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A prologue consisting of four parts has been added in [[Fire Emblem: Shadow Dragon|''Fire Emblem: Shadow Dragon'']]. It chronicles the fall of the kingdom of [[Altea]], prior to Prince [[Marth|Marth's]] departure to the island of [[Talys]] where he appears to be in Chapter 1: '[[Marth Embarks]]' (and the beginning of [[Fire Emblem: Ankoku Ryū to Hikari no Tsurugi|''Fire Emblem: Ankoku Ryū to Hikari no Tsurugi'']] and [[Fire Emblem: Monshō no Nazo|''Fire Emblem: Monshō no Nazo'']]). This set of scenarios is only available in Normal Mode, however, and will automatically be skipped should the player choose to play the Hard Mode.
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A '''prologue''' consisting of four parts has been added in ''[[Fire Emblem: Shadow Dragon]]''. It chronicles the fall of the kingdom of [[Altea]], prior to Prince [[Marth]]'s departure to the island of [[Talys]] where he appears to be in Chapter 1: '[[Marth Embarks]]' (and the beginning of ''[[Fire Emblem: Shadow Dragon and the Blade of Light]]'' and ''[[Fire Emblem: Mystery of the Emblem]]''). This set of scenarios is only available in Normal Mode, however, and will automatically be skipped should the player choose to play the Hard Mode, automatically selecting the canon course of events (Not killing Gordin, using Frey as the decoy and not recruiting Norne) in that case.
   
The basics of combat are explained throughout the prologue if the player opts to enable the in-game tutorial. Also, two of the ''Shadow Dragon'' exclusive characters, [[Frey]] and [[Norne]], can only be recruited in the prologue chapter.
+
The basics of combat are explained throughout the prologue if the player opts to enable the in-game tutorial. Also, two of the ''Shadow Dragon'' exclusive characters, [[Frey]] and [[Norne]], can only be recruited in the prologue chapter, although the former is not canonically present in the main game.
 
=== Introduction ===
 
"''Long ago, Medeus, king of the dragonkin, conquered the continent of Akaneia, beginning an age of fear and despair for all its people. That tyranny was broken, however, when an unlikely hero intervened. A young man hailing from the Altea region appeared with a divine blade in hand. He stood against the Shadow Dragon, and struck him down. For some time after, the land enjoyed an age of peace. However, after a century's passing, the Shadow Dragon returned. He forged an alliance with a fiendish sorcerer who sought to rule the world, and their combined might toppled kingdom upon unsuspecting kingdom. ''
 
 
''Again, darkness threatened to engulf the continent. It fell upon the king of Altea, sole descendant of the dragon-slayer hero, to''' ''''sally forth with the divine blade and fulfill his'' ''blood destiny. His son, Prince Marth, remained at home with the boy's mother, his elder sister, and a garrison manned by Altea's neighbor and ally, Gra''''. '''Thus the boy applied himself to the ways of both pen and sword, until one day..."''
 
   
 
== Prologue I ==
 
== Prologue I ==
{{Template:Chapterinfobox
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{{Chapterinfobox
|title = Prologue I<br>[[File:Shadow Dragon Prologue 1.png]]
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|title = Prologue I<br>[[File:Prologue I (SD).png]]
 
|game = [[Fire Emblem: Shadow Dragon]]
 
|game = [[Fire Emblem: Shadow Dragon]]
 
|objective = Seize
 
|objective = Seize
 
|number of allowed units = 1
 
|number of allowed units = 1
 
|units gained = [[Marth]]
 
|units gained = [[Marth]]
|boss name = (Gra Soldier)
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|boss name = [[Soldier]]
  +
|pre=-
  +
|next=[[#Prologue II|Prologue II]]
 
}}
 
}}
 
 
{{Quote|I will not yield to you or any other nation, here on my own land, under my own castle roof!|Marth to Gra soldiers}}
 
{{Quote|I will not yield to you or any other nation, here on my own land, under my own castle roof!|Marth to Gra soldiers}}
   
Line 26: Line 22:
 
*'''Enemy number:''' 4 (Gra)
 
*'''Enemy number:''' 4 (Gra)
 
*'''Enemy types:''' 2 [[Fighter]]s and 2 [[Soldier]]s (one of them occupying the yellow tile).
 
