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{{Chapterinfobox
 
{{Chapterinfobox
|title = Renewal<br>
+
|title = Renewal
  +
[[File:FE13 Chapter 10.png|center]]
|game = [[Fire Emblem: Awakening]]
+
|game = [[Fire Emblem Awakening]]
 
|objective = Defeat commander
 
|objective = Defeat commander
|number of allowed units = Chrom +12
+
|number of allowed units = Chrom + 12
 
|units gained = -
 
|units gained = -
|boss name = [[Mustafa]]}}
+
|boss name = [[Mustafa]]
  +
|pre = [[Emmeryn (Chapter)|Emmeryn]]
  +
|next = [[Mad King Gangrel]]
  +
}}
 
{{Quote|[[Emmeryn]]'s death devastates [[Chrom]], but [[Robin]] offers words of support. They depart for [[Plegia]] to settle matters with King [[Gangrel]] once and for all.|Opening Narration}}
   
 
'''Renewal''' is Chapter 10 of ''[[Fire Emblem Awakening]]''. This chapter takes place in [[The Midmire]].
{{Quote|Your rage is justified, Prince Chrom. But the meaning of your sister's final sacrifice was not lost on me. I suspect many Plegians who heard her final words would say the same. If you lay down your weapons, I vow to protect you as best I can.|[[Mustafa]]}}
 
   
==Background==
+
==Script==
  +
The script for this chapter can be found [[Renewal (Chapter)/Script|here]].
''[[Emmeryn]]'s death devestates [[Chrom]], but the [[Avatar (Awakening)|Avatar]] offers words of support. They depart for [[Plegia]] to settle matters with King [[Gangrel]] once and for all.''
 
   
  +
==Items==
==Chapter Information==
 
  +
*[[Bullion|Bullion M]] from North [[Thief]]
'''Renewal''' is Chapter 10 of ''[[Fire Emblem: Awakening]]''.
 
  +
*[[Wyrmslayer]] from central [[Thief]]
==Quotes==
 
  +
*[[Master Seal]] from South [[Thief]]
===Pre-battle===
 
  +
*[[Seraph Robe]] from south-western [[Thief]]
Basilio: Hurry! There should be carriages waiting just through the ravine!
 
   
  +
==Strategy==
Chrom: ......
 
  +
{{Subjective}}The player must fight off a group of [[Plegia]]ns sent by [[Gangrel]] to stop their retreat. The only objective in this level is to defeat [[Mustafa]], although there are plenty of other items that should not be missed. The [[Thieves]] move slowly and each one carries valuables, and Mustafa's group won't deal with them. It is best to bring high-movement units to catch up to the Thieves before they escape with the valuables, which include a [[Master Seal]], [[Bullion]] (M), [[Wyrmslayer]], and a [[Seraph Robe]]. Some [[reinforcements]] may arrive, but only deal with them if you are going for experience points; defeat Mustafa if your units are not strong enough.
   
  +
In addition, the Plegian (Including Mustafa himself) units gradually have their overall stats decreased. This may be largely due to the fact that the soldiers start to feel more and more guilty about their violent actions against the [[Ylisse (country)|Ylissean]]. This will not affect the 3 [[Ruffian]] enemies. Therefore, it is possible to level grind a little bit with the extra reinforcements that will appear, but don't get into it too much; the Plegians can still prove to be lethal, though much less so.
Avatar: Chrom, please!
 
   
  +
==Reinforcements==
Chrom: Rrgh... I'm... I'm coming.
 
  +
Several [[Wyvern Rider]]s appear from the forts on the right on turn 5. Two more then appear from the forts on the left.
   
  +
===Hard mode===
Basilio: Quickly! We're almost... Huh? Plegians! I knew it couldn't be that easy... They're right in our way! We must fight!
 
  +
All enemies spawn at the beginning of the enemy turn.
  +
*Turn 6 (from the western forts):
  +
**1 [[Wyvern Rider]] L13 w/ [[Steel Axe]]
  +
**1 [[Wyvern Rider]] L13 w/ [[Hand Axe]]
   
