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{{SkillInfobox|title = Patience|image = [[File:LateInitiative.png]]|firstseen = [[Fire Emblem: Awakening]]|effect = [[Hit Rate]]/[[Avoid]] +10 when an enemy initiates a battle}}
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{{SkillInfobox
'''Patience''' (後の先 ''Go no Sen'' lit. '''Late Initiative''' in the Japanese version, '''Prévoyance''' in the French version, '''Pazienza''' in the Italian version, '''Paciencia''' in the Spanish version) is a skill that increases Hit and Avoid by 10 when an enemy initiates a battle. It is learned by [[Mercenary|Mercenaries]] at Level 10.
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|image = LateInitiative.png
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|firstseen = [[Fire Emblem Awakening]]
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|effect = [[Hit Rate]]/[[Avoid]] +10 when an enemy initiates a battle}}
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'''Patience''' (後の先 ''Okure no Saki'' lit. '''Going After''' in the Japanese version, '''Prévoyance''' in the French version, '''Pazienza''' in the Italian version, '''Paciencia''' in the Spanish version) is a skill that increases Hit and Avoid by 10 when an enemy initiates a battle. It is learned by [[Mercenary|Mercenaries]] at Level 10.
   
 
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Latest revision as of 05:13, November 11, 2016


Patience (後の先 Okure no Saki lit. Going After in the Japanese version, Prévoyance in the French version, Pazienza in the Italian version, Paciencia in the Spanish version) is a skill that increases Hit and Avoid by 10 when an enemy initiates a battle. It is learned by Mercenaries at Level 10.



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