*'''Enemy types:''' 2 [[Fighter]]s and 2 [[Soldier]]s (one of them occupying the yellow tile).
  +
{{clr}}
   
 
== Prologue II==
 
== Prologue II==
{{Template:Chapterinfobox
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{{Chapterinfobox
|title = Prologue II<br>[[file:Prologue II (SD).png]]
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|title = Prologue II<br>[[File:Prologue II (SD).png]]
|game = [[Fire Emblem: Shadow Dragon]]
+
|game = [[Fire Emblem: Shadow Dragon]]
|objective = Seize
+
|objective = Seize
 
|number of allowed units = 3
 
|number of allowed units = 3
|units gained = [[Frey]]<br>[[Abel]]
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|units gained = [[Frey]]<br>[[Abel]]
|boss name = (Gra [[Soldier]])
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|boss name = [[Soldier]]
  +
|pre=[[#Prologue I|Prologue I]]
  +
|next=[[#Prologue III|Prologue III]]
 
}}
 
}}
 
 
{{Quote|Malledus. I am not suggesting. I am commanding.|Elice to Malledus}}
 
{{Quote|Malledus. I am not suggesting. I am commanding.|Elice to Malledus}}
   
 
=== Synopsis ===
 
=== Synopsis ===
Marth is joined by two Altean cavaliers, [[Frey]] and [[Abel]]. Together, they head towards the gate to meet up with Sir [[Jagen]], and the cavalier [[Cain]] who had accompanied the fallen king's entourage on that fateful day. Meanwhile, Elice orders [[Malledus]] to catch up with the young prince and accompany him as his advisor.
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Marth is joined by two Altean cavaliers, [[Frey]] and [[Abel]]. Together, they head towards the gate to meet up with Sir [[Jagen]], and the cavalier [[Cain (Shadow Dragon and the Blade of Light)|Cain]] who had accompanied the fallen king's entourage on that fateful day. Meanwhile, Elice orders [[Malledus]] to catch up with the young prince and accompany him as his advisor.
   
 
=== Battlefield Data ===
 
=== Battlefield Data ===
Line 51: Line 49:
 
*Jagen - [[Paladin]] (Since he joins at the end of the battle, he cannot be used before the next part)
 
*Jagen - [[Paladin]] (Since he joins at the end of the battle, he cannot be used before the next part)
 
*Cain - Cavalier (Since he joins at the end of the battle, he cannot be used until the next part)
 
*Cain - Cavalier (Since he joins at the end of the battle, he cannot be used until the next part)
  +
{{clr}}
   
 
== Prologue III==
 
== Prologue III==
{{Template:Chapterinfobox
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{{Chapterinfobox
|title = Prologue III<br>[[file:Prologue III (SD).png]]
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|title = Prologue III<br>[[File:Prologue III (SD).png]]
|game = [[Fire Emblem: Shadow Dragon]]
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|game = [[Fire Emblem: Shadow Dragon]]
|objective = Seize
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|objective = Seize
 
|number of allowed units = 5
 
|number of allowed units = 5
|units gained = [[Jagen]]<br>[[Cain]]
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|units gained = [[Jagen]]<br>[[Cain (Shadow Dragon and the Blade of Light)|Cain]]
|boss name = (Gra [[Mage]])
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|boss name = [[Mage]]
  +
|pre=[[#Prologue II|Prologue II]]
  +
|next=[[#Prologue IV|Prologue IV]]
 
}}
 
}}
 
 
{{Quote|This indignity is too much to bear! One day I will repay them in kind. I will avenge the fallen... I swear it!|Cain}}
 
{{Quote|This indignity is too much to bear! One day I will repay them in kind. I will avenge the fallen... I swear it!|Cain}}
   
Line 67: Line 67:
   
 
=== Synopsis ===
 
=== Synopsis ===
Cain delivers to Marth the king's final request: Marth must rise as [[Falchion|Falchion's]] remaining heir and restore peace to the continent of [[Akaneia]]. After a brief skirmish with [[Gra]] soldiers, Malledus arrives to join Marth (as a NPC) and explains to him [[Elice]]'s decision to stay behind to ensure the boy's safety. She, too, believes that only [[Marth]] can save the land.
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Cain delivers to Marth the king's final request: Marth must rise as [[Falchion|Falchion's]] remaining heir and restore peace to the continent of [[Archanea]]. After a brief skirmish with [[Gra]] soldiers, Malledus arrives to join Marth (as a NPC) and explains to him [[Elice]]'s decision to stay behind to ensure the boy's safety. She, too, believes that only [[Marth]] can save the land.
   
