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Prison

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*The profile description for all generics will be described as: "A soldier who fights for his or her own reasons." This also applies to generic units from the Einherjar Shop.
 
*The profile description for all generics will be described as: "A soldier who fights for his or her own reasons." This also applies to generic units from the Einherjar Shop.
 
*Prisoners will act as usual Einherjar units once they have been recruited, showing the silent treatment when they are in action even if he/she was captured prior when their voice clips were present. This does not affect bosses as they are unique prisoners and will retain their voice clips.
 
*Prisoners will act as usual Einherjar units once they have been recruited, showing the silent treatment when they are in action even if he/she was captured prior when their voice clips were present. This does not affect bosses as they are unique prisoners and will retain their voice clips.
*After a certain point, bosses that originally appear in a base class who are captured in their promoted class retain their base class model when the player visits their prison cell. For example: [[Gazak]] captured as a [[Berserker]] will retain his [[Fighter]] model when the player visits him in the prison.
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*After a certain point, bosses that originally appear as a pre-promote who are captured in their promoted class retain their pre-promote model when the player visits their prison cell. For example: [[Gazak]] captured as a [[Berserker]] will retain his [[Fighter]] model when the player visits him in the prison.
   
 
==Gallery==
 
==Gallery==
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