The Ring of the Radiant Hero (蒼炎の勇者の指輪, Souen no Yūsha no Yubiwa lit. Ring of the Hero of Blue Flame) is an Emblem Ring introduced in Fire Emblem Engage.
Overview[]
The Ring of the Radiant Hero was given to the Kingdom of Solm when the twelve Emblem Rings were distributed across Elyos. The Ring of the Radiant Hero was known to be safeguarded by the Solm Royal Family itself with Princess Timerra possessing it.
The Ring of the Radiant Hero enables the wearer to wield Ike's power in combat.
In-Game Stats[]
Stat Boosts[]
Bond Level | HP | Strength | Magic | Defense | Resistance | Dexterity | Speed | Luck | Build | Move |
---|---|---|---|---|---|---|---|---|---|---|
1 | +3 | +1 | +1 | |||||||
2 | +3 | +1 | +2 | |||||||
4 | +3 | +2 | +2 | |||||||
7 | +5 | +2 | +2 | |||||||
8 | +5 | +2 | +3 | |||||||
12 | +5 | +3 | +3 | |||||||
14 | +7 | +3 | +3 | |||||||
16 | +7 | +3 | +4 | |||||||
17 | +7 | +4 | +4 | |||||||
19 | +7 | +4 | +5 |
Skills and Weapons[]
Bond Level | Icon | Name | Description | Type | SP | Notes |
---|---|---|---|---|---|---|
1 | Defense +1 | Grants Def+1. | Inheritable Skill | 100 | ||
1 | Demolish | Break destructible terrain in a single blow when using Destroy. | Sync Skill (Can Inherit) | 200 | ||
1 | Resolve | If unit’s HP is 75% or less after combat, grants Def/Res+5 as long as unit’s HP stays below 75%. | Sync Skill (Can Inherit) | 1000 | ||
1 | Laguz Friend | Unit takes 50% less damage, but sets unit’s Avo to 0. | Engage Skill | Dragon: Extra -10% to damage. | ||
1 | Great Aether | Use to grant Def/Res+5, but unit can’t counter for 1 turn. Next turn, attack a 2-space area, heal HP=30% of damage dealt. Sword/axe only. | Engage Attack | Dragon: +1 damage per hit taken. Armored: Grants an extra Def+5. Flying: Grants an extra Res+5. | ||
1 | Hammer (Ike) | Hammer of Emblem Ike. Smashes foes. Cannot follow up, or strike first if initiating combat. Eff: Armored. | Engage Weapon | |||
2 | Defense +2 | Grants Def+2. | Inheritable Skill | 300 | ||
3 | Reposition | Use to move an adjacent ally to the opposite side of unit. | Sync Skill (Can Inherit) | 200 | ||
4 | Axe Power 1 | Grants Atk+2 at a cost of Avo-10 when using an axe. | Inheritable Skill | 1000 | ||
5 | Skill Inheritance | Unit can inherit this Emblem’s skills. | Unlock | |||
6 | Axe Prof. | Proficiency with axes. Required for promotion to certain classes. | Unlock | |||
7 | Axe Power 2 | Grants Atk+4 at a cost of Avo-10 when using an axe. | Inheritable Skill | 2000 | ||
8 | Defense +3 | Grants Def+3. | Inheritable Skill | 500 | ||
9 | Sword Prof. | Proficiency with swords. Required for promotion to certain classes. | Unlock | |||
10 | Urvan | Heirloom axe wielded by Emblem Ike. Grants Res+3. | Engage Weapon | |||
11 | Strong Bond | Unit stays engaged 1 additional turn. | Unlock | |||
12 | Axe Power 3 | Grants Atk+6 at a cost of Avo-10 when using an axe. | Inheritable Skill | 3000 | ||
13 | Wrath | At start of combat, for each HP the unit has lost, grants Crit+1 during combat. (Max +30) | Sync Skill (Can Inherit) | 2000 | ||
14 | Axe Power 4 | Grants Atk+8 at a cost of Avo-10 when using an axe. | Inheritable Skill | 4000 | ||
15 | Ragnell | Sacred sword wielded by Emblem Ike. Grants Def+5. Can strike close or at range. | Engage Weapon | |||
16 | Defense +4 | Grants Def+4. | Inheritable Skill | 1000 | ||
17 | Axe Power 5 | Grants Atk+10 at a cost of Avo-10 when using an axe. | Inheritable Skill | 5000 | ||
18 | Resolve+ | If unit’s HP is 75% or less after combat, grants Def/Res+7 as long as unit’s HP stays below 75%. | Sync Skill (Can Inherit) | 2000 | ||
19 | Defense +5 | Grants Def+5. | Inheritable Skill | 2000 | ||
20 | Deep Synergy | Unit's engage meter is shortened one step. | Unlock |