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The Raijinto is a Katana that debuted in Fire Emblem Fates.

Profile[]

The Raijinto was one of five weapons crafted by the Rainbow Sage to be used by humans in order to end the war between the First Dragons. It, alongside Siegfried, Fujin Yumi and Brynhildr, is necessary in order to unlock the full power of the Yato. As its name suggests, it courses with lightning within the blade. After the war, the Katana was passed down through the Hoshidan royal family. Prior to the start of the series, the blade was once wielded by King Sumeragi but with his death, it was passed down. Its current wielder is Ryoma, the crown prince of Hoshido.

In the Heirs of Fate series, Shiro inherits the Raijinto from Ryoma and uses it as his main weapon. In his support with Ryoma, Shiro will eventually be trained to wield the Raijinto as Ryoma's eventual successor.

Weapon Stats[]

Fire Emblem Fates[]

Name Type

Raijinto

Katana

Rank Uses Mt Hit Crt Avo Rng WEx Worth
E 11 80% 5% 10% 1-2 ? 0
Effect

Ryoma only.
When equipped, user's Spd +1, and Def/Res -1.
Grants Str +4 while in inventory.

Fire Emblem Heroes[]

Rajinto[]

Name Type

Raijinto

Sword

Mt Rng SP Rarity
16 1 400 ✯✯✯✯✯
Effect

Enables counterattack
regardless of distance if Ryoma is attacked.

Name Cost

Raijinto

400 SP, 500, 200
Type HP Mt Spd Def Res
+5 + 2
+5 + 3
+5 + 4
+5 + 4
HP+3. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 during combat and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
Effect
Enables counterattack
regardless of distance if Ryoma is attacked.

Hoshido Rajinto[]

Name Type

Hoshido Raijinto

Sword

Mt Rng SP Rarity
16 1 400 ✯✯✯✯✯
Effect

Accelerates Special trigger (cooldown count-1). Unit can counterattack regardless of foe's range.

At start of player phase or enemy phase, if unit's HP ≥ 25%, grants Def/Res+6,【Dodge】, and "neutralizes penalties on unit during combat" to unit and allies within 2 spaces of unit for 1 turn.

If foe initiates combat or unit's HP ≥ 25% at start of combat, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 rows or 3 columns centered on unit × 3, + 5 (max 14), and reduces damage from foe's attacks by 20% of unit's Spd (excluding area-of-effect Specials), and reduces damage from foe's Specials by an additional 20% of unit's Spd during combat (excluding area-of-effect Specials), and also, when unit's Special triggers, deals damage = 40% of unit's Spd (excluding area-of-effect Specials).

Unit can use the following【Style】:
――――― Hoshido Raijinto Style ―――――
Unit can attack foes 2 spaces away (unit cannot attack adjacent foes). Decreases Spd difference necessary for unit to make a follow-up attack by 10 during combat.

Cannot move through spaces within 2 spaces of foe that has triggered the Bulwark effect (does not apply if unit has a Pass skill). Unit suffers a counterattack if any of the following conditions are met: foe is armored with Range = 1, foe can counterattack regardless of unit's range, or foe's Range is the same as the distance between unit and foe.

After-combat movement effects do not occur. Skill effect's Range is treated as 1. This Style can be used only once per turn. ――――――――――――――――――――

Fire Emblem Warriors[]

Name Type

Raijinto

Sword

Rank Mt Worth Slots Seventh Slot
E 80 / 240 / 720 - 6 -
Effect

-

Item Locations[]

Fire Emblem Fates[]

Method Location
Inventory Ryoma

Etymology[]

Raijin is the god of lightning, thunder, and storms in the Shinto religion and Japanese mythology. Raijin is commonly depicted in art with Fūjin, god of storms and wind, and the namesake of Takumi's Fujin Yumi.

Raijintō literally means "Thunder God Sword", which makes sense because it can summon lightning to attack the opponent.

Trivia[]

Gallery[]