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{{Chapterinfobox
{{chapterinfobox
 
 
|title = Prisoner Release[[File:PoR10.png]]
 
|title = Prisoner Release[[File:PoR10.png]]
|game = [[Fire Emblem: Path of Radiance]]
+
|game = [[Fire Emblem: Path of Radiance]]
 
|objective = Escape
 
|objective = Escape
 
|number of allowed units = 9
 
|number of allowed units = 9
 
|units gained = [[Lethe]] and [[Mordecai]] (automatically from start)
 
|units gained = [[Lethe]] and [[Mordecai]] (automatically from start)
 
[[Volke]] (must say yes when asked to hire)
 
[[Volke]] (must say yes when asked to hire)
|boss name = [[Danomill]]
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|boss name = [[Danomill]]|pre = [[Gallia (chapter)| Gallia]]|next = [[Blood Runs Red]]}}
|}}
 
   
  +
{{Quote|After his father's death places the mantle of leadership on his young shoulders, Ike agrees to continue as Elincia's escort. The company heads now for the Begnion Empire, the oldest and largest nation on the continent of Tellius. As Crimea is a former fiefdom of Begnion, the princess turns to them for succor, much as a scared child returns to a parent. Many in Tellius believe that without Begnion's might and influence, Crimea's reconstruction will be nigh impossible. However, Begnion and Gallia have no diplomatic ties and are further separated by an impassable mountain range. So the company is forced to return to Crimea, where they hope to locate a ship to carry them to Begnion. Accompanied by Ranulf, the warrior who has volunteered to guide them, the company leaves Castle Gallia behind. With heavy hearts and wounded spirits, they begin the long march back to Crimea.|Opening Narration}}
==Infomation==
 
  +
'''Prisoner Release''' is chapter 10 in the game ''[[Fire Emblem: Path of Radiance]]''. There are two ways to complete this level, go into stealth and avoid getting seen by the patrolling guards or just go through killing the enemy units like normal. The first of the two options gives a lot of bonus experience, while the second gives about the same amount of experience, but in the form of battles instead.
 
  +
'''Prisoner Release''' is Chapter 10 of ''[[Fire Emblem: Path of Radiance]]''.
  +
 
There are two ways to complete this level, go into stealth and avoid getting seen by the patrolling guards or just go through killing the enemy units like normal. The first of the two options gives a lot of bonus experience, while the second gives about the same amount of experience, but in the form of battles instead.
   
 
==Recruitable Units==
 
==Recruitable Units==
Break open the jail cells and talk to the units with the appropriate character (listed below), all of them except [[Sephiran]] will turn into [[Ally Units]], if they survive the chapter then they will be recruited next chapter
+
Break open the jail cells and talk to the units with the appropriate character (Oscar for Kieran and Ike for the rest). All of them except [[Sephiran]] will turn into [[Ally Units]]
   
  +
If they survive the chapter then they will be recruited next chapter, even if they are not spoken to; all that is needed is to open their doors. 
*Sephiran, talk with Ike
 
*[[Nephenee]] talk with [[Ike]]
 
*[[Brom]], talk with Ike
 
*[[Kieran]], talk with [[Oscar]]
 
   
 
==Items==
 
==Items==
===Treasure Chests===
 
*1 [[Statue Frag]]
 
*1 [[Counter]] scroll
 
*1 [[Steel Lance]]
 
*1 [[Short Axe]]
 
*1 [[Javelin]]
 
 
===Dropped Items===
 
===Dropped Items===
 
*1 [[Master Seal]] (dropped by Danomill the boss)
 
*1 [[Master Seal]] (dropped by Danomill the boss)
 
*1 [[Chest Key]] (hard mode only)
 
*1 [[Chest Key]] (hard mode only)
 
*2 [[Door Key]]
 
*2 [[Door Key]]
*1 Chest key
+
*1 Chest Key
  +
 
===Chests===
  +
*1 [[Statue Frag]] - Solo chest, upper right room.
  +
*1 [[Counter]] scroll - Lower chest in the Boss area.
 
*1 [[Steel Lance]]
 
*1 [[Short Axe]]
 
*1 [[Javelin]]
   
 
==[[Base Conversation]]s==
 
==[[Base Conversation]]s==
{| border="1"
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{| border="1"
 
|'''Name'''
 
|'''Name'''
 
|'''Value'''
 
|'''Value'''
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|'''Obtain'''
 
|'''Obtain'''
 
|-
 
|-
 
 
 
|Soldier
 
|Soldier
 
|*
 
|*
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*3 [[soldier]]s, 2 knights, and 1 [[halberdier]] appear at the top.
 
*3 [[soldier]]s, 2 knights, and 1 [[halberdier]] appear at the top.
   
== Strategies ==
+
==Strategy==
  +
{{Subjective}}
 
===For Bonus Experience===
  +
For optimal bonus experience, you must go throughout the whole chapter without being spotted at all. In order to avoid being spotted and triggering enemy reinforcements, you must stay out of the attacking range of the moving guards. You can still open the doors and recruit Kierian, Brom and Nephenee so long as you immediately rescue them or Order them to stay away from the moving guards. Fighting the boss will not trigger the reinforcements but neither will it add to the total bonus experience for the map.
   
 
Another tip for bonus experience is to try to have every other teammate (including Kieran, Brom and Nephenee) escape before Ike, thus gaining more bonus experience.
   
