The Ring of the Azure Twins (碧き風空の指輪, Aoki Fūku no Yubiwa lit. Ring of the Blue Wind and Sky) is an Emblem Ring introduced in Fire Emblem Engage.
Overview[]
The Ring of the Azure Twins is one of the six rings in possession of Lythos when the others were distributed throughout the realms. When Elusia invaded Lythos, the Ring of the Azure Twins was one of the four rings stolen during the raid on Lythos Castle. Later, in Chapter 17, Rosado and Goldmary posed as obedient Elusia soldiers in order to steal the Ring of the Azure Twins. They are successful and manage to flee the army in search of Princess Hortensia, eventually reuniting with her at the Azure Coast where she had joined Alear's army. Rosado gives the ring to Alear to awaken Eirika in which Alear gives to Rosado to immediately use in the following battle.
The Ring of the Azure Twins enables the wearer to wield Eirika's and Ephraim's power in combat.
In-Game Stats[]
Stat Boosts[]
Bond Level | HP | Strength | Magic | Defense | Resistance | Dexterity | Speed | Luck | Build | Move |
---|---|---|---|---|---|---|---|---|---|---|
1 | +1 | +1 | +2 | |||||||
2 | +1 | +1 | +4 | |||||||
4 | +1 | +2 | +4 | |||||||
7 | +2 | +2 | +4 | |||||||
8 | +2 | +2 | +6 | |||||||
12 | +2 | +3 | +6 | |||||||
14 | +3 | +3 | +6 | |||||||
16 | +3 | +3 | +8 | |||||||
17 | +3 | +4 | +8 | |||||||
19 | +3 | +4 | +10 |
Skills and Weapons[]
Bond Level | Icon | Name | Description | Type | SP | Notes |
---|---|---|---|---|---|---|
1 | Lunar Brace | If unit initiates combat with a physical attack, deals extra damage=20% of foe’s Def. | Sync Skill (Can Inherit) | 3000 | Useable when Eirika is active. | |
1 | Solar Brace | If unit initiates combat, unit recovers HP=30% of damage dealt. | Sync Skill | Useable when Ephraim is active. | ||
1 | Eclipse Brace | If unit initiates combat, unit deals extra damage=20% of foe’s Def with physical attacks and recovers HP=30% of damage dealt. | Sync Skill | Only useable when Engaged. Replaces Lunar Brace and Solar Brace. | ||
1 | Dodge +10 | Grants Ddg+10. | Inheritable Skill | 500 | ||
1 | Night and Day | Use to switch Emblems and swap between Lunar Brace/Gentility and Solar Brace/Bravery for all allies. | Sync Skill | |||
1 | Sacred Twins | While engaged with Eirika, changes Lunar Brace to Eclipse Brace and Gentility to Blue Skies for all allies. | Engage Skill | |||
1 | Twin Strike | Use to make a sword attack followed by a lance attack from Ephraim on adjacent foe. Effective: Corrupted. | Engage Attack | Dragon: +20% damage. Cavalry: Ephraim deals +50% damage. | ||
1 | Rapier (Eirika) | Sword wielded by Emblem Eirika. Effective: Cavalry, Armored. | Engage Weapon | |||
2 | Lance Agility 1 | Grants Avo+10 at a cost of Crit-10 when using a lance. | Inheritable Skill | 500 | ||
3 | Gentility | Unit takes 3 less damage. | Sync Skill (Can Inherit) | 2000 | Useable when Eirika is active. | |
3 | Bravery | Unit deals +3 damage. | Sync Skill | Useable when Ephraim is active. | ||
3 | Blue Skies | Unit takes 3 less damage and deals +3 damage. | Sync Skill | Only useable when Engaged. Replaces Gentility and Bravery. | ||
4 | Dodge +15 | Grants Ddg+15. | Inheritable Skill | 1000 | ||
5 | Skill Inheritance | Unit can inherit this Emblem’s skills. | Unlock | |||
6 | Lance Prof. | Proficiency with lances. Required for promotion to certain classes. | Unlock | |||
7 | Lance Agility 2 | Grants Avo+15 at a cost of Crit-10 when using a lance. | Inheritable Skill | 1000 | ||
8 | Dodge +20 | Grants Ddg+20. | Inheritable Skill | 1500 | ||
9 | Sword Prof. | Proficiency with swords. Required for promotion to certain classes. | Unlock | |||
10 | Wind Sword | Magical sword wielded by Emblem Eirika. Can strike close or at range. Effective: Flying. | Engage Weapon | |||
11 | Strong Bond | Unit stays engaged 1 additional turn. | Unlock | |||
