Petrification is a status condition originating from Fire Emblem: Thracia 776.
History in the SeriesEdit
When inflicted with this status, the afflicted unit becomes completely unable to move. Related to sleep status but somewhat stronger, petrified units cannot dodge incoming attacks at all and are more vulnerable to critical hits. Anyone attacking a petrified unit has its hit rate maximized and gains a +30 critical rate. On the other hand, in Fire Emblem: Radiant Dawn all petrified units gain +10 defense, reflecting the solid stone nature of their petrified state.
Petrification is a minor plot point in Fire Emblem: Thracia 776: the tome inflicting the status is the property of Veld of the Loptr Church, and early in the game he petrifies Eyvel, whose subsequent rescue is one of Leif's primary motivations for the rest of the game. In Thracia 776, petrification cannot be undone with a standard Restore Staff, and only the Kia Staff can heal petrification; however, in later games, a Restore Staff will heal petrification.
In both Thracia 776 and Fire Emblem: Radiant Dawn, petrification status is unique in that a petrified unit will not be automatically healed of the condition as turns pass. It can only be reverted through the use of the appropriate status staves. In Fire Emblem: The Sacred Stones, the afflicted unit will have to wait for 5 turns, and can be healed with the Latona or a Restore Staff. However, when hit with a weapon that causes Stone again, the duration resets to 5 again.
Petrification infliction methodsEdit