  +
* Turn 7 (from the eastern forts):
  +
**1 [[Wyvern Rider]] L13 w/ [[Steel Axe]]
  +
**1 [[Wyvern Rider]] L13 w/ [[Hand Axe]]
  +
  +
* Turn 8
  +
** 1 [[Wyvern Rider]] L13 w/ [[Steel Axe]] (from south-eastern fort)
  +
** 1 [[Barbarian]] L 11 w/ [[Steel Axe]] (from south-western fort)
  +
** 1 [[Soldier]] L13 w/ [[Steel Lance]] (from northern fort)
  +
  +
===Lunatic mode===
  +
All enemies spawn at the beginning of the enemy turn.
  +
*Turn 5 (from the western forts):
  +
**1 [[Wyvern Rider]] L13 w/ [[Silver Axe]]
  +
**1 [[Wyvern Rider]] L13 w/ [[Short Axe]]
  +
  +
* Turn 6 (from the eastern forts):
  +
**1 [[Wyvern Rider]] L13 w/ [[Short Axe]]
  +
**1 [[Wyvern Rider]] L13 w/ [[Silver Axe]]
  +
**1 [[Wyvern Rider]] L13 w/ [[Silver Axe]] (from the south-eastern fort)
  +
  +
* Turn 7
  +
**1 [[Wyvern Rider]] L13 w/ [[Silver Axe]] (from west fort)
  +
**1 [[Wyvern Rider]] L13 w/ [[Short Axe]] (from west fort)
  +
** 1 [[Soldier]] L13 w/ [[Steel Lance]] (from northern fort)
  +
**1 [[Wyvern Rider]] L13 w/ [[Short Axe]] (from east fort)
  +
**1 [[Wyvern Rider]] L13 w/ [[Silver Axe]] (from east fort)
  +
** 1 [[Wyvern Rider]] L13 w/ [[Silver Axe]] (from south-western fort)
  +
** 1 [[Barbarian]] L11 w/ [[Silver Axe]] (from southern fort)
  +
== Trivia ==
  +
* According to the CD, [[Henry]] defects at this point in time, killing many Plegian soldiers along the way.
  +
* This chapter is one of few chapters in the game where the battle preparations theme doesn't play during that phase of setup. In this case, the music from the preceding cutscene continues onto the battle preparations screen.
  +
* Due to the tone for this chapter, this is the only chapter of the entire game to play the battle music, "Don't speak her name!".
  +
* During the part where Chrom gets words of encouragement from the Sheperds, [[Miriel]], [[Gaius]] and [[Cordelia]] were the only ones who did not appear.
  +
* If [[Tharja]] is killed in [[Emmeryn (Chapter)|Chapter 9]] instead of being recruited, she will not appear in this chapter.
   
{{Stub}}
 
{{Chap|[[Anna the Merchant]] or [[Emmeryn (Chapter)|Emmeryn]]|[[Mad King Gangrel]]}}
 
 
{{FE13}}
 
{{FE13}}
[[Category:Chapters]]
 
 
[[Category:Awakening Chapters]]
 
[[Category:Awakening Chapters]]

Revision as of 02:26, 10 June 2020

Emmeryn's death devastates Chrom, but Robin offers words of support. They depart for Plegia to settle matters with King Gangrel once and for all.”
—Opening Narration

Renewal is Chapter 10 of Fire Emblem Awakening. This chapter takes place in The Midmire.

Script

The script for this chapter can be found here.

Items

Strategy

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

The player must fight off a group of Plegians sent by Gangrel to stop their retreat. The only objective in this level is to defeat Mustafa, although there are plenty of other items that should not be missed. The Thieves move slowly and each one carries valuables, and Mustafa's group won't deal with them. It is best to bring high-movement units to catch up to the Thieves before they escape with the valuables, which include a Master Seal, Bullion (M), Wyrmslayer, and a Seraph Robe. Some reinforcements may arrive, but only deal with them if you are going for experience points; defeat Mustafa if your units are not strong enough.

In addition, the Plegian (Including Mustafa himself) units gradually have their overall stats decreased. This may be largely due to the fact that the soldiers start to feel more and more guilty about their violent actions against the Ylissean. This will not affect the 3 Ruffian enemies. Therefore, it is possible to level grind a little bit with the extra reinforcements that will appear, but don't get into it too much; the Plegians can still prove to be lethal, though much less so.

Reinforcements

Several Wyvern Riders appear from the forts on the right on turn 5. Two more then appear from the forts on the left.

Hard mode

All enemies spawn at the beginning of the enemy turn.

Lunatic mode

All enemies spawn at the beginning of the enemy turn.

Trivia

  • According to the CD, Henry defects at this point in time, killing many Plegian soldiers along the way.
  • This chapter is one of few chapters in the game where the battle preparations theme doesn't play during that phase of setup. In this case, the music from the preceding cutscene continues onto the battle preparations screen.
  • Due to the tone for this chapter, this is the only chapter of the entire game to play the battle music, "Don't speak her name!".
  • During the part where Chrom gets words of encouragement from the Sheperds, Miriel, Gaius and Cordelia were the only ones who did not appear.
  • If Tharja is killed in Chapter 9 instead of being recruited, she will not appear in this chapter.