The Ring of the Crux of Fate (未来を選びし者の指輪, Mirai o Erabishi Mono lit. Ring of the One who Chooses the Future) is an Emblem Ring introduced in Fire Emblem Engage.
Profile[]
The Ring of the Crux of Fate enables the wearer to wield Corrin's power in combat. A thousand years prior to the events of Engage, the Ring of the Crux of Fate was one of the rings distributed across Elyos. It was secretly entrusted to Solm with the general public only knowing that they held the Ring of the Radiant Hero. To keep the Ring of the Crux of Fate safe, the Solm royal family hid it in the Northern Fortress where locals urged people to steer clear of due to rumors of haunted spirits infesting it. Using the rumor, very few dared to venture into the ruins.
The Ring of the Crux of Fate bears designs similar to Corrin's armor and the inlet gemstone resembles the design of Corrin's Dragonstone.
In-Game Stats[]
Stat Boosts[]
Bond Level | HP | Strength | Magic | Defense | Resistance | Dexterity | Speed | Luck | Build | Move |
---|---|---|---|---|---|---|---|---|---|---|
1 | +5 | +1 | +1 | |||||||
2 | +7 | +1 | +1 | |||||||
4 | +7 | +2 | +1 | |||||||
7 | +7 | +2 | +2 | |||||||
9 | +10 | +2 | +2 | |||||||
12 | +10 | +3 | +2 | |||||||
14 | +10 | +3 | +3 | |||||||
16 | +12 | +3 | +3 | |||||||
17 | +12 | +4 | +3 | |||||||
19 | +15 | +4 | +3 |
Skills and Weapons[]
Bond Level | Icon | Name | Description | Type | SP | Notes |
---|---|---|---|---|---|---|
1 | HP +5 | Grants max HP+5. | Inheritable Skill | 300 | ||
1 | Dragon Vein | Use to add a special effect to certain spaces. | Sync Skill | Dragon: Choose any Vein effect. Backup: Creates stone pillars that increase Def/Res. Cavalry: Creates water that decreases Avo. Covert: Creates fog that increases Avo. Armored: Creates vines that grant immunity to break. Flying: Creates healing glow that restores HP. Mystical: Creates flames that inflict damage. Qi Adept: Creates ice pillars that hinder movement. | ||
1 | Dreadful Aura | If unit initiates combat, target foe and all foes within 1 space of it cannot move for 1 turn after combat. | Engage Skill | |||
1 | Torrential Roar | Use to attack 3 spaces in a line, turning those spaces into water terrain. | Engage Attack | Dragon: Range +1. | ||
1 | Dual Katana | Unusual sword wielded by Emblem Corrin. Grants advantage vs. lances but disadvantage vs. axes. | Engage Weapon | |||
2 | HP +7 | Grants max HP+7. | Inheritable Skill | 500 | ||
3 | Quality Time | After unit acts or waits, restores 5 HP to adjacent allies and slightly increases support with them. | Sync Skill (Can Inherit) | 250 | ||
4 | Sword Focus 1 | Grants Hit+10 at a cost of Ddg-10 when using a sword. | Inheritable Skill | 100 | ||
5 | Skill Inheritance | Unit can inherit this Emblem’s skills. | Unlock | |||
6 | Sword Prof. | Proficiency with swords. Required for promotion to certain classes. | Unlock | |||
7 | Sword Focus 2 | Grants Hit+15 at a cost of Ddg-10 when using a sword. | Inheritable Skill | 300 | ||
8 | Draconic Hex | If unit initiates combat, inflicts -4 to all of foe’s basic stats after combat. (Penalties shrink by 1 each turn.) | Sync Skill (Can Inherit) | 2000 | ||
9 | HP +10 | Grants max HP+10. | Inheritable Skill | 1000 | ||
10 | Wakizashi | Throwing sword wielded by Emblem Corrin. Can only strike at range, not close up. | Engage Weapon | |||
11 | Strong Bond | Unit stays engaged 1 additional turn. | Unlock | |||
12 | Sword Focus 3 | Grants Hit+20 at a cost of Ddg-10 when using a sword. | Inheritable Skill | 500 | ||
13 | Pair Up | Prevents damage from foes’ chain attacks against unit. | Sync Skill (Can Inherit) | 2000 | ||
14 | Sword Focus 4 | Grants Hit+25 at a cost of Ddg-10 when using a sword. | Inheritable Skill | 700 | ||
15 | Yato | Sacred sword wielded by Emblem Corrin. | Engage Weapon | |||
16 | HP +12 | Grants max HP+12. | Inheritable Skill | 2000 | ||
17 | Sword Focus 5 | Grants Hit+30 at a cost of Ddg-10 when using a sword. | Inheritable Skill | 1000 | ||
18 | Quality Time+ | After unit acts or waits, restores 10 HP to adjacent allies and slightly increases support with them. | Sync Skill (Can Inherit) | 500 | ||
19 | HP +15 | Grants max HP+15. | Inheritable Skill | 3000 | ||
20 | Deep Synergy | Unit's engage meter is shortened one step. | Unlock |