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“Medicine that boosts resistance. The effect lessens with each passing turn.”
—In-game description, Shadow Dragon and Shin Monshō

The Pure Water is a Stat booster that recurs across the Fire Emblem Series. When used, the Pure Water temporarily increases its user's Resistance by a set number of points that vary from game to game. This effect gradually wears off as the turn count of the battle at hand increases.

In the original games, the Pure Water is less common because individual inventories are limited, with most of the slots being reserved for carrying important weapons. With the onset of the newer entries to the series, individual inventory sizes have been expanded, creating more room for any extra items that may come in handy, one such item being the Pure Water.

For obvious reasons, the Pure Water should be used on units with low Resistance like Knights and Generals. It is still not recommended for them to be thrown into the fray of a battle where the bulk of the enemy army is comprised of magic users regardless, as the Resistance boost that they receive is transient.

In Fire Emblem: Three Houses, a command only available to Byleth in New Game+ called the Sothis Shield, that can give all playable units (including Byleth) the same effect as a Pure Water.

Item Information[]

Fire Emblem: Shadow Dragon and the Blade of Light[]

Name Uses Worth Effect(s) / Note(s)
Pure Water 5 1,450 Increases its user's Resistance by 7. (Effect decreases by 1 each turn)

Fire Emblem: Mystery of the Emblem[]

Name Uses Worth Effect(s) / Note(s)
Fe3holywater Holy Water 3 1,200 Increases its user's Resistance by 7. (Effect decreases by 1 each turn)

Fire Emblem: Thracia 776[]

Name Uses Worth Effect(s) / Note(s)
FE5holywater Holy Water 1 1,000 Increases its user's Magic by 7. (Effect decreases by 1 each turn)

Fire Emblem: The Binding Blade[]

Name Uses Worth Effect(s) / Note(s)
Purewater Pure Water 3 900 Increases its user's Resistance by 7. (Effect decreases by 1 each turn)

Fire Emblem: The Blazing Blade[]

“A draught that boosts Res. Grows weaker each turn.”
—In-game description
Name Uses Worth Effect(s) / Note(s)
Purewater Pure Water 3 900 Increases its user's Resistance by 7. (Effect decreases by 1 each turn)

Fire Emblem: The Sacred Stones[]

“A draught that boosts Res. Grows weaker each turn.”
—In-game description
Name Uses Worth Effect(s) / Note(s)
Purewater Pure Water 3 900 Increases its user's Resistance by 7. (Effect decreases by 1 each turn)

Fire Emblem: Path of Radiance[]

Name Uses Worth Effect(s) / Note(s)
FE9PureWater Pure Water 3 900 Increases its user's Resistance by 7. (Effect decreases by 1 each turn)

Fire Emblem: Radiant Dawn[]

Name Uses Worth Effect(s) / Note(s)
FE10purewater Pure Water 3 900 Increases its user's Resistance by 7. (Effect decreases by 1 each turn)

Fire Emblem: Shadow Dragon[]

Name Uses Worth Effect(s) / Note(s)
FE11purewater Pure Water 3 600 Increases its user's Resistance by 7. (Effect decreases by 1 each turn)

Fire Emblem: New Mystery of the Emblem[]

Name Uses Worth Effect(s) / Note(s)
FE11purewater Pure Water 3 600 Increases its user's Resistance by 7. (Effect decreases by 1 each turn)

Fire Emblem Awakening[]

Name Uses Worth Effect(s) / Note(s)
Pure Water FE13 Pure Water 3 600 Increases its user's Resistance by 5. (Effect decreases by 1 each turn)

Fire Emblem: Three Houses[]

Name Uses Worth Effect(s) / Note(s)
FE16 Potion Icon Pure Water 3 600 Increases its user's Resistance by 7. (Effect decreases by 2 each turn)

Item Locations[]

Fire Emblem: Shadow Dragon and the Blade of Light[]

Method Location
Dropped Enemy Curate (Ch. 23)
Treasure Ch. 19
Vendors Ch. 10Ch. 17

Fire Emblem: Mystery of the Emblem[]

Method Location
Treasure Book 1: Ch. 15 - Chest
Book 2: Final-2 - Chest
Vendors Book 1: Ch. 12Ch. 13Ch. 17
Book 2: Ch. 9Ch. 15Final-1

Fire Emblem: The Binding Blade[]

Method Location
Vendors Ch. 14Ch. 19BCh. 20ACh. 21Ch. 23

Fire Emblem: The Blazing Blade[]

Method Location
Vendors Eliwood's Story: Ch. 20Ch. 29x
Hector's Story: Ch. 21Ch. 31x

Fire Emblem: The Sacred Stones[]

Method Location
Vendors Main Story: Ch. 12ACh. 12BCh. 15Ch. 17
Creature Campaign: Caer PelynTaizelJehanna Hall • Narube River • Raustne Court

Fire Emblem: Path of Radiance[]

Method Location
Dropped Enemy Priest (Ch. 8)
Vendors (Easy/Normal) Ch. 8Ch. 9Ch. 13Ch. 14Ch. 16Ch. 18Ch. 20Ch. 21Ch. 22Ch. 23Ch. 24Ch. 25Ch. 26Ch. 27Ch. 28Endgame
Vendors (Hard) Ch. 16Ch. 17Ch. 18Ch. 21Ch. 22Ch. 23Ch. 26Ch. 27Ch. 28Endgame

Fire Emblem: Radiant Dawn[]

Method Location
Treasure Part 1: Ch. 4 - Chest
Vendors Part 3: Ch. 7Ch. 8Ch. 9Ch. 11Ch. 12Ch. 13Endgame
Part 4: PrologueCh. 1Ch. 2Ch. 3Ch. 4Ch. 5 • Rebirth

Fire Emblem: Shadow Dragon[]

Method Location
Dropped Enemy Curate (Ch. 23)
Treasure Ch. 19
Vendors Ch. 10Ch. 14Ch. 15Ch. 18Ch. 24Online Shop

Fire Emblem: New Mystery of the Emblem[]

Method Location
Dropped Enemy Mage (Ch. 5) • Enemy Bishop (Ch. 10) • Enemy Berserker (Ch. 16x)
Vendors Ch. 9Ch. 15Ch. 19Ch. 21

Fire Emblem Awakening[]

Method Location
Armory Mila Tree

Fire Emblem: Three Houses[]

Method Location
Dropped Enemy Mage (The Secret Merchant) • Enemy Assassin (The Sleeping Sand Legend)
Armory Chapter 1 onwards (limit 5*) • Chapter 8 onwards (unlimited)
Quest Fishing Tournament (Chapter 7)

Gallery[]

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