Fire Emblem Wiki
Advertisement
Fire Emblem Wiki

“Rise up, Emblem of Binding!”
Alear summoning Roy in Chapter 8.

The Ring of the Young Lion (若き獅子の指輪, Wakaki Shishi no Yubiwa lit. Ring of the Young Lion) is an Emblem Ring introduced in Fire Emblem Engage. It houses the spirit of Emblem Roy. The ring was kept in Brodia and is in the possession of Diamant.

Overview[]

The Ring of the Young Lion was safeguarded by the Kingdom of Brodia. Upon the arrival of Alear to Brodia, King Morion personally brought the ring immediately to them.

The Ring of the Young Lion enables the wearer to wield Roy's power in combat.

In-Game Stats[]

Stat Boosts[]

Bond Level HP Strength Magic Defense Resistance Dexterity Speed Luck Build Move
1 +5 +1 +1
2 +5 +2 +1
4 +7 +2 +1
7 +7 +2 +2
9 +7 +3 +2
12 +10 +3 +2
14 +10 +4 +2
16 +10 +4 +3
17 +10 +5 +3
19 +10 +6 +3

Skills and Weapons[]

Bond Level Icon Name Description Type SP Notes
1 FE17 Strength +1 Icon Strength +1 Grants Str+1. Inheritable Skill 500
1 FE17 Hold Out Icon Hold Out If unit had 30% HP or more at start of combat, unit always survives combat with at least 1 HP. Sync Skill (Can Inherit) 2000
1 FE17 Rise Above Icon Rise Above Grants Lvl+5. Engage Skill Dragon: Additional Lvl+1.
Cavalry: Mov+1.
Armored: Max HP+5.
1 FE17 Blazing Lion Icon Blazing Lion Use to attack adjacent foe and an area 3 spaces wide. Target area and the 2 rows beyond it are set on fire. Sword only. Engage Attack Dragon: Expands attack area.
Mystical: Expands flame area.
1 LancereaverFE17Sprite Lancereaver Unusual sword wielded by Emblem Roy. Grants advantage vs. lances but disadvantage vs. axes. Engage Weapon
2 FE17 Strength +2 Icon Strength +2 Grants Str+2. Inheritable Skill 1000
3 FE17 Advance Icon Advance Use to move 1 space toward a foe that is 2 spaces away and attack. Sync Skill (Can Inherit) 500
4 FE17 Sword Power 1 Icon Sword Power 1 Grants Atk+2 at a cost of Avo-10 when using a sword. Inheritable Skill 1000
5 FE17 Emblem Bond Increase Skill Inheritance Unit can inherit this Emblem’s skills. Unlock
6 FE17 Sword Sword Prof. Proficiency with swords. Required for promotion to certain classes. Unlock
7 FE17 Sword Power 2 Icon Sword Power 2 Grants Atk+4 at a cost of Avo-10 when using a sword. Inheritable Skill 2000
8 FE17 Hold Out+ Icon Hold Out+ If unit had 20% HP or more at start of combat, unit always survives combat with at least 1 HP. Sync Skill (Can Inherit) 3000
9 FE17 Strength +3 Icon Strength +3 Grants Str+3. Inheritable Skill 3000
9 FE17 Sword Power 3 Icon Sword Power 3 Grants Atk+6 at a cost of Avo-10 when using a sword. Inheritable Skill 3000
10 RoyWyrmslayerFE17Sprite Wyrmslayer (Roy) Sword wielded by Emblem Roy. Effective: Dragon. Engage Weapon
11 FE17 Emblem Bond Increase Strong Bond Unit stays engaged 1 additional turn. Unlock
12 FE17 Sword Power 4 Icon Sword Power 4 Grants Atk+8 at a cost of Avo-10 when using a sword. Inheritable Skill 4000
13 FE17 Hold Out++ Icon Hold Out++ If unit had 10% HP or more at start of combat, unit always survives combat with at least 1 HP. Sync Skill (Can Inherit) 4000
14 FE17 Strength +4 Icon Strength +4 Grants Str+4. Inheritable Skill 4000
15 BindingBladeFE17Sprite Binding Blade Famous sword wielded by Emblem Roy. Grants Def/Res+5. Can strike close or at range. Engage Weapon
16 FE17 Sword Power 5 Icon Sword Power 5 Grants Atk+10 at a cost of Avo-10 when using a sword. Inheritable Skill 5000
17 FE17 Strength +5 Icon Strength +5 Grants Str+5. Inheritable Skill 5000
18 FE17 Hold Out+++ Icon Hold Out+++ If unit had 2 HP or more at start of combat, unit always survives combat with at least 1 HP. Sync Skill (Can Inherit) 5000
19 FE17 Strength +6 Icon Strength +6 Grants Str+6. Inheritable Skill 6000
20 FE17 Emblem Bond Increase Deep Synergy Unit's engage meter is shortened one step. Unlock
Advertisement