12 | Lance Agility 3 | Grants Avo+20 at a cost of Crit-10 when using a lance. | Inheritable Skill | 2000 | ||
13 | Lunar Brace+ | If unit initiates combat with a physical attack, deals extra damage=30% of foe’s Def. | Sync Skill (Can Inherit) | 5000 | Useable when Eirika is active. | |
13 | Solar Brace+ | If unit initiates combat, unit recovers HP=50% of damage dealt. | Sync Skill | Useable when Ephraim is active. | ||
13 | Eclipse Brace+ | If unit initiates combat, unit deals extra damage=30% of foe’s Def with physical attacks and recovers HP=50% of damage dealt. | Sync Skill | Only useable when Engaged. Replaces Lunar Brace+ and Solar Brace+. | ||
14 | Dodge +25 | Grants Ddg+25. | Inheritable Skill | 2000 | ||
15 | Sieglinde | Paired sword wielded by Emblem Eirika. Effective: Corrupted. | Engage Weapon | |||
16 | Lance Agility 4 | Grants Avo+25 at a cost of Crit-10 when using a lance. | Inheritable Skill | 3000 | ||
17 | Lance Agility 5 | Grants Avo+30 at a cost of Crit-10 when using a lance. | Inheritable Skill | 4000 | ||
18 | Gentility+ | Unit takes 5 less damage. | Sync Skill (Can Inherit) | 3000 | Useable when Eirika is active. | |
18 | Bravery+ | Unit deals +5 damage. | Sync Skill | Useable when Ephraim is active. | ||
18 | Blue Skies+ | Unit takes 5 less damage and deals +5 damage. | Sync Skill | Only useable when Engaged. Replaces Gentility+ and Bravery+. | ||
19 | Dodge +30 | Grants Ddg+30. | Inheritable Skill | 2500 | ||
20 | Deep Synergy | Unit's engage meter is shortened one step. | Unlock |
Overall[]
The Ring of the Azure Twins is best described as a Ring centered around Damage manipulation as Eirika and Ephraim are two Emblems in one Ring. Dodge + are the ring's primary stat skill to aid in outright avoiding damage. Without Engaging, the user has the option of choosing which of the two they wish to lead with Eirika focusing on damage reduction on the user through Gentility, which reduces more damage the higher rank it is, and gains damage bonuses through Lunar Brace dealing 20% of the foe's Def as bonus damage if the user launches an attack with a physical weapon. Ephraim boosts damage through a flat damage increase from Bravery, increasing by each rank, and has sustain through Solar Brace, healing 30% of the damage they deal. When inheriting these skills, units must inherit Gentility and Lunar Brace and if the unit currently equipped with the Ring of the Azure Twins is not deployed, all users default to these skills on field.
However, if the person equipped with this ring uses Night and Day, all users with either of the two skills switch to the other whenever used. Finally, when engaged, these swapping skills combine in effect under Sacred Twins, causing Gentility/Bravery to become Blue Skies and Lunar Brace/Solar Brace to become the Eclipse Brace, which combine the effects of both skills and also applies to all allies on field with these respective skills on them. Their Engage Attack, Twin Strike deals two hits that have both Sword and Lance properties on adjacent foes. This move deals effective damage against the Corrupted with Dragon units dealing 20% more damage and Cavalry Units boosting Ephraim's damage by 50%.
The Ring's first weapon is Eirika's Rapier, dealing effective damage to Cavalry and Armored units. Wind Sword is a magical weapon that allows the user to battle at both ranges and deals effective damage to Flying Units. Sieglinde deals effective damage to Corrupted.
Overall, the Ring of the Azure Twins are an effective way to combat the Corrupted by the later chapters in which it is available. The mixture of damage manipulations and sustain make it a hardy ring for most units. Compared to most Rings, this one is by far the most flexible as it can be generally applied to any unit without causing a large difference in performance.