=== For Bonus Experience ===
 
For the loads of possible bonus experience, you must go throughout the whole chapter without being spotted at all.  First of all, avoid the sight of the guards completely, a task easier for just one or two people.  Secondly, if you open any of the doors, the guards will notice and send out reinforcements, thus you lose the bonus experience.
 
   
 
===For Recruits and Battle Experience===
Another tip for bonus experience is to try to have every other teammate escape before Ike, thus gaining more bonus experience.
 
  +
It is strongly suggested to split your team into two groups. The first group should consist of Ike, Oscar, Volke, a healer, and a mage. This group will be running around the stage, recruiting new members and holding off the main group of enemy reinforcements.
   
 
The second group should go all the way up from where the starting position is. Have the other sage and the other healer be protected by the other team members. This team will be defeating enemies that come in from the staircase, then joining up with the other group to defeat the boss and escape.
=== For Recruits and Battle Experience ===
 
I would strongly suggest splitting your team into two groups.  The first group should consist of Ike, Oscar, Volke, a healer, and a mage.  This group will be running around the stage, recruiting new members and holding off the main group of enemy reinforcements.  The second group should go all the way up from where the starting position is.  Have the other sage and the other healer be protected by the other team members.  This team will be defeating enemies that come in from the staircase, then joining up with the other group to defeat the boss and escape.
 
   
  +
===Recruiting Characters===
{{chap|[[Gallia (chapter)|Gallia]]|[[Blood Runs Red]]}}
 
  +
It is unnecessary to talk to any of the characters you wish to recruit. All you need to do is open the doors.
{{Stub}}
 
 
 
{{PoR}}
 
   
  +
However on Japan-only Maniac mode, each of the three characters must also escape the map. For Brom and Nephenee, you can [[Rescue command|Rescue]] them then escape with rescuing units, while Kieran has to be spoken to with Oscar to make him a Partner Unit, and then [[Direct]]ed towards the escape point.{{FE9}}
 
[[de:Die Befreiung (Kapitel)]]
 
[[de:Die Befreiung (Kapitel)]]
 
|
 
[[Category:Chapters]]
 
 
[[Category:Path of Radiance chapters]]
 
[[Category:Path of Radiance chapters]]

Revision as of 08:40, 6 August 2018

“After his father's death places the mantle of leadership on his young shoulders, Ike agrees to continue as Elincia's escort. The company heads now for the Begnion Empire, the oldest and largest nation on the continent of Tellius. As Crimea is a former fiefdom of Begnion, the princess turns to them for succor, much as a scared child returns to a parent. Many in Tellius believe that without Begnion's might and influence, Crimea's reconstruction will be nigh impossible. However, Begnion and Gallia have no diplomatic ties and are further separated by an impassable mountain range. So the company is forced to return to Crimea, where they hope to locate a ship to carry them to Begnion. Accompanied by Ranulf, the warrior who has volunteered to guide them, the company leaves Castle Gallia behind. With heavy hearts and wounded spirits, they begin the long march back to Crimea.”
—Opening Narration

Prisoner Release is Chapter 10 of Fire Emblem: Path of Radiance.

There are two ways to complete this level, go into stealth and avoid getting seen by the patrolling guards or just go through killing the enemy units like normal. The first of the two options gives a lot of bonus experience, while the second gives about the same amount of experience, but in the form of battles instead.

Recruitable Units

Break open the jail cells and talk to the units with the appropriate character (Oscar for Kieran and Ike for the rest). All of them except Sephiran will turn into Ally Units

If they survive the chapter then they will be recruited next chapter, even if they are not spoken to; all that is needed is to open their doors. 

Items

Dropped Items

Chests

Base Conversations

Name Value Requirement Obtain
Soldier * - -
Marcia * Marcia recruited and is alive -
Lethe * Lethe is alive -

Enemy Reinforcements

These appear if you get spotted by the enemies on patrol

Strategy

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

For Bonus Experience

For optimal bonus experience, you must go throughout the whole chapter without being spotted at all. In order to avoid being spotted and triggering enemy reinforcements, you must stay out of the attacking range of the moving guards. You can still open the doors and recruit Kierian, Brom and Nephenee so long as you immediately rescue them or Order them to stay away from the moving guards. Fighting the boss will not trigger the reinforcements but neither will it add to the total bonus experience for the map.

Another tip for bonus experience is to try to have every other teammate (including Kieran, Brom and Nephenee) escape before Ike, thus gaining more bonus experience.


For Recruits and Battle Experience

It is strongly suggested to split your team into two groups. The first group should consist of Ike, Oscar, Volke, a healer, and a mage. This group will be running around the stage, recruiting new members and holding off the main group of enemy reinforcements.

The second group should go all the way up from where the starting position is. Have the other sage and the other healer be protected by the other team members. This team will be defeating enemies that come in from the staircase, then joining up with the other group to defeat the boss and escape.

Recruiting Characters

It is unnecessary to talk to any of the characters you wish to recruit. All you need to do is open the doors.

However on Japan-only Maniac mode, each of the three characters must also escape the map. For Brom and Nephenee, you can Rescue them then escape with rescuing units, while Kieran has to be spoken to with Oscar to make him a Partner Unit, and then Directed towards the escape point.