 
=== Battlefield Data ===
 
=== Battlefield Data ===
Line 73: Line 73:
 
*'''Enemy types: '''4 Soldiers, 2 Archers, 2 Fighters and 2 Mages (one of them occupying the yellow tile).
 
*'''Enemy types: '''4 Soldiers, 2 Archers, 2 Fighters and 2 Mages (one of them occupying the yellow tile).
 
*'''Residence: '''5 houses. (Each with a resident offering gameplay advice.)
 
*'''Residence: '''5 houses. (Each with a resident offering gameplay advice.)
  +
{{clr}}
   
 
== Prologue IV==
 
== Prologue IV==
{{Template:Chapterinfobox
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{{Chapterinfobox
|title = Prologue IV<br>[[file:Prologue IV (SD).png]]
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|title = Prologue IV<br>[[File:Prologue IV (SD).png]]
|game = [[Fire Emblem: Shadow Dragon]]
+
|game = [[Fire Emblem: Shadow Dragon]]
|objective = Seize
+
|objective = Seize
 
|number of allowed units = 6
 
|number of allowed units = 6
|units gained = [[Gordin]]<br>[[Draug]]<br>([[Norne]])
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|units gained = [[Gordin]]<br>[[Draug]]<br>([[Norne]])
|boss name = Captain (Gra Cavalier)
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|boss name = [[Captain (Shadow Dragon)|Captain]] ([[Cavalier]])
  +
|pre=[[#Prologue III|Prologue III]]
 
|next=[[Marth Embarks]]
 
}}
 
}}
 
 
{{Quote|Get ahold of yourself, Sire! I know how you grieve, but the Gra host that pursues us will not be interested.|Malledus to Marth}}
 
{{Quote|Get ahold of yourself, Sire! I know how you grieve, but the Gra host that pursues us will not be interested.|Malledus to Marth}}
   
Line 89: Line 91:
   
 
=== Synopsis ===
 
=== Synopsis ===
[[Malledus]] tells Marth that [[Elice]] wanted him to seek refuge in the island of [[Talys]], and so they must pass by a prison in order to reach the docks. At the prison, Marth meets the Altean [[archer]], [[Gordin]], who was being held captive and forced to dress up as one of Gra's soldiers. Before the group manages to make it to the docks, however, they find themselves surrounded by Gra forces from all sides, one of them led by King [[Jiol]] of Gra himself. At this point, Malledus suggests sending out one of Marth's knights as a decoy to mislead Jiol's troops, if Marth is to have any chance of survival. Despite Marth's protests, one of the five Altean units volunteers to carry out Malledus's plan and thus supposedly perishes after fulfulling the task.
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[[Malledus]] tells Marth that [[Elice]] wanted him to seek refuge in the island of [[Talys]], and so they must pass by a prison in order to reach the docks. At the prison, Marth meets the Altean [[archer]], [[Gordin]], who was being held captive and forced to dress up as one of Gra's soldiers. Before the group manages to make it to the docks, however, they find themselves surrounded by Gra forces from all sides, one of them led by King [[Jiol]] of Gra himself. At this point, Malledus suggests sending out one of Marth's knights as a decoy to mislead Jiol's troops, if Marth is to have any chance of survival. Despite Marth's protests, one of the five Altean units volunteers to carry out Malledus's plan and thus supposedly perishes after fulfilling the task. (Canonically, Frey sacrifices himself but ultimately survives.)
   
If Marth rushes to the marked fortress instead of a decoy, the northern door will not be opened unless all of his allies are killed.
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If Marth rushes to the marked fortress instead of sending a decoy, the northern door will not be opened unless all of his allies are killed.
   
An alternative scenario occurs if Marth actually mistakes Gordin for an enemy and kills him off. In that case, Jiol's troops will not show up, and instead, the enemy Captain will have the door opened to lure Marth out and finish him off himself.
+
An alternative scenario occurs if Marth actually mistakes Gordin for an enemy and kills him off. In that case, Jiol's troops will not show up, and instead, the enemy [[Captain (Shadow Dragon)|Captain]] will have the door opened to lure Marth out and finish him off himself.
   
