Rarity is an indicator assigned to each hero in Fire Emblem Heroes which determines their starting stats and unlockable skills. Each hero has a range of rarities from 1✯ to 5✯. Heroes obtained through summoning method have a range of rarities from 3✯ to 5✯.
Unlock Potential[]
Rarities lower than 5✯ can be increased by the Unlock Potential option available in game. Originally, the unit needed toreach a minimum of Level 20 to Unlock Potential, but the requirement was removed in version 2.9.0. The player then expends a set amount of Hero Feathers and either Badges or Great Badges to increase the unit's rarity. If the Unit has merged with a Unit of the same rarity, thus having a bonus level, the maximum required Feathers to upgrade drops a slight amount. Upon raising their rarity, the unit resets to Level 1 and has all of their stats reset to its base. Only SP and Acquired skills do not reset upon raising their rarity.
Increase | Required materials |
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1✯ → 2✯ | 5 Badges that match the Hero's attribute color 20 Hero Feathers |
2✯ → 3✯ | 10 Badges that match the Hero's attribute color 200 Hero Feathers |
3✯ → 4✯ | 20 Badges that match the Hero's attribute color 2,000 Hero Feathers |
4✯ → 5✯ | 20 Great Badges that match the Hero's attribute color 20,000 Hero Feathers |
Playable | Kiran - Alfonse - Sharena - Anna - Gustav - Henriette* - Askr¥ - Ash¥ - Bruno* - Veronica - Letizia - Embla¥ - Elm* - Nifl - Fjorm¥ - Gunnthrᥠ- Hríd¥ - Ylgr - Múspell - Surtr - Laegjarn - Laevatein - Helbindi - Hel¥ - Eir¥ - Ymir - Líf¥ - Thrasir¥ - Ganglöt§ - Loki - Thórr¥ - Peony¥ - Mirabilis¥ - Plumeria¥ - Triandra¥ - Freyr¥ - Freyja¥ - Eitr§ - Ginnungagap§ - Niðavellir - Reginn¥ - Ótr¥ - Fáfnir* - Dagr¥ - Nótt¥ - Eitri¥ - Seiðr¥ - Heiðr¥ - Gullveig - Kvasir¥ - Nerþuz¥ - Ratatoskr¥ - Heiðrún¥ - Eikþyrnir¥ | |
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Non-playable | Feh - Fehnix - Hvergel - Menja - Angrboða - Alfaðör - Alfrik - Billingr - Dvalinn - Grer - Þjazi - Veðrfölnir - Njörðr - Hræsvelgr - Níðhöggr - Læraðr |
(‡)indicates a Hero that is obtained via Tempest Trials
(¥)indicates a Hero that is only available in Legendary and Mythic Hero Summoning Focuses
(§)indicates a Hero that is only available as a Rearmed Hero
(‡) indicates a Hero that is obtained via Tempest Trials
(*) indicates a Hero that is currently only available as a Special Hero
(¥) indicates a Hero that is only available in Legendary and Mythic Hero Summoning Focuses
(§) indicates a Hero that is only available as a Rearmed or Attuned Hero
Book I/VI | Askr | Breidablik - Fólkvangr - Fensalir - Nóatún - Glitnir - Illuminating Horn - Horn of Opening |
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Embla | Élivágar - Enclosing Dark - Valaskjálf - Hliðskjálf - Körmt - Fang of Closure - Enclosing Claw | |
Book II | Nifl | Leiptr - Blizzard - Gjöll - Sylgr - Frostbite Breath - Nifl's Bite |
Múspell | Laevatein - Níu - Sinmara - Býleistr - Flamelick Breath - Flame of Múspell | |
Book III | Hel | Sökkvabekkr - Ífingr - Hel's Reaper - Arcane Éljúðnir - Arcane Downfall |
Ymir | Lyfjaberg - Everliving Breath - Ymir, Everliving | |
Book IV | Ljósálfheimr | Flower of Joy - Flower of Ease - Dream Horn |
Dökkálfheimr | Flower of Sorrow - Flower of Plenty - Nightmare Horn | |
Book V | Niðavellir | Lyngheiðr - Lofnheiðr - Hreiðmarr - Gramr - Járngreipr - Scalding Breath - Grim Brokkr - Niðavellir Ballista |
Jötunheimr | Skinfaxi - Hrímfaxi | |
Book VII | Vanaheimr | Seiðr - Heiðr - Horn of the Land - Kvasir - Gullveig - Golden Curse |
Book VIII | Yggdrasill | World-Tree Tail - Quieting Claw - Dosing Fang - Quieting Antler - Nectar Horn |
Ásgarðr | Thökk - Mjölnir |
Coliseum | Arena Duel - Arena Assault - Allegiance Battles - Resonant Battle - Summoner Duels | |
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Aether Keeps | Aether Raids - Aether Resort | |
Story Maps | Chain Challenge - Squad Assault - Tactics Drills - Blessed Gardens - Heroic Ordeals | |
Training Tower | Stratums | |
Events | Voting Gauntlet - Tempest Trials - Tap Battle - Grand Conquests - Forging Bonds - Røkkr Sieges - Lost Lore - Hall of Forms - Mjölnir's Strike - Frontline Phalanx - Pawns of Loki - Heroes Journey - Binding Worlds - Seer's Snare | |
Special Maps | Hero Battle - Grand Hero Battle - Bound Hero Battle - Legendary Hero Battle - Mythic Hero Battle - Emblem Hero Battle - Events - Trials - Special Training - Rival Domains - Relay Defense - Limited Hero Battle |
Terminology | Hero - Hero Merit - Summon - Inherit Skill - Rarity - Bonus and Penalty - Buff - Debuff - Support - Weapon Refinery - Blessing - Combat Manual | |
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Misc. | Order of Heroes - Múspellflame - Gullinkambi - Brísingamen - Gullinbursti - Steam Unit - Curse Directive - Bat - Curse of the Golden Serpents - Healing Hands - Twilit Runes - Book 3 Theme Song - Flower of Ice - Feh Pass | |
Choose Your Legends | Choose Your Legends Event - CYL1 Results - CYL2 Results - CYL3 Results - CYL4 Results - CYL5 Results - CYL6 Results - CYL7 Results - CYL8 Results - Askran Time Scramble |
Character | Affinity - Biorhythm - Crest - Defense - Holy Blood - Leadership - Movement Star - Follow-up Critical Multiplier - Relative Power - Traits | |
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Raisable Stats | Aid - Attack - Attack Speed - Charm - Constitution - Defense - HP - Level - Luck - Magic - Maximum Hit Points - Movement - Resistance - Dexterity - SP - Speed - Strength - Weapon Level - Weight | |
Weapon | Cost - Cost Per Use - Critical Rate - Hit% - HP Cost - Might - Range - Star Rank - Usage - Weapon Attributes - Weapon effectiveness - Weapon Experience - Weapon Level - Weapon Type - Weight |