInitiative.png]]|firstseen = [[Fire Emblem: Awakening]]|effect = [[Hit Rate]]/[[Avoid]] +10 when an enemy initiates a battle}}
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{{SkillInfobox|title = Patience|image = [[File:LateInitiative.png]]|firstseen = [[Fire Emblem: Awakening]]|effect = [[Hit Rate]]/[[Avoid]] +10 when an enemy initiates a battle}}
 
'''Patience''' (後の先 ''Go no Sen'' lit. '''Late Initiative''' in the Japanese version, '''Prévoyance''' in the French version, '''Pazienza''' in the Italian version) is a skill that increases Hit and Avoid by 10 when an enemy initiates a battle. It is learned by [[Mercenary|Mercenaries]] at Level 10.
 
'''Patience''' (後の先 ''Go no Sen'' lit. '''Late Initiative''' in the Japanese version, '''Prévoyance''' in the French version, '''Pazienza''' in the Italian version) is a skill that increases Hit and Avoid by 10 when an enemy initiates a battle. It is learned by [[Mercenary|Mercenaries]] at Level 10.
   

Revision as of 03:03, July 6, 2015

Patience (後の先 Go no Sen lit. Late Initiative in the Japanese version, Prévoyance in the French version, Pazienza in the Italian version) is a skill that increases Hit and Avoid by 10 when an enemy initiates a battle. It is learned by Mercenaries at Level 10.



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