 
=== Battlefield Data ===
 
=== Battlefield Data ===
Line 105: Line 107:
 
*[[Norne]] - Archer (If two or more ally units are gone by the end of the prologue; decoy included. She cannot be used in this battle as she joins at the end)
 
*[[Norne]] - Archer (If two or more ally units are gone by the end of the prologue; decoy included. She cannot be used in this battle as she joins at the end)
   
=== The Decoy ===
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== Trivia ==
  +
*The [[Door Key]] that Malledus gives to Marth in the opening cutscene of Prologue IV cannot be discarded, or traded to another character, presumably to prevent an unwinnable situation.
Jagen, Frey, Abel, Cain or Gordin can act as the decoy. The player should take extra care in choosing who to sacrifice, as the sacrificed unit will never make it back (not even with the [[Aum Staff]]).
 
  +
*The map of Prologue II and Prologue IV are both contained within the maps of [[Star and Savior]] and [[The Battle for Altea]] respectively.
 
  +
**Despite this, The map for Prologue I does not appear inside Star and Savior, despite both taking place in Castle Altea, and more specifically featuring the castle's throne.
<u>'''Jagen'''</u>
 
  +
**The map for Prologue III also does not appear as part of either map. This is explainable, however, as it existing somewhere between the 2 chapters' locations.
 
For most experienced players, Jagen is the ideal decoy. He has little growth potential, as he is a pre-promoted unit. Nonetheless, players new to the series may find him helpful for taking damage in early chapters. Even then, it's not recommended to give him any kills. (See [[Experience Stealing]])
 
{{Quote|Heh, these old bones are still good for something.<br>Farewell, my prince. Live, and grow strong...|Jagen as the decoy}}
 
 
<u>'''Frey'''</u>
 
 
Due to Frey's absence in the original game and the Hard Mode of ''Shadow Dragon'', it is speculated that he is the story's chosen decoy. However, it should be noted that he usually can become a very good unit, especially when [[Reclassing|reclassed]].
 
 
{{Quote|Count this knight honoured to die in the service of his prince.<br>Live, sire, and grow strong...|Frey as the decoy}}
 
 
<u>'''Abel'''</u>
 
 
Like Frey, Abel normally has good growth probability and can make a good unit especially when reclassed.
 
 
{{Quote|Good... Altea's hope is restored.<br>Farewell, sire. Fortune protect you...|Abel as the decoy}}
 
 
<u>'''Cain'''</u>
 
 
Like Abel, Cain normally has good growth probability and can make a good unit especially if reclassed.
 
 
{{Quote|Glory to Altea, land of my birth!<br>Farewell, sire! Fortune protect you...|Cain as the decoy}}
 
 
<u>'''Gordin'''</u>
 
 
Gordin is the archer of choice for many players who prefer not to use the reclassing system. Though he has the potential to become a decent unit when trained, his growth rates are usually not very high. His defence gain, though, tends to be higher than the average archer's.
 
 
{{Quote|I was dead anyway till you came, sire... If I'm to die again, at least let me die for you.<br>Fortune protect you, sire...|Gordin as the decoy}}
 
 
Note: For a better evaluation of each unit, refer to the respective character's page.
 
   
{{chap|None|[[Marth Embarks]]}}
 
 
{{FE1}}
 
{{FE1}}
[[Category:Chapters]]
 
 
[[Category:Shadow Dragon chapters]]
 
[[Category:Shadow Dragon chapters]]

Revision as of 06:32, 7 June 2020

A prologue consisting of four parts has been added in Fire Emblem: Shadow Dragon. It chronicles the fall of the kingdom of Altea, prior to Prince Marth's departure to the island of Talys where he appears to be in Chapter 1: 'Marth Embarks' (and the beginning of Fire Emblem: Shadow Dragon and the Blade of Light and Fire Emblem: Mystery of the Emblem). This set of scenarios is only available in Normal Mode, however, and will automatically be skipped should the player choose to play the Hard Mode, automatically selecting the canon course of events (Not killing Gordin, using Frey as the decoy and not recruiting Norne) in that case.

The basics of combat are explained throughout the prologue if the player opts to enable the in-game tutorial. Also, two of the Shadow Dragon exclusive characters, Frey and Norne, can only be recruited in the prologue chapter, although the former is not canonically present in the main game.

Prologue I

“I will not yield to you or any other nation, here on my own land, under my own castle roof!”
—Marth to Gra soldiers

Synopsis

At the dead of night, Prince Marth is shocked to find himself surrounded by Gra soldiers in his own castle's corridor. He soon learns of his father's defeat at the hands of Gra, his own allies, and is implored by his sister, Princess Elice, to flee the fallen castle ahead of her.

Battlefield Data

  • Enemy number: 4 (Gra)
  • Enemy types: 2 Fighters and 2 Soldiers (one of them occupying the yellow tile).


