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Phantom Resistance is a Sacred Seal skill introduced in Fire Emblem Heroes.

Overview[]

Phantom Res is a sacred seal designed to ensure the success of skills that compare the resistance stat of the wielder and another unit; even if the wielder does not otherwise meet the requirements. It does this by mirroring the opponent's Resistance, and then adding +5/8/10 to the value depending on the level of the seal.

This impacts both weapons and skills - specifically the weapons Foxkit Fang, Sæhrímnir, Eldhrímnir as well as the refined Fortune Bow and Temari; as well as the skills Yune's Whispers, Divine Naga, Veteran Lance, Weirding Tome, and the complete sabotage set. However, Phantom Resistance does not make the wielder more likely to be effected by Chill Resistance; as Chill Resistance does not actually compare between stats.

Stats[]

Name Activation Capacity
FEH Phantom Res 1 Phantom Resistance 1 On stat comparison during combat N/A
Effects If a skill compares unit's Res to a foe's or ally's Res, treats unit's Res as if granted +5.
Users Creation Cost: 20 GB, 100 B, 50 SC


Name Activation Capacity
FEH Phantom Res 2 Phantom Resistance 2 On stat comparison during combat N/A
Effects If a skill compares unit's Res to a foe's or ally's Res, treats unit's Res as if granted +8.
Users Creation Cost: 60 GB, 200 B, 50 SC


Name Activation Capacity
FEH Phantom Res 3 Phantom Resistance 3 On stat comparison during combat N/A
Effects If a skill compares unit's Res to a foe's or ally's Res, treats unit's Res as if granted +10.
Users Creation Cost: 400 GB, 1000 B, 100 SC


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