FANDOM


(Added Spanish version)
m
Line 1: Line 1:
 
{{SkillInfobox|title = Relief|image = [[File:Refreshicon.png]]|firstseen = [[Fire Emblem: Awakening]]|effect = Recover 20% of HP if no units are within a 3 tile radius}}
 
{{SkillInfobox|title = Relief|image = [[File:Refreshicon.png]]|firstseen = [[Fire Emblem: Awakening]]|effect = Recover 20% of HP if no units are within a 3 tile radius}}
'''Relief''' (リフレッシュ, '''Refresh''' in the Japanese version, '''Répit''' in the French version, '''Sollievo''' in the Italian version, '''Renovación''' in the Spanish version) recovers 20% of the user's HP at the start of the turn if no units are within a 3 tile radius (does not include units paired up with the user). It was first introduced in ''[[Fire Emblem: Awakening]]'', and is learned by [[Pegasus Knight]]s at level 10.
+
'''Relief''' (リフレッシュ, '''Refresh''' in the Japanese version, '''Répit''' in the French version, '''Sollievo''' in the Italian version, '''Renovación''' in the Spanish version) recovers 20% of the user's HP at the start of the turn if no units are within a 3 tile radius (does not include units paired up with the user). It was first introduced in ''[[Fire Emblem: Awakening]]'', and is learned by [[Pegasus Knight|Pegasus Knights]] at level 10.
   
In ''[[Fire Emblem: Fates]]'' it is learned by [[Dark Flier|Dark Falcons]].
+
In ''[[Fire Emblem: Fates]]'' it is learned by [[Dark Flier|Dark Falcons]] at level 10.
   
 
==Trivia==
 
==Trivia==

Revision as of 12:45, April 19, 2016

Relief (リフレッシュ, Refresh in the Japanese version, Répit in the French version, Sollievo in the Italian version, Renovación in the Spanish version) recovers 20% of the user's HP at the start of the turn if no units are within a 3 tile radius (does not include units paired up with the user). It was first introduced in Fire Emblem: Awakening, and is learned by Pegasus Knights at level 10.

In Fire Emblem: Fates it is learned by Dark Falcons at level 10.

Trivia

  • The French, Spanish and Italian versions of Awakening erroneously state Relief activates only if there are no allies within a 3 tile radius.



This article is a stub. You can help the wiki by expanding it.

Community content is available under CC-BY-SA unless otherwise noted.