Prologue II

“Malledus. I am not suggesting. I am commanding.”
—Elice to Malledus

Synopsis

Marth is joined by two Altean cavaliers, Frey and Abel. Together, they head towards the gate to meet up with Sir Jagen, and the cavalier Cain who had accompanied the fallen king's entourage on that fateful day. Meanwhile, Elice orders Malledus to catch up with the young prince and accompany him as his advisor.

Battlefield Data

  • Enemy number: 6 (Gra)
  • Enemy types: 1 Fighter, 2 Archers and 3 Soldiers (one of whom occupies the yellow tile).

New Units

  • Frey - Cavalier
  • Abel - Cavalier
  • Jagen - Paladin (Since he joins at the end of the battle, he cannot be used before the next part)
  • Cain - Cavalier (Since he joins at the end of the battle, he cannot be used until the next part)


Prologue III

“This indignity is too much to bear! One day I will repay them in kind. I will avenge the fallen... I swear it!”
—Cain

"Thus Prince Marth escaped Altea Castle with Sir Jagen and company at his side. However, this success would mean little to him once he learned the cost.
The boy's woes were just beginning."

Synopsis

Cain delivers to Marth the king's final request: Marth must rise as Falchion's remaining heir and restore peace to the continent of Archanea. After a brief skirmish with Gra soldiers, Malledus arrives to join Marth (as a NPC) and explains to him Elice's decision to stay behind to ensure the boy's safety. She, too, believes that only Marth can save the land.

Battlefield Data

  • Enemy number: 10 (Gra)
  • Enemy types: 4 Soldiers, 2 Archers, 2 Fighters and 2 Mages (one of them occupying the yellow tile).
  • Residence: 5 houses. (Each with a resident offering gameplay advice.)


Prologue IV

“Get ahold of yourself, Sire! I know how you grieve, but the Gra host that pursues us will not be interested.”
—Malledus to Marth

"Marth and his knights took refuge in a forest near Altea's borders, lying low while they waited for the right chance to escape the kingdom. Before long, the enemy grew less watchful: the time to slip away had come.
Still, the prince could not quell the sadness in his heart for his sister Elice."

Synopsis

Malledus tells Marth that Elice wanted him to seek refuge in the island of Talys, and so they must pass by a prison in order to reach the docks. At the prison, Marth meets the Altean archer, Gordin, who was being held captive and forced to dress up as one of Gra's soldiers. Before the group manages to make it to the docks, however, they find themselves surrounded by Gra forces from all sides, one of them led by King Jiol of Gra himself. At this point, Malledus suggests sending out one of Marth's knights as a decoy to mislead Jiol's troops, if Marth is to have any chance of survival. Despite Marth's protests, one of the five Altean units volunteers to carry out Malledus's plan and thus supposedly perishes after fulfilling the task. (Canonically, Frey sacrifices himself but ultimately survives.)

If Marth rushes to the marked fortress instead of sending a decoy, the northern door will not be opened unless all of his allies are killed.

An alternative scenario occurs if Marth actually mistakes Gordin for an enemy and kills him off. In that case, Jiol's troops will not show up, and instead, the enemy Captain will have the door opened to lure Marth out and finish him off himself.

Battlefield Data

  • Enemy number: Several (Gra) enemies from the start. Two sets of Pegasus Knights will appear as reinforcement at the forts on the west side of the battlefield. Somewhere in between (if the player does not kill Gordin as an enemy), Jiol's troops will emerge from the south, but at this point in the game, they appear to be impossible to defeat.
  • Residence: 2 houses and 1 village (no thieves).
  • Items: Iron Bow (dropped), Steel Bow (village)

New Units

  • Gordin - Archer (Talk with Marth)
  • Draug - Knight (Cannot be used in this battle as he joins at the end).
  • Norne - Archer (If two or more ally units are gone by the end of the prologue; decoy included. She cannot be used in this battle as she joins at the end)

Trivia

  • The Door Key that Malledus gives to Marth in the opening cutscene of Prologue IV cannot be discarded, or traded to another character, presumably to prevent an unwinnable situation.
  • The map of Prologue II and Prologue IV are both contained within the maps of Star and Savior and The Battle for Altea respectively.
    • Despite this, The map for Prologue I does not appear inside Star and Savior, despite both taking place in Castle Altea, and more specifically featuring the castle's throne.
    • The map for Prologue III also does not appear as part of either map. This is explainable, however, as it existing somewhere between the 2 